Rappan Athuk


Product Discussion

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Oh yeah I enjoyed reading RA#1, not played it, I think the Orcus vs Tsathogga could be very fun if the players don't charge in sword swinging.

Dark Archive

Arnwyn wrote:
Bill Webb wrote:
Out now are CD 1-2 (from KS)

What if I didn't do the Kickstarter, and instead purchased the 2-year subscription (the $99.99 for "12 new levels")? Do I not ever see CD 1-2?

Yeep!

Yeah, you bought "Cyclopean Deeps Subscription for 12 new levels Pathfinder (PDF + Final Print Book)" so you most likely will not see old levels 1 and 2 unless you buy them seperatley or with the 1 year subscription.


'Killa, according to the poster a few above the one you quoted, he as CD1&2 from the KS and the sub, and the only difference is the title page. So it is a little confusing.

Shadow Lodge

I'm not seeing any CD files.


Pathfinder Rulebook Subscriber
mach1.9pants wrote:
OK you're right, not worth the risk

Yeah take it from me... don't risk it. You don't want to be wrong.

Layout and Design, Frog God Games

*cringe*

The title was changed during production and the fix came in late. So sorry for the confusion, guys.


Chuck Wright wrote:

*cringe*

The title was changed during production and the fix came in late. So sorry for the confusion, guys.

So you are saying the first 2 CD subs are the same as we already have from the Kickstarter? So if you already have CD from Kickstarter you get an extra 10 levels when you subscribe for the 2 years. If you didn't get CD from the KS you should have access to CD1 and CD2 as they have already been done?


bigkilla wrote:
Arnwyn wrote:
Bill Webb wrote:
Out now are CD 1-2 (from KS)

What if I didn't do the Kickstarter, and instead purchased the 2-year subscription (the $99.99 for "12 new levels")? Do I not ever see CD 1-2?

Yeep!

Yeah, you bought "Cyclopean Deeps Subscription for 12 new levels Pathfinder (PDF + Final Print Book)" so you most likely will not see old levels 1 and 2 unless you buy them seperatley or with the 1 year subscription.

Well, that's weird. So I buy the subscription for $99.99 in an attempt to get all of CD, but it starts with CD3?

It also makes the pricing and product list weird:

Pathfinder Version
CD1 & CD2 softcover book
and 1 year Subscription (with Final Print Book)
$74.99 plus shipping

Okay...

Cyclopean Deeps Subscription for 12 new levels
Pathfinder (PDF + Final Print Book)
$99.99 plus future shipping costs

Well, then what's this? And how does that compare with the one above? Is the '1 year subscription' above different than the '12 new levels' below? If I buy the $99.99 subscription, and never get CD1 & CD2, am I stuck with an incomplete Cyclopean Deeps? (And how do I get CD1 & CD2 - notably in PDF form - if that's not even an option on the list?) Or, is CD conceivably CD1 + CD2 + 1 year subscription + subscription for 12 new levels (74.99 + 99.99 for everything)? [Come to think of it, that would be cool if CD really has that much content...]

Hrm. I'm concerned now! :/

Layout and Design, Frog God Games

CD 1 and CD 2 are CD 1 and CD 2.

The ones that came with the Kickstarter have different covers than the ones that are obtained outside of the Kickstarter.

The guts are the same.

Being just the layout guy, I can't answer all of the other questions.

Pathfinder Rules Conversion, Frog God Games

Arnwyn wrote:
bigkilla wrote:
Arnwyn wrote:
Bill Webb wrote:
Out now are CD 1-2 (from KS)

What if I didn't do the Kickstarter, and instead purchased the 2-year subscription (the $99.99 for "12 new levels")? Do I not ever see CD 1-2?

Yeep!

Yeah, you bought "Cyclopean Deeps Subscription for 12 new levels Pathfinder (PDF + Final Print Book)" so you most likely will not see old levels 1 and 2 unless you buy them seperatley or with the 1 year subscription.

Well, that's weird. So I buy the subscription for $99.99 in an attempt to get all of CD, but it starts with CD3?

It also makes the pricing and product list weird:

Pathfinder Version
CD1 & CD2 softcover book
and 1 year Subscription (with Final Print Book)
$74.99 plus shipping

Okay...

Cyclopean Deeps Subscription for 12 new levels
Pathfinder (PDF + Final Print Book)
$99.99 plus future shipping costs

Well, then what's this? And how does that compare with the one above? Is the '1 year subscription' above different than the '12 new levels' below? If I buy the $99.99 subscription, and never get CD1 & CD2, am I stuck with an incomplete Cyclopean Deeps? (And how do I get CD1 & CD2 - notably in PDF form - if that's not even an option on the list?) Or, is CD conceivably CD1 + CD2 + 1 year subscription + subscription for 12 new levels (74.99 + 99.99 for everything)? [Come to think of it, that would be cool if CD really has that much content...]

Hrm. I'm concerned now! :/

Arn-

mid Feb, when blondefrog gets back in country, she will help address your questions. there is nothing we can do about it right this second, but we'll try and get you taken care of. I'm sure we're not cutting our own throats by saying people CANT buy products from us, that would be odd to say the least. We'll get it handled, this will just require patience until the person who knows how to fix it is here.

Skeeter

RPG Superstar 2011 Top 16

Same boat as Arnwyn. Bought the CD $99 sub right after RA came out. Still haven't received notification of anything. Just checked my download site too. Nothing.


Skeeter Green wrote:

Arn-

mid Feb, when blondefrog gets back in country, she will help address your questions. there is nothing we can do about it right this second, but we'll try and get you taken care of. I'm sure we're not cutting our own throats by saying people CANT buy products from us, that would be odd to say the least. We'll get it handled, this will just require patience until the person who knows how to fix it is here.

Skeeter

Thanks for the response! That's cool - I'm patient. Just don't want it lost in the ether.

Pathfinder Rules Conversion, Frog God Games

Erik Freund wrote:
Same boat as Arnwyn. Bought the CD $99 sub right after RA came out. Still haven't received notification of anything. Just checked my download site too. Nothing.

Erik and Arn-

I would venture a guess that what happened was this: the CD 1&2 were released to all the KS subscribers, and any that were purchased right as that KS closed may have gotten overlooked.

No worries about getting it to you, we'll get it figured out. Thanks for the patience, both of you!

Skeeter

Silver Crusade

Pardon me if this question has already been asked, but what experience advancement track is Rappan Athuk supposed to be played on? Most adventures use medium, but after reading one of the first encounter areas, I would think it more likely fits the Slow advancement track. Just curious which one everyone has been using.

Publisher, Frog God Games

Email me if you bought the sub and have not been notified. Cd 1-2 and ra sub 1 are out as pdfs. You should have them by now.

Bill at talesofthe froggod dot com

Publisher, Frog God Games

Arnwyn wrote:
Bill Webb wrote:
Out now are CD 1-2 (from KS)

What if I didn't do the Kickstarter, and instead purchased the 2-year subscription (the $99.99 for "12 new levels")? Do I not ever see CD 1-2?

Yeep!

You should already have 1-2. They are the same as the kickstarter.

Dark Archive

Bill Webb wrote:

Out now are CD 1-2 (from KS), RA 1. CD 3 is almost ready to go to layout. RA2 is on my PC at home about half done.

So how was RA Sub 1?

Amazing - I want to run RA soon, starting from level 1 but I was curious if RA Sub 2 was going to pick up directly where RA Sub 1 finished.

The sub addition has a very T1/T1-4 (the later release) sort of feel to it, in all the best ways of course. I just need the lower levels before I can run this.

RA needed more low level components, and you have provided - with the classic disregard for "level appropriate" that is found in most 3rd edition products. My players will soil themselves.

Excellent work!


For those of us late to the party, could anyone explain the CD and RA 'sub' stuff? I recently purchased RA.

- Gauss


Gauss wrote:

For those of us late to the party, could anyone explain the CD and RA 'sub' stuff? I recently purchased RA.

- Gauss

Sure!! Rappan Athuk is the megadungeon we know and love.

CD = Cyclopean Deeps. The Cyclopean Deeps are a series of caverns that are UNDER Rappan Athuk. They are deep and they are deadly. The first two CD modules (CD 1 and CD 2) were released as stretch goals for the Rappan Athuk Kickstarter. Afterwards, Frog God Games announced that they would be offering a Cyclopean Deeps Subscription through their website for 6 pdf modules of CD over the course of a year. At the end of the year, they would be bound into a hardcover book. You could also subscribe for 2 years and get 12 modules bound into two books (CD 1-6 and CD 7-12).

Bill Webb also announced that he would be putting together a Rappan Athuk Subscription that would be 6 RA pdf modules over the course of a year collected together into a hardbound book at the end of the year. RA 1 just came out and started off at level 1.

-Aaron


Altho the CR varies from 1 to 12!


Thanks Itchy

- Gauss


mach1.9pants wrote:
Altho the CR varies from 1 to 12!

Yeah with the CR's in this place I would not send 1-3 level parties into this place. I am a little concerned with the level 5-6 party that is entering! Is it me or is there more interest here for CD than the RA sub? I would like to hear others opinions of the first part myself.


Gauss wrote:

Thanks Itchy

- Gauss

You are most welcome!

-Aaron


brvheart wrote:
mach1.9pants wrote:
Altho the CR varies from 1 to 12!
Yeah with the CR's in this place I would not send 1-3 level parties into this place. I am a little concerned with the level 5-6 party that is entering! Is it me or is there more interest here for CD than the RA sub? I would like to hear others opinions of the first part myself.

Could be. But it is probably more likely because the CD sub was part of the KS and announced well before the RA, IIRC


Well my party of 11 6th level players finally entered the new level 1D. Was a 3 hour combat to kill off 20 bandits even with that. Never got an answer to the scale issue. Got very cramped with the listed 20'x45' for the room, but at 10' it didn't make sense. The map looks like someone mixed the scales and some are one scale and some are the other?


Whats in the book of maps? Is it the same maps that are in the main book? Also, what book or supplement would i need to get a map and detailed info on Zelkors Ferry?

Thanks for your time.

Dark Archive

Read through 1D last night. Awesome dungeon, but no way is it meant for 1st level characters. I wouldn't attempt this with at least party of 2nd level or so. I see TPK written all over this place if a group of 1st level character entered.

I'm currently running Rappan Athuk and about 8 sessions deep into the game. The group completed the Mouth of Doom Complex. I think material that is needed should be to bridge 4th level to 6th level gap. After finishing up mouth of doom the group is 4th level. They started to explore the graveyard and the first level of Rappan Athuk. I toned downed the graveyard a bit so I didn't TPK the group. Although on level 1 we lost two characters and then group retreated back to Zelkor's Ferry.

The Abandoned Bastion I'm working as a story hook since it seem more appropriate to 4th level group.

I also read through Cyclopean Deeps last night. Very awesome. Does anyone know what area of Rappan Athuk connect to the Deeps? I'm thinking the Gut would. Anywhere else is it mentioned?

Just want to say great job to Bill and his team. I'm having a blast running RA and love how huge the place is. Keep expanding.


Level 0C starting on p95 details Zelkor's Ferry. There is more information in the Players Guide.

There are areas in 1D that would TPK 3-4 level parties. My group has 6+ 6th level characters and has already lost one to the ghouls bringing the total deaths to 11 for the group so far! The rogue/summoner missed his save vs paralysis and they couped him next round before the party could get to him. They are currently deciding whether to battle the demon.

I have read one spot in the Gut that is meant to possibly link to CD. It is a very deep drop.


Dumb question since I have neither subscription and CD 1 & 2 are VERY thin books - is there an estimated page-count for the whole CD and the RA-subscription?

Thanks!


lastgrasp wrote:
I also read through Cyclopean Deeps last night. Very awesome. Does anyone know what area of Rappan Athuk connect to the Deeps? I'm thinking the Gut would. Anywhere else is it mentioned?

I figure the shaft on level 8A is the most natural place. There are other possibilities though - the rivers/pools on levels 9D and 13B being another potential tie-in.

Pathfinder Rules Conversion, Frog God Games

Steve Geddes wrote:
lastgrasp wrote:
I also read through Cyclopean Deeps last night. Very awesome. Does anyone know what area of Rappan Athuk connect to the Deeps? I'm thinking the Gut would. Anywhere else is it mentioned?
I figure the shaft on level 8A is the most natural place. There are other possibilities though - the rivers/pools on levels 9D and 13B being another potential tie-in.

Just about anywhere you want to add on a additional passage is fair game. There are a few "cannon" connections, but a minor tremor that opens into the Deeps, a purple worm hole (why are there so many purple worms around Rappan Athuk???), maybe some gug tunnels, etc. are all easily dropped in wherever you want to add in some spice.

Skeeter


Adventure Path Charter Subscriber; Pathfinder Starfinder Adventure Path Subscriber
Skeeter Green wrote:
There are a few "cannon" connections

So the Army of Light had cannons?


I just got an email again saying that RA sub #1 was ready for DL, have things changed or was that just a glitch in the matrix?

I also was pleased to note that my CD subs are now there too, with the cool cover page pic :)

Shadow Lodge

Chris Zank wrote:
Pardon me if this question has already been asked, but what experience advancement track is Rappan Athuk supposed to be played on? Most adventures use medium, but after reading one of the first encounter areas, I would think it more likely fits the Slow advancement track. Just curious which one everyone has been using.

I took would like to know the answer to this question.

Dark Archive

Bill Webb wrote:
Cd part 3 PDF in feb

Is part 3 coming soon or pushed to march?


I am using medium. The players have a hard enough time getting enough experience w/o going to slow. They would go too deep too quickly and get really killed. I have had 10 PC and 1 NPC death since August as it is.

Pathfinder Rules Conversion, Frog God Games

lastgrasp wrote:
Bill Webb wrote:
Cd part 3 PDF in feb
Is part 3 coming soon or pushed to march?

Will be in March, going through editorial look over, then layout, then to ya'll.

BTW, CD 3 has a city that rivals anything from 3.5 (Menzobe-where? Pffft!)

I would not walk those streets until I was tough enough to not have to walk...

SG

PS Be very, very afraid of the dark...

VP Sales & Marketing, Frog God Games

okay mach1.9pants you crack me up. It would only hurt a little... Now I am back and almost caught up with the work load, almost. Which means I am almost ready to dive back into D20Pro RA files. So patience for a little longer. However, as you have noticed all the CD1 & CD2 subscriptions should be showing now along with the RA1 if you purchased that. If you DO NOT have your subscriptions showing under the subscription tab please email us at froggodgames@gmail.com and we will look into it. The print books for the KS were collector editions. The complete series will be PDF until the end of each year and then a print book for each year will be sent out. Same with RA. If there are other questions about our products that I'm missing (from any other boards) please give me the heads up and I can followup with them too.


1 person marked this as a favorite.

^ Hey BF I hope your hols were good! And you got to spend it with Mr Blond Frog, I know how hard that can be with the military :)

Liberty's Edge

Chris Zank wrote:
Pardon me if this question has already been asked, but what experience advancement track is Rappan Athuk supposed to be played on?
Serum wrote:
I took would like to know the answer to this question.

Like brvheart, I am running my game on the medium track as well. We're only two sessions into the game but I feel it will strike the appropriate balance between being able to explore and enjoy the dungeon without turning advancement into a slog for XP.

Shadow Lodge

It's just feels odd. We started out level four, and the experience we get from crushing Mouth of Doom looks like it's going to easily let us hit level 5 without breaking a sweat. Ah well, I'm sure we'll need all the levels we can get once we enter Rappan Athuk proper.


1 person marked this as a favorite.

Well that could be why Serum. I started them out at the Mouth of Doom at level one. 12 dead so far!


@Serum: Your GM should have started you out at a lower level. My PCs started at 3 and have been walking over most encounters since the outset. It's gotten pretty bad, made worse by the amount they shovel the PCs after you hit level 7-8. My party is at the point where they finished the first temple of orcus within 3 rounds and only had one person anywhere near dying (the Soracle took a fireball and didn't save).

Liberty's Edge

I started my party at level 3 and changed the XP progression a tad. The party has a number of quests that will grant them the bulk of their experience. The receive 35% XP from keyed encounters and no XP from random encounters. This spread encourages them to do delves and not slog through the dungeon room by room turning it into a long grind.

That being said I have pointed them toward the Cloister as their first target and they have been steamrolling most encounters. They ran up against some trolls that gave them a run for their money but only because they couldn't do enough damage to amount to anything, not because they were getting hurt. I hope the random encounter tables start to turn up something threatening. Next week they are going after the gnolls and ogres outside Zelikor's Ferry and I don't see them having too much trouble there either.

I warned them endlessly that this was a killer dungeon to the pint that they got really intimidated, but now I think that might be wearing off.


My players as I said started at level one and explored the first three levels of the Mouth of Doom. They elected to not go down to The Gut and went overland to RA instead. They managed to clear most of levels 1 and 2 but got waylayed by 2 gugs on level 3. I had to get them out to the surface and that point and gave them a rumor of the new level 1D. This gave the group a chance to regroup a bit although I beefed it up slightly like the goblins weren't dead and that ended up as a pretty big skirmish. They just killed the frogs at the temple and now need to rest as they have had 4-5 enounters this day before hitting the main temple. They are all level 6, but have treasure only of level 5. With that they were tempted to battle the demon for its treasure so when they didn't the first time I had the priests release it. I did put some treasure on the dead dwarf to compensate as some of the party were only eq of level 4 at 6000 gp worth of gear. If they defeat the temple it should put them back on WBL.
Starting to run out of places to send them. They can go to the old Bastion but only for one level or they can explore The Gut. The only way to actually intimidate them is to let the dungeon do what it is suppose to do and kill off characters. Of that I have been successful!

The party has now stablized around 6 characters: Alchemist, Wizard/Druid, Sorceror, Paladin, Cleric, and a two handed Fighter.
It concerns me that they currently do not have a rogue although the Alchemist has a decent Perception and Disable Device it will only take them so far.

Liberty's Edge

My group has been really nervous about delving. They went down into the beehive on level 5 and started to explore the laboratory but got scared and took off before they ran into anything.

My party is also 6 characters with a Cleric, Paladin, Sorcerer, Summoner, Rogue, and Gunslinger. Not having a Rogue though, that's probably going to bite them in the ass soon. lol


Gee, I don't know why anyone would get scared of the lab on level 5<WEL>! Last game when we were running RA Reloaded Banth turned the Rogue into a small statuette of a mouse and added it to his collection in his pocket! Took until level 12 for them to get her back.
We had a player try and do a Rogue/Summoner but that didn't work out very well being Rog2/Sum4. His Eidelon just kept getting in the way and kept half the party from engaging in most melees. He ended up getting killed off by 4 ghouls.

Dark Archive

I'm currently about 11 session into Rappan Athuk. Ran the group through the Mouth of Doom Area. The first three levels were pretty easy. The group lost only two members. The group explored some of the Gut and decided to turn before trying out the temple of orcus.

Then the group went into Rappan Athuk proper but has only scratch part of level 2 before I steered towards the Abandoned Bastion. They finished that up but decided not to explore the two exits from there. Right now the group is going to tackle the Cloister. The group is 5th/6th level group of six.

So far four deaths. I'm changing some things in the cloister to make it a bit more challenging.


4 deaths in 11 session sounds about right. We are at 12 in 8 months with about 24 sessions which is a little high. The Cloister looks challenging enough for a 6th level party, but will have to take a closer look. It might be a good suggestion to send them after the Abandoned Bastion.

Liberty's Edge

If my group follows the trail of quests I laid out for them they should be level 5 or 6 by the time they hit the Cloister. Looking at the encounters it should remain challenging for them at that level. Of course, delving too deep might get them in over their heads.

As far as the lab, they didn't even know what was down there. They just got spooked when they realized that there might be something down there.

My group is only three sessions in and they haven't even scratched the surface of the dungeon. They have spent all of their time exploring the wilderness so far and since I can't seem to roll a random encounter to save my life, or more accurately end theirs, I haven't been able to make use of the nifty obituaries sheets I made.

From the numbers you've said it seems like RA offers up a 30-40% attrition rate. Which means I should be coming up on a death here soon. Provided my dice cooperate and they don't remain so damn skittish.

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