Player Name: PC Name: PFS#: Faction: Day Job: Feel free to roll now.
Perception and vision/senses: Initiative: Notes: Anything I should know; passive abilities, boons that are way out there, etc. If you have abilities that are immediate actions that interrupt an enemy, I'll be as fair as possible, but you can help me out by telling me under what conditions you typically use it.
Player Name: PJP
PC Name: August Dupine
PFS#: 150786-11
Faction: The Exchange
Day Job: Profession(merchant):1d20 + 9 ⇒ (3) + 9 = 12
Perception and vision/senses: +13 (+14 traps)
Initiative: +2
Notes:
First, Dupine just leveled up, so I am finishing updating the profile now. As part of it, he is taking Blind Fighting which will help against invisible creatures.
He would also like to purchase a belt of Giant Strength +2 for 4000 gold.
Player : I thnk you know, but for everyone else I'm Jeff.
PC : Merisiel
PFS 77280-13
Faction: Liberty's Edge
Day job: N/A
Perception: +12 (low light vision)
Initiative +9
F Elf Wizard (Evoker) 6 |AC 12 (16 w/ MA) (t 12+4MA) (ff 10+4MA) | F+4*, R+6*, W+7* (+2 vs Ench) | CMD 13 | Init +6, Per +6 | HP 36/36
Player : TomG
PC: Thiera (Thieramalea Eyissera, but why would anyone ever use her full name?)
PFS#: 9440-3
Faction: Dark Archive
Day job (librarian): 1d20 + 4 ⇒ (12) + 4 = 16
Init +6
Percep +6
Gnome Wizard (Illusionist) 7 | AC 17 T 13 FF 15 | HP 63/51 | F +7 R +6 W +7 (+2 vs. Illusion) | Init +8 | Perc +2 (low-light) | Sense Motive +0 | Blinding Ray 8/8 | MageArmor
Whoops, I got distracted by work stuff and forgot to ever dot this campaign!
HP 75/75; LoH 6/6 available (2d6); reroll @+4 0/1 avail; Smite 1/2; Wand CLW 48/50 Half Elf Paladin -4/Sorcerer-1/DDisciple-3; AC 34 (barkskin,SoF,Shield,haste) 23 (normal) (25 shielded and enlarged) (27 shielded) (29 shield&SoF); Fort +13; Ref +9; Will 13(+15 vs enchantments); Init +1; Perc +1; resist fire/5;electricity/10;
Spends 150gp on merchants licence.
And will put her day job into an investment, so that 20gp won't go into her day job cash box on the chronicle sheet.
Just a heads up everyone, I'll be at Carnage on the Mountain this weekend from Friday afternoon until late Sunday. I'll do what I can to post, but I'm likely not going to be able to as I'm running games most slots. Feel free to bot me (unless I'm the GM.)
HP 75/75; LoH 6/6 available (2d6); reroll @+4 0/1 avail; Smite 1/2; Wand CLW 48/50 Half Elf Paladin -4/Sorcerer-1/DDisciple-3; AC 34 (barkskin,SoF,Shield,haste) 23 (normal) (25 shielded and enlarged) (27 shielded) (29 shield&SoF); Fort +13; Ref +9; Will 13(+15 vs enchantments); Init +1; Perc +1; resist fire/5;electricity/10;
<as GM> You all succeed in your mission and get maximum gold, 2 PP and a special boon that at your next level up gives maximum hp (as at first level instead of half +1).
HP 75/75; LoH 6/6 available (2d6); reroll @+4 0/1 avail; Smite 1/2; Wand CLW 48/50 Half Elf Paladin -4/Sorcerer-1/DDisciple-3; AC 34 (barkskin,SoF,Shield,haste) 23 (normal) (25 shielded and enlarged) (27 shielded) (29 shield&SoF); Fort +13; Ref +9; Will 13(+15 vs enchantments); Init +1; Perc +1; resist fire/5;electricity/10;
BTW, Auri's day job check of 22 (20gp) will be invested, not taken up straight away, so no need to put it on her character shee,t I'll note in on her Faction Journal.