dreamspeaker |
Hiya doing Burnt Offerings at moment we have a party of 4 plus a DM when one of us mentioned he might be able to get another player the GM said we had reach the limit as it was only a 4 player game is this true. I have had a look behind this scenario and I could I could easily DM it with 2 more players. So what the player limit on game officially.
golem101 |
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All of the AP adventures are written with a 4 players group in mind; however this is more a guideline than something written into stone (I've DMed the whole RotRL AP with an 8 players group!).
That said, if your DM feels more comfortable with the basic group size assumption, it's his/her call, and I can totally understand that.
Haladir |
I'm running ROTL for a six-player party. I would not want to run it with more PCs than that. I'm doing my own conversion for PF rules. My advice would be to add an extra 10-25% more mooks to most encounters rather than beefing up the Bosses more than a CR point or two. Converting the 3.5 version to a six-PC PF party has been a lot more work than I'd anticipated, but it's working out well.
You'll also want to increase the amount of treasure that your party finds by about 50%.
Old Drake |
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Essentially, the AP, like all others, is designed for 4 PCs, but playing with 5 makes almost no difference. If the DM simply leaves things as they are, the reduced treasure and lower XP will keep everything working.
Of course, if the DM prefers to run for only four players to allow for more roleplaying or simply does not feel capable of running five PC, that is his right. Or if he simply doesn't want more people over at his house.
Direct your DM here, if he has any questions about running it for more than four players, but respect whatever decision he makes.