Dragon's Dogma


Video Games


Am I the only one here that's playing this?


Seriously?


Should have it in from gamefly on tuesday.

Liberty's Edge

Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber
QXL99 wrote:
Am I the only one here that's playing this?

I am kinda of interested in playing this. How has the game been so far?

Liberty's Edge

I heard it has good character customization, and that it is kind of like Skyrim, but with a bigger world. What else can you tell us, from your experience?


I would not compare it to Skyrim, as no game I've played has such size and flexibility of play.

You start with a choice of three classes (basically Fighter, Ranger, Mage) and can eventually switch to six 'prestige' classes if you want--and as many of them as you want (of course, this dilutes progress towards upper echelon abilities). Skills must be 'purchased' with points you earn from advancing, and your advancement unlocks which you can purchase at any given point.

At the start of the game, you make a 'pawn'--a character that always accompanies you, and is built exactly the same way as your main character (and boy do you have options for face and body shape!). Soon you can fill out your party by hiring two additional pawns, either made by the developers or 'sampled' from other players on line (and they can sample--but not change--the pawn you designed for yourself).

Graphics are great--almost tier 1 IMO.

Dialogue is like Amalur--NPCs talk, you can ask questions, accept or reject missions. No role play to speak of (you don't get many opportunities to be diplomatic or snarky, for example). This isn't Dragons Age.

What makes combat unique is that some monsters are huge--such as cyclops and hydras. You can actually clamber up on them to get stabs at the head, or cling to a beast in flight, slashing at it while dangling from its legs! These moves are trickier to pull off.

As to the world, monsters don't level with you so you have to be careful where you go and what you take a shot at. Your travel is guided by valleys and mountain passes, so it's not massively free roam like Skyrim.

Hope this helps

Grand Lodge

I would say it's more like a cross between Dragon Age and Dark Souls, if Dark Souls weren't ridiculously obtuse or had a default difficulty that was the equivalent to trying to hammer a nail with your bare fist.

It's still challenging, but in a much more enjoyable way. (And even has an Easy mode.) I'm ambivalent about the graphics. The cut scenes and environment are beautiful; the character models are clunky and strange. But we've got a long way to travel out of the uncanny valley, anyway.

Not sure how much I like the silent protagonist, and only providing a female romance option regardless of gender might rub some people the wrong way or be seen as exploitative fan service. Also the voice acting is a tad strange. Not glaringly bad, but somewhat stilted and awkward.

Combat is the best, though. They took the best things about a lot of action RPG's and managed to make a system that is engaging. Considering my biggest complaint about both Skyrim and Dragon Age was the combat, it's a great improvement.

Silver Crusade

Just started.

I'm not sure but I think I'm a lesbian. At least that's the vibe I'm getting from my Shoanti-alike and her friend. If so I think that's the first time a game has ever defaulted to it.

The character creator is surprisingly robust. I usually don't have very high expectations for character customization in Japanese games, but it's easy to make a good looking character of both genders here.

The save system and only being able to have one character(and save!) per profile is killing me.

I wonder how the tone in Pathfinder would shift if combat revolved around dogpiling large enemies and shanking away.


Don't know but after playing the Demo at least 2 of my players have asked how they can climb on enemies during PF sessions.


Grapple!

Grand Lodge

Talonhawke wrote:
Don't know but after playing the Demo at least 2 of my players have asked how they can climb on enemies during PF sessions.

Our group tried that long before Dragon's Dogma. For some reason our monk's answer to everything was, "I jump on its back!"


Mikaze wrote:

Just started.

I'm not sure but I think I'm a lesbian. At least that's the vibe I'm getting from my Shoanti-alike and her friend. If so I think that's the first time a game has ever defaulted to it.

The character creator is surprisingly robust. I usually don't have very high expectations for character customization in Japanese games, but it's easy to make a good looking character of both genders here.

The save system and only being able to have one character(and save!) per profile is killing me.

I wonder how the tone in Pathfinder would shift if combat revolved around dogpiling large enemies and shanking away.

I had the same impressions,just started however.And i think i created a lesbian char too,is it by default?


Gandal wrote:


I had the same impressions,just started however.And i think i created a lesbian char too,is it by default?

I don't think the game knows your gender. And also, there's only the one love interest. So yes.


Have had this for about two weeks and adore it. Playing almost nightly. My XBL tag is Hawkstone if anyone wants to add me and use my Pawn. I am mid 30's in level and he is a huge burly fighter named Ishmael.

Its the details in this game that really set it off..Big guys carry more and recover stamina slower. Mixing and matching classes improves abilities in unseen ways, grapling, climbing foes, power interactions, block timing affecting the quality of a reposte attack...its all really great stuff.

As too the "lesbian thing" thats not really the case, the game just removes gender as a part of the equation in your interactions with everyone. So if your perception is that your a lesbian its more that the game really doesnt give a fig if the character your talking too is male or female.

Edit: BTW if somebody is on your friends list their Pawn is free to use regardless of level.


The romance issue depends on how much you talk/take quests/gift a character. Drawing your weapon in front of an NPC will lower their affection as well as attacking them. So you can adjust who you want to be attached to.

Liberty's Edge

I played the demo, and I'm probably getting the game some time this weekend. The character creation was fun, and I was excited to see how many different body types there were. I made Filge, the first adventure necromancer from Age of Worms, my pawn. Since it was a demo, it stuck him with a greatsword by default, and I was cracking up watching his skinny, pale body gangling about the battlefield. My character looked great (the graphics are pretty fantastic), almost exactly as I imagined her, and it was like meeting her in person for the first time.

Can you really only have one main character per account, though? That's crummy. I love playing through games with different characters and play styles. I have 4 different Skyrim characters that I switch between. Grrr.

Anyway, I am excited to see what characters other people dream up. My XBL tag is GreyhawkGal. Feel free to add me, that our characters might quest jointly in one another's realms. My friend got all excited that someone had used her pawn (based on her character in my Kingmaker game) within the first hour she created it. ^_^ Thanks for the info, I think I will enjoy this game.

Lantern Lodge

Gonna be picking this up in the next couple of days. Feel free to add me on XBL. My tag is Severed Ronin. My avi is an assassin from Assassin's Creed, so it should be easy to figure out which one's me.


How many here are playing it on PS3 and who on Xbox?
PS3 for me.


Xbox.

I have three LIVE accounts, with a different pawn for each: all three are support mages, one named Arwen and two named Vesper.

Silver Crusade

Courtney! wrote:
Can you really only have one main character per account, though? That's crummy. I love playing through games with different characters and play styles. I have 4 different Skyrim characters that I switch between. Grrr.

It's an absolutely bizarre design choice in this day and age, but that's how it seems. If that isn't true, and I hope it isn't, I'd love to know what I'm doin' wrong.

While there seems to be some clipping issues on the far end of things, I would have loved to have had the actual body size/musculature adjustments in Skyrim.

On the flipside, this game could really use some of Skyrim's streamlining as far as visuals and navigation for their HUD and menus.

Pawns sure like to talk don't they. And often at the same time. Over conversations you're probably supposed to be able to hear.


Gandal wrote:

How many here are playing it on PS3 and who on Xbox?

PS3 for me.

PS3 here though still don't have it as its still low on gamefly and ended up with the darkness 2 instead which is on its way back now so crossing my fingers.


Talonhawke wrote:
Gandal wrote:

How many here are playing it on PS3 and who on Xbox?

PS3 for me.
PS3 here though still don't have it as its still low on gamefly and ended up with the darkness 2 instead which is on its way back now so crossing my fingers.

Let me know if you want to add me.

My PS3 username:
gogreat01


So far I've got to say the dlc for this has been disappointing and forgettable. Still, I think the game along was worth it, finally stopped playing after several playthroughs and reaching somewhere in the 120 lvls. It's not quite entertaining enough to keep going until 200.

Best news is that they've announced plans for a sequel. Looking forward to that.

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