The Niobe Pathfinder Supplement is out.


Pathfinder First Edition General Discussion

Silver Crusade

It has 4 new races, 3 new archetypes, 1 new class, several feats/magical items, 4 new creatures and slightly more.

Though I'd like to know what the type/subtype of the Esufey are, and can they fly? They say they may have wings.

The new class is known as Omdar/Omdura. It's a 6th level Spontaneous Diving Cha Caster using the Cleric/Inquisitor list.


Is this 1E or 2E?

And is this an official Paizo product, or 3PP?


I think it's like Vampire Hunter D book : Paizo, but not Golarion. Mostly first party?

And 1st ed.
That's not gonna be a day 1 supplement to 2e, before the setting and the character guide, come now.


I...can't make sense of a single one of your sentences. Especially the last one.


Let me retry then. I'll give you that that wasn't great : turns out going from memory and writing while I was busy wasn't the greatest idea.

It is a 1st edition book, because there's no way we're getting a splatbook for 2E, with that much stuff in it, on day 1 (or 3 now I guess), weeks and months before the first official big products for 2E : the setting guide and the character guide.

And much like the Vampire Hunter D book Paizo published a few years back (with its Vampire Hunter base class), I assume this is a book completely separate from the Golarion setting, as it relates to an outside IP.
Should still be rules compatible, of course.

There was a post on the blog for this Niobe thing when it was announced almost a year ago, if you're curious.


Okay, thanks. Looks like this is adapting a comic setting to Pathfinder rules, which actually sounds kind of cool.

Is this only available through Kickstarter? I can't seem to find it on Amazon or the Paizo site.


It's not on the pathfinder site, but it appears to be on the stranger comics website. Overall the class is pretty decent, has some fun archetypes to work with too. The new blessed by a dragon feat is pretty fun to give mooks since they can swift action any cleric spell treating their level as their cleric level for the spells they can get.


Adventure Path Charter Subscriber; Pathfinder Starfinder Adventure Path Subscriber

I bought my copy directly from the Stranger Comics website.

I'm quite enjoying the book. The feats in particular are great for characters with a religious focus. The "Blessed by a God or Dragon" feat in particular is crazy awesome!


The class and bits of content are on d20pfsrd.
It's probably late for that but I'd hoped some of the mechanics expert from these parts would look at it in depth, 'cause that class looks strong.


The omdura class, Nyerkh? If you're asking random people...

Spoiler:
An omdura is a 6-level spellcaster. It's most similar to an inquisitor, but you could compare it to a paladin or a bard.

Aside from 4+Int skills (with a class skill list which does social skills and little else) and possible helpful spells it doesn't do skills, so close to the paladin here and well below the inquisitor or bard.

Basically inquisitor spellcasting but Cha-based, and it can choose cleric spells too.

The first clas ability is a judgement per the inquisitor, shared with allies within 30'. This is weaker than a bard's inspire courage & slower than an inquisitor's judgement but more versatile than the former and of course most inquisitors can't share judgements. No feats/items work with this.

Lay on hands as per a paladin, including mercies. Lay on hands feats/items work with it.

Half-strength smite evil from 4th level, and not called that so smite feats/items won't work with it. Works on any opposed alignment. Becomes full strength at L18 which is high enough to be ignored.

Divine bond (weapon) from 5th as per a paladin, mostly.

It's worse than a bard at buffing others, worse than a paladin at charging in and attacking, and probably worse than an inquisitor at charging in and attacking too (no bane, and it wants to spend 2+ rounds buffing before attacking), but if you want a buffer with staying power it's pretty good IMO.


Oh I also think the races are just the OP versions of their normal Golorian counterparts


avr wrote:

The omdura class, Nyerkh? If you're asking random people...

** spoiler omitted **

I don't know, I thought it was a very powerful class. Especially when you are low on players.

- Giving everyone fast healing 1 at level 1 for 10 rounds is a very strong auto bleed damage prevention.
- Healing like a paladin
- A very strong spell list (Cleric with a Inquisitor discount)
- Good weapon buff
- two good saves
- Detect all the alignments whenever

The only bad part is the reflex saves (could go for a dex build), only proficient with simple weapons (just pick your deity carefully).

I think, just like the reach cleric, this could be a very powerful build not strong enough to overshadow the party, but certainly giving GM's a difficult time.


Yomabo wrote:

I don't know, I thought it was a very powerful class. Especially when you are low on players.

- Giving everyone fast healing 1 at level 1 for 10 rounds is a very strong auto bleed damage prevention.

So extremely situational it's not worth mentioning.

Quote:
- Healing like a paladin

true

Quote:
- A very strong spell list (Cleric with a Inquisitor discount)

Being a 6-level spontaneous spellcaster, the cleric list isn't great. Many good cleric spells are also very situational; it's really an inquisitor which can pick a couple of cleric spells like burst of radiance or something.

Quote:
- Good weapon buff

Which takes a standard action, and probably not the first standard action you use in a fight either. That'd be their area buff ability or a good buff spell. They don't have the action economy or a 'killer app' to be impressive at fighting personally.

Quote:
- two good saves

As standard for 6-level spellcasters.

Quote:
- Detect all the alignments whenever

Again, a good use for this is very situational.

Quote:

The only bad part is the reflex saves (could go for a dex build), only proficient with simple weapons (just pick your deity carefully).

I think, just like the reach cleric, this could be a very powerful build not strong enough to overshadow the party, but certainly giving GM's a difficult time.

A reach cleric is useful to their party but certainly doesn't give a GM a difficult time. Ditto the omdura.


avr wrote:
A reach cleric is useful to their party but certainly doesn't give a GM a difficult time.

I very much disagree. The ability to overcome almost any challenge if they can but pray a little is certainly giving me as a GM a difficult time. For instance, in my current campaign, I had a non-combat-relevant curse, and an entrance blocked by a large stone. Come 5th level the Cleric (or in my case Shaman) completely trivialized both obstacles.


Derklord wrote:
avr wrote:
and an entrance blocked by a large stone.

Doesn't a few ranks in Knowledge(Engineering) and some basic adventuring gear also trivialize that?

Or a barbarian + Enlarge Person?


avr wrote:


Quote:
- Detect all the alignments whenever
Again, a good use for this is very situational.

You mean: it is like a life radar? My players spam all the detect spells all the time when in a dungeon. I had to counterroleplay them to not spam it in urban area's as well.


Most creatures don't ping on detect evil (etc.) until 5+ HD. Even then, it takes 3 rounds concentration and is blocked by a foot of stone. Sneaky enemies can move around the cone, enemies on the far side of walls often aren't picked up (OK, wooden walls and doors are transparent to it), non-sneaky enemies in plain sight probably don't require a spell to find.

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