Hunter's Eye vs. Stealth


Rules Questions


The way I read this is that you gain a +20 to spot your target. The other gamers in my group see it as you only gain the +20 if they are invisible. I think the wording is poor but the intent is plain, you gain a +20 on nearly anything to do with perception against your target.

Any comments on which way this works?


Vult Wrathblades wrote:

The way I read this is that you gain a +20 to spot your target. The other gamers in my group see it as you only gain the +20 if they are invisible. I think the wording is poor but the intent is plain, you gain a +20 on nearly anything to do with perception against your target.

Any comments on which way this works?

It works even if the target is nto invisible... but it only works for one target.

For example lets say you are attacked by two shadow dancers in the fog who have cloaks of displacement and blur on them.

You cast it on ShadowDancer 1 as the target. You get a +20 perception to spot him, ignore Fog, ignoer blur, and ignore displacement. You however get no bonus and suffer all those penalties against ShadowDancer 2.

APG wrote:


hunter’s eye greatly enhances your senses against the target creature.

This spell provides no benefits to your allies, and no benefits against creatures other than the target.

A rather odd spell.


So, once you cast it on someone you gain a +20 on perception checks against them, period. Is this right?


Vult Wrathblades wrote:
So, once you cast it on someone you gain a +20 on perception checks against them, period. Is this right?

The spell text is as follows:

"Sharpening your perceptive abilities and tuning them against
obfuscating effects, hunter’s eye greatly enhances your senses
against the target creature. You gain the ability to perceive
the target when it is invisible or ethereal as though using the
see invisibility spell, and receive a +20 competence bonus on
Perception checks to locate the target. You ignore concealment
provided by fog or mist, blur, displacement, invisibility, and similar
effects affecting the target, but not concealment provided by
darkness. This spell provides no benefits to your allies, and no
benefits against creatures other than the target."

Pay special attention to the line:
"You gain the ability to perceive the target when it is invisible or ethereal as though using the see invisibility spell,"

Nowhere does this even list someone that is stealthed.
This refers strictly to Invisible or ethereal.

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Vult Wrathblades wrote:
So, once you cast it on someone you gain a +20 on perception checks against them, period. Is this right?

Yes, that is correct. This spell grants a +20 bonus on Perception checks against the target. Whether the target is invisible, stealthed, or standing in the middle of an open field in broad daylight, you get +20 on Perception checks to spot him.

It does state, however, that hunter's eye does not provide the ability to ignore the concealment from darkness. So, unless your character has darkvision, a creature in darkness still benefits from the miss chance awarded to him by the lighting conditions.


The second part of that sentence is important,

and receive a +20 competence bonus on
Perception checks to locate the target.

This is seperate from them being invisible and counts towards the target at all times, no matter what.

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Vult Wrathblades wrote:

The second part of that sentence is important,

and receive a +20 competence bonus on
Perception checks to locate the target.

This is seperate from them being invisible and counts towards the target at all times, no matter what.

Yes. That's what I said.


Sorry Fate, I was refereing to Zeke's post. Thank you for your clarification.

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