Favorite Level 9 Spells


Advice


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Pathfinder Adventure, Adventure Path, Lost Omens Subscriber

What are people's favorite level 9 offensive spells/combos?


Prismatic Sphere.


Time Stop. Combo it with another Time Stop. :P

Summon Monster IX. Summoning rules.

Astral Projection.

Mage's Disjunction.


time stop + item of unlimited cold ice strike

1d4+1 x3 castings of cold ice strike. swift action cast time is just silly


Pathfinder Adventure, Adventure Path, Lost Omens Subscriber
Tiny Coffee Golem wrote:
Prismatic Sphere.

I'm curious how you are using this offensively. Do you cast it and then (have a summoned minion) bull rush someone through it?


dragonfire8974 wrote:

time stop + item of unlimited cold ice strike

1d4+1 x3 castings of cold ice strike. swift action cast time is just silly

Duration Instantaneous. Time Stop is worthless for blasting spells with an Instantaneous Duration. You can't affect anyone other than yourself inside a timestop.


deinol wrote:
Tiny Coffee Golem wrote:
Prismatic Sphere.
I'm curious how you are using this offensively. Do you cast it and then (have a summoned minion) bull rush someone through it?

I missed the "Offensive" part. I just like having my secure magic hidey hole.


Pathfinder Adventure, Adventure Path, Lost Omens Subscriber
dragonfire8974 wrote:

time stop + item of unlimited cold ice strike

1d4+1 x3 castings of cold ice strike. swift action cast time is just silly

You realize that you cannot effect others during a time stop, so that would do nothing?


Pathfinder Adventure, Adventure Path, Lost Omens Subscriber
Tiny Coffee Golem wrote:
I missed the "Offensive" part. I just like having my secure magic hidey hole.

Just checking. It is a nice spell. And I have bull rushed a PC into one once.


deinol wrote:
dragonfire8974 wrote:

time stop + item of unlimited cold ice strike

1d4+1 x3 castings of cold ice strike. swift action cast time is just silly

You realize that you cannot effect others during a time stop, so that would do nothing?

except it would be really cool!


Time Stop, then Summon things. Then Summon more things. Then Summon more things. Time Stop isn't for blasting in the first place, unless you insisted on taking Delayed Blast Fireball for some reason.


sorry, i made a joke


Darkness beyond twilight //storm cloud appears
Crimson beyond blood that flows // blood rains from the sky
Buried in the stream of time is where your power grows
I pledge myself to conquer all the foes who stand //Storng winds knock people down
before the mighty gift bestowed in my unworthy hand
Let the fools who stand before me be destroyed
by the power you and I possess...
Storm of vengeance


dragonfire8974 wrote:
sorry, i made a joke

It's ok, I joke on here all the time. It'd probably be a good idea to put a " :P " after it to help people to know you're joking though. People who don't know the system that well may not realize it's a joke and think it could be a good option. Just to be safe anyway. :)


deinol wrote:
What are people's favorite level 9 offensive spells/combos?

Time Stop+any pit spell+Prismatic Sphere

Stop time, create the pit, jump into it, conjure of sphere, enjoy the show.

Shadow Lodge

1.) <NEW> Create Greater Demiplane, the start of what a 9th Level Spell should look like.

2.) Earthquake (extended), Byy, bye city, town, or BBEG's-Tower-of-impregnatible-gooey-evilness-that-you-can't-get-into-becaus e, . . .-well-just-because.

3.) Firestorm: a very nice wreck your face, (and everyTHING within a 720 ft diameter area) spell that also just sounds so fun. Poor

Hippy:
Druid
.

4.) Polar Midnight: Sounds really cool, but I'm honestly not sure this is a 9th level spell. Maybe 7th? Honestly not sure.

5.) Miracle (and maybe Wish): in the hands of a good GM. That is to say one who likes their players to have fun, actually use their cool spells and powers, and is not looking of revery opertunity to screw them over. Bad DM's do this consistantly. Worse ones make the player pay full cost for it. Worst ones do all the above with Miracle and Wish, but also go out of their way to interpret (or more likely misinterpret) word for word.

6.) Harm (mass): . . . is amazing. :)

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