Feats that add to the inability to die


Advice


I'm going to playing a samurai in a game as we have a fairly decent healer right now and our paladin left us.

So I'm looking for everything I could get for him to make him harder and harder to kill. I'm human, with heart of the wilds, and I'm taken Ronin for my order.

Are there any feats out there that add to the number of negative HP you can have before you die?


Hiya.

Endurance and Diehard. I just had a dwarf Fighter/Cleric (2/3) that had 75hp base, but with those two stats he could fight into -20, giving him 95hp at 5th level. Alas, two enraged devils with nasty 'bleeding' glaives finished him off...but at least it took them a while! :)

^_^

Paul L. Ming


+1 Diehard is a good feat for not dying as you auto stabilize and then can choose to carry on fighting.


Survivor from the Inner Sea World Guide adds +5 to you con check to stabilize, and lets you negate one critical hit/sneak attack a day

Ferocious Tenacity from Orcs of Golarion lets you spend Rage rounds instead of hitpoints at a converted ratio based on your con when you are in danger of dying, not helpful to you but who knows who is going to read this

There is a Pesh related feat from the Katapesh book that grants +10 hitpoints as a swift action, requires pesh addiction though

Shadow Lodge

Fight On is another such feat. It's only for dwarves and orcs/half-orcs, but basically, when you drop to 0 or fewer hp, you can immediately gain a number of temporary HP equal to your CON modifier. If you have Ferocity, it kicks in after the temporary HP are depleted.

If you go the Endurance/Diehard route, you also gain access to Fast Healer, Heroic Defiance, and Heroic Recovery. Fast Healer stacks with any magical healing you might have, and gets you extra HP when you rest. Heroic Defiance lets you delay the onset of a harmful affliction or condition for one round. Heroic Recovery grants you extra Fortitude saves against afflictions. I wouldn't put these in the "keep you from dying" category, but they may prove useful in a game without healing.

Raging Vitality gets you an extra +2 CON when raging, and you can rage while unconscious, but you need to be able to rage first.

RPG Superstar 2011 Top 4

High-five for unkillable sammurai.

Love that class. I've got an Order of the Warrior one in Serpent's Skull at level 7.


Oregent Desperation is a trait that lets you go from dying to disabled 1/day by taking 4 INT damage.

Just have a CSW potion handy.

Scarab Sages

I have not read the class description. Does a samurai have ki? If so, Deny Death is a good feat. If you don't stabilize, you don't lose a hit point. If you do stabilize, you can spend 1 ki point to heal 1d6.

Child of the Wilderness is an alternative human racial trait from APG. It lets you add +5 to checks to stabilize and add +1/2 per level to the negative hit point level needed to kill you.

My new PFS monk has the trait and will take the feat when he gets a ki pool.

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