Legendary Classes: The Rook (PFRPG) PDF


Product Discussion

Dark Archive

My first thought was the old Illusionist class, but seeing the Rose on the cover made me wonder if it wasn't somewhat a variation off the Bard.


Dark_Mistress wrote:
My first thought was the old Illusionist class, but seeing the Rose on the cover made me wonder if it wasn't somewhat a variation off the Bard.

There are illusion elements, rogue elements and bard elements. The focus is on misdirection and enchantment.

I should be sending you a copy soon.


Adventure Path Charter Subscriber; Pathfinder Adventure, Lost Omens Subscriber

I must say, I like the name of the class. If it is everything the description says, it's a very fitting name.

I also like the color theme of Purple Duck Games' products, very distinctive, good choice.

Scarab Sages RPG Superstar 2009 Top 32

Now I am really looking forward to Pay Day on Friday! :D

Grand Lodge

What? I didn't know you guys had another pdf out. I'm signed up for the newsletter that lets me know when my favourite companies release a new one. I'm actually a little insulted that they didn't send it.

Regardless, love your stuff, and going to make sure to put this on my wishlist.

Scarab Sages RPG Superstar 2009 Top 32

kevin_video wrote:
What? I didn't know you guys had another pdf out. I'm signed up for the newsletter that lets me know when my favourite companies release a new one. I'm actually a little insulted that they didn't send it.

I got my e-mail from RPGNow today telling me this had released. Strange that you didn't get yours... :(

Dark Archive

flash_cxxi wrote:
kevin_video wrote:
What? I didn't know you guys had another pdf out. I'm signed up for the newsletter that lets me know when my favourite companies release a new one. I'm actually a little insulted that they didn't send it.
I got my e-mail from RPGNow today telling me this had released. Strange that you didn't get yours... :(

Same here.

Scarab Sages

Y'all should post the characters you make using this class. I'd love to see what people come up with.


Nice job on this one, Mark. I think this is a really cool class!

Scarab Sages RPG Superstar 2009 Top 32

Any chance this is gonna be on special here like it is at RPGNow?
I wanna buy it here, but a dollar off is a dollar off...


Damn you get a lot of stuff for your buck here. Time to read through it...


Mark, I hope you plan to have Tom under the whip for making new stuff, because after my first read through, I have found the class to be one of the coolest I've seen.

Time to see what it can do at high levels when true seeing is in play.

Scarab Sages

Nondetection, nondetection!

Spoiler:
whoops!


Reviewed here, on DTRPG and sent to GMS magazine. Cheers!


I might be playing one of these soon. Any tips?

Scarab Sages

Cheapy wrote:
I might be playing one of these soon. Any tips?

Your GM's knowledge will be a big factor on getting the most enjoyment out of this class. Things he should be familiar with:


  • The social skills (specifically what they can and can't accomplish). The rook in general and the demagogue archetype specifically are quite accomplished at these skills.
  • Your specific archetype. Schades deal a lot with lighting and Stealth. Necrotists deal in temporary hit points. Glamerspex use illusions and the befuddled and beguiled conditions (also see below). Demagogues are orators and influencers, and use the social skills predominantly.
  • Nondetection should be in the list of spells. Convince your GM of this.
  • There's a typo on page 8 - at least in my copy - with the beguiled condition: it should say,"A beguiled creature..." instead of befuddled.

Aside from that: Rooks are a support combat/support caster role. They're as potentially versatile a class as any, meaning you can focus on one aspect (spellcasting, say, or combat, or skill monkey) of the class exclusively and be nearly indistinguishable from the classes who normally fill that role OR you can be a non-traditional jack-of-all-trades.


Were there ever any additions to the Rook Talents? I was re-reading this recently and was a bit disappointed that so many of them were just rogue talents.


As yet there hasn't been. The talents were always supposed to be a minor part of the rook build and only access a small part of the rogue's potential list.

The Rook is one class that I like and have used in my game a bit, but I agree he needs a little something more. On paper he looks fine, in a campaign he turns out a little weak.

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