Infernal Healing (again, I'm sure)


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Andrew Christian wrote:
Thefurmonger wrote:
Sorry to bring this back up, but is there any issue with my good alligned Oracle useing this spell?

The spell has the evil descriptor, so I’d say so.

Although I don't see anything in the Oracle class that would indicate they are restricted.

I guess I maybe should have been more specific: when I was saying it was fine, I was only talking about alignment. That is, there shouldn't be any alignment repercussions for using it.

If your class has qualms with it (like a good-aligned cleric, or a paladin) that could be another matter altogether. But IIRC an oracle should be fine.


And thats fair.

I was asking if there was some rule that made it so I could not use it.

I did not want to sit down at a table at some random PFS game and have the GM tell me I can't use the item.

Moral grey area? no problem. So long as it's a RP issue I'm all over it.

I just wanted to be sure I was not screwing myself and wasting my PP.

Again, thanks for the input everyone.


Jiggy, using (evil) spells consistently will change your alignment. He can use it as an oracle though.

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Jiggy wrote:
That said, it's up to you to decide how your character would actually feel about using such a spell.

And I think this is an important point for me. This is an RPG, at least some characters should be concerned about the point of origin of the spell. As I said in other threads, Rey would never use the spell, because of its origin. <unnamed character 4> (the next character I put low level GM credit towards) would be a LN half orc wizard who would not see an issue with it, because of practicality. To Rey, it's evil. To <unnamed character 4> it's a power source.

To use a RL example, it's the difference between someone inconviencing themselves by being a soccer mom with a Prius, and a soccer mom driving an SUV. One is making a moral stand, with subsequent inconvience, the other is getting all her kids to the game on time. :-)

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Cheapy wrote:
Jiggy, using (evil) spells consistently will change your alignment. He can use it as an oracle though.

Do keep in mind that in PFS, you can't really track spell usage over long periods of time, so the Guide to PFSOP has specific rules on alignment infractions. I can't quote it because I'm at work, but it requires something a little more serious than casting [evil] spells.

Silver Crusade 4/5

My CN gnome sorcerer spent his first two prestige on a wand of IH, just because it's a sorc spell, and CLW isn't. I don't want to have to mess with a DC 20 UMD check at level 1 with only a +8 bonus. And it happens to be better healing, though not as useful in combat. Though ironically, I did use it in battle during First Steps, Part 2 the other day when two of my allies went down to negative HP in the final big fight.

All these assumptions that people who use this are jerks trying to trick paladins and stuff are pretty silly. During one scenario the other day, our group was trying to determine if we had enough healing without any cleric or other dedicated healer, and I mentioned my wand. There was a paladin who said she'd handle her own healing and helped out the group a little with her laying hands ability. We were the only two healers for the group, and we did just fine and stayed out of each others' way.

My point is that the comment about wanting to ban the spell is just silly. As long as players follow the "Don't be a jerk" rule, there's nothing wrong with the spell itself.

The Exchange 5/5

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Cheapy wrote:
Jiggy, using (evil) spells consistently will change your alignment. He can use it as an oracle though.

Please realize that this would also mean that a character could have his alignment changed to xx/Good by using a wand of Protection from Evil (I think it has a good discriptor). This could be very bad for a N/N cleric of a C/N goddess (like an elf for example). She would then become N/G and no longer a worshiper of the Bee lady...

wont it be fun to have the party cleric loose his powers for using a wand of Protection from Evil one to many times?

It would sure bug me....

(I guess she could go out and kick a few puppies to make up for the good acts thou...)

5/5

If you're playing a good character, that character should probably think twice before getting aid from infernal healing. Of course if you're the brink of death, anything to save your life might suffice. It opens a lot of opportunity for character introspection.

Or you can just be a simulationist and not really care about the alignment system for any non-paladin class.

To each their own.

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Better question from all this. Are spells without a Good or Evil descriptor neutral? Do Good aligned wizards that cast fireball one to many times become neutral?

Hmm, or maybe we realize that alignments are meant to guide character action, not limit them, and we stop caring about how many casts of infernal healing make a good man evil. There was a prestige class in 3.5 that summoned demons, but I believe you had to be good aligned -- because you were tricking the demons into servitude. Why couldn't you be using a wand of infernal healing as a way of giving a finger to Asmodeus? I'm not dying and I'm using your crappy magic to do it!

2/5

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"It's the most efficient method of healing, and available on the mass market for even the lowliest Pathfinder agents!"

Somewhere in a dark tavern, a Chelaxian merchant and a Hellknight signifier share a chuckle and clink mugs.

Shadow Lodge 5/5

since the restriction of asmodeous / chelieax was removed .... where was the initial print (so I can inform one of the other players in my group that got rather irate at the meer mention of using this as a magus)

or I should ask where the restriction showed up first

4/5 ****

When the spell originally showed up in Gods and Magic it required the worship of Asmodeous. When it was reprinted it no longer possessed this restriction.

Shadow Lodge 1/5

If casting Infernal healing is Evil, my tiefling magus has a lot of praying to Sarenrae to do.

3/5

This may be throwing fuel into the fire, but I'm curious as to why using infernal healing is any worse than say, using poison. Both are considered evil acts, but poisoning someone in PFS isn't seen as such.

The Exchange 5/5

Tarma wrote:
This may be throwing fuel into the fire, but I'm curious as to why using infernal healing is any worse than say, using poison. Both are considered evil acts, but poisoning someone in PFS isn't seen as such.

the spell causes the target to radiate evil to a detect evil - poison does not.

and using poison is not considered an evil act.

otherwise, I'd have to say something like "that's the rule."

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Tarma wrote:
This may be throwing fuel into the fire, but I'm curious as to why using infernal healing is any worse than say, using poison. Both are considered evil acts, but poisoning someone in PFS isn't seen as such.

Don't confuse "evil" with "things paladins aren't allowed to do". Infernal healing has the evil descriptor. Poison is totally natural. Paladins aren't allowed to use either of them, but that doesn't mean they're both evil actions. There are things paladins can't do that aren't evil. In fact, a paladin isn't even required to speak out against poison; he just can't use it himself (or, I imagine, ask someone else to).


Jiggy wrote:


Don't confuse "evil" with "things paladins aren't allowed to do". Infernal healing has the evil descriptor. Poison is totally natural. Paladins aren't allowed to use either of them, but that doesn't mean they're both evil actions. There are things paladins can't do that aren't evil. In fact, a paladin isn't even required to speak out against poison; he just can't use it himself (or, I imagine, ask someone else to).

A descriptor of a spell does not make casting it or accepting the spell an act of a given alignment. This is a case of people reacting to the name and ascribing things to it that aren't there. This is turn propagates over tables like other rule misunderstandings (e.g. take 10 vs take 20, empower spell on magic missiles, et al.).

A good cleric can cast inflict light wounds... this was expressly in 3.5e an evil act. It did not and never had the [evil] descriptor. Why was it an evil act? Because the spell channels negative energy. However a good aligned cleric (or a neutral cleric of a good aligned deity) could commit this evil act in 3e/3.5e D&D.

In PF this is no longer an evil act (the wording expressly saying this was removed).

And in no case is casting an [evil] descriptor spell automatically an evil act. The mechanical uses for the descriptor include prohibiting clerics of good alignment or clerics of good aligned deities from casting these spells. There is a difference.

Now its perfectly reasonable for PCs and NPCs alike to regard seeing someone cast such a spell as 'doing evil things' but that is perception versus cold harsh DM's going to talk with you about your alignment reality. In many game worlds common folk can regard all dragons (or wizards, or whathaveyou) as 'evil' it does not make it mechanically so.

An evil character does not redeem themselves by summoning lantern archons to ambush people and slaughter innocents (even if they were asking for it by being defenseless). Regardless of the fact that such a spell has the [good] descriptor it is not an act of goodness to be doing this. People never wish to take the flip side of this assertion that alignment descriptors mean more than the mechanics say that they mean.

-James

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You know, you quoted me, but I never really stated whether I thought casting an [evil] spell was an "evil action" or not. I was trying to focus on poison not being evil.

Silver Crusade 4/5

Jiggy wrote:
You know, you quoted me, but I never really stated whether I thought casting an [evil] spell was an "evil action" or not. I was trying to focus on poison not being evil.

Welcome to the internet. Are you new here? :p


Jiggy wrote:
You know, you quoted me, but I never really stated whether I thought casting an [evil] spell was an "evil action" or not. I was trying to focus on poison not being evil.

Poison is no more or no less evil and an [evil] descriptor spell, or a [fire] descriptor spell.

Its all in how something is being used. A PC fireballs a market place killing a dozen innocent merchants it's evil. The PC fireballs a band of marauding goblins about to set upon those dozen innocent merchants it's not evil. It's still the same fireball, the same [fire] descriptor, and likely the same number of deaths.

A Paladin might berate a wizard for casting infernal healing, a rogue for having poison on their blade, or the monk for not striking to subdue. He might call all of their actions as 'evil' or 'morally lacking', etc. However his perception is not mechanical reality.

-James

The Exchange 5/5

Ok - it is against my better sense, but here goes.

PF Inner Sea Guide Ch.6, pg 295.
Infernal Healing....
...
The target detects as an evil creature for the duration of the spell and can sense the evil of the magic, though this has no long-term effect on the target's alignment.

bolding is mine
Infernal Healing is evil. You can tell when you have it thrown on you. says so in the discription. In fact, I can think of NO OTHER thing in PFS that says so.

Does this mean I would not use it? No. Some of my characters use it - but then some of my characters would rub themselves in the life blood of puppies to heal up.

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Jiggy wrote:


Don't confuse "evil" with "things paladins aren't allowed to do". Infernal healing has the evil descriptor. Poison is totally natural...

I'm picturing a bard in a drum circle somewhere in Absalom, passing a mild dose of poison around.

"It's alright baby, this stuff ain't evil, it's totally natural."

Liberty's Edge 4/5

Walter Sheppard wrote:
Jiggy wrote:


Don't confuse "evil" with "things paladins aren't allowed to do". Infernal healing has the evil descriptor. Poison is totally natural...

I'm picturing a bard in a drum circle somewhere in Absalom, passing a mild dose of poison around.

"It's alright baby, this stuff ain't evil, it's totally natural."

That's okay. I just realized yesterday that the cleric I was playing would register as being evil to anyone doing a Detect Evil spell, even though my PC is LN.

This, by the way, would hold true for anyone in PFS running an XN cleric of a XE god.

Core Rulebook, page 39 wrote:
Aura (Ex): A cleric of a chaotic, evil, good, or lawful deity has a particularly powerful aura corresponding to the deity’s alignment (see the detect evil spell for details).

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Oh, that's interesting. Now I'm imagining a really twitchy, fretful, cleric sweating whenever he's around a paladin and trying really hard to be on his best behavior. That's awesome. :)

Silver Crusade 4/5

Yeah, I hadn't caught that. This means my LG cleric of Sarenrae doesn't detect as lawful, because the goddess is NG.


Icyshadow wrote:
I can't find the thread anymore, but there was one guy talking about using Infernal Healing in a way that will trick a Paladin (who was played out as Lawful Stupid for the whole thing to actually work) into killing an innocent young lady who had the spell cast on her without her knowing of it. What surprised me was the support such a meanspirited notion gave, as the guy seriously not only expected the Paladin to actually kill her just because of an Aura of Evil (instead of restraining or KOing her) but also the fact that I was the only one to call the guy out on this and to present evidence that a reasonable player could work around such a hoax rather easily...

I've just found the perfect test that all good paladins must go through to weed out the morons before they graduate from Paladin-Technical. You could weed out the Lawful Stupid ones early like this. I'd kick 'em out if they so much as struck the woman or brutalized her merely because she pinged on the align-o'-dar. Thank you. :P

*

nosig wrote:

Ok - it is against my better sense, but here goes.

PF Inner Sea Guide Ch.6, pg 295.
Infernal Healing....
...
The target detects as an evil creature for the duration of the spell and can sense the evil of the magic, though this has no long-term effect on the target's alignment.

bolding is mine
Infernal Healing is evil. You can tell when you have it thrown on you. says so in the discription. In fact, I can think of NO OTHER thing in PFS that says so.

Does this mean I would not use it? No. Some of my characters use it - but then some of my characters would rub themselves in the life blood of puppies to heal up.

Just a curiosity, would the purchaser of an IH wand need to have a copy of the PF-ISG with them for all PFS sessions or only the one where the wand is purchased?

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Curaigh wrote:
Just a curiosity, would the purchaser of an IH wand need to have a copy of the PF-ISG with them for all PFS sessions or only the one where the wand is purchased?

You would need the source of the spell, either Book, printout or PDF on a readable media.

Silver Crusade 4/5

The point of having the book is so the judge at any PFS table can look at the wording if they don't know that particular spell off the top of their head. That's why you have to always have stuff with you when you play PFS.

Silver Crusade 1/5

Ashiel that is why Paladins also have Spellcraft. Paladin detects evil on person A that is under the spell Infernal healing the Paladin makes a spellcraft check determines that that Person A is under the effect of
Infernal healing after the spells duration ends the Paladin might decide to do another detect evil on him to see if he is really evil or not. The Paladin may simply observe Person A to see if he acts in a evil manner if person A does not act in a evil way the Paladin mght simly ask him if he knew the spell that he had cast on him created an evil aura about him. The Paladin might just try to convince him to not have the spell cast on him in the future and come to the Paladin for healing if he gets hurt again.

It seems to me Ashiel that you just hate Paladins and seek to undermine them at any time you can.

they are Lawful Good not Lawful Stupid. Paladins are not Hell Knights thugh some Paladins are Hell Knights. A Hellknight would not be squimish in the least bit about smiting the crap out of any Lawbreaker or someone that they determined to be of Chaos. Paldins show a good deal of restraint in smiting humans unless they commt evil acts in frount of the Paladin.


Actually Lou a paladin that did what you are talking about is what she is looking for. She doesn't want the pally to go smite happy but some pallies do.

Had a dwarf pally in my group for years and it took forever for him to realize that just because something registars evil doesn't mean that it is or that he can just kill it.

Scarab Sages

Fromper wrote:

Yeah, I hadn't caught that. This means my LG cleric of Sarenrae doesn't detect as lawful, because the goddess is NG.

Fromper ... Just a thought, here. This is totally something that would have table variance, but, I want to point it out. The detect spells only do one alignment element at a time. If Chaos was detected for, your cleric would radiate an aura based on the god's alignment. But, if a second spell were then cast, it is possible that your PC would also detect as Lawful based on their own alignment. The entry doesn't say that it replaces or overrides your alignment, just that you detect as that alignment. So, technically, if separate spells were cast in succession, you could detect as Lawful, Chaotic, *and* Good. ... *AND* Evil if Infernal Healing was being used.

;)
I know it's kind of gaming the system, but, you know ... Technicalities, and all.

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Lou Diamond wrote:
It seems to me Ashiel that you just hate Paladins and seek to undermine them at any time you can.

It seems to me Lou that you didn't read Ashiel's post.

The Exchange 5/5

W. Kristoph Nolen wrote:
Fromper wrote:

Yeah, I hadn't caught that. This means my LG cleric of Sarenrae doesn't detect as lawful, because the goddess is NG.

Fromper ... Just a thought, here. This is totally something that would have table variance, but, I want to point it out. The detect spells only do one alignment element at a time. If Chaos was detected for, your cleric would radiate an aura based on the god's alignment. But, if a second spell were then cast, it is possible that your PC would also detect as Lawful based on their own alignment. The entry doesn't say that it replaces or overrides your alignment, just that you detect as that alignment. So, technically, if separate spells were cast in succession, you could detect as Lawful, Chaotic, *and* Good. ... *AND* Evil if Infernal Healing was being used.

;)
I know it's kind of gaming the system, but, you know ... Technicalities, and all.

actually, he could not be Chaotic and worship a Lawful god (you have to be within one alignment step to be a cleric or worshiper) - so... while you can be Good and have Infernal Healing cast on you to give you both Good and Evil auras, I know of no way you could have both Lawful and Chaotic (anyone who does please post so that I can learn something new).

Dark Archive 4/5

More Chaos MORE!

Seriously though, as someone who uses a lot of evil based spells, it's very hard as a sorcerer to find anything with the (good) descriptor.

Scarab Sages

nosig wrote:
actually, he could not be Chaotic and worship a Lawful god (you have to be within one alignment step to be a cleric or worshiper) - so... while you can be Good and have Infernal Healing cast on you to give you both Good and Evil auras, I know of no way you could have both Lawful and Chaotic (anyone who does please post so that I can learn something new).

Crap. My mistake. I just typed too fast, is all. You're absolutely right. Chalk it up to being tired. ;P My brain read CG instead of NG. If I could edit still, I totally would. Maybe my brain still had familiars stuck in there, or whatever I read recently where it's two steps.

With sequential castings, he could detect variously as Evil, Good, or Lawful in the situation as described above, since there's no Detect Nuetrality. :)

Shadow Lodge 1/5

nosig wrote:
actually, he could not be Chaotic and worship a Lawful god (you have to be within one alignment step to be a cleric or worshiper) - so... while you can be Good and have Infernal Healing cast on you to give you both Good and Evil auras, I know of no way you could have both Lawful and Chaotic (anyone who does please post so that I can learn something new).

Well, to be a cleric, inquisitor, or oracle, you have to be within one step of your god. If you are just a worshipper, there are no alignment restrictions, even if you take their religious trait. I think. I hope...

2/5

According to the Additional Resources FAQ page, under Gods & Magic, Infernal Healing is specifically named as allowed for PCs as a spell in PFS play. Since no PFS character is allowed to be Evil aligned, it stands to reason that it is legal to use for characters who are not restricted from using spells with the [Evil] descriptor. (Which I might "home rule" to be any character with a Good alignment.)

This is as plain as I can figure it. I have a CN Tiefling Witch and a LN Inquisitor (of Asmodeus) who plan on continuing to use this spell unless otherwise ruled- it fits their character concepts. From a role-playing perspective, a non-Evil character who uses too much of this healing could be afflicted with nightmares, perception tinged with paranoia, and feelings of depression... if the GM wanted to play up the [Evil] descriptor aspect.

WJ

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Ninjaxenomorph wrote:
Well, to be a cleric, inquisitor, or oracle, you have to be within one step of your god. If you are just a worshipper, there are no alignment restrictions, even if you take their religious trait. I think. I hope...

I know you have been told this before, so will just remind you..

For PFS all characters who have a god they worship, they must be within one step of.

PFS guide pg 7 wrote:
Characters can elect to worship any deity listed in a table of gods in the Core Rulebook, The Inner Sea World Guide, Pathfinder Chronicles: Gods and Magic, or any other source listed as an official Additional Resource. Characters may elect to worship an evil god, but must always be within one alignment step of their chosen deity. For clerics, this is an especially important choice, since the deity’s alignment determines whether the cleric channels positive or negative energy, a decision with significant tactical implications for the cleric and her allies. Characters who do not receive powers from a divine source may choose to be atheists or to have no deity at all.


nosig wrote:
I know of no way you could have both Lawful and Chaotic (anyone who does please post so that I can learn something new).

There are many ways.

One way would be for a creature with the chaotic subtype to change alignments and gain a lawful aura via say levels in cleric to a lawful deity (or the converse of course).

Chaotic subtype wrote:
his subtype is usually applied to outsiders native to the chaotic-aligned Outer Planes. Most creatures that have this subtype also have chaotic alignments; however, if their alignments change, they still retain the subtype.

If you just mean for purposes of the detect good/evil/law/chaos spells that would be even easier.

SRD detect evil spell wrote:
Creatures with actively evil intents count as evil creatures for the purpose of this spell.

As detect law/chaos merely reference detect evil, you could have a lawful creature with actively chaotic intents count as chaotic for the purpose of detect chaos.

-James

Shadow Lodge 1/5

Dragnmoon wrote:
Ninjaxenomorph wrote:
Well, to be a cleric, inquisitor, or oracle, you have to be within one step of your god. If you are just a worshipper, there are no alignment restrictions, even if you take their religious trait. I think. I hope...

I know you have been told this before, so will just remind you..

For PFS all characters who have a god they worship, they must be within one step of.

PFS guide pg 7 wrote:
Characters can elect to worship any deity listed in a table of gods in the Core Rulebook, The Inner Sea World Guide, Pathfinder Chronicles: Gods and Magic, or any other source listed as an official Additional Resource. Characters may elect to worship an evil god, but must always be within one alignment step of their chosen deity. For clerics, this is an especially important choice, since the deity’s alignment determines whether the cleric channels positive or negative energy, a decision with significant tactical implications for the cleric and her allies. Characters who do not receive powers from a divine source may choose to be atheists or to have no deity at all.

Right, forgot. Welp, gotta change two of my characters to Neutral... gods I hate shoehorning that alignment.


Lou Diamond wrote:

Ashiel that is why Paladins also have Spellcraft. Paladin detects evil on person A that is under the spell Infernal healing the Paladin makes a spellcraft check determines that that Person A is under the effect of

Infernal healing after the spells duration ends the Paladin might decide to do another detect evil on him to see if he is really evil or not. The Paladin may simply observe Person A to see if he acts in a evil manner if person A does not act in a evil way the Paladin mght simly ask him if he knew the spell that he had cast on him created an evil aura about him. The Paladin might just try to convince him to not have the spell cast on him in the future and come to the Paladin for healing if he gets hurt again.

It seems to me Ashiel that you just hate Paladins and seek to undermine them at any time you can.

Whoa, hold on there Lou. You may not be aware, but I'm a pro-Paladin advocate on these very forums (though I lurk about the upper side of the forums with the General Discussion, Advice, and Homebrew sections more often); so I think your irritation is misplaced.

Like I said, it seems like a good test for new Paladins. As you yourself have pointed out, there are many ways to see if there is some sort of false positive, as opposed to just walking up and attempting to smite/beat said person. I specifically mentioned it as a way of weeding out the Lawful Stupid folks from Paladin-Tech University (a made up Paladin school, as a joke). It would be the perfect test to see if the young padawan was ready to go, or needs to go re-learn how to be a Paladin; while keeping stupid, easily manipulated, bad eggs out of the general populace to give Paladins a bad name.

Quote:
they are Lawful Good not Lawful Stupid. Paladins are not Hell Knights thugh some Paladins are Hell Knights. A Hellknight would not be squimish in the least bit about smiting the crap out of any Lawbreaker or someone that they determined to be of Chaos. Paldins show a good deal of restraint in smiting humans unless they commt evil acts in frount of the Paladin.

You're preaching to the coir man. Personally I think some of the things that people on these boards hold Paladins to is silly. Hell, I wouldn't even take their powers for being the target of Infernal Healing (like I wouldn't take their powers away from being targeted by holy smite). Paladins are warriors of good. Warrior implies stuff like fighting and killing.

Scarab Sages

james maissen wrote:
SRD detect evil spell wrote:
Creatures with actively evil intents count as evil creatures for the purpose of this spell.
As detect law/chaos merely reference detect evil, you could have a lawful creature with actively chaotic intents count as chaotic for the purpose of detect chaos.

Wow! You know, back in second edition, I remember having to house-rule that Detect Evil was essentially Detect Evil Intent because of player abuse. It's one thing that I always had a problem with, because of alignments in D&D.

I can't tell you how thrilled I am to read that Detect Evil works against the intent of a character, regardless of alignment. But, it's good to know that there's room for busting characters that aren't Evil, but are doing Evil things. Granted, the question of arbitrating the character's "intent" comes up, but, that's a whole other ball of wax.
Thanks for the tip!

[Disclaimer: I do not "intend" for this post to derail this forum thread with a discussion of PC intent, in regards to alignment. This thread is about Infernal Healing, and its application in PFS. Please, let's keep it that way.]

Dark Archive 4/5

Hm, so as a Chaotic Neutral character, I can't worship Asmodeous?

This I must ponder..
Off to the labs!

The Exchange 5/5

CptTylorX wrote:

Hm, so as a Chaotic Neutral character, I can't worship Asmodeous?

This I must ponder..
Off to the labs!

in PFS this would be true.... the only legal alignment for a PC worshiper of Asmodeous would Lawful/Neutral.

Liberty's Edge 3/5

Whiskey Jack wrote:

According to the Additional Resources FAQ page, under Gods & Magic, Infernal Healing is specifically named as allowed for PCs as a spell in PFS play. Since no PFS character is allowed to be Evil aligned, it stands to reason that it is legal to use for characters who are not restricted from using spells with the [Evil] descriptor. (Which I might "home rule" to be any character with a Good alignment.)

This is as plain as I can figure it. I have a CN Tiefling Witch and a LN Inquisitor (of Asmodeus) who plan on continuing to use this spell unless otherwise ruled- it fits their character concepts. From a role-playing perspective, a non-Evil character who uses too much of this healing could be afflicted with nightmares, perception tinged with paranoia, and feelings of depression... if the GM wanted to play up the [Evil] descriptor aspect.

WJ

Out of curiosity, how do you get the Inquisitor to be able to use the Infernal healing spell, as I don't see it on their lists, besides like, UMD? I have a tiefling inquisitor of Asmodeus so I'm kinda curious to that point. Don't mean to derail the thread.

2/5

BTLOTM wrote:
Whiskey Jack wrote:

According to the Additional Resources FAQ page, under Gods & Magic, Infernal Healing is specifically named as allowed for PCs as a spell in PFS play. Since no PFS character is allowed to be Evil aligned, it stands to reason that it is legal to use for characters who are not restricted from using spells with the [Evil] descriptor. (Which I might "home rule" to be any character with a Good alignment.)

This is as plain as I can figure it. I have a CN Tiefling Witch and a LN Inquisitor (of Asmodeus) who plan on continuing to use this spell unless otherwise ruled- it fits their character concepts. From a role-playing perspective, a non-Evil character who uses too much of this healing could be afflicted with nightmares, perception tinged with paranoia, and feelings of depression... if the GM wanted to play up the [Evil] descriptor aspect.

WJ

Out of curiosity, how do you get the Inquisitor to be able to use the Infernal healing spell, as I don't see it on their lists, besides like, UMD? I have a tiefling inquisitor of Asmodeus so I'm kinda curious to that point. Don't mean to derail the thread.

UMD - he carries a wand.

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