Request advice for a Crossblooded Sorcerer


Advice

Liberty's Edge

I have a new gamer in a group I am playing with who has chosen to play a crossblooded Human Fey/Serpentine Sorcerer. Her intent is to play an enchanter as much as possible though she understands she will need to vary her spell selection to accommodate multiple types of encounters. We are starting at level 1.

One of my primary questions is what metamagic feat would you recommend for her to get in the low levels. I mention this due to her not learning a new spell at lvl 4 however she will still have spell slots to use. Therefore she could use a metamagic enhanced 1st lvl spell in the 2nd lvl slots.

I would appreciate any general advice you can give as well concerning a Fey/Serpentine Crossblood.


Fing Mandragoran wrote:

I have a new gamer in a group I am playing with who has chosen to play a crossblooded Human Fey/Serpentine Sorcerer. Her intent is to play an enchanter as much as possible though she understands she will need to vary her spell selection to accommodate multiple types of encounters. We are starting at level 1.

One of my primary questions is what metamagic feat would you recommend for her to get in the low levels. I mention this due to her not learning a new spell at lvl 4 however she will still have spell slots to use. Therefore she could use a metamagic enhanced 1st lvl spell in the 2nd lvl slots.

I would appreciate any general advice you can give as well concerning a Fey/Serpentine Crossblood.

For an enchanter, threnodic spell is probably a good choice. Regarding spells, hold person, suggestion, daze monster and touch of idiocy can be great.


While your thoughts on it may vary, I would actually recommend scaling the Crossblooded Sorcerer drawback down a bit. I, and many people I play with, find it to be somewhat heavy-handed.

Losing a spell known per level is one thing, but delaying the level at which the sorcerer receives access to a new spell level is another thing entirely, and per RAW a crossblooded sorcerer receives access to a new spell level two levels later than a wizard of equal level -- 5th level wizard is rocking his 3rd level spells, while 5th level crossblooded sorc just got accees to 2nd.

A compromise that I have found to work is to remove the second spell of a given level the crossblooded sorcerer learns, instead of the first, so they still gain access to 2nd level spells at 4th level like a normal sorcerer, but then at 5th the only new 2nd level spell added to their list is their bloodline spell.

Remember that the only things that actually get doubled for a crossblooded sorcerer are the bloodline arcana and bloodline class skill, everything else is just additional options to pick from.

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