Resizing Magic Weapons?


Rules Questions


Our party has acquired a Tiny magical dagger, and nobody in our group is of the correct size to use said dagger properly. Is there any way to resize this thing to small or medium?


Magical weapons automatically resize to fit the wielder.

Grand Lodge

Barry Armstrong wrote:
Magical weapons automatically resize to fit the wielder.

No.

They don't.

Every other magical item does.

Armor and Weapons do not.


Hmm, I must have missed something important, then. Where is that written?

I could only find the CRB entry that says magical items adjust to the wearer...

EDIT: Disregard, I can speculate that since there are rules for magical weapons and armor of "odd sizes", then it's safe to say that the size categories of those two magical categories is indeed static.

OP, I guess you're stuck with a magical toothpick.


PRD>Magic Items wrote:

Size and Magic Items

When an article of magic clothing or jewelry is discovered, most of the time size shouldn't be an issue. Many magic garments are made to be easily adjustable, or they adjust themselves magically to the wearer. Size should not keep characters of various kinds from using magic items.

There may be rare exceptions, especially with race-specific items.

Armor and Weapon Sizes: Armor and weapons that are found at random have a 30% chance of being Small (01–30), a 60% chance of being Medium (31–90), and a 10% chance of being any other size (91–100).

Clothing and jewelry are specified as resizing. Armor and weapons have sizes.


Just because they have sizes doesn't mean they stay that size.

Here was my thinking justification (and the way I've always played it):

"Armor and weapons found at random have....size". WHEN FOUND.

Combine that with the above stated sentence "Size should not keep characters of various kinds from using magic items".

So, an orc "finds a magical dagger at random". It's currently tiny in size. Since "size should not keep that orc from using that magic item", shouldn't it resize to fit?

But, then, I see that armor and weapons have their own specific subheading labeling size. If it had the same useage disclaimer, I'd argue the point. But since it doesn't, I'll adjust fire.

Thanks for the reference.


Zhayne wrote:
Our party has acquired a Tiny magical dagger, and nobody in our group is of the correct size to use said dagger properly. Is there any way to resize this thing to small or medium?

If this is from the adventure path I am thinking of, sell the thing and buy a +1 weapon with the proceeds for everyone in the party.

Grand Lodge

Now, if you hold the weapon, then have someone cast something like Alter Self on you, the weapon will resize to your size.

Grand Lodge

Gilfalas wrote:
Zhayne wrote:
Our party has acquired a Tiny magical dagger, and nobody in our group is of the correct size to use said dagger properly. Is there any way to resize this thing to small or medium?
If this is from the adventure path I am thinking of, sell the thing and buy a +1 weapon with the proceeds for everyone in the party.

Gilfalas is right. If it's the dagger I think HE'S thinking of, then it's market value will be 10,304 gp, which will sell for half (though when I ran the adventure path, two of the characters had traits that increased the sell value of something by 10%, which I had stack, making it sell for 70% of the value)

EDIT: Of course, you'll probably have to go to Magnimar to sell it, since Sandpoint doesn't have a big enough purchase limit to give you your moneys worth.


Pathfinder Adventure Path Subscriber; Starfinder Charter Superscriber
Strife2002 wrote:
Gilfalas wrote:
Zhayne wrote:
Our party has acquired a Tiny magical dagger, and nobody in our group is of the correct size to use said dagger properly. Is there any way to resize this thing to small or medium?
If this is from the adventure path I am thinking of
Gilfalas is right. If it's the dagger I think HE'S thinking of

But is it really the dagger that you think that he thinks that the original poster is thinking of? Wow, this could get confusing! :)

To add something constructive, I am in the camp that the wording means that arms and armor do not alter their size to fit the size of the user. This is partially from reading the rules as well as the fact that it has been like that in previous versions including AD&D and 3rd edition. I know the latter reason is no way to form a rules opinion but it does influence it slightly as you see the history and the point of view that the game developers are coming from when they put together Pathfinder rules.


Zhayne wrote:
Our party has acquired a Tiny magical dagger, and nobody in our group is of the correct size to use said dagger properly. Is there any way to resize this thing to small or medium?

Since I'm of the belief that the folks saying it can't be done are correct, I'd talk with your GM. Perhaps you can work out a trade with a merchant heading over towards Korvosa who might feel that such an item would be able to fetch a higher price than a similarly enchanted(perhaps with randomly rolled enchantments) dagger(or other weapon) of either small or medium size he happens to have.

After all, there has to be some kind of apprentice with an imp familiar and more money than brains who might have a use for such a thing over there.

That's basically what we did in the same situation, though we just took the gold(we couldn't really justify the possibility of selling it in Magnimar or Sandpoint, so my character found a traveling merchant and sold it to him).


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I'm almost certain it is the same dagger most of you think it is.

I had no idea it was worth that much ... unfortunately, a rather selfish member of the group claimed it, and separating it from him may be difficult.

By the by, did anybody else start singing 'Hold me closer, Tiny Dagger' (instead of 'Dancer') when the GM told you what you found?


Zhayne wrote:

I'm almost certain it is the same dagger most of you think it is.

I had no idea it was worth that much ... unfortunately, a rather selfish member of the group claimed it, and separating it from him may be difficult.

By the by, did anybody else start singing 'Hold me closer, Tiny Dagger' (instead of 'Dancer') when the GM told you what you found?

*Steps forward guiltily* Actually I did..."


While weapons do not resize, there is nothing in the rules that says you can't craft a unique spell to resize magic weapons and armor. The lower level version may only last for 10 minutes per level... and a higher level version could be permanent.


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And while magic weapons don't resize automatically by the rules, it's hardly a problematic house rule to enable them to do so. Balance is almost totally unaffected except that now your halflings and gnomes are far less likely to be screwed out of most of the good magic weapons.


Bill Dunn wrote:
And while magic weapons don't resize automatically by the rules, it's hardly a problematic house rule to enable them to do so. Balance is almost totally unaffected except that now your halflings and gnomes are far less likely to be screwed out of most of the good magic weapons.

Considering half the party is Small, I may suggest that to the DM.

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