Taking the game too seriously? Or not?


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Sovereign Court

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Josh M. wrote:

In my opinion, booting someone(let alone 2 people) right in the middle of a session is a bit excessive. I've had some rambunctious, loud-mouth players in my time, but in my 20+ years of gaming I have never kicked someone in the middle of the session. That's just way too confrontational of an act for something that's supposed to be a fun pastime among friends. At least wait until the session is over.

The awkwardness and negativity something like that could produce would destroy a campaign in my group. If any of our DM's did this, the rest of us would leave.

Again, just my opinion. YMMV

I have regretted my rashness, but i was really getting annoyed by their apparent disinterest.

I called them up and apologized for booting them in the middle of the session. I understand that i should have waited until the end, and then asked them not to come to my game, until i decide to run another dungeon crawl again.

We also talked about the game and they both admitted that they just couldn't get into their characters and that they found roleplaying boring and meaningless. They are the products of the video game generation. I don't believe that either of them has read a single book if they weren't forced to.


Hama wrote:
Josh M. wrote:

In my opinion, booting someone(let alone 2 people) right in the middle of a session is a bit excessive. I've had some rambunctious, loud-mouth players in my time, but in my 20+ years of gaming I have never kicked someone in the middle of the session. That's just way too confrontational of an act for something that's supposed to be a fun pastime among friends. At least wait until the session is over.

The awkwardness and negativity something like that could produce would destroy a campaign in my group. If any of our DM's did this, the rest of us would leave.

Again, just my opinion. YMMV

I have regretted my rashness, but i was really getting annoyed by their apparent disinterest.

I called them up and apologized for booting them in the middle of the session. I understand that i should have waited until the end, and then asked them not to come to my game, until i decide to run another dungeon crawl again.

We also talked about the game and they both admitted that they just couldn't get into their characters and that they found roleplaying boring and meaningless. They are the products of the video game generation. I don't believe that either of them has read a single book if they weren't forced to.

I applaud you for this. Very cool to take the time to talk to them and recognize the rashness of your action. Good on ya! :)

I disagree on the "video game generation" part though. I've been a video game fanatic since the the original Atari 2600 back in the early 80's, and if anything, video games have had an amazing influence on my table-top gaming. In my own case, video games led me to ttrpg's in the first place.


Modern video games are... different.

Sovereign Court

All these damn whippersnappers these days when will they learn to play the game the right way???


Josh M. wrote:

Ok, right here? I see a major disconnect in communication. My group is actually going through something similar; our current DM is running a game that is just not fun to any of us. He completely ignores player input, and no matter how much we eyeroll, facepalm, and flat out complain about what the current game is about, he's insistent on shoving us nose-first through it. This has all happened over the course of maybe 4 sessions; our communication has flat out failed. We've voiced our opinions and concerns about the game, and the DM just pushes on. The DM is out of town for the moment, and the entire table is about to mutiny against him and overthrow is campaign.

It should NEVER get to this point.

Josh. I love you, man.

But if I ever hear anything related to, "Well, we got talked into playing The World's Largest Dungeon," a 3rd time around, I'm going to come to your house and hit you across the head with that book until you say, "Thank you. Why in the world would I f#@king do that to myself again?"

;-)


Okay, I think this discussion's actually reached a conclusion? This is weird. Quick, Teter, lock the thread before we start a rational discussion!


<pushes the kobold into the abyss to satiate the monsters within>


Urizen wrote:
Josh M. wrote:

Ok, right here? I see a major disconnect in communication. My group is actually going through something similar; our current DM is running a game that is just not fun to any of us. He completely ignores player input, and no matter how much we eyeroll, facepalm, and flat out complain about what the current game is about, he's insistent on shoving us nose-first through it. This has all happened over the course of maybe 4 sessions; our communication has flat out failed. We've voiced our opinions and concerns about the game, and the DM just pushes on. The DM is out of town for the moment, and the entire table is about to mutiny against him and overthrow is campaign.

It should NEVER get to this point.

Josh. I love you, man.

But if I ever hear anything related to, "Well, we got talked into playing The World's Largest Dungeon," a 3rd time around, I'm going to come to your house and hit you across the head with that book until you say, "Thank you. Why in the world would I f#@king do that to myself again?"

;-)

That's the thing... The WLD was just getting good, then at the drop of a hat the DM switches campaigns on us, puts us in the Underdark at level 1, and tells us we're not getting out of this cave escape route until maybe level 5 or 6... Yanks us out of one never-ending dungeon crawl and dumps us into another. *flips table*

Shadow Lodge

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It's not the game I take seriously, it's my time.

I could be home watching Netflix or playing Xbox in the hours I'm gaming. If a player makes things less fun than those other options, I'm going to choose the more fun one next time I have to choose.

Remember kids, you are competing against the Netflix catalogue. That's a high bar to reach.

RPG Superstar 2008 Top 32

I removed a post and a reply to it. Be civil, eh?


TOZ wrote:

It's not the game I take seriously, it's my time.

I could be home watching Netflix or playing Xbox in the hours I'm gaming. If a player makes things less fun than those other options, I'm going to choose the more fun one next time I have to choose.

Remember kids, you are competing against the Netflix catalogue. That's a high bar to reach.

I'm sort of the same way.

I can't remember how many times I've had to excuse myself from a game because I forgot that my gene-splicing research was at a critical stage.


Josh M. wrote:
That's the thing... The WLD was just getting good, then at the drop of a hat the DM switches campaigns on us, puts us in the Underdark at level 1, and tells us we're not getting out of this cave escape route until maybe level 5 or 6... Yanks us out of one never-ending dungeon crawl and dumps us into another. *flips table*

If you had prefaced the table flip with "ain't got time," and I was present, I would first piss myself from laughter. Then I would have taken you with me to the nearest bar and put you on my tab and perform the necessary task to explain to your wife why I brought you home soused. :)

Grand Lodge

Pathfinder Adventure, Rulebook Subscriber
Lochmonster wrote:

I can't remember how many times I've had to excuse myself from a game because I forgot that my gene-splicing research was at a critical stage.

Godspeed, sir.


Urizen wrote:
Josh M. wrote:
That's the thing... The WLD was just getting good, then at the drop of a hat the DM switches campaigns on us, puts us in the Underdark at level 1, and tells us we're not getting out of this cave escape route until maybe level 5 or 6... Yanks us out of one never-ending dungeon crawl and dumps us into another. *flips table*
If you had prefaced the table flip with "ain't got time," and I was present, I would first piss myself from laughter. Then I would have taken you with me to the nearest bar and put you on my tab and perform the necessary task to explain to your wife why I brought you home soused. :)

We had no idea what his intentions with the "new" campaign were. He simply told us that he didn't feel like running the dungeon anymore and wanted to run Forgotten Realms. We all jumped on this, thinking, ya know, we'd actually get to play a campaign outside of a never-ending tunnel. Oops.

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