Disguise skill used on others?


Rules Questions


Perhaps this has been covered before, but I made my best effort at searching for the info and still wasn't satisfied that I know how it works. I haven't run into a lot of Disguise situations in my games before, but it looks like some of my players intend to start using Disguise pretty heavily, so I want to make sure I understand it.

The situation: A rogue has a high Disguise check, and he spends the normal time (1d3x10 minutes) to dress up the cleric in a well-thought-out disguise. What happens? Does the rogue roll a Disguise check and it applies to the cleric? Or does the cleric roll his own Disguise check and just gets a +2 Aid Another bonus from the rogue's help? (Ignore for the moment that the Disguise check may be a hidden roll made by the GM, that's not important to me.)

My gut tells me just to use Aid Another, since the skill is Charisma-based, so perhaps it assumes that the person who is in disguise has to do a decent job of acting the part if they draw attention.

Good gaming!


I always thought that you used the rogue's check. I haven't read the rules in a while, although although your Charisma argument does make a bit of sense.


I'd use the rogue's Disguise skill, probably with the cleric's charisma modifier instead of the rogue's.

Acting the part when the disguise is scrutinized would call for successful Bluff and/or Disguise checks on the cleric's side, however.


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The cleric uses the rogue's check for the disguise and his own bluff competence to act according to the disguise.


is it wrong that this was the first thing I thought of when I saw this thread title?

ET in drag


I believe that the rogue would only be allowed to make an Aid Another check.

The Disguise skill reads:

"You are skilled at changing your appearance."

***

Bear in mind, this skill encompasses more than just the talents of a make-up artist. It allows for the manipulation of facial expressions, body posture, the length and type of gait, etc.


I considered that, but the note about "your appearance" seemed like it may just be fluff text or flavor description of the skill, similar to how Acrobatics has flavor text about "confusing your opponents" but the skill doesn't appear to have any Confusion component to it.

I agree with the idea that it is more than just makeup; that's why I feel the check should be made by the person who is wearing the disguise, and even having the help of an expert doesn't suddenly give you an expert-level disguise.

So, supposing I stick with it being Aid Another: How many characters can reasonably Aid Another to stack up a good bonus? Say maybe three? Hair, makeup, costume design? ;) Totaling a +6 bonus is pretty good, I would think, but I can't see going as high as +10 for having a gang help you out with your disguise.

Good gaming!

Silver Crusade

I would have the rogue make a disguise check and by every 5 by which he beats the DC he gives a +2 or +1 bonus.


Jo Bird wrote:
Bear in mind, this skill encompasses more than just the talents of a make-up artist. It allows for the manipulation of facial expressions, body posture, the length and type of gait, etc.

Actually I think those things fall under Bluff, not Disguise.

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