Abusing and insulting the city guard


4th Edition


I've posted this on the Wizards boards but my players lurk there so to get advice and cool plot ideas i'm posting it here to ask the advcve of the great Paizo Gamer community,

I am DMing my party thru the Ashen crown, while we don't play Eberron, I think its a cool adventure full of cool twists and encounters. Anyway, I adapted it to my campaign world for my players. There are similarities in my world, such as having the player's homeland formerly besieged by an army of giants, which were beaten back in my previous campaign, based on Revenge of the Giants. Two of the players had high level characters in this campaign.
In the wastelands north of the homeland there are rival factions of humans, orcs, goblins, etc etc.

Anyway, the party has made a mistake in telling Molric about what they were searching for in Ashturas tomb, so Molric sent some dwarves to get the treasure first. However they got in a fight with the PCs and the party beat them. I'm trying to teach the party to be careful, because the world is a dangerous place and they shouldn't go about letting potential enemies in on their plans.

Captain Kaleas has been changed slightly in my campaign, and he is now the head of the City guard, but the players disrespect him and his junior officers anyway. They manage to secure a deal in the meeting, but I have the Gnomish junior officer and his guard wait for them to give them a strict talking to, and a chance for the party to apologize. Of course the Barbarian just shouts out "Who wants a beating!" and the players have a scrap with the elite guard, who proceed to smack them around handily, all the while giving the party a chance to yield and negotiate. The barbarian goes into a rage and the party ends up trying to fight to the death, and the guard ends up on top.

The party is now wounded and bound by the guards, and they are told to concentrate on their true enemies and are let off. The captain is promised to have their supplies ready in a few days.

However my party is more interested in trying to find ways of getting revenge on the city guard, which while fun, is pretty suicidal.

Give me a few ideas where this can go....
They've already fought the undead at Nephters abode, but that doesn't seem to interest them as much as the city guard.
The party consists of 3 unaligned characters and one lawful good cleric, who is convinced the city guard are evil, even though the party attempted to use lethal force on them. I'm not sure where to go with this, but in real life, insulting and threatening a squad of marines or riot police isn't exactly a smart move.


I'd let them know out of game that you expect them to treat your NPCs with the same respect they'd show in the real world. Give them a heads up that they are free to pursue their petty revenge, but that they shouldn't be expecting you to just roll over for them.

After that, if they aren't mature enough to take their medicine like adults, kill them.


Sebastrd wrote:

I'd let them know out of game that you expect them to treat your NPCs with the same respect they'd show in the real world. Give them a heads up that they are free to pursue their petty revenge, but that they shouldn't be expecting you to just roll over for them.

After that, if they aren't mature enough to take their medicine like adults, kill them.

+1

This


Sebastrd wrote:

I'd let them know out of game that you expect them to treat your NPCs with the same respect they'd show in the real world. Give them a heads up that they are free to pursue their petty revenge, but that they shouldn't be expecting you to just roll over for them.

After that, if they aren't mature enough to take their medicine like adults, kill them.

This...but give them cookies sometimes. Let them get a chance to lord it over the odd NPC on occasion and provide some of the NPCs just for laughs etc.

Its easier to take ones medicine if sometimes its loaded with sugar.

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