Joe Dunn |
Detect Magic specifically states that it can't detect through a thin sheet of lead. I had a player wondering if/how you would go about creating a wrist sheath or something similar that would keep a caster from detecting his holdout weapon (a dagger) as magical. Didn't know if I was missing something in a given book. I'm betting that this would not be Society legal (and, let's face it, I can't think of many enemies who use Detect Magic to search for weapons.) If this were for a home game, I'd probably have him masterwork the wrist sheath as a tool.
Just curious,
Joe
Chris Mortika RPG Superstar 2010 Top 16 |
Joe Dunn |
Bob's completely correct. Can't believe I overlooked Magic Aura. The character in question is an alchemist who has a dagger in a spring-loaded wrist sheath. Since the character's got a high Int, he liked the thematic concept that the alchemist would have the dagger enchanted, but obscured from Detect Magic.
Since Magic Aura's not on his spell list, I recommended that he pick up a wand of Magic Aura and just use that. This way, flavor-wise, he can claim it's undetectable because of a lead-lined sheath or what have you, but rule-wise, he has an item to back it up.
Thanks a lot to everyone who responded!
P.S. I'm with most people on the helmet issue. I'm thinking the target would have to be completely obscured. Also, a lead lined helmet would be pretty heavy. I'd almost be more tempted to seek out an uber-wizard and have him enchant a helmet with Mind Blank. jk
Callarek |
Since Magic Aura's not on his spell list, I recommended that he pick up a wand of Magic Aura and just use that. This way, flavor-wise, he can claim it's undetectable because of a lead-lined sheath or what have you, but rule-wise, he has an item to back it up.
Either he needs to UMD the wand, or have someone with the spell on their list use the wand for him.
Nondetection might be a viable alternative, too.