Vegepygmy Chieftan + russet mold spores


Rules Questions


The vegepygmy chieftan reads

"A vegepygmy chieftain is an advanced vegepygmy (often one with class levels) that carries an infestation of russet mold spores in its flesh. A vegepygmy chieftain infects any creature it hits with its natural weapons with russet mold spores (see below)."

Below in the PRD Russet Mold reads "This hazardous fungus can be found in dark, wet areas, and often grows in great abundance at the heart of a vegepygmy lair. When a creature approaches within 5 feet of a patch of russet mold, the fungus releases a cloud of spores in a 5-foot radius burst. Everyone in the area must make a DC 15 Fortitude save or the spores quickly take root in their victims, inflicting 2 points of Constitution damage per round."

I would guess that this DC is not affected by the level or con score of the vegepygmy as is typically the case for creature based abilities, but can anyone confirm or deny that?

Sovereign Court

Chaostream wrote:

The vegepygmy chieftan reads

"A vegepygmy chieftain is an advanced vegepygmy (often one with class levels) that carries an infestation of russet mold spores in its flesh. A vegepygmy chieftain infects any creature it hits with its natural weapons with russet mold spores (see below)."

Below in the PRD Russet Mold reads "This hazardous fungus can be found in dark, wet areas, and often grows in great abundance at the heart of a vegepygmy lair. When a creature approaches within 5 feet of a patch of russet mold, the fungus releases a cloud of spores in a 5-foot radius burst. Everyone in the area must make a DC 15 Fortitude save or the spores quickly take root in their victims, inflicting 2 points of Constitution damage per round."

I would guess that this DC is not affected by the level or con score of the vegepygmy as is typically the case for creature based abilities, but can anyone confirm or deny that?

Totally up to you. If a DC 15 is a push over for your groups by all means modify it by the Chieftain's Con score. Depends on how musch you really want to focus or highlight the russet mold spores in the encounter. Raging Natural Weapon Babrbarian Chieftains are awesome!

--Vrocky Balboa


The Russet Mold spores are separate creature (or hazard, depending on how you view it) and should not be affected by the creature delivering it, since the creature (Vegepygmy chieftain) is not creating the russet mold. Think of it as a carried poison. The DC of arsenic doesn't depend on the CON of the poisoner, or any other stat of the poisoner. The poisoner simply delivers the (already statted) poison to the victim.


Jeff1964 wrote:
The Russet Mold spores are separate creature (or hazard, depending on how you view it) and should not be affected by the creature delivering it, since the creature (Vegepygmy chieftain) is not creating the russet mold. Think of it as a carried poison. The DC of arsenic doesn't depend on the CON of the poisoner, or any other stat of the poisoner. The poisoner simply delivers the (already statted) poison to the victim.

Yeah, I think this reading is correct. When I first looked at it and saw that it "carries an infestation in its flesh" that sounded pretty creature based, but on further thought it does seem like something more symbiotic than a direct part of the creature itself. Thanks.

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