Which one fits the best?


Advice


My group is going to be doing an adventure path (the Jade one or whatever it is called) and I was wondering which mystery of oracle goes best with the rest of my group. Now I've read which ones are recommended for this particular adventure path but am still curious as to which fits the best.

My group consists of:
Gnome Summoner(Synthesist)
Dwarf Monk (Zen Archer)
Human Ninja: TWF/Dex Build

So which mystery of oracle fits best with the rest of the group? (Note: The 4th character is played by everyone in the group but I'm in charge of making it.) Also just out of curiosity what character do you think would fit the best with the group outside of an oracle?

Thanks in advance!


Mainly need to know specifics of the Summoner build. Controller? Tank? Both?

If he's a tank, a controller would be a good fit. Heavens mystery makes a really good controller. A witch, druid, or cleric would also work. Wizard may not be optimal unless the ninja has good Use Magic Device and cure wands.

If he's a controller, a tank would be a good fit. Battle mystery is good for combat. A paladin or inquisitor would also work well in that spot.

How important will knowledge be in the campaign? With a ninja and a monk you're likely to have many skills covered between them, but probably not most knowledge skills. If this is important, a lore oracle would also work well and can be a tank or controller (though he's probably better as a controller. Be sure to take sidestep mystery). Or be a wizard again. : P


nategar05 wrote:

Mainly need to know specifics of the Summoner build. Controller? Tank? Both?

If he's a tank, a controller would be a good fit. Heavens mystery makes a really good controller. A witch, druid, or cleric would also work. Wizard may not be optimal unless the ninja has good Use Magic Device and cure wands.

If he's a controller, a tank would be a good fit. Battle mystery is good for combat. A paladin or inquisitor would also work well in that spot.

How important will knowledge be in the campaign? With a ninja and a monk you're likely to have many skills covered between them, but probably not most knowledge skills. If this is important, a lore oracle would also work well and can be a tank or controller (though he's probably better as a controller. Be sure to take sidestep mystery). Or be a wizard again. : P

The summoner is built to be a tank. I guess I'll have to look more into the heavens mystery then. Thanks for the advice!


Anyone else have an opinion?


Raethlion wrote:
Anyone else have an opinion?

Lots of them.

But none applicable in this situation...

Liberty's Edge RPG Superstar 2011 Top 32

Take Life to get channelling. Your group will need healing, and as the only caster, you may need to get more than just healing out of your spell slots.


Good point John. I also like the Time domain for a controller.

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