Potential Overhaul of Con Boons


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Dark Archive 4/5

Seth, great idea! The chance to be able to re-train at a convention.

Liberty's Edge 5/5

Matthew Morris wrote:

@Dan,

I'm not being negative, you wouldn't like me when I'm negative. :-) Am I passionate? Yes. I'd point out insults coming my way, but that would give people an inflated sense of self worth.

And I *am* offering alternatives. I've been arguing about the racial boons since the ARG was on the publishing list. I've put (serious) boon suggestions off the top of my head. I am passionate about this, and want this to be a positive process. One extra trait would be nice but not unbalancing. 4? When I read that I thought that Todd was just stirring stuff up more (it seems obviously broken to me), but I didn't say anything because this is for ideas, not for shooting stuff down.

As an aside, you said "My thought process is similar to how Mike Brock doesn't care for the constant whining regarding access to certain races." That reads very bitter and confrontational to me. I wrote the other day that text strips context and that some posts were coming across as confrontational when they likely were not intended to. I never said I was immune to that effect. When someone says "I don't want a menagerie," I wonder how they'd react if a party of boons showed up at his table. There's his menagerie right at his table? Is he going to break down, or shut up and DM?

There's a difference between arguing a point and whining. If I was whining I'd not be teaching my niece and nephew to play, I'd not be driving 160 miles on a weekend to get them to gaming and back again, and I'd not be wrestling my social anxiety disorder to do so. I am passionate about RPGs, and about opening up the ARG for organized play.

Look at it this way, a couple months ago, Mike said flat out "No". Now we're discussing alternatives. I look at that as a small victory. If new boons are available, and it opens up the ARG, everyone wins.

I doubt the ARG gets opened up entirely.

Grand Lodge

What about being able to make a new PC with a higher point buy? That seems to be more on par with exotic race boons and it allows for a "special" core raced character. That's my two cents so far.

5/5

Andrew Christian wrote:
Todd Morgan wrote:
I like the using Cha instead of Wis for Will Saves
That really helps the spontaneous casters, that's for sure. Would allow them to dump Wisdom without taking the resultant penalties.

You could make it applicable to existing characters only so they can't* dump Wis.

*of course someone would try to game the system

Liberty's Edge 5/5

Kyle Baird wrote:
Andrew Christian wrote:
Todd Morgan wrote:
I like the using Cha instead of Wis for Will Saves
That really helps the spontaneous casters, that's for sure. Would allow them to dump Wisdom without taking the resultant penalties.

You could make it applicable to existing characters only so they can't* dump Wis.

*of course someone would try to game the system

Would certainly be awesome for my 12th level Oracle who already dumped Wisdom (7)

Grand Lodge 2/5 RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32

Another idea:

When you make a new PC using a race that has an ability penalty (like dwarves with CHA, elves with CON, etc), remove that penalty.

Oh! Another, similar idea: alternate stats for Core races:

• Make a dwarf PC with +2 STR, +2 CON, -2 DEX instead of the normal adjustments.
• Make an elf with +2 DEX, +2 CHA, -2 CON
Etc.

5/5

Seth Gipson wrote:
To be perfectly honest, I dont know that there could be a reasonable boon released that would result with me attending a con I wouldnt normally attend, just cause of said boon.

This. This is what we need to be thinking of when coming up with these ideas. What WOULD get people to come to a convention they might not have otherwise? For the purpose of this thread, what "boon" would get people to drive/fly somewhere they normally wouldn't?

Dark Archive 4/5

Matthew Morris wrote:

One extra trait would be nice but not unbalancing. 4? When I read that I thought that Todd was just stirring stuff up more (it seems obviously broken to me), but I didn't say anything because this is for ideas, not for shooting stuff down.

... When someone says "I don't want a menagerie," I wonder how they'd react if a party of boons showed up at his table. There's his menagerie right at his table? Is he going to break down, or shut up and DM?

One or two extra racial traits don't strike me as being able to draw players to a convention, so I pumped it up. Not trying to stir the pot. Trying to make it worth more.

As for the veiled menagerie reference, I have no problems with a menagerie, in fact, I've created quite a stable of PC races myself with my convention attendance. I know that when a table of non-core races sits down at my table, they have earned their right to play an exotic race. My problem is with opening up the ARG and having there be no real price for playing those races.

And I don't DM, I GM.

3/5

This thread exploded really fast. Wow. Maybe we should try to compile an organized of the ideas so that Mike doesn't have to wade through like 6 pages by the time he finds this thread.

Grand Lodge 2/5 RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32

Todd Morgan wrote:
One or two extra racial traits don't strike me as being able to draw players to a convention, so I pumped it up.

Racial traits or Race Traits? Makes a pretty big difference in this context, you know.

Dark Archive 4/5

I think Jiggy and I are of a like mindset when it comes to the power of the races. My hats are off to you Jiggs, keep 'em coming!

Sovereign Court 5/5 RPG Superstar 2009 Top 32, 2010 Top 8

Hmm, more brainstorming.

For Spont casters, an extra spell known of their highest level.

Osiron - A permanent +2 on a knowlege skill, and that skill becomes a class skill. Gain a small earth or air elemental as a companion.
Grand Lodge - Re-roll a failed saving throw once a session, Add either Knowlege (Geography) or Knowlege (History) as a class skill and get a free skill focus.

Lantern Lodge - Meridian strike on every crit, or even every hit.

Qadria, gain a horse animal companion.

Dark Archive 4/5

Saint Caleth wrote:
This thread exploded really fast. Wow. Maybe we should try to compile an organized of the ideas so that Mike doesn't have to wade through like 6 pages by the time he finds this thread.

Good idea Saint! I nominate you to keep track of what's been presented!

3/5

Todd Morgan wrote:
Saint Caleth wrote:
This thread exploded really fast. Wow. Maybe we should try to compile an organized of the ideas so that Mike doesn't have to wade through like 6 pages by the time he finds this thread.
Good idea Saint! I nominate you to keep track of what's been presented!

It's like 2am for me. Maybe I'll undertake that when I get up. Of course then I'll have 10 pages to read.


Kyle Baird wrote:
Seth Gipson wrote:
To be perfectly honest, I dont know that there could be a reasonable boon released that would result with me attending a con I wouldnt normally attend, just cause of said boon.
This. This is what we need to be thinking of when coming up with these ideas. What WOULD get people to come to a convention they might not have otherwise? For the purpose of this thread, what "boon" would get people to drive/fly somewhere they normally wouldn't?

The ability to play summoners :D

Sovereign Court 5/5 RPG Superstar 2009 Top 32, 2010 Top 8

Andrew Christian wrote:
I doubt the ARG gets opened up entirely.

Oh I don't think it will be open entirely, anymore than I expect to play a Wordcaster cleric in PFS anytime soon.

But I've always felt that with the arrival of the ARG, it was 'time' to let the boon races become general options, and set new boons. Even if the new boons were ratfolk, catfolk, and other races in the ARG that aren't currently open to anyone.

Aside, that's another 'option' to add those races to the boons. Then in a year or two I can argue it's time to open them up as well. :-)

Dark Archive 4/5

So we aren't off track here with a big aspect of what makes a boon a hit: Bragging rights.

If they show up with an Ifrit, everyone at every table they play out knows they are unique. If I have a stat boost, or free vanity, or whatever, people don't remember it 30 seconds after I say I have it. It is all meh and no bragging rights anywhere. Players want unique so they can feel they are more special at the table whether they admit it or not. It IS why the race boons are a huge hit.

Maybe I'm jaded but people like their shiny stuff.

So along Jiggy's examples:

"I'm not THAT type of dwarf, I am a stronger dwarf with a bit more social grace than those other types"

"My characters good looks and personality can save him from that dominate person better than his common sense"

"Yeah, I'm a human, so what if I have darkvision, I was experimented on as a child"

Grand Lodge 2/5 RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32

Matthew Morris wrote:
But I've always felt that with the arrival of the ARG, it was 'time' to let the boon races become general options, and set new boons. Even if the new boons were ratfolk, catfolk, and other races in the ARG that aren't currently open to anyone.

Here's an interesting angle to explore. Make all the "old" boon races available through ownership of the ARG, and introduce "new" boon races for conventions.

Sovereign Court 5/5 RPG Superstar 2009 Top 32, 2010 Top 8

Jiggy wrote:
Todd Morgan wrote:
One or two extra racial traits don't strike me as being able to draw players to a convention, so I pumped it up.
Racial traits or Race Traits? Makes a pretty big difference in this context, you know.

Just wanted to say I was talking a racial trait (had to look it up). So rather than trading Ferocity for Toothy, you had a half orc with both.

Edit: now for race traits, adopted as a free trait.

4/5

Todd Morgan wrote:
Saint Caleth wrote:
This thread exploded really fast. Wow. Maybe we should try to compile an organized of the ideas so that Mike doesn't have to wade through like 6 pages by the time he finds this thread.
Good idea Saint! I nominate you to keep track of what's been presented!

If it saves you any trouble, Caleth, I'm already compiling that list.


It was mentioned upthread, but I'll restate it: Design your own magic item. Make it have a price cap to fit into your WBL for the chronicle it's added to, and make it conform to all the core rules (not the PFS rules), and make it be confirmed by Mike or Mark. The example above was a Headband of Wisdom +2 that is also a Phylactery of Positve Energy (or whatever it's called). These items aren't "named" and don't exist in any core book, but can be created and priced by the formula in the core rules. These types of shinys, while being more work than handing out a boon sheet, are potentially "wow" items. Even if they are just scrolls/wands of a higher minimum caster level.


The formulas do not always produced balanced items (or even often, with what players would try to use this boon for), and that would require a lot of extra work by Mike and Mark, what with having to check each and every item.

Shadow Lodge 1/5

Boon suggestion: RPG Superstar magic items. Advertises the contest, Advertises PFS. Is truely unique.

As for opening the race boons, I'm not a fan. I once sat at a table with 3 tengu (Nesting Swallow no less). I guess I'm a fan of what I call the one wookie rule.

*

Michael Brock wrote:
Actually, there is a better chance of us doing anything that has been suggested above when other options are provided that we can use to draw people to conventions, that is at least as popular, if not more so, as the race boons. We asked for that before and still haven't received a good answer.
Saint Caleth wrote:
This thread is predicated on his quote that the only way things would change is if there were new, equally desirable con-boons. So here's hoping he stands by that and at least considers it.

You read the history blog right? During brainstorming the idea is to throw cool ideas out there. Not to shoot anything down. (we will save that for page 10 :)

*RPGSS Top 32 items (the other big customer draw to Paizo) would be a great boon. [EDIT: great idea Ninja Kerney :)]
*Any boon that is awarded to a XXXX-1 character (as in first time PLAYER) not to first time characters :)
*A chance to win a room at [next big con] (sure you may have to share it with one of those 5th tier GMs, but why not :)

Sovereign Court 5/5 RPG Superstar 2009 Top 32, 2010 Top 8

Kerney wrote:

Boon suggestion: RPG Superstar magic items. Advertises the contest, Advertises PFS. Is truely unique.

As for opening the race boons, I'm not a fan. I once sat at a table with 3 tengu (Nesting Swallow no less). I guess I'm a fan of what I call the one wookie rule.

I'm still hoping the tankard of the cheerful duelist shows up in Ultimate Equipment. It wouldn't fit REy, but I just realized Mayim might enjoy it. (And yes, I'd buy it just because I made it).

May I point out that you've shown that even with boons, you have already gotten more than one wookie? :-)

Grand Lodge 2/5 RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32

I approve of Superstar item boons. ;)

Liberty's Edge 5/5

Cheapy wrote:
The formulas do not always produced balanced items (or even often, with what players would try to use this boon for), and that would require a lot of extra work by Mike and Mark, what with having to check each and every item.

Granted, but if you only have 10 ever, then it would be unique, and wouldn't require that much extra work.

Although it is true, I think Mike and Mark are looking for things that won't take extra work.


Cheapy wrote:
The formulas do not always produced balanced items (or even often, with what players would try to use this boon for), and that would require a lot of extra work by Mike and Mark, what with having to check each and every item.

Depends on how many they plan to hand out. If it's soooo many that it's too much work, then it's too common and not worth being a "supah-boon". If it's rare enough to make it worth my time and money to fly across the country to a con I wouldn't normally attend just for a chance to get it, then it shouldn't be too many for M&M to spot-check.

IMO, of course.

Grand Lodge 2/5 RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32

I was sort of hoping more people would give feedback on the "cycling" of race boons: ones that have been around for quite some time (I don't know what order they came out in) would get opened up via the ARG, and new ones take their place. It could even become an ongoing rotation.

Anyone have thoughts on that?

Liberty's Edge 5/5

Jiggy wrote:

I was sort of hoping more people would give feedback on the "cycling" of race boons: ones that have been around for quite some time (I don't know what order they came out in) would get opened up via the ARG, and new ones take their place. It could even become an ongoing rotation.

Anyone have thoughts on that?

Bad idea. It essentially creates a situation where sometimes the race is available and sometimes it isn’t or sometimes its only available by boon.

With the mass confusion surrounding just looking at the Additional Resources list (many folks who have been around awhile still don’t know to look at it and ask the question, “is XX available in PFS?”

I can only see this rotation of open availability/limited availability (boon)/restricted as prohibitively confusing for anyone trying to figure out what they can make.

Grand Lodge 2/5 RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32

Andrew Christian wrote:
Jiggy wrote:

I was sort of hoping more people would give feedback on the "cycling" of race boons: ones that have been around for quite some time (I don't know what order they came out in) would get opened up via the ARG, and new ones take their place. It could even become an ongoing rotation.

Anyone have thoughts on that?

Bad idea. It essentially creates a situation where sometimes the race is available and sometimes it isn’t or sometimes its only available by boon.

With the mass confusion surrounding just looking at the Additional Resources list (many folks who have been around awhile still don’t know to look at it and ask the question, “is XX available in PFS?”

I can only see this rotation of open availability/limited availability (boon)/restricted as prohibitively confusing for anyone trying to figure out what they can make.

I may have been unclear: I did not mean that a race, once opened up via the ARG, would ever go back to being boon-only. I was more picturing something like this:

• ARG comes out. The two oldest boon races become available to anyone with the ARG. Two new races become available via boons.
• An amount of time passes (a year?). The next-oldest boon race becomes available via the ARG (or some new resource) and a new race becomes available via boons. Repeat.

Would that be so bad?

Sovereign Court 5/5 RPG Superstar 2009 Top 32, 2010 Top 8

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Jiggy wrote:

I was sort of hoping more people would give feedback on the "cycling" of race boons: ones that have been around for quite some time (I don't know what order they came out in) would get opened up via the ARG, and new ones take their place. It could even become an ongoing rotation.

Anyone have thoughts on that?

Well obviously I approve. :-)

Ah hells, I'm an idiot in not thinking of this before. (No comments please) Boons for season 4 Rune boons. You could do a tattoo/amulet the character has/wears with a benefit cooresponding to the approriate rune. I'd go for making them supernatural abilities instead of spell-like.

Envy - Resist Energy 1/day or Shield 3/day at character level +1 CL on Abjuration spells
Sloth - Summon monster X (With X being half character level or 1/3rd) 1/day +1 CL on Conjuration spells
Lust - Charm Monster 1/day or Charm Person 3/day, +1 DC on Enchantment spells
Wrath - Tiny Hut 1/day or Scortching Ray 2/day +1 DC on Evocation spells
Pride - Major image 1/day or Disguise self 3/day, +1 DC on Illusion spells
Gluttony - Ray of exhaustion 1/day or Ray of enfeeblement 3/day, +1 DC on Necromancy spells
Greed - Fly 1/day, or Expedious Retreat 3/day, +1 DC on Necromancy spells.

For the non casters, replace the DC/level bump with a +1 insight bonus on saves.

Edit: Formatting, and you could 'tier up' the spells to 5th level/1 per day for a higher tier character. I was thinking tiers 1-3 and 5-7. The non-typed bonus on DC/Level/Saves never gets old.

Liberty's Edge 5/5

Jiggy wrote:
Andrew Christian wrote:
Jiggy wrote:

I was sort of hoping more people would give feedback on the "cycling" of race boons: ones that have been around for quite some time (I don't know what order they came out in) would get opened up via the ARG, and new ones take their place. It could even become an ongoing rotation.

Anyone have thoughts on that?

Bad idea. It essentially creates a situation where sometimes the race is available and sometimes it isn’t or sometimes its only available by boon.

With the mass confusion surrounding just looking at the Additional Resources list (many folks who have been around awhile still don’t know to look at it and ask the question, “is XX available in PFS?”

I can only see this rotation of open availability/limited availability (boon)/restricted as prohibitively confusing for anyone trying to figure out what they can make.

I may have been unclear: I did not mean that a race, once opened up via the ARG, would ever go back to being boon-only. I was more picturing something like this:

• ARG comes out. The two oldest boon races become available to anyone with the ARG. Two new races become available via boons.
• An amount of time passes (a year?). The next-oldest boon race becomes available via the ARG (or some new resource) and a new race becomes available via boons. Repeat.

Would that be so bad?

There isn’t a sequence of which ones came first.

There were 8 race boons available at Gen Con 2011. Some seem to no longer be available even as a boon.

Tengu
Tiefling
Ifrit
Sylph
Undine
Dhampir
Aasimar
And one more of the elemental ones I forget its name

Grand Lodge 5/5

TwoWolves wrote:


The example above was a Headband of Wisdom +2 that is also a Phylactery of Positve Energy (or whatever it's called).

1. A slotted item (the headband) + a slotless item (the phylactery) would probably = a slotted item (headband + phylactery), which basically gives you no benefit that the separate items dont.

2. I would be stunned (for 1d20 minutes, lol) if they ever approve a 'create a magic item' boon.

The Exchange 5/5

Jiggy wrote:

I was sort of hoping more people would give feedback on the "cycling" of race boons: ones that have been around for quite some time (I don't know what order they came out in) would get opened up via the ARG, and new ones take their place. It could even become an ongoing rotation.

Anyone have thoughts on that?

I do not like it. Leave the Aasimar folks thier "special" place. and new people can crow when they win a Tengu...

The Exchange 5/5

Seth Gipson wrote:
TwoWolves wrote:


The example above was a Headband of Wisdom +2 that is also a Phylactery of Positve Energy (or whatever it's called).

1. A slotted item (the headband) + a slotless item (the phylactery) would probably = a slotted item (headband + phylactery), which basically gives you no benefit that the separate items dont.

2. I would be stunned (for 1d20 minutes, lol) if they ever approve a 'create a magic item' boon.

hate to say this, but a phylactery is a sloted item. It goes in the same slot as a headband.

which I think is the point of combining the items... and what I do in home games where I craft this item (using the CRB rules).

Grand Lodge 2/5 RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32

Andrew Christian wrote:

There isn’t a sequence of which ones came first.

There were 8 race boons available at Gen Con 2011. Some seem to no longer be available even as a boon.

Tengu
Tiefling
Ifrit
Sylph
Undine
Dhampir
Aasimar
And one more of the elemental ones I forget its name

Ah, okay, I thought they came out gradually. My bad.

Sovereign Court 5/5 RPG Superstar 2009 Top 32, 2010 Top 8

Deeper thought on the 'race cycle'.

I don't see the cascade effect being an issue. Right now it's "X race allowed, Y race allowed with Boon, Z race not allowed." That doesn't change.

The ARG supplimental would just read in the races section.
"As of August 1, 2012 The following races are allowed for all players. Aasimar, Dhampir, Ifrit, Oerd, Slyph, Tengu, Tiefling, Undine."*
"As of August 1, 2012 The following races are allowed if the player has a boon. See page XX in the guide to organized play for more information on boons. Goblin, Grippli, Kitsune, Nagrini and Wayang."**
Then as other races are added.
"As of August 1, 2013, the following races are allowed for all players. Goblin, Grippli."
"As of August 1, 2013, the following races are allowed if the player has a boon. Lesser drow, gummy bears."***
"As of August 1 2014, the following races are allowed for all players. Kitsune, Wayang."
etc. etc.

*

Spoiler:
Given all 8. I could see a block of 3 (Tiefling, Aasimar, Tengu) being released, then the other five further down the line, since they're in different bestiaries.

**
Spoiler:
for the sake of exampe

***
Spoiler:
I'm not saying Gummy Bears are in the ARG


nosig wrote:
Seth Gipson wrote:
TwoWolves wrote:


The example above was a Headband of Wisdom +2 that is also a Phylactery of Positve Energy (or whatever it's called).

1. A slotted item (the headband) + a slotless item (the phylactery) would probably = a slotted item (headband + phylactery), which basically gives you no benefit that the separate items dont.

2. I would be stunned (for 1d20 minutes, lol) if they ever approve a 'create a magic item' boon.

hate to say this, but a phylactery is a sloted item. It goes in the same slot as a headband.

which I think is the point of combining the items... and what I do in home games where I craft this item (using the CRB rules).

Precisely.

What rogue will ever wear a Belt of Dwarvenkind when he has to sacrifice his +Dex belt slot to do it?

Liberty's Edge 4/5 5/55/5 **

Pathfinder Battles Case Subscriber; Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Charter Superscriber

So Ideas to would attract GMs/Players to Conventions, some if these may not necessarily be Boon Ideas, though I personally like the idea the other races staying as Boon only.

  • For GMs, have games GMed at Authorized Conventions count just like Modules towards GM Stars.

  • A Boon that opens up selected Feat/Prestige Class/Archetype/etc. from a third party product.

  • A Boon that opens up some of the stuff not allowed in additional resources (Example all the Gun archetypes for other classes in UC)

5/5

Matthew Morris wrote:

Deeper thought on the 'race cycle'.

I don't see the cascade effect being an issue. Right now it's "X race allowed, Y race allowed with Boon, Z race not allowed." That doesn't change.

The ARG supplimental would just read in the races section.
"As of August 1, 2012 The following races are allowed for all players. Aasimar, Dhampir, Ifrit, Oerd, Slyph, Tengu, Tiefling, Undine."*
"As of August 1, 2012 The following races are allowed if the player has a boon. See page XX in the guide to organized play for more information on boons. Goblin, Grippli, Kitsune, Nagrini and Wayang."**
Then as other races are added.
"As of August 1, 2013, the following races are allowed for all players. Goblin, Grippli."
"As of August 1, 2013, the following races are allowed if the player has a boon. Lesser drow, gummy bears."***
"As of August 1 2014, the following races are allowed for all players. Kitsune, Wayang."
etc. etc.

And how far into the future does it take to change the humancentric world of Golarion into freak show central? A free wheeling change of ever expanding races would change the game from something I like to something I couldn't stand fairly quickly.


I think most people would be OK with the strongly-humanoid races. Once you get into the cats, frogs, monkeys, etc...then things change.

2/5

What if we gave players an ability that isn't readily available to most characters? Things like:

* Fast Healing 1
* Ferocity
* DR 3/Cold Iron
* Amphibious Subtype
* Blindsense 15 ft
* Spell Resistance 5+HD
* Telepathy

At worst, these abilities will soften up several challenges in adventures - but not ones that are common enough to make everything easy. Is the building flooding? That's okay, I went to a convention and my character can breathe underwater! Need to quietly pass information to an NPC? Use Telepathy to make sure nobody overhears. Were you blinded by the BBEG? You can still fight thanks to Blindsense!

Liberty's Edge 5/5

Everyone loves Monkeys!

Silver Crusade 5/5

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I will state this, and note that it is solely my opinion and that no amount of argument will sway me, but I want it noted. I will state it simply: I do not want the flood gates on races opened. I'm barely ok with the Tengu being opened up.

Sovereign Court 5/5 RPG Superstar 2009 Top 32, 2010 Top 8

Sniggevert wrote:
And how far into the future does it take to change the humancentric world of Golarion into freak show central? A free wheeling change of ever expanding races would change the game from something I like to something I couldn't stand fairly quickly.

LEt me answer that two ways.

1) There have already been anecdotes in the thread of tables with multiple 'freaks'. So I beleive that ship has sailed.

2) How often do you have a table just of non-core classes?

(Aside, my two major characters are a bard and a sorcerer, I have a MAgus I don't use anymore, and my next concept is a half-orc wizard. An exotic race, if it were open/I got a boon, is way down the road. Same thing for Samurai, Gunsligner, Witch, etc etc. Yes, this is an anecdote, not data.)

Sovereign Court 5/5 RPG Superstar 2009 Top 32, 2010 Top 8

1 person marked this as a favorite.
Dragnmoon wrote:

So Ideas to would attract GMs/Players to Conventions, some if these may not necessarily be Boon Ideas, though I personally like the idea the other races staying as Boon only.

  • For GMs, have games GMed at Authorized Conventions count just like Modules towards GM Stars.

  • A Boon that opens up selected Feat/Prestige Class/Archetype/etc. from a third party product.

  • A Boon that opens up some of the stuff not allowed in additional resources (Example all the Gun archetypes for other classes in UC)

1) I don't understand the star system so I can't voice an opinion on it.

2) I'm sure Rite, Super Genius Games, etc would love the free press. SO as long as the "You have to own it to play it." was maintained, sure. I'd much prefer a Vanguard over a Magus for example.

3) This could be cool and flavorful.
- Alkenstar Adept. Your character is familiar with the Mana Wastes and Alkenstar. You may have X archtypes.
- Numerian prospector. In your travels you were able to find a piece of technology from a shard of the silver mount that calved off, or from the mount itself. You may start with an advanced firearm.

Silver Crusade 5/5

Trying to keep my mouth shut to keep this positive and not about the race boons is really hard. :-|

Grand Lodge 2/5 RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32

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Daniel Luckett wrote:
Trying to keep my mouth shut to keep this positive and not about the race boons is really hard. :-|

Honestly, I'm also wary of the idea of opening up non-Core races outside of limited boon access. But Mike wanted ideas, and I wanted to oblige. Besides, if some of these ideas came about in addition to race boons, I'd be happy.

I've managed to get to exactly one (small) convention. As far as boons went, you got either a race or a piece of scrap paper for tracking HP. (Something like "you can use this really bad Teamwork feat for one round but only if someone else has it too".)

If race boons were left alone, but we replaced the "lesser" boons (and I'm okay with there being lesser ones) with things that were at least desirable, that would be fantastic. I wonder how many more people would come to cons if they knew every boon was at least decent, instead of just deciding they're not likely to get the One Good Boon anyway and not bothering?

So whatever Mike may do with these ideas, I'm interested in generating them.

The Exchange 5/5

To many really negitive posts on here for me to respond. I had hoped to hear something new here, and to see some new ideas, but what I find is mostly... heck, it's making me negitive, and I don't want to be part of the problem.

Time to just go away for a while I guess... I'll go haunt other threads now, check back in a few hours and see if we are still gitting people posting "attack response" posts...

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