Most embarrassing character death


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Liberty's Edge

Halo 2, playing with my friends, one dude gets a plane and kills anyone who goes outside. I crash into him with a banshee.


I was running Dark Heresy with three new characters. One character, who knew the system well, had taken a melee focused Guardsmen with an eviscerator (a huge, two handed chainsaw like weapon) which would murder anything it hit...unless you rolled badly.

The first fight went without a hitch, but the eviscerator stayed in it's sheathe. Then they ran into a wounded Chaos Space Marine (they were on a hospital ship that had been boarded by Chaos and lost in the warp ten yrars ago - most of both sides were dead, but a few weren't crazy or mechanical limbed creatures forced to fight and die by there own tainted cybernetic limbs) and he deiced this warranted it.

He rolled badly.

But, due to his high hit points, he didn't die and managed to survive the fight. So they continued on to another battle - a siren like Warp Daemon trapped in a symbol drawn in the blood of Battle Sisters (by Chaos Marines, 'cos they're mean) and so he revved it up again. but the Siren got him and made him attack his friends...where upon he rolled 100.

We ruled that he chose to chainsaw himself in half rather than be forced to fight his own team.

Liberty's Edge

Planetside 2, set up a turret... and got sniped.


you go engie!

IDIOT!!!

jk engie is awesome.

TF2, sniper, spy tries to backstab, I have razorback, I miss a hipfired shot with the rifle and before I can get the SMG out he kills me.


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A friend of mine opened a dungeon door, failed his perception check, walked straight into a Gelatinous Cube, and died.


I was playing a Halfling Sorcerer. We got into a combat on a boat in the middle of the ocean. They had a caster that turned me to stone. Then his buddies picked me up and threw me overboard. Somewhere, there is a Halfling statue at the bottom of the ocean.

Liberty's Edge

PFS, looked through a door, goblins opened it, cast a sleep spell on me, and coup-de-graced. That was just one of many times I almost died that night.


Had a player, that upon entering the great cave, see a Dragon skeleton, walk up to it, as everyone else was filling bags of treasure, and say "Look a dead Dragon". Whack the dam thing on the nose, with his sword. An of course, waken the resting Draco-lich, an get Blasted in to the wall of the cave. By an enraged Blue Draco-lich. Needless to say because of Dudley's dumb move half the party was slain, before they could get the Hell out of there.


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a barbarian in our group once intimidated a mob of goblins so successfully that as they were running away in panic and fear they managed to trample and kill the gnome witch that was in their path.


There was the time I was killed by a group of vampires disguised as vacuum cleaner salesmen.

It sucked on many levels.

Ok, seriously: Different game (Shadowrun), we've just finished this epic fight scene. I'm on the cusp of death... and boom, my combat drugs wear off. Instant kill, after the last enemy has already bitten the dust.


This one ALMOST happened in the game I ran last week. I couldn't suppress the giggles I got thinking about what was going to happen, which tipped off the party to change their plan and avoid an embarrassing (nearly) TPK.

The party follows these Fey-cursed wererats into one of several tunnels that they rats have magically bored straight down into several spots around the PC's town. They kill the wererats and find this mysterious arcane energy bubble that the Fey have been planting underground to suck all the magic out of the land.

After Detect spells and Knowledge checks and much debate about the best way to handle this, they decide to simply try hitting it with something hard. They agree the tank fighter should hit it with his big bad sword but nobody else wants to stand close to it while he does that in case it, you know, explodes or something. The space at the bottom of the bore is too small to get away from danger without going back topside and leaving the fighter to the uncertainty of this questionable experiment alone at the bottom of a hole.

So they decide that everyone except the fighter will jump inside their bag of holding while the fighter chops this magic sucking bubble. Now what I have planned is that if they destroy the bubble physically, it goes away, but will implode, sucking the magic out of any items within 10 feet (with a saving throw, of course) making them non-magical.

I couldn't help but laugh when I imagined the look on the face of the INT 9 fighter when he opened the (now) non-magical Bag to find nothing inside; scratching his head while the party wizards, cleric and bard suffocated to death in the airless extra-dimensional space whose exit had just been demagicked.


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@Rinegar: That would have been both hilarious and embarrassing. Infinite cosmic power, and you find yourself trapped in your own handbag.

Scarab Sages

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Low-level PFS game: Final encounter against a belligerent druid circle. We've reached the druids' inner sanctum, and 3 or 4 of them are prepared to pulverize us with shillelaghs. The combat-phobic Oracle, our nominal healer, tries Diplomacy. Her player doesn't get it. This is the final encounter, and the enraged druids we've cornered in their inner sanctum aren't going to listen to reason. Failing that, it turns out she's SO combat-phobic she rushes back into the hallway and concentrates on casting defensive spells on herself for round after round while the rest of us are squaring off against weapons that could down some of us in one good hit.
I did make a mistake of my own at this point: My Witch, being a frail Elf, failed his Fortitude save early against the druids' local curse that turns people into, for want of a better word, furries, and has gained some natural armor and a few natural attacks at the expense of a significant chunk of his mighty Intelligence. Thus I tried at this point, being a low-level Witch with Intelligence damage with only so much else I can do, to put that extra armor and claws and teeth and my sword and mage armor all to good use and make full attacks. I might have been able to do something meaningful if I could have hit just once - but my d20 just keeps blowing me single-digit rasperries, and the enemy's shillelagh eventually overcomes my AC.
SO, when nearly everyone's down, we've finally managed to provoke the cowardly Oracle into coming out and healing people - but she gets knocked down. The doughty Dwarf Fighter is the last one standing, and (we DID manage to whittle the enemy down by this point) HE gets knocked into negatives - BUT, his player states, isn't there some rule that lets you try Fortitude saves to keep going even in that state? We're all kind of cloudy on that, the DM permits it, and the Fighter manages to down the last evil druid, and save us all by stuffing our faces with the bushels of goodberries we're genuinely fortunate the druids had lying around in their compound.

SO: NOT a disgraceful party wipe, but close. If the DM had been more skeptical, it would have been a TPK - and it would've been all the Oracle's fault (big part of why the DM chose not to, the evening would've been ruined).

Liberty's Edge

Same as last Kyros adventure, went into a garden. There was a scorpion. I thought "I don't want to go near that" so I threw a dagger. 15 foot reach. GODDANGIT!

Scarab Sages

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I had a psionist in 2nd edition.

He rolled a natural 20 on phase shift followed by a 1 on his saving throw.

Disintigrated himself the very first time he used the power.

Liberty's Edge

That's what you get for trying new things!


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I was playing minecraft. I had just made an underwater house, and nobody knew about it. then, some idiots were testing a TNT cannon, the TNT block falls into the water, right above my house, and into my airlock, which I had just opened. needless to say, my house got flooded and I died.

Scarab Sages

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Candidate for MOST EMBARASSING NPC DEATH:

I was in a Cyberpunk one-shot with pre-gens years ago. My character, a very boring Fixer I got because I was the last to pick, died early and was excluded from the rest of the game, but I stuck around enough to see what else happened.

Eventually, the rest of the party got past the espionage-and-intrigue part of the mission and into the final act: a homicidal rampage through an office building in search of some villainous programmer with some diabolical scheme. The assault was of course led by the party Solo, who was so full of cybernetics as to most certainly be more machine than man, though not quite enough to be totally twisted and evil.

Eventually they found their quarry hiding in a supply closet (and NO, that has nothing to do with why I'm called that) - but this little mouse-man was ready. He had an EMP-blaster. When the super-cyber-Solo opened the door, the LBEG got the better initiative, and tried to shut the big man down. GM rolled for which of the Solo's many implants the blast shut down - if he could get the right ones, it would be instant death.

The only one affected was the Solo's Walkman/iPod implant.

So there's this little man with his little gun staring right into the face of this hulking cyber-warrior...and he's just killed his jams.

The Exchange

Back in the day (we're talking serious old school here), we were playing Call of Cthulu.

We're in the Great North Woods, looking for something strange.

About 8 of us walking in line through the forest, when the GM says,

"Make a perception check."

We all failed, except the guy armed with the 30-06 rifle.

The GM tells him "You see a puma in a tree,ready to leap on the party. You get one action. What do you do?"

He says, "I shout out, 'Look! A Puma!'" In those days, the shout counted as his action. His chance to negate the surprise is spent, and the puma has the intiative, and goes next. The puma jumps on my character and makes a successful sneak attack. Claw, claw, bite, double damage all round, and I'm dead.

Actually more embarassing for the other guy than for me, but I'm the one who died.

Shadow Lodge

Does reading the thread title as masterbating character death count?

Agggh. choke :p


I was playing far cry 3. I was sneaking into a heavily guarded mercenary compound, I am sneaking up on the alarms to disable them, and the one guy I happened to not tag with the camera comes behind me. he has an RPG.


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Story 1:

1st edition AD&D, 1st level. Stupid the Cleric, Ugly the Ranger, Sneaky the Thief and Wimp the Magic-User are trying to climb over a wall. Wimp has 1hp. Wimp falls and takes 2 damage. Dies.

Edit: These were the actual character names.

Story 2:

1st edition, high level. Paladin with a holy avenger is leading his party against a powerful lich. The lich has been scrying on them. After seeing them in action the lich teleports to an empty hallway in front of the party.

Casts Stone Shape to create a big boulder out of the stone floor and ceiling, then levitates it to the side. Casts Dig on the floor (digs a deep hole). Flies down. Casts rock to mud. Plants a bunch of iron spikes. Casts mud to rock. Flies back up and casts Wall of Stone over the hole. (Wall of Stone was a magic effect back then with a limited duration. This is important later.) Casts Dig on the ceiling. Levitates the boulder into the space. Casts Wall of Stone to make a new ceiling. Then runs giggling around the corner.

Party enters the corridor, paladin in front (of course). As soon as the paladin walks over the Wall of Stone the lich casts Phantasmal Force to make an image of himself stepping around the corner and lifting his hand to point at the paladin. The paladin instantly draws his holy avenger... which immediately dispels all magic in a radius around him (because that's what holy avengers do in 1st ed.), including the two Wall of Stone spells. Paladin has stunned Wile E. Coyote look before he falls 100' down onto the spikes. Boulder lands on top of him. Lich laughs and teleports away.


Rogue. Flanked by Shadows. Not Greater shadows, not super extra special templated shadows of doom.. Nope.
Just.
Shadows.

We all, the DM included thought that shadows did strength damage- as per 3.5 rules.

Quote:


Strength 0 means that the character cannot move at all. He lies helpless on the ground.

So no biggie. I was flanked. I fell. We had a cleric, figured no biggie- they'd get me back after the battle.

Of course we failed to take into account that in both the SRD (3.5) and the PRD (pathfinder) the Shadow has a special rule.

I hit 0 Strength, bounced back a round or three later as a shadow, and tried to murder my team mates.

Embarassing? yes.
But a lesson well learned.

-S


xcom, my best soldier gets mind controled by a sectoid commander. he kills my entire squad.


This was in 2nd Ed.

I had an Elf Thief who, thanks to a lucky roll, had a 19 Dex.

He had found a group of alchemical liquids that when two were combined, they exploded for multiple d6 of damage. So he had special containers made that were split down the middle to seperate the chemicals, but if he threw them they would break and mix.

While exploring a cavern, there was a slope covered in a bunch of small loose scree. In 2E a balance check would be made by rolling your Dex or lower (19 or less) on a d20. So, I said the fateful words before many an embarrassing death "watch this" as I jumped on the slope to slide down it standing up. I rolled, and got the only number I could fail on.

At first I thought, oh a painful tumble to get mocked over, until my DM asked where my vials were. I had three left and they all exploded doing 3x multiple d6 of damage.

I was raised later on, and from that point that PC kept all of his liquid vials in a metal box, padded on the inside.


My group still laughs about the first time they ever tried to play D&D, years before I joined them. They went to sleep without a watch, and were ambushed by giant weasels. TPK.

They have never since gone to sleep without a watch.


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Playing 1st Edition D&D. I had a Gnome Assassin whose most prized possession was a Ring of Invisibility. He went invisible everywhere, didn't matter if he needed to or not, consequently the party rarely if ever knew where he was.

We find a door, my invisible gnome stands beside it, on the hinge side, waiting for them to open it so he can sneak in and do his assassin thing.

They jerk the door open, which opens [u]into[/u] the room we were in. Door hits my gnome, and does enough damage to knock him into negative HPs. He bled to death without ever being found.


this wasn't my death, it was a death that I caused but:
I was playing halo 4, capture the flag. the other team had the flag, and was returing it to their base. they had two people with shotguns guarding the entrance to the base. as the flag carrier goes to bring the flag in the base, I manage to hit him with the stick detonator. he walks right by the two people with shotguns as I set the grenade to explode, killing all three. we return our flag and take theirs at the same time.

Shadow Lodge

With my halfling rogue in D&D 3.5, I was disabling a trap for the party. I failed my disable device check, the trap went off dealing just 1 con damage.

Ouch. Not too bad, just a weak poison that I'd be able to shake off after the next round of poison before it wears off.

The next round did 3d6 con damage, the GM rolled a total of 11 con damage. Dead.


Psion in an Xcrawl campaign run using Pathfinder. For those that don't know, Xcrawl is basically D&D as a televised blood sport. Modern Day gladiators with actual magic and dragons. Amazing setting. Each crawl is basically a dungeon being run by a dungeon judge, or DJ. Each has a personality, and they are famous in their own right.

Was attempting to deal with an invisible caster. Had successfully found the jerk, pointed at him, and said, "Follow the bouncing disintegration ray!" Should have been an amusingly inaccurate one-liner.

Unfortunately, the DJ for this crawl has crazy-good intel on us from the rest of the season, and the even earlier parts of the crawl. As a result, he was able to tell the wizard we were gonna fight how much I LOVE using my disintegration ray, and to prepare accordingly. The wizard did.

So, here I am, with an empowered disintegration beam, and suddenly I find out he has spell turning on, and I can only make my save on a 20.

I was turned into a pile of ash for the rest of that fight. (Hooray scrolls of True Rez!)


It's good that you didn't end up permanently dead from that, because Spell Turning is not supposed to work against disintegrate (or other effect: ray spells). Unless there was some other factor at work, you might want to give the GM a heads up about that next time ;)

Sczarni

For those of you who have played NeoExodus, you'll love my stupidity.

Choosing to play a Human Black Powder Inquisitor of Svarog (I think, I don't have my sources), the Venerate of the forge, I think I've got a good grasp on it. As such, I have a firearm, human adaptability, and healing abilities. Not a bad combo...or so I thought.

My guy's second combat, he heals an ally that got hit with an arrow and fires his rifle at the combatant.

The enemy we were facing were the Janis Horde, who's soul existance is to erase civilization off the map. They specifically target enemies with firearms, since it is an advance technology, and the healer of the party since strategy.

Did I mention the bad guy was a Ranger with Human as his Favored Enemy?

The first attack is a crit threat against me. I am dead before I hit the ground. Thankfully, the party had enough gold and favor with high ranking officials to resurrect me at the end

Next game in the same day: Trudging through the desert, I end up the target of a Ride-By-Attack, crit again, also Human Favored Enemy. I had leveled up, and had more favor to spend to save myself instead of mooching off my friends.

Another day, another game. We're in the middle of a raid on a town by the Janis Horde. I'm killed yet again. Thankfully, the NPC Cleric, with a potion of Greater Invisibility, is able to cast Breath of Life on me and keep me alive.

In NeoExodus, if you have proficiency with firearms of any kind at anytime, you must come from the Arman Protectorate. Their inspiration is Russian heirarchy.

My character has since been dubbed "Rasputin."

Shadow Lodge

A long sword with a hollow handle filled with rot grubs under the effects of magic aura so it detects as +5 vorpal longsword


I put this in another thread, but it's appropriate here:

3.5 module Forge of Fury, my samurai was insta killed (triple natural 20) but an animated table. And the same table almost got the cleric on the next round.


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Nethack:

Welcome to the game, young knight.

*takes one step off the entrance stairway*

You have fallen into a pit!

There were spikes at the bottom of the pit!

The spikes were poisoned!

You have died.


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P1 "I walk down the corridor"
GM "You notice some holes in the wall"
P1 "I keep walking"
GM "A crossbow bolt shoots out of one and hits you. Take 5 damage"
P1 "I drop to the ground, take out my 10 foot pole, light one end on fire and jab it through the hole"
GM "It goes through, and then there's a tugging on it and it gets yanked. Roll a strength check"
P1 "12"
GM "It gets yanked out of your grip. What do you want to do now?"
P1 "I look through the hole"
GM "A 10 foot long flaming stick rams you in the eye"

Not technically death, but he did lose an eye.

Same group:
P1 "I jump off the cliff"
GM "Are you sure?"
P1 "Yes"
GM "Okay. The magus has killed himself."
P2 "No he hasn't. He's still tied to us. We haul him back up"
GM "Okay then."
P2 "We all jump off the cliff together"
GM "What?"
P2 "You heard me"

So they fell.

P2 "Quick! Cast feather fall!"
P1 "I only prepared it twice."
P2 "I cut the rope the alchemist is attached to"
P3 "Hey!"
P2 "Sorry about this. Start casting"


Sissyl wrote:

Nethack:

Welcome to the game, young knight.

*takes one step off the entrance stairway*

You have fallen into a pit!

There were spikes at the bottom of the pit!

The spikes were poisoned!

You have died.

Daniel: "You've blindly stumbled face-to-face with a dozen bloodthirsty undead. Between you and the evil undead is a deep pit, where at the very bottom you can see just a faint glitter... It could be the legendary treasure of the Generac-- or it could be a trap."

Jay Jay: "Frilik jumps into the pit to gather the treasure. How much does Frilik get?"

Daniel: "It's a trap!"

Kate: "No!"

Daniel: "The pit is filled with sharp, gem-encrusted spikes. Frilik the Frenetic of Glosomere is impaled... and dies."

Kate: "Pardue, save him, use your powers to raise the dead!"

Robbie: "I can't, I don't have enough points to raise the dead!"

Jay Jay: "Aw, hell..."

Kate: "Jay Jay, that was really stupid, jumping into the pit without using your sonar first! Really stupid! Why did you do that?"


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I was the GM for this one, not the player, but here goes:

Party is 1st level, good old 3.5 D&D. Party is on a hill, there is one large tree, leafless and sad looking as it is winter. The drow hex blade decides to climb the tree. He rolls his Climb, does fine. PC dwarf paladin checking out the ground triggers a group of goblins to throw open their trap doors they have installed over pits to hide in.

Wham, party is in combat. Party is doing ok, drow is still in the tree. A couple gobos throw javelins at the drow, both hit. Drow player is notorious for being haughty and hot headed. His next action, and I quote, "while I am hanging in the tree, I pull the two javelins out of my body and throw them back at the goblins."

Me the GM: Ok you do that, make your attack rolls. Drow does, misses both. Ok, those miss, however the real question is, if you are throwing two javelins at the same time, how are you holding onto the tree branch.

Drow player: What do you....Ohhhh!

Me the GM: So you fall out of the tree, roll a Reflex save. Drow fails with a 1. And you manage to fall prone in front of the goblins, and take 10 damage from the fall. Drow is now unconscious and gets stabbed by goblins, had the dwarf paladin not come to his rescue, he would have died from....forgetting how many arms he had, and how many he needed to have.

Love that story.


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The ninja spent ages telling us about his sword. He bought a nodachi, and spent ages going on about how large it was, and how impressive it was, and how his sheath worked etcetera, etcetera.

One night, he was guarding the camp. And he fell for the "throwing a rock in the other direction" trick. So by the time he realized, goblins were grappling with those of us who had been lying down asleep. So, my cleric had a goblin grappling with him, that was on top of him because he was lying down. The ninja walks over, draws his massive sword and says:

"Hold still, I got this."

Scarab Sages Owner - Game Knight

As a GM here, but this is too good to pass up:

During a certain final boss fight in book 1 of Reign of Winter, the party was engaging the caster, largely ignoring his goat familiar. As he flew out the window, most of them began to rush downstairs to pursue, begin healing, or try to aid their blind comrades--except the (already wounded) sorceress who rushed to the window to try and get a pot shot off. Not really having much else to do, the goat familiar makes with the bull rushing--nat 20. Needless to say the sorceress didn't make it that day. This remains the first and only time I've seen a familiar get a legitimate kill.


I take it Goddity, the Ninja in fact did not "have this?"


Huge sword, meet mr cleric head?


Our very first session of our first game of 3.0. I played a sorcerer. We came up against some orcs. I unloaded early and often, and found myself in the back of a cart fighting off an orc with my short spear.

Critical failure.
Roll Reflex: Fail.
Roll to hit: Natural 20.
Roll damage: Max.

My sorcerer fell out of the cart and impaled himself on his own spear.


GM_Beernorg wrote:
I take it Goddity, the Ninja in fact did not "have this?"

Oh he had it. He had it so much that his sword went straight though the goblin and kept going.

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