Menacing and TWF


Rules Questions


Menacing weapon enhancement:

Quote:

Menacing

Source: Advanced Player's Guide

Aura Moderate illusion; CL 10th; Craft Magic Arms and Armor, phantasmal killer; Price +1 bonus.
Description

This ability can only be placed on a melee weapon.

This weapon property helps allies deal with flanked foes. When the wielder is adjacent to a creature that is being flanked by an ally, the flanking bonus on attack rolls for all flanking allies increases by +2. This ability works even if the wielder is not one of the characters flanking the creature.

What if I'm a TWFer and have this on each weapon? +4 bonus?


klevis69 wrote:

Menacing weapon enhancement:

Quote:

Menacing

Source: Advanced Player's Guide

Aura Moderate illusion; CL 10th; Craft Magic Arms and Armor, phantasmal killer; Price +1 bonus.
Description

This ability can only be placed on a melee weapon.

This weapon property helps allies deal with flanked foes. When the wielder is adjacent to a creature that is being flanked by an ally, the flanking bonus on attack rolls for all flanking allies increases by +2. This ability works even if the wielder is not one of the characters flanking the creature.

What if I'm a TWFer and have this on each weapon? +4 bonus?

And does this apply to you as well?


I do not think they would stacks sent it coming from the same place


Flank bonus = +2
Additional bonus = +2
---------------------
End bonus = +4

Nice, but not twice :D


klevis69 wrote:
klevis69 wrote:

Menacing weapon enhancement:

Quote:

Menacing

Source: Advanced Player's Guide

Aura Moderate illusion; CL 10th; Craft Magic Arms and Armor, phantasmal killer; Price +1 bonus.
Description

This ability can only be placed on a melee weapon.

This weapon property helps allies deal with flanked foes. When the wielder is adjacent to a creature that is being flanked by an ally, the flanking bonus on attack rolls for all flanking allies increases by +2. This ability works even if the wielder is not one of the characters flanking the creature.

What if I'm a TWFer and have this on each weapon? +4 bonus?
And does this apply to you as well?

As long as you would obtain a flanking bonus you would obtain the extra +2. I do not believe you could obtain two bonus's from multiple weapons of Menacing.. however it does not state a type of bonus, simply saying

increases by +2", nor does it say "becomes +4 instead of +2"...


Kyras Ausks wrote:
I do not think they would stacks sent it coming from the same place

Honestly... it doesn't indicate "yes this stacks" or "no it doesn't stack", and it's an untyped bonus, so I could see arguments both ways. Logically, it would probably seem a little broken if it did stack, though... Two 2-weapon fighters with this on each weapon would gain a +10 on flanking if they both flanked... >.>


No, it does not stack.

Bonus Types: Usually, a bonus has a type that indicates how the spell grants the bonus. The important aspect of bonus types is that two bonuses of the same type don't generally stack. With the exception of dodge bonuses, most circumstance bonuses, and racial bonuses, only the better bonus of a given type works (see Combining Magical Effects). The same principle applies to penalties—a character taking two or more penalties of the same type applies only the worst one, although most penalties have no type and thus always stack. Bonuses without a type always stack, unless they are from the same source.

Both of the bonuses are coming from a menacing weapon property.


klevis69 wrote:


And does this apply to you as well?

Assuming you're wielding the menacing weapon, have normal reach/threat, etc...

If you are flanking an orc with your buddy, you both get an extra +2 to the existing flanking bonus (+4 for flanking, total).

If your two buddies are flanking an orc, and you're adjacent to the orc but not flanking, your buddies get the extra +2 to the existing flanking bonus (They get +4 for flanking, total). You get nothing. ("Good day sir!")


BigNorseWolf wrote:

No, it does not stack.

Bonus Types: Usually, a bonus has a type that indicates how the spell grants the bonus. The important aspect of bonus types is that two bonuses of the same type don't generally stack. With the exception of dodge bonuses, most circumstance bonuses, and racial bonuses, only the better bonus of a given type works (see Combining Magical Effects). The same principle applies to penalties—a character taking two or more penalties of the same type applies only the worst one, although most penalties have no type and thus always stack. Bonuses without a type always stack, unless they are from the same source.

Both of the bonuses are coming from a menacing weapon property.

Could it not also be seen that the source is also the item/weapon (with the property) itself?

For instance...what's the source of the caster level bonus from an Orange Prism Ioun stone? Seems like it's just the stone itself.

Also, it seems that in order for weapons to work usually, the weapon itself needs to be used in combat (ie, attacked with it. see: defending clarification). This could mean that the effect is emanating from the weapon itself.

Two casters casting the same spell that give untyped bonuses wouldn't stack?


Quote:
Two casters casting the same spell that give untyped bonuses wouldn't stack?

No, otherwise how would anything be the same source?


It's an illusion magic type of enhancement so wouldn't two separate illusions menace more than one?


Whatever the reasoning one uses, it is beyond clear that if this is FAQ'd the ruling will be no they don't stack. It's far too powerful to allow them to stack. So why waste time arguing or even seeking a FAQ on this one?

What's going to happen is an errata, because the source is clearly the weapon and not the weapon property. That won't stop this thread from going on endlessly so that it won't be used in PFS, but that will be the result in the longrun.

You heard it here first.

The Exchange Owner - D20 Hobbies

Same source is the property, just like two speed weapons don’t give you multiple additional attacks.

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