Headband and belts


Rules Questions


Ok, the rules say: "Temporary Bonuses: Temporary increases to your Wisdom (or whatever stat), score give you a bonus on Wisdom-based skill checks and Will saving throws. This bonus also applies to any spell DCs based on Wisdom.

Permanent Bonuses: Ability bonuses with a duration greater than 1 day actually increase the relevant ability score after 24 hours. Modify all skills and statistics as appropriate. This might cause you to gain skill points, hit points, and other bonuses. These bonuses should be noted separately in case they are removed."

The example above was for a Wisdom increasing item such as a Headband of Inspired Wisdom. My question would apply to any headband or belt which grants an enhancement bonus to 1 or more abilities.

What happens after 24 hours? The bonus is permanent, and the item no longer affects the wearer? I'm assuming the item doesn't "go dead", so to speak. Do you have to wear the item 24/7, or can you take it off to sleep, etc? Can another party member then put on the item and benefit from it? That seems quite powerful, but after reading it over and over, that is the impression I get.

Won't you please help? (Sally Struthers)


its permanent in sense of the game, permanent bonuses have a specific effect. Example bears endurance won increase a barbarians rounds of rage. But a belt of con after 24 hrs will.

If you take the item off the bonus goes away.

Also tgis is probly in tge wrong section.

Contributor

Moved thread.


What Mojorat said. The bonus is treated as permanent as long as the item is worn. Take it off, and it becomes temporary again.

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