TWF and Unarmed Strikes


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Liberty's Edge

*Yawn*

This topic really isn't that difficult. For whatever reason, the simple and easy is being made complicated and convoluted.

Grand Lodge

So, you have a simple answer, that some are just blind to see?

I beg of you, lay upon me your wisdom.


YOU CAN TWF WITH UAS!!!!!!!!! wisdom dispensed. Sarczsm I respect you BBT

Grand Lodge

3 people marked this as a favorite.

I have only expressed my opinions on it. As of yet, it has not been settled.

I am willing to admit that I could be wrong, but are others willing to admit I could be right?


master arminas wrote:


Isn't Pathfinder supposed to be 'backwards-compatible' with 3.x? In 3.x, unarmed strikes were a single weapon. Flurry of blows was not Two-Weapon Fighting. The only thing that implies unarmed strikes are more than one weapon is the descriptive text in the spell magic fang, where it references a fist and not simply unarmed strike. Magic weapon, on the other hand (heh), refers to unarmed strikes as singular.

The 3.5 FAQ said you can Flurry and TWF at same time. With only Unarmed strikes. Yeah, you heard me.

So they were technically double weapons.

Quote:


What happens if you are playing a monk and you wake up chained by the wrists to the walls of a dungeon, but are still under the effect of a greater magic weapon spell? (Remember that monks unarmed strikes are affected by spells that effect either natural weapons or manufactured weapons.) Do you not get the GMW bonus when you kick the guard? Does the caster have to specify what exact...

3.5 you didn't hyave to specify as all unarmed strikes got the bonus. Even though they were treated as double weapons by the designers.

Pathfinder somehow missed the memo, made them single weapons (except for flurry), but the designers left notes ytou can TWF with only Unarmed all over the place just like 3.5.


Unarmed strikes are not weapons, nor have they ever been. The wording in the core rules of 3.5 is almost (is?) identical to the wording now.

An unarmed strike is treated as a weapon. This entails that it is not a weapon. It is an attack option that every creature shares.

At this point I have to believe the proponents of the 'one weapon' idea are just arguing for argument's sake since they ignore literally every cogent argument against their position and keep returning to the same nonsensical argument.

Dark Archive

I am not entirely sure how you got to 407 posts with this nonsense

Relevant text

"Flurry of Blows (Ex): Starting at 1st level, a monk can make a flurry of blows as a full-attack action. When doing so he may make one additional attack using any combination of unarmed strikes or attacks with a special monk weapon (kama, nunchaku, quarterstaff, sai, shuriken, and siangham) as if using the Two-Weapon Fighting feat (even if the monk does not meet the prerequisites for the feat)."

Hence if you can fight with ONLY unarmed strikes with flurry of blows (which is legal and no one has argued with that I can see) then you are able to do it with the TWF feat as flurry specifically calls out you are TWFing the whole time as if you had the feat, thus if you ACTUALLY do have the feat you must work EXACTLY the same way, without the other bonuses detailed later in the flurry section of course as they are called out as flurry specific.


There is RAW wording that supports both sides of this argument. It has been presented over and over.

The rules are not clear. That is the issue.

It honestly don't matter who is right and who is wrong. What matters is that the rules support both sides, and that's not okay. Especially in a system where not every game played can count on "GM fiat" to fix things (ie: PFS exists).


One side has the weapons table listing unarmed strike without showing "double" in the description. The other side has unarmed strike description language, bestiary language, language from a class archetype, FoB language, real world application, GMF language, and a rules clarification by the developers.

I just don't think the one weapon argument is particularly well-founded (though I will freely admit it has better support than the minority position from the Manyshot thread). Now, the developers could certainly release the long-awaited update, definitively ruling that unarmed strikes are a single weapon, making all the requisite changes and clarifications that would be necessary as a result, and that'd be fine. I think it'd be silly to say you can't unarmed strike and TWF - I don't get the logic behind disallowing it. Regardless, it's certainly a plausible outcome. However, I don't think it's necessary and I think it would be a departure from the clearest, cleanest, and least nuanced interpretation of the rules available.



  • Unarmed Strike description doesn't lend any weight to the TWF side of the argument. Where are you getting that from? (If anything, it more supports the "single-weapon" side of the argument. "Striking for damage with punches, kicks, and head butts is much like attacking with a melee weapon, except for the following..." If it is treated like a melee weapon, and it doesn't have the "double weapon" property, then how are you TWF with it? Link)

  • Class archetypes are a horrible place to go if you're looking for clarity. Sohei is proof enough of that.

  • FoB language is all sorts of messed up, and that has been acknowledged by the Devs themselves. It, all by itself, supports both sides of the argument.

  • Real-world application is possibly the worst argument you could ever have, ever, for a mechanical concern of a roleplaying game. Rules trump "real-world application" every time. (There are tons of things about D&D/Pathfinder that are rules but wouldn't make any sense in the real world.)

  • GMF language supports the "multiple weapons" argument. GMW supports the "single weapon" argument. Let's just say these cancel each other out.

  • Rules clarification by the developers is incomplete, as has been pointed out several times.

So, really, when you break it down, one side has "nothing in the combat and/or weapon rules state an unarmed strike is a double-weapon, or counts as more than a single weapon." The other side has a line of text in a Beastiary.


Vestrial wrote:

Unarmed strikes are not weapons, nor have they ever been. The wording in the core rules of 3.5 is almost (is?) identical to the wording now.

An unarmed strike is treated as a weapon. This entails that it is not a weapon. It is an attack option that every creature shares.

At this point I have to believe the proponents of the 'one weapon' idea are just arguing for argument's sake since they ignore literally every cogent argument against their position and keep returning to the same nonsensical argument.

I tried this approach before, in a March 2012 thread called, Unarmed Strikes: One Weapon or Multiple Weapons?.

Mathmuse wrote:
master arminas wrote:
Okay, ... this thread is for one thing and one thing only: resolving the question on whether or not unarmed strike is a single weapon or multiple weapons.

Have you considered "none of the above"? A third possibility is that unarmed strike might be no weapon at all.

The phrase "unarmed strike" literally means attack without a weapon. And I see many places in the rulebook where it says "When you make an unarmed strike." You are not making a weapon. You are making an attack.

Some others had similar views,

Mikaze wrote:
Up until this recent blowup, I have always understood unarmed strike to be a single abstract weapon.

However, "not a weapon" and "not a physical weapon" were never anywhere near as popular as "one weapon" or "multiple weapons." The "double weapon" idea popular in this thread was never mentioned.

I think it has to do with the real-world definition of weapon. An unarmed strike hits an opponent and does damage. That means they were hit by something. By definition something that hits and does damage is a weapon, even if it would be an improvised weapon. If an unarmed strike is envisioned as a punch, then the fist is a weapon. If the unarmed strike is envisioned as a kick, then the foot is a weapon. If the unarmed strike is envisioned as slamming someone with a fat belly, then the belly is a weapon.

And the next step after that is to notice that a fist is a natural body part, so it must be a natural weapon, and we end with hordes of people claiming that unarmed strike is a natural weapon and can follow natural attack rules. Sigh.

Most of the people on these forums are savvy to Pathfinder concepts. If they have trouble seeing unarmed strike as not a weapon, then we will not sell the average player on the notion.


Neo2151 wrote:
  • Unarmed Strike description doesn't lend any weight to the TWF side of the argument. Where are you getting that from? (If anything, it more supports the "single-weapon" side of the argument. "Striking for damage with punches, kicks, and head butts is much like attacking with a melee weapon, except for the following..." If it is treated like a melee weapon, and it doesn't have the "double weapon" property, then how are you TWF with it? Link)
  • Not really, considering similar language from 3.5 and it was allowable to TWF with only unarmed strikes in 3.5

    Quote:
  • Class archetypes are a horrible place to go if you're looking for clarity. Sohei is proof enough of that.
  • It's a weight of evidence argument. Archetypes might not be the definitive answer, but it's a clear example of developer intent when they design a class specifically based on a boxer, with multiple bonuses to grappling (which requires you to be empty-handed to not take a huge penalty), and with suggested rage powers the clearest reading for which counsels in favor of TWF with unarmed strikes. It's not a horrible place to look to demonstrate developer intent at all. You can't hand-wave this.

    Quote:
  • FoB language is all sorts of messed up, and that has been acknowledged by the Devs themselves. It, all by itself, supports both sides of the argument.
  • Only if you presuppose a single-weapon argument. You're hand-waving.

    Quote:
  • Real-world application is possibly the worst argument you could ever have, ever, for a mechanical concern of a roleplaying game. Rules trump "real-world application" every time. (There are tons of things about D&D/Pathfinder that are rules but wouldn't make any sense in the real world.)
  • Minimal support, but again, it's a weight thing not an admissibility thing. Ordinarily, game mechanics which differ from real-world application do so for balance or streamlining purposes, neither which would be present in this case.

    Quote:
  • GMF language supports the "multiple weapons" argument. GMW supports the "single weapon" argument. Let's just say these cancel each other out.
  • *shrug* Fair enough.

    Quote:
  • Rules clarification by the developers is incomplete, as has been pointed out several times.
  • Incomplete, but demonstrates the intent of the developers, which is that different parts are treated separately. It's rather clear on that aspect.

    Quote:
    So, really, when you break it down, one side has "nothing in the combat and/or weapon rules state an unarmed strike is a double-weapon, or counts as more than a single weapon." The other side has a line of text in a Beastiary.

    Not even a little bit.

    Until the developers come out and change the clarifications or the rest of the Monk issues, the weight of the evidence of their intent does not favor a single weapon interpretation.


    Neo2151 wrote:

    • Real-world application is possibly the worst argument you could ever have, ever, for a mechanical concern of a roleplaying game. Rules trump "real-world application" every time. (There are tons of things about D&D/Pathfinder that are rules but wouldn't make any sense in the real world.)

    Wow. Real world application and verisimilitude are utterly vital to playing RPGs as I see them. There may be many things in RPG rules that are possible that aren't possible in the real world (that's one of the price you pay for playing a larger than life character). And there may be areas of the rules where the relationship to reality is a bit abstract (action economies, armor class, hit points, yadda yadda). But rules trumping real world application for something as basic as a one-two punch? No.


    Neo2151 wrote:

    There is RAW wording that supports both sides of this argument. It has been presented over and over.

    The rules are not clear. That is the issue.

    The RAW wording in the core rules is explicit, and does not support the notion that unarmed attacks are objects (ie: one weapon, two weapons, double weapons, etc) in the slightest. It is perfectly clear by the wording in the unarmed section that an unarmed attack is an attack action, not an object.

    If you start from this understanding of the core rules, there is no confusion. The confusion only comes from trying to argue the core mechanics backward from spells to core. That is faulty reasoning. Yes, the spells and flurry could be worded more clearly, but there is nothing at all confusing about how unarmed strikes work in the core mechanics. Some people just want the mechanic to work one way, and try to support their argument via the poor language of the spells.

    Liberty's Edge

    I'm confused, what "spells" language is being used in an unarmed strike argument?


    HangarFlying wrote:
    I'm confused, what "spells" language is being used in an unarmed strike argument?

    Magic fang and improved magic fang enchant only one punch or kick apparently?

    Grand Lodge

    Well, instead of stating "unarmed strike", Magic Fang uses the word "fist".

    This confuses many.

    Imagine what happens when you try to use the spell on a creature who has no fist, but wants to enchant his unarmed strike.

    Madness.

    Liberty's Edge

    blackbloodtroll wrote:

    Well, instead of stating "unarmed strike", Magic Fang uses the word "fist".

    This confuses many.

    Imagine what happens when you try to use the spell on a creature who has no fist, but wants to enchant his unarmed strike.

    Madness.

    Well, in that case that creature would be enchanting his natural attack.

    Grand Lodge

    1 person marked this as a favorite.

    Oh, are you saying you need fists to enchant unarmed strikes?


    blackbloodtroll wrote:
    Oh, are you saying you need fists to enchant unarmed strikes?

    At least you live up to your name. Some people are genuinely confused by the rules, and many of your posts seem obvious attempts to lead them further astray.

    Grand Lodge

    No, I try to allow them to take a look at what they are saying, and how others hear them.

    I wish to inspire self reflection.

    Besides, the nickname was given to me before the internet existed, and the current definition of troll was established.

    Dark Archive

    Also another area that references TWF with unarmed strikes for humaniods, fey, monstrous humaniods and outsiders. I still dont see any way in which you could honestly believe that you cant TWF with unarmed strikes

    Universal monster rules natural attacks section (PRD or bestiary)

    "Some fey, humanoids, monstrous humanoids, and outsiders do not possess natural attacks. These creatures can make unarmed strikes, but treat them as weapons for the purpose of determining attack bonuses, and they must use the two-weapon fighting rules when making attacks with both hands."


    That isn't "another area." It has been brought up many times. Please don't treat it like it's brand new info that no one has considered yet.
    (Also, it's a reference that specifically states "hands" even though UAS don't have to be made with hands.)


    Your right nico I might not be able to kick and punch with TWF but I can throw a jab cross all day.


    Also on the subject of realism and rules. The rules do nothing to forbid acting simply by virtue of being dead. So even though realistically you can't sometimes the rules don't make sense in terms of realism but we manage to apply it anyways.

    Dark Archive

    The point being there is plenty of specific rules text that explicitly allows TWF with unarmed strikes (yes it restricts it to hands in the most specific case which is the bestiary, so you would need both hands empty to do it, flurry doesnt restrict it as much but I would need to see the rules text from the other side to be sure which ones take precedence), but it is definately allowed by the Rules as written.

    There is no specific rules text explicitly denying one the ability to TWF with unarmed strikes, thus its obvious that the specific rule allowing one to TWF with 2 hands would override the general rule that you cant TWF with 1 weapon.

    Hence my point earlier I do not understand the other sides arguement, what rules text supports their point of view?, is it specific or general? in what way would it interact with the sections quoted by me in this thread?

    Those are the key points as this is a rules discussion hence I need to see rules text, errata, FAQ or something supporting the other side so I can determine exactly which parts of my argument are overridden by more specific or more explicit rules text.

    Right now I can definately say that TWF with 2 hands is legal (as its explicitly spelled out in rules text for 2 hands, TWF and humaniods hence you would need something more specific than that to override it). Is the flurry text more explicit than the other sides rules text? I dont know because I cant find anywhere the other side of the argument actually posted rules text I see a lot of you cant TWF with 1 weapon (but thats not explicit regarding unarmed strikes hence the flurry text overrides it, and the beastiary text would completely overrule it as well). Is there any other rules text for that side? or are we just arguing against peoples opinions? because I cannot argue against opinions your entitled to have them but that doesnt make them the rule.


    Nothing in the Unarmed Strike/Attack description suggests that an Unarmed Strike is different than any other single weapon. Nothing. No "double weapon" mention. No extra footnote that says TWF is allowed. Nothing.
    And since we know you cannot TWF with a single weapon (and UAS is treated as a weapon, not a maneuver option - this is clearly spelled out in the description that I've already linked to) then it's clear that you cannot TWF with UAS.

    The line in the Beastiary totally and utterly contradicts this basic understanding of the rules when it introduces the idea that, "If a creature that does not possess natural attacks wants to attack with both fists, it must use the TWF rules."

    Both of these stances are RAW, but only one can work. The D&D devs said Unarmed Strike was a single weapon. The Pathfinder Devs use (copy/pasted) the same wording, but decided that Unarmed Strike counted as multiple weapons, and then failed to update the wording to accurately reflect that ideology.
    It's clear from these message boards that the PF Devs intend for TWF to work with UAS alone, but you can't change fundamental rules without changing how those rules are worded.
    This is why the whole thing is a mess.


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    Neo2151 wrote:
    Nothing in the Unarmed Strike/Attack description suggests that an Unarmed Strike is different than any other single weapon. Nothing.

    Except, you know, the rules regarding unarmed attacks.

    Honestly, why do you insist on hanging onto this notion that unarmed strikes are object and not actions? Can you explain?

    Dark Archive

    Neo none of what you just wrote was rules text at all, you imply that unarmed strike is a single weapon but where is this listed? The rules text explicitly defines a humaniod as being able to TWF with unarmed strikes using 2 hands, this obviously invalidates your (currently) nonexistant rules text on unarmed strike being a single weapon as its a specific rule, vs something thats not even listed as a rule that I can find.

    Once again I ask what specific unarmed strike or TWF related rules text are you using to support your argument that unarmed strike can not be used for TWF, not some generic opinion based on something you think you remember from 3.5, but actual hard rules from pathfinder that I can look up and thus determine the validity of your claim compared to the other rules text that does exist for this issue which plainly says its legal to TWF with unarmed strikes.


    Since you can't seem to be bothered to scroll up (hell, it's even on this page!) I'll go ahead and link to it again:
    http://paizo.com/pathfinderRPG/prd/combat.html#unarmed-attacks

    Combat wrote:

    Unarmed Attacks: Striking for damage with punches, kicks, and head butts is much like attacking with a melee weapon, except for the following:

    Attacks of Opportunity: Attacking unarmed provokes an attack of opportunity from the character you attack, provided she is armed. The attack of opportunity comes before your attack. An unarmed attack does not provoke attacks of opportunity from other foes, nor does it provoke an attack of opportunity from an unarmed foe.

    An unarmed character can't take attacks of opportunity (but see “Armed” Unarmed Attacks, below).

    “Armed” Unarmed Attacks: Sometimes a character's or creature's unarmed attack counts as an armed attack. A monk, a character with the Improved Unarmed Strike feat, a spellcaster delivering a touch attack spell, and a creature with natural physical weapons all count as being armed (see natural attacks).

    Note that being armed counts for both offense and defense (the character can make attacks of opportunity).

    Unarmed Strike Damage: An unarmed strike from a Medium character deals 1d3 points of bludgeoning damage (plus your Strength modifier, as normal). A Small character's unarmed strike deals 1d2 points of bludgeoning damage, while a Large character's unarmed strike deals 1d4 points of bludgeoning damage. All damage from unarmed strikes is nonlethal damage. Unarmed strikes count as light weapons (for purposes of two-weapon attack penalties and so on).

    Dealing Lethal Damage: You can specify that your unarmed strike will deal lethal damage before you make your attack roll, but you take a –4 penalty on your attack roll. If you have the Improved Unarmed Strike feat, you can deal lethal damage with an unarmed strike without taking a penalty on the attack roll.

    Bolded italics mine. This is the line that says you treat attacks with UAS as you would attacks with a weapon. The only differences are the ones listed, and none of the things listed have anything to say about "UAS is a double weapon" or "UAS is counted as multiple weapons instead of a single weapon."

    So please, show me, either of you, anywhere in that entire section, where it supports the idea of UAS being more than a single weapon.


    But your simply assuming that it's one weapon it never says attacking with unarmed strike is like attacking with a weapon. It list various body parts and says those are like attacking with a weapon so attacking with my knee is like a weapon and my fist is like a weapon. So there are two things that attack like a weapon. Nothing you can quote shows different your quote plays both ways. It list those parts as unarmed attacks plural not.

    You want to hand wave the single weapon issue because if it falls your whole argument does as well.


    Neo2151 wrote:

    Since you can't seem to be bothered to scroll up (hell, it's even on this page!) I'll go ahead and link to it again:

    http://paizo.com/pathfinderRPG/prd/combat.html#unarmed-attacks
    Combat wrote:

    Unarmed Attacks: Striking for damage with punches, kicks, and head butts is much like attacking with a melee weapon, except for the following:

    Attacks of Opportunity: Attacking unarmed provokes an attack of opportunity from the character you attack, provided she is armed. The attack of opportunity comes before your attack. An unarmed attack does not provoke attacks of opportunity from other foes, nor does it provoke an attack of opportunity from an unarmed foe.

    An unarmed character can't take attacks of opportunity (but see “Armed” Unarmed Attacks, below).

    “Armed” Unarmed Attacks: ...

    Bolded italics mine. This is the line that says you treat attacks with UAS as you would attacks with a weapon. The only differences are the ones listed, and none of the things listed have anything to say about "UAS is a double weapon" or "UAS is counted as multiple weapons instead of a single weapon."

    So please, show me, either of you, anywhere in that entire section, where it supports the idea of UAS being more than a single weapon.

    As Neo2151 himself said, "you treat attacks with UAS as you would attacks with a weapon." It does not say you treat unarmed strike itself as a weapon; rather, it only compares attacks. There are some differences between unarmed strikes and melee weapons that that section of rules neglected to mention. Some of those differences are obvious, such as the ability to make an unarmed strike cannot be disarmed or sundered. Some of those differences are not obvious, and that leads to long debates.

    Furthermore, the first sentence literally says that there are at least three kinds of unarmed strikes: punches, kicks, and head butts. If unarmed strike were a weapon, it would be at least five weapons, given the split between left and right fists and left and right feet. The description of the monk unarmed strike adds elbow and knee strikes. However, first sentences of rules also have a tendency to use language that paints a picture rather than rigorously clarifying the rules, so don't put too much credit in its literal meaning.


    Neo2151 wrote:

    Since you can't seem to be bothered to scroll up (hell, it's even on this page!) I'll go ahead and link to it again:

    http://paizo.com/pathfinderRPG/prd/combat.html#unarmed-attacks
    Combat wrote:

    Unarmed Attacks: Striking for damage with punches, kicks, and head butts is much like attacking with a melee weapon, except for the following:

    Attacks of Opportunity: Attacking unarmed provokes an attack of opportunity from the character you attack, provided she is armed. The attack of opportunity comes before your attack. An unarmed attack does not provoke attacks of opportunity from other foes, nor does it provoke an attack of opportunity from an unarmed foe.

    An unarmed character can't take attacks of opportunity (but see “Armed” Unarmed Attacks, below).

    “Armed” Unarmed Attacks: Sometimes a character's or creature's unarmed attack counts as an armed attack. A monk, a character with the Improved Unarmed Strike feat, a spellcaster delivering a touch attack spell, and a creature with natural physical weapons all count as being armed (see natural attacks).

    Note that being armed counts for both offense and defense (the character can make attacks of opportunity).

    Unarmed Strike Damage: An unarmed strike from a Medium character deals 1d3 points of bludgeoning damage (plus your Strength modifier, as normal). A Small character's unarmed strike deals 1d2 points of bludgeoning damage, while a Large character's unarmed strike deals 1d4 points of bludgeoning damage. All damage from unarmed strikes is nonlethal damage. Unarmed strikes count as light weapons (for purposes of two-weapon attack penalties and so on).

    Dealing Lethal Damage: You can specify that your unarmed strike will deal lethal damage before you make your attack roll, but you take a –4 penalty on your attack roll. If you have the Improved Unarmed Strike feat, you can deal lethal damage with an unarmed strike without taking a

    ...

    this line actually invalidates your argument this line above that is bolded specifically says the UAS is not a weapon? is much like attacking with a melee weapon.....

    flour is much like sand except for the fact you cant bake it,

    Grand Lodge

    1 person marked this as a favorite.

    You can bake sand. It's called glass.


    are we going argue now that it is possible to bake sand?

    Grand Lodge

    No, just saying.


    here is how I see it Unarmed strikes are not mellee weapons they are something more like a natural attack that all creatures can make in one form or another there fore they can be used with TWF because you can't TWf with only one melee weapon. UAs is not a melle weapon so TWF away.


    If UAS is a melee weapon we should to be able to make a masterwork version of it and then enchant it.


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    Lobolusk wrote:
    If UAS is a melee weapon we should to be able to make a masterwork version of it and then enchant it.

    You can only make a weapon masterwork when it's first created; masterwork quality can't be applied on a weapon if it's already been made. So a fist has to be made masterwork by the crafter (the mother) while the lifeform is being made in the womb. In other words, for your unarmed strike weapon to be masterwork, you have to be born with it as masterwork. Furthermore, since an item has to be masterwork to be enhanced, you can't apply magic enhancements directly to your body unless you were born as a living masterwork weapon. I can be obtuse, too.


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    Neo2151 wrote:
    Since you can't seem to be bothered to scroll up (hell, it's even on this page!) I'll go ahead and link to it again:

    Except, I asked where does it say that an Unarmed Strike is a weapon. Once again, you failed to do that.

    Combat wrote:
    Unarmed Attacks: Striking for damage with punches, kicks, and head butts is much like attacking with a melee weapon

    Is English not your native language? This is not meant to be a quip, but an honest question. It would explain the confusion. What the sentence above means is literally that an unarmed strike is not a weapon. You linked it, you bolded it, yet then you go on and ask for proof that it's more than a single weapon.

    An unarmed strike is not a weapon. Read that sentence two or three times.

    Not to mention you completely ignore the fact that the above quote was located, which is in the actions section of the rules. An unarmed strike is an action that is treated like an attack made with a weapon, ergo I can substitute an unarmed strike in any time I can make a weapon attack (save where explicitly prohibited by the 'exceptions'), therefore I can twf with unarmed. This is RAW. This does not require any weird reading-in to the rules, this is purely what the words say.

    Tell me, why are you so in love with the idea that it's it's a weapon? Your interpretation causes all kinds of issues, as you yourself point out. The correct reading works perfectly well as it is. The only problem is some of the wording of spells/abilities, which are easy to figure out with the above in mind...


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    Neo2151 wrote:
    Exactly how do you determine which limb is mainhand and which is offhand? Do you have to make it up as you go, every round?

    The same way that you do with normal two-weapon fighting. You declare which attacks are your off hand. There is no right-handed or left-handed in 3.5/PF. However, you do have to declare one weapon your off-hand for the two-weapon fighting attacks.

    For example, a dual-wielder with a short sword in each hand declares which sword shall be his off-hand when he takes the Two-Weapon Fighting special attack action. On the next round, when he takes the action again, he could declare the other weapon as his off-hand attack.

    The same is true for unarmed strikes (Grick posted RAW that specifically declares it possible to TWF with unarmed strikes). However, I do not believe that you have to enhance individual limbs. If you cast greater magic fang on your unarmed strike, then it affects all unarmed strikes you make, including if you are TWF with unarmed strikes.


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    Nice to see you back Ash.


    If you're using only unarmed strikes, it can't be done.


    Kazaan wrote:
    Lobolusk wrote:
    If UAS is a melee weapon we should to be able to make a masterwork version of it and then enchant it.
    You can only make a weapon masterwork when it's first created; masterwork quality can't be applied on a weapon if it's already been made. So a fist has to be made masterwork by the crafter (the mother) while the lifeform is being made in the womb. In other words, for your unarmed strike weapon to be masterwork, you have to be born with it as masterwork. Furthermore, since an item has to be masterwork to be enhanced, you can't apply magic enhancements directly to your body unless you were born as a living masterwork weapon. I can be obtuse, too.

    huh? are you agreeing with me or quoting the opening to the new Conan movie? I find you usage of geometry in an insult strange? I can also be right and obtuse and 90 degrees.

    there is a spell that makes weapons masterwork after creation. it specifically calls out UAS has not eligible.

    http://www.d20pfsrd.com/magic/all-spells/m/masterwork-transformation

    Grand Lodge

    Conan rocks!


    Dabbler wrote:
    Nice to see you back Ash.

    Thank you Dabbler. I appreciate that. ^.^

    Here, a present for you. ^-^
    Heroes of Alvena Monk.


    Nice! Thanks!


    Lobolusk wrote:

    huh? are you agreeing with me or quoting the opening to the new Conan movie? I find you usage of geometry in an insult strange? I can also be right and obtuse and 90 degrees.

    there is a spell that makes weapons masterwork after creation. it specifically calls out UAS has not eligible.

    http://www.d20pfsrd.com/magic/all-spells/m/masterwork-transformation

    A cute argument but, ultimately, irrelevant.


    Kazaan wrote:
    Lobolusk wrote:

    huh? are you agreeing with me or quoting the opening to the new Conan movie? I find you usage of geometry in an insult strange? I can also be right and obtuse and 90 degrees.

    there is a spell that makes weapons masterwork after creation. it specifically calls out UAS has not eligible.

    http://www.d20pfsrd.com/magic/all-spells/m/masterwork-transformation

    A cute argument but, ultimately, irrelevant.

    again, I don't understand what point your trying to make? I tend to be sarcastic, but my "argument" works just fine. unless you would care to give a counterargument backed up by the Rules?

    you cant make a unarmed strike master work therefore it is not a melee weapon because only melee weapons can be made master work either by construction , or by spells. there fore you can TWF with UAS. you cant TWF with a single melee weapon. a UAS is not a melee weapon so you can TWF with it?


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    Lobolusk wrote:

    again, I don't understand what point your trying to make? I tend to be sarcastic, but my "argument" works just fine. unless you would care to give a counterargument backed up by the Rules?

    you cant make a unarmed strike master work therefore it is not a melee weapon because only melee weapons can be made master work either by construction , or by spells. there fore you can TWF with UAS. you cant TWF with a single melee weapon. a UAS is not a melee weapon so you can TWF with it?

    First, let me define obtuse in the context I've used it. In addition to the geometric definition, obtuse can also mean acting dumb (either intentionally or inadvertently). Someone who is obtuse isn't too sharp. The position you brought up about masterwork fists was obtuse. I provided an equally obtuse counterpoint, playing at "teh dumb" for illustrative purposes. Additionally, I made a pun regarding "a cute argument" but you seem not to have caught my angle so I'll let it slide.

    BLUF (bottom line up front): The bottom line is that, while seemingly contradictory, the RAW portions that support UAS as a single weapon are far stronger and more convincing than those that support UAS as multiple weapons.

    Next, lets address your logical fallacy, namely your misuse of Modes Ponens.

    If UAS is not a single weapon, then you can TWF with it alone.

    That's the base of the argument that you've proposed; that if it isn't a single weapon but rather something different that follows different rules, then it's fine to TWF with Unarmed Strikes and nothing more. So now, presuming this condition is correct, by modes ponens, you need to affirm the condition to affirm the consequence. Thus, you assert that UAS is not a weapon but rather a combat action that could replace any attack in a TWF sequence (similar to throwing in a Trip or Disarm combat maneuver). The following references have been cited by you and others:

    Combat: Unarmed Strikes - The "much like striking with a melee weapon" argument. You claim that this statement means Unarmed Strike isn't a weapon. If you re-read that statement, you'll see that it continues to say "... except for the following" and lists a number of special rules concerning unarmed strike. No where in that section does it say, "Unarmed Strike is not a weapon." It only lists the exceptions in adjudicating unarmed strike attacks.

    Combat: Unarmed Strikes - "Attacks made with punches, kicks, or headbutts..." You claim that since you have multiple limbs with which to make the attack, you could use them freely to attack with. Again, no where does it say that multiple limbs can be used independently for multiple unarmed strikes. A hammer can have two faces, a sword can have two edges. A scythe can slash with the blade or pierce with the point. A starknife has four individual blades attached to it. But being able to deliver the attack with any one of multiple parts of the head of a single weapon doesn't mean that different parts of that head can be utilized in TWF.

    Magic Fang - The claim that magic fang has to be used to enchant limbs individually. I've pointed out the ambiguity and most reasonable reading of the descriptor on the spell. Even if it did actually intend to enchant individual "delivery methods" for unarmed strike, it does nothing to indicate the intent of interaction between UAS and TWF.

    Rage: Brawl, Greater - The claim that the brawl, grater rage power presupposes the ability to TWF with solely UAS. Once again, ambiguous and the function of UAS and TWF defines the rage power; not the other way around. An equally plausible example of using a standard melee weapon in conjunction with a UAS off-hand attack was put forward that fulfills the verbiage used.

    These are the foremost positions that come to mind; all of which established as ambiguous and not definitive in any way. On the other hand, there is a very clear entry under Equipment: Weapons that indicates Unarmed Strike is, indeed, considered a weapon by RAW. And, since you pointed out that "Unarmed Strike is much like striking with a weapon..." we can reasonably presume that attacking with UAS follows the exact same rules as attacking with any other weapon barring specifically listed exceptions. Therefore, the only position left to question is whether a person has 5 separate Unarmed Strike weapons corresponding to the 5 applicable body parts (9 for a monk) or if all your parts put together represent a single instance of the Unarmed Strike "weapon". Nowhere in RAW does it specify that you have x number of unarmed strikes available to use. It may not make entire sense from a real-life standpoint or a common sense standpoint (though I've illustrated the sense it does make), it makes adequate sense from a gameplay standpoint. Using UAS solely to TWF is the monk's shtick. Monks have enough going against them as is to say that anyone else can do exactly the same and fewer drawbacks to boot. As it stands now, the core rules are clear and only minor peripheral considerations contribute any ambiguity to the matter; Unarmed Strike is listed and considered as a single weapon and follows all the rules thereof pertaining to TWF.

    Do the peripheral ambiguities need cleaning up? Yes, absolutely. Am I claiming to speak to the intent of the developers? Absolutely not. I've read the information at hand and came to the most reasonable conclusion based on objective analysis. Is this analysis guaranteed to be correct? No. Official word could come down either way. We could even get contradictory official words leading to more ambiguity. The issue could never be addressed and we're all left with what we can glean for ourselves. But at the end of the day, the bottom line is that, while seemingly contradictory, the RAW portions that support UAS as a single weapon are far stronger and more convincing than those that support UAS as multiple weapons.

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