Does Paizo / Pathfinder do enough to make the game enjoyable for GMs?


Pathfinder First Edition General Discussion

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Sczarni

Richard, maybe you just need to fire your players and hire some new ones! :)

I'm joking of course, but it does seem to me that maybe the trouble you're having is more related to your particular gaming group's style and personalities than it is to the rules themselves.

While the complexity of the PF system certainly gives rules lawyers and nitpickers plenty of material to work with, it's still mostly a matter of personality and poor playstyles if things aren't going well for everyone, including the GM. That's my opinion.

I do appreciate your point about how the CRB talks about GMing as though it's a job. It would be cool if there were maybe some different perspectives presented somewhere else, like maybe in the GameMastery Guide.

Have you thought of maybe seeing if someone would like to co-GM? Maybe you could have one Rules Guy and one Story Guy working together. In the early days of D&D, there were a lot of different ideas about how a game could be run.


CourtFool wrote:
hogarth wrote:
Zexcir wrote:
It sounds like you don't enjoy the Pathfinder rules themselves.
To me, it sounds like he enjoys them as a player more than he enjoys them as a GM. That's basically how I feel, anyways.
This is a reoccurring theme I have been hearing lately.

Heh, "lately"?! This was a meme that showed up from the earliest days of 3.x:

"3rd Edition/d20! They game everyone wants to play! (And no one wants to GM)."

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