"Orc" Weapons?


Rules Questions

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ORChids are for puny elves. Real warriors fight with ORChards. A battle tORC sounds awesome to me.

Grand Lodge

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Also, a half-orc has orc in the name.

All half-orcs get Improved Unarmed Strike as a free bonus feat at level 1.

QED.


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Body bludgeon. Pick up an orc (or half-orc or sorcerer) and flail away.

Silver Crusade RPG Superstar 2014 Top 16

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Do you permit your Clerics to spontaneously cast Obscure Object?


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Well, they need some way to hide their spontaneous secure shelters.


While I don't have access to my books and PDFs at the moment ... quite a few Pathfinder 3PP and 3.5 3PP publications that showcased the Orc race had special Orc racial weapons. In fact, if you added all those in, you'd probably have well over a dozen.


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One of the scariest thing a Wizard could see is probably some Half-Orc Fighter running up, grabbing your Contingent Wall of Force, and bludgeoning you unconscious with it.

Some bards use music as a weapon. Half-Orc bards use musicians as a weapon. When a normal bard would try to smash face with a violin, a Half-Orc bard will hit you with the whole orchestra.

Although both pale in comparison to the Half-Orc who learned his demon lords in middle school, and decides to Power Attack you with Orcus.


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I hereby announce this thread as officially dead.

Sovereign Court

Brox Varr'Uk wrote:

Does anybody know of a list of "Orc" Weapons? Or is it just the Orc Double Axe?

Has anybody come across any special weapons in their adventures that randomly had the "orc" tag on weapon that are generally not listed as such?

From d20PFSRD.

Quote:
Orcs are always proficient with greataxes and falchions, and treat any weapon with the word “orc” in its name as a martial weapon.

So, Falchions and Great Axes, plus any weapon you stick "Orc" onto.

Orc Great Bow.
Orc Great Hammer.
Orc Cleaver.

My thoughts on Orc weapons are weapons with Extra stabby bits and points, ie; after shooting an arrow, you can actually beat someone to death with an Orc Great Bow and then fire another arrow...

Because that is Orc as F%$#.


Message board troll wrote:
I hereby announce this thread as officially dead.

You can't keep a good Orc down.


Karanidia wrote:

My thoughts on Orc weapons are weapons with Extra stabby bits and points, ie; after shooting an arrow, you can actually beat someone to death with an Orc Great Bow and then fire another arrow...

Because that is Orc as F%$#.

If you're going to necro you might as well do it right. Orc skull ram and hornbow have been released since Original Post


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Double Axe
Skull Ram
Hornbow

That's all I could find...

As for the rest:
Elven
branched spear
curve blade
leafblade
thornblade

Dwarven
dorn-dergar
double waraxe
maulaxe
urgrosh
waraxe
boulder helmet
longaxe
longhammer
war-shield

Gnome
battle ladder
flick-mace (reworked in Melee Tactics Toolbox)
hooked hammer
pincher
piston maul
ripsaw glaive

Halfling
double sling
rope-shot
sling staff
stitched sling


VoodistMonk wrote:

Does the Butchering Axe count?

Seems to fit, as it apparently is a creation of ORC smiths...

Price 65 gp; Type exotic

A creation of orc smiths, this axe has an oversized head bristling with spikes and a long, thick haft that only barely counterbalances its weight. If your Strength is less than 19 (or 17 for a Small or smaller butchering axe), you take a –2 penalty on attacks with it, as you’re unable to maneuver its daunting size and weight.

Technically no. Orc isn't in the name so I guess the intention is that it's an exotic "orc exotic" weapon. I'd allow it in my games because right now more half-elves and humans are proficient with an orc weapon than half orcs. I guess the silly orcs just take the non proficiency penalty and go with it anyways.


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The butchering axe is intentionally not an "orc" weapon. ^_^


As others have said, while the Butchering Axe was created by orcs, it's not a racial weapon. I think it's kinda stupid, as orc don't have traditional axes and two-handed swords.


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JiCi wrote:
As others have said, while the Butchering Axe was created by orcs, it's not a racial weapon. I think it's kinda stupid, as orc don't have traditional axes and two-handed swords.

I would not call stupid asking at least for a feat on a weapon that puts you one step ahead in the size increase scale.


LoBandolerPi wrote:
JiCi wrote:
As others have said, while the Butchering Axe was created by orcs, it's not a racial weapon. I think it's kinda stupid, as orc don't have traditional axes and two-handed swords.
I would not call stupid asking at least for a feat on a weapon that puts you one step ahead in the size increase scale.

A Titan Fighter fighter can use one of his bonus feats for proficiency and wade into battle with 4d6 and 2x str, not stupid at all. Have the cleric enlarge him and he's doing 6d6. I don't think Impact works with enlarge person but it could be worth it for 9d6 of fat or atleast keeping his damage at 6d6 permanently. At that level the magus is doing 10d6 + 50 so the fighter ends up looking like a chump anyways. But a Magus with a butchering axe ... no I need to stop. That's why it take a feat for proficiency and a str requirement. The str alone may stop magus shenanigans.


VoodistMonk wrote:
Bunch of humans and elves running around with axes literally created by Orc smiths, yet actual Orcs still need to drop a feat to use it? Somebody done messed that one up.

Maybe orcs are (pseudo) communists? In the Soviet Union and it's satellite states, most high quality goods preduced where actually sold abroad to generate funding for the government and military. As an example, in East Germany, there were actually TV spots showcasing the manufacturng of typewriters, proudly stating the amount of steel that the government can buy after selling these typewriters overseas.

And now you know why american writers like to use orcs as their default villains, ladies and gentlemen!


VoodistMonk wrote:
I think that the Butchering Axe is the quintessential example of an Orc weapon. They get a +2 STR to almost guarantee that they meet the requirements to use it. The Orc Bloodline further supports this with its own strength increases and size large abilities. All of this makes it seem like a gross undersight to not include it as an Orc weapon.

it was specifically made to not be an orc weapon


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Isabelle Lee wrote:
The butchering axe is intentionally not an "orc" weapon. ^_^

Would it be an "ORC" weapon if it was a Borchering axe?


Thunderlord wrote:
LoBandolerPi wrote:
JiCi wrote:
As others have said, while the Butchering Axe was created by orcs, it's not a racial weapon. I think it's kinda stupid, as orc don't have traditional axes and two-handed swords.
I would not call stupid asking at least for a feat on a weapon that puts you one step ahead in the size increase scale.
A Titan Fighter fighter can use one of his bonus feats for proficiency and wade into battle with 4d6 and 2x str, not stupid at all. Have the cleric enlarge him and he's doing 6d6. I don't think Impact works with enlarge person but it could be worth it for 9d6 of fat or atleast keeping his damage at 6d6 permanently. At that level the magus is doing 10d6 + 50 so the fighter ends up looking like a chump anyways. But a Magus with a butchering axe ... no I need to stop. That's why it take a feat for proficiency and a str requirement. The str alone may stop magus shenanigans.

It does impact is based on leaded blades not enlarge person.


Just because a weapon was invented by a particular race doesn't mean that said race should get free (or even easier) proficiency with it. Otherwise every weapon out there would have a race name sitting in front of it.


doomman47 wrote:
It does impact is based on leaded blades not enlarge person.

That isn't why they stack--while spell prerequisites are relevant to item design, they almost never directly affect the item's mechanics. They stack because enlarge person is an actual size increase and impact is an effective size increase. You get one of each.


Also, nobody seems to complain that Tengu have an easier time with the Elven Curve Blade than Elves.


Thunderlord wrote:
At that level the magus is doing 10d6 + 50 so the fighter ends up looking like a chump anyways.

Just ask your DM to make at least 4 encounters a day, and see see if the magus can keep his damage in all of them. Also being a two-handed weapon the magus can do that every other round.


From the background information, isn't the Butchering Axe more of a regional weapon then a race weapon?

Just because that region is more orcs and the weapon was developed by those same orcs does not make it a racial weapon.


An 'orc' weapon is what we call a weapon that orcs (at least, those who take martial combat seriously, which is almost all of them) grow up using. Butchering Axes are 'orcish'; they're made by orcs, but they're still unusual. Orc children would love to have butchering axes to play with, but they lack the strength to even begin the rigorous training that's required.

Similarly, katanas are generally made by human smiths. Nevertheless, they're not called 'human katanas', and not all humans are good at using katanas.

I hope this helps.


It does not take an orc smith to create a butchering axe. Any chump with Craft (weapons) can make one. Orcs merely invented it.

Scarab Sages

Julbo the Nice Orc wrote:

An 'orc' weapon is what we call a weapon that orcs (at least, those who take martial combat seriously, which is almost all of them) grow up using. Butchering Axes are 'orcish'; they're made by orcs, but they're still unusual. Orc children would love to have butchering axes to play with, but they lack the strength to even begin the rigorous training that's required.

Similarly, katanas are generally made by human smiths. Nevertheless, they're not called 'human katanas', and not all humans are good at using katanas.

I hope this helps.

This. The Common Orc in the Bestiary, which is a warrior 1, has a 17 STR. Most adult Orcs can't wield a butchering axe. So it makes sense to me that it's exotic for them. Shenanigans from other races that allow them to be proficient easier than an Orc aren't really a problem with this item.

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