Mark Sweetman |
I'm in two minds - one to go with a military AI that's gone self aware, and the other is to go with a sword based wielder.
Happy to work in with everyone else if requried.
Night - can you give us an idea of what sort of story we are in for? Or are you happy to make any old hodgepodge of characters work?
nightflier |
The game will take place in Balkans, somewhere between the ruins of Belgrade and the Novi Ras megalopolis, which is located further south. The game will be about Tesla's legacy and Wallachian magic, which is similar to voodoo in some ways. There will be a lot of old Russian tech lying around and who knows what else.
Everything in the book is available. In fact, I'm waiting to see what will players create, so that I can tailor the adventure to the PCs.
Mark Sweetman |
First pass at character creation. I've made an Anunnaki that will be focusing on melee combat and wielding. Wielding will be innate elemental for damage, and spiritual alpha for healing.
Will probably tweak and adjust over time as well.
Strength: 20
Agility: 20
Conditioning: 20 - 40 CDP
Vitality: 20 - 40 CDP
Discipline: 17 - 55 CDP
Intelligence: 16 - 20 CDP
Charisma: 17 - 55 CDP
Begin at Ascension Level 1, receive all bonuses at no additional CDP
Access Terran and Elim Genetic Deviations
Bonus Genetic Deviation: Ultravision Free
Bonus Genetic Deviation: Low-light Vision Free
Bonus Genetic Deviation: Integumentary Level 1 Free
Bonus Ability: Light Sleeper Free
Elim Genetic Deviation: Increased Regeneration 40 CDP
Immune to all Potency Level 1 Poisons and Diseases
Ability: Citizenship 20 CDP
Ability: Heightened Sense: Sight 40 CDP
Drawback: Code of Honor -40 CDP
Drawback: Vagrant -80 CDP
Field: Survival Rank 2 60 CDP
Skill: Living off the Land Rank 2 20 CDP
Field: Alertness Rank 1 30 CDP
Skill: Sense Action Rank 1 10 CDP
Skill: Concentration Rank 1 10 CDP
Skill: Detection Rank 1 10 CDP
Field: Core Fitness Rank 1 30 CDP
Field: Melee Combat Rank 2 60 CDP
Skill: Two-handed Melee Rank 2 20 CDP
Skill: Grapple Rank 1 10 CDP
Innate Wielding: 50 CDP
Source Elemental Rank 3 Free
Agony Intention Rank 3 Free
Damnation Intention Rank 3 Free
Nihilism Intention Rank 3 Free
Spiritual Wielding: Free
Source Rank 3 (Alpha) Free
Deliverance Intention Rank 2 Free
Salvation Intention Rank 1 Free
Drillboss D |
Still thinking about my character, probably going with a Bio-Engineered Labor-Designed, Remnant, Grigori, or Lesser Grigori. If it's one of the latter there will probably be some Innate Wielding happening. If it's the Labor-Designed, he'll be built either for High-Pressure Environment Construction or Demolition, or Hazardous Scenario Rescue work.
Note - if you want to be a cyborg, perhaps the way to go is the Windfall ability and use the trust on cybernetics?
Drillboss D |
My own build idea: a waste collection bio-engineered, with subspecialties in operating heavy equipment, power suits, and handling explosives.
Jadran WM06064
Bio-Engineered
Labor-Designed 300 CDP
Str 18 40 CDP
Agi 14
Con 20
Vit 14
Dis 18 60 CDP
Int 12
Cha 4
Drawback: Impulsive -50 CDP
Drawback: Unsophisticated -50 CDP
Genetic Deviation: Immune 2 80 CDP
Genetic Deviation: Respiratory 2 40 CDP
Genetic Deviation: Skeletal 1 Free
Genetic Deviation: Muscular 1 Free
Genetic Deviation: Low-Light Vision Free
Field: Operate Vehicle 1 30 CDP
Skill: Industrial Vehicles 4 Free
Skill: Power Suits 4 Free
Field: Core Fitness 1 30 CDP
Skill: Climbing 2 Free
Skill: Equipment Systems 4 Free
Skill: Detection 2 Free
Skill: Explosives 4 Free
Skill: Unarmed Melee 4 Free
Skill: Structural Technologies 3 Free
Skill: Mechanical Technologies 3 Free
Skill: Rifles and Shotguns 2 20 CDP
Equipment: Bloodhound Mesh 500T
Equipment: Raust Pacifier 800T
Equipment: Brass Knuckles 80T
Equipment: Dagger 15T
Equipment: Light Armor 800T
Equipment: Utility Harness 80T
Left wiggle room in equipment for ammo and noncombat gear.
A goal of his is to do undeground jobs and amass unmarked Trust, and ultimately equipment, so that he can get out of his current employment.
Karelzarath |
Mark, one thing to be aware of is that spiritual sources can only be used to affect spiritual beings. They have no effect on anything else.
Here's a first pass at my character.
Lesser Nephilim
Languages: Russian (read/write), Roma (read/write)
Health Pool: 31
Endurance: 40
Reaction: 15 (1d6+5d4) Segments: 3,6
Defense: 8
Physis: 15
Strength: 13 (6d4)
Agility: 15 (1d6+5d4)
Conditioning: 16 (2d6+4d4)
Vitality: 15 (1d6+5d4)
Discipline: 14 (1d6+5d4)
Intelligence: 16 (2d6+4d4)
Charisma: 16 (2d6+4d4)
Athleticism: 14 (1d6+5d4)
Physical Acumen: 16 (2d6+4d4)
Fitness: 16 (2d6+4d4)
Will: 15 (1d6+5d4)
Wisdom: 15 (1d6+5d4)
Wit: 16 (2d6+4d4)
Presence: 15 (1d6+5d4)
Genetic Deviations (100 bonus CDP)
Respiratory System 1
Integumentary System 1
Low-Light Vision (racial bonus)
Drawbacks
Bad Driver
Nervous Disposition
Vagrant
Skills
Science
Arcane: 1 rank, (1d6+5d4)+1
Survival 1 Rank
Orienteering: (1d6+5d4)+1
Animal Handling: (1d6+5d4)+1
Living Off The Land: (1d6+5d4)+1
Tracking: 1 Rank, (1d6+5d4)+2
Coercion -2 to all checks
Espionage
Stealth: 2 ranks, (1d6+5d4)+2
Melee Combat
One-Handed: 1 rank, (1d6+5d4)+1
Wielding
Innate Wielding
Arcane Wielding
Sources
Being: 3 ranks (3 free, innate), (2d6+4d4)
Elemental: 1 rank, (2d6+4d4)
Energy: 3 ranks, (2d6+4d4)
Void: 1 rank, (1d6+5d4)
Intentions
Sancto
Creation: 1 rank
Deliverance: 3 ranks (innate)
Inspiration: 1 rank
Salvation: 1 rank
Bane
Agony: 3 ranks (innate)
Damnation: 1 rank
Malice: 1 rank
Nihilism: 1 rank
Order
Clarity: 1 rank
Constancy: 1 rank
Control: 1 rank
Insight: 1 rank
Chaos
Anarchy: 1 rank
Entropy: 1 rank
Ignorance: 1 rank
Insanity: 1 rank
Gear
Dagger (dam 1d6+1 MK, max att 4, ER 4, Armor Pier 1)
Rugged clothing
Drillboss D |
Second pass. Just not settled on the name... what kind of naming convention is typical for BioEngineered surnames in the Balkans?
Jadran WMX-6064
Bio-Engineered
Labor-Designed 300 CDP
Str 18 40 CDP
Agi 14
Con 20
Vit 14
Dis 18 60 CDP
Int 12
Cha 4
Language: Read/Write Serbo-Croatian 10 CDP
Language: Read/Write English 10 CDP
Ability: Citizenship 20 CDP
Ability: Good Driver 20 CDP
Drawback: Impulsive -50 CDP
Drawback: Unsophisticated -50 CDP
Drawback: Indebted -40 CDP
Drawback: Oblivious to Danger -40 CDP
Genetic Deviation: Immune 2 80 CDP
Genetic Deviation: Respiratory 2 40 CDP
Genetic Deviation: Skeletal 1 Free
Genetic Deviation: Muscular 1 Free
Genetic Deviation: Low-Light Vision Free
Field: Operate Vehicle 1 30 CDP
Skill: Industrial Vehicles 4 Free
Skill: Power Suits 4 Free
Field: Core Fitness 1 30 CDP
Skill: Climbing 2 Free
Field: Small Arms 1 30 CDP
Skill: Rifles and Shotguns 1 10 CDP
Skill: Equipment Systems 4 Free
Skill: Detection 2 Free
Skill: Explosives 4 Free
Skill: Unarmed Melee 4 Free
Skill: Structural Technologies 3 Free
Skill: Mechanical Technologies 3 Free
Equipment: Bloodhound Mesh 500T
Equipment: Raust Pacifier 800T
Equipment: Brass Knuckles 80T
Equipment: Dagger 15T
Equipment: Light Armor 800T
Equipment: Utility Harness 80T
Roidrage |
Wondering what it will take to get Jadran's hands on some explosives, industrial vehicles, or a power suit. Could exchange the Bloodhound Mesh for a single explosive, but I feel more inclined to keep the Mesh.
Don’t worry drill that’s why I'm making an a guy with mad tech and mechanic skills so I can build you a power suit or a killdozer haven’t decided yet.
Jadran WMX-3096 |
Jardan wrote:Wondering what it will take to get Jadran's hands on some explosives, industrial vehicles, or a power suit. Could exchange the Bloodhound Mesh for a single explosive, but I feel more inclined to keep the Mesh.Don’t worry drill that’s why I'm making an a guy with mad tech and mechanic skills so I can build you a power suit or a killdozer haven’t decided yet.
Preciate it Roid. Have my own bit of mechanical skill but Jadran is all about operating heavy machinery in hazardous environs. Finally settled on a designation, if Nightflier is down with it, too.
Chainsaw |
Going for the rogue spy here. I'm thinking Russian right now, but need to read more to see if that fits.
Nightflier, I'll need some input on the Additional Identity Ability
Stealth Bio-engineered
Name and Nationality TBD
Languages: Serbo-Croation (read/write), Russian (read/write), English(read/write), Japanese (read/write) -40 CDP
Health Pool: 30
Endurance: 29
Reaction: 17
Defense: 9
Physis: 14
Impurity: 1
Strength: 13
Agility: 19
Conditioning: 15
Vitality: 15
Discipline: 14
Intelligence: 14
Charisma: 10 -50 CDP
Athleticism: 16
Physical Acumen: 17
Fitness: 15
Will: 15
Wisdom: 14
Wit: 12
Presence: 12
Genetic Deviations
Skeletal System 1 (free)
Nervous System 1(free)
Low-Light Vision (free)
Infravision -40 (I guess this goes to Ultravision since I already had low-light)
Drawbacks
Indebted +40 CDP
Price on Your Head +160 CDP
Abilities
Coordinated -100 CDP
Additional Identity -60 CDP
Windfall -90 CDP
Skills
Espionage Field 3 -90 CDP
Core Fitness Field 1 -30 CDP
Computer Technologies 6
Bluff 2
Read People 2
Detection 2
Gather Information 3
Street Smarts 3
Sensory and Communication Systems 3
Unarmed Melee 3
Explosives 3
Small Arms 3
Gear
Augmentations
Direct Neural Interface Net-Wire Enabled 7800T
Remaining T=700+Additional Identity??
Jadran WMX-3096 |
Going for the rogue spy here. I'm thinking Russian right now, but need to read more to see if that fits.
Nightflier, I'll need some input on the Additional Identity Ability
** spoiler omitted **
Noticed that you put 3 points straight into "Small Arms". Did you mean for that to be in a particular skill in Small Arms?
Jadran WMX-3096 |
What's the concern with 4? I see from the Scarred Lands thread that you're more comfortable with larger games Night, but 4 seems like a solid party to me that we could get a lot of close character focus out of. If it's a concern for the longevity of the game, I'm not to experienced with PbP so I got nothin'. But come summer I'll be able to post with extreme regularity.
Also, AO is so cool...
nightflier |
I would need to put a lot of effort in D20 game, that is true. But I ran more than a few pbps on these and other boards, and my experience is that at least two players drop out from the game after a month or two, and that the game needs at least six players for the proper party dynamics.
I'm gonna give it a few days more, and then we'll see what to do.
Jadran WMX-3096 |
Once again, we are at five players. Sigh. Well, if I don't get sixth player in the next 24 hours, I'm gonna shelve this idea for a later time - or I may work something out with another set of rules. Perhaps Mutants and Masterminds, I don't know.
Give me two days, I'm betting I can get us a sixth. A friend who's very interested in Alpha Omega - he may even have a character he was planning to play sitting around too (Combat-Designed I think).
Mutants and Masterminds is cool too though.
nightflier |
Nightflier, my sincere apologies. I need to put the finishing touches on my character. The last couple of days RL bs has really kicked me in the rump. I'll see if I can find someone as well.
No need to hurry. If I don't find sixth player in the next 24 hours, I'll not run the game anyway, so I need just a concept for now. Nothing detailed unless there are six of you interested in this game.
nightflier |
I am sorry, everyone, but it seems that there are not enough players interested in this game. I'll try to find an alternate set of rules that may attract enough attention. Perhaps ChtulhuTech? I'll begin recruitment once again in a month, when I finish searching for the new rules set. If you have any suggestions, feel free to make them.