Ways to reduce spell range?


Advice


Specifically, I'm looking for a way to use spells with range longer than touch as touch spells, in order to take advantage of the winter witch's Frozen Caress ability (thereby giving the spell the cold descriptor and increasing its DC via Ice Magic and potentially the Elemental Focus feat.) Essentially, I want Reach Spell in reverse. :)

Is what I'm looking for out there? I won't be all that surprised if it isn't, since it's a bit of a niche application.


All that I know of is a Magus arcane "Close Range" that turns ranged touch into touch. Sadly I can think of no way for a Witch to get it without having to take Magus levels.

As an alternative I might suggest intensify spell to make lower lvl touch spells viable. I am not familiar with the type of witch so this might not be useful to you. I just know from a magus player it is very nice and can make shocking grasp viable in the long term so he does not need Close range. So your mileage might vary a good deal.

Sorry I can't be more helpful.


Stome wrote:

All that I know of is a Magus arcane "Close Range" that turns ranged touch into touch. Sadly I can think of no way for a Witch to get it without having to take Magus levels.

As an alternative I might suggest intensify spell to make lower lvl touch spells viable. I am not familiar with the type of witch so this might not be useful to you. I just know from a magus player it is very nice and can make shocking grasp viable in the long term so he does not need Close range. So your mileage might vary a good deal.

Sorry I can't be more helpful.

I know the Intensify Spell trick but unfortunately it's not what I need here. Frozen Caress is a winter witch hex that lets you add the cold descriptor (and a trivial amount of damage) to touch-range spells. Winter witches also get an ability called Ice Magic that increases the DC of their cold spells, and Elemental Focus is a feat that does the same. The idea would be to reduce Charm Person (or whatever) to a touch-range spell, then add cold onto it to boost the DC.


This is third party but does what you want.

Intensify Spell.


Benly wrote:
I know the Intensify Spell trick but unfortunately it's not what I need here. Frozen Caress is a winter witch hex that lets you add the cold descriptor (and a trivial amount of damage) to touch-range spells. Winter witches also get an ability called Ice Magic that increases the DC of their cold spells, and Elemental Focus is a feat that does the same. The idea would be to reduce Charm Person (or whatever) to a touch-range spell, then add cold onto it to boost the DC.

This combination would counter your purpose. You would boost saving throw DC by 2 or 3 but you would either give the target +5 bonus to saving throw for attacking the target if GM decided to resolve damage before charm or, depending upon GM judgement it would break the charm immediately if the damage would be resolved after the charm.

While with ranged spell cast subtly it could be argued that that target could be tricked the damage come from somewhere else, it is no option in case of a touch spell where the caster is obvious source of damage.


Drejk wrote:
Benly wrote:
I know the Intensify Spell trick but unfortunately it's not what I need here. Frozen Caress is a winter witch hex that lets you add the cold descriptor (and a trivial amount of damage) to touch-range spells. Winter witches also get an ability called Ice Magic that increases the DC of their cold spells, and Elemental Focus is a feat that does the same. The idea would be to reduce Charm Person (or whatever) to a touch-range spell, then add cold onto it to boost the DC.

This combination would counter your purpose. You would boost saving throw DC by 2 or 3 but you would either give the target +5 bonus to saving throw for attacking the target if GM decided to resolve damage before charm or, depending upon GM judgement it would break the charm immediately if the damage would be resolved after the charm.

While with ranged spell cast subtly it could be argued that that target could be tricked the damage come from somewhere else, it is no option in case of a touch spell where the caster is obvious source of damage.

Yeah, Charm Person is a bad example. Replace it with Hold Person, Dominate Person, or whatever. The point is, there are a lot of spells on the witch list this works nicely with.

I'd rather not go third-party for this game, sadly.

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