Troll monks?


Gunslinger Discussion: Round 2


Deflect Arrows:
You must have at least one hand free (holding nothing) to use this feat. Once per round when you would normally be hit with an attack from a ranged weapon, you may deflect it so that you take no damage from it.

Snatch Arrows:
When using the Def lect Arrows feat you may choose to catch the weapon instead of just deflecting it. Thrown weapons can immediately be thrown back as an attack against the original attacker (even though it isn't your turn) or kept for later use.

Throw Anything:
You are used to throwing things you have on hand. Benefit: You do not suffer any penalties for using an improvised ranged weapon. You receive a +1 circumstance bonus on attack rolls made with thrown splash weapons.

Monk catch bullets, throw them back?

Sovereign Court

I think this has been mentioned before, and its been decided (afaik) that the Deflect Arrows feat will be useless vs guns.

Because you know, we can have demon lords hacking at us with swords bigger than we are and survive or we can alter reality in six seconds, but the moment a gun enters the picture everyone suddenly forgets its a fantasy world and tells us bullets are undeflectable.

I believe Stephen weighed in on deflect arrows sometime in Round One. Can anyone confirm or clarify?


By RAW
yes you could deflect with the first feat...

Deflect Arrows (Combat)
You can knock arrows and other projectiles off course, preventing them from hitting you.

Prerequisites: Dex 13, Improved Unarmed Strike.

Benefit: You must have at least one hand free (holding nothing) to use this feat. Once per round when you would normally be hit with an attack from a ranged weapon, you may deflect it so that you take no damage from it. You must be aware of the attack and not flat-footed. Attempting to deflect a ranged attack doesn't count as an action. Unusually massive ranged weapons (such as boulders or ballista bolts) and ranged attacks generated by natural attacks or spell effects can't be deflected.

No you can not catch as the feat specifies thrown weapons.....

Snatch Arrows (Combat)
Instead of knocking an arrow or ranged attack aside, you can catch it in mid-flight.

Prerequisites: Dex 15, Deflect Arrows, Improved Unarmed Strike.

Benefit: When using the Deflect Arrows feat you may choose to catch the weapon instead of just deflecting it. Thrown weapons can immediately be thrown back as an attack against the original attacker (even though it isn't your turn) or kept for later use.

You must have at least one hand free (holding nothing) to use this feat.

;)


KenderKin wrote:

Thrown weapons can immediately be thrown back

;)

Throw Anything.


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Mr Jade wrote:
KenderKin wrote:

Thrown weapons can immediately be thrown back

;)

Throw Anything.
Improvised Weapon wrote:
To determine the size category and appropriate damage for an improvised weapon, compare its relative size and damage potential to the weapon list to find a reasonable match. An improvised weapon scores a threat on a natural roll of 20 and deals double damage on a critical hit. An improvised thrown weapon has a range increment of 10 feet.

Hmm.. Sling Bullets seem to be about the right size and shape.

Well, kinda - they may be a little large.

Still, 1d4dmg + misc extra a round?

I wouldn't use three feats for it but hey, if it's not the only reason you're taking them...

::

I guess we could argue that a bullet does X, discounting that it does X when fired from a gun

..but yeah, seems the feat requires some common sense.

Personally, I'd go with sling bullet/sling damage.

::

OT: Seemingly, with those three feats, yes you could throw back a bullet that you've snatched. Hell, for three feats I'd let you do it regardless if it's a strict RAW violation.

*shakes fist*


Mr Jade wrote:
KenderKin wrote:

Thrown weapons can immediately be thrown back

;)

Throw Anything.

At almost no damage. I would say less than a sling stone much less than shuriken. Plus bullets are very tiny ever try to get a decent range out of a ball bearing?


Realmwalker wrote:
At almost no damage. I would say less than a sling stone much less than shuriken. Plus bullets are very tiny ever try to get a decent range out of a ball bearing?

The object here is less to actually hurt them, than to annoy the Gunslinger.

"That's right. I can catch your bullets, and thrown them back at you. Granted, it won't hurt too bad, but it didn't hurt me at all. How does that feel?"


Mr Jade wrote:


"That's right. I can catch your bullets, and thrown them back at you. Granted, it won't hurt too bad, but it didn't hurt me at all. How does that feel?"

THEN THEY SHOOT YOU TWICE O_O!

:)

No wait, they take Blinding Critical, score a crit, confirm the crit, blind you THEN THEY SHOOT YOU TWICE!

:D

*shakes fist*


BenignFacist wrote:


THEN THEY SHOOT YOU TWICE O_O!

:)

No wait, they take Blinding Critical, score a crit, confirm the crit, blind you THEN THEY SHOOT YOU TWICE!

:D

*shakes fist*

You have two free hands no? So at the level that you are able to get Blinding Critical, 2/3 attacks will not hurt a monk with two free hands. And are all 3 going to hit, most likely not.

With Rapid Shot you could pump out 4, and most likely, 1 would hit. So if you crit me, I'd be blind, otherwise, I just took some damage, but blocked at least half of it...


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Mr Jade wrote:
BenignFacist wrote:


THEN THEY SHOOT YOU TWICE O_O!

:)

No wait, they take Blinding Critical, score a crit, confirm the crit, blind you THEN THEY SHOOT YOU TWICE!

:D

*shakes fist*

You have two free hands no? So at the level that you are able to get Blinding Critical, 2/3 attacks will not hurt a monk with two free hands. And are all 3 going to hit, most likely not.

With Rapid Shot you could pump out 4, and most likely, 1 would hit. So if you crit me, I'd be blind, otherwise, I just took some damage, but blocked at least half of it...

Maaaaybe.

Maybe not.

I believe the object here is to annoy one of two parties!

Which may or may not happen.

O-o Might be an giant undead gunslinger and an robot octopus monk!

::

Hopefully the gunslinger will realise that they choose to let things annoy them - they cannot be made annoyed! :)

O_O GUNS!

*shakes fist*


BenignFacist wrote:

O-o Might be an giant undead gunslinger and an robot octopus monk!

*shakes fist*

My God man. What have you done? YOU FOOL! YOU'VE DOOMED US ALL!


Mr Jade wrote:
Realmwalker wrote:
At almost no damage. I would say less than a sling stone much less than shuriken. Plus bullets are very tiny ever try to get a decent range out of a ball bearing?

The object here is less to actually hurt them, than to annoy the Gunslinger.

"That's right. I can catch your bullets, and thrown them back at you. Granted, it won't hurt too bad, but it didn't hurt me at all. How does that feel?"

Monks are not fun targets for gunslingers anyway they are very dodgy hard to hit and can deflect missiles. lol


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Mr Jade wrote:


My God man. What have you done? YOU FOOL! YOU'VE DOOMED US ALL!

DOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO...

*shake fist*

Shadow Lodge

[Not RAW} With a good enough roll you could jam up the barrel with the gunslingers own bullet. Sure it'd be really difficult, but awesome if you pulled it off. [/Not RAW]

This thread is amusing. Carry on.

Dark Archive

What happens when a Gunslinger fires a Flare or Entangling Shot at the Monk? Does the Monk still go blind if he grabs a white hot flare?

Shadow Lodge

YuenglingDragon wrote:
What happens when a Gunslinger fires a Flare or Entangling Shot at the Monk? Does the Monk still go blind if he grabs a white hot flare?

I'd say no to the entangling shot, but I'm not sure about the flare. Reduce to dazzled, and no effect against those nearby?

Its an interesting point.


Mr Jade wrote:
You have two free hands no?

The feat is still once per round, not once per free hand.


That's awesome. What's more awesome, you can describe it as punching/kicking the bullets back at the Gunslinger :)


in this thread: http://paizo.com/paizo/messageboards/paizoPublishing/pathfinder/pathfinderR PG/ultimateCombatPlaytest/gunslinger/soMonksCanDeflectBullets

Two different devs said yes.


AvalonXQ wrote:
Mr Jade wrote:
You have two free hands no?
The feat is still once per round, not once per free hand.

He's refering to Deflect AND Snatch Arrow feats. So one is snatched (and returned with interest) the other is just deflected.

Note that in the Faction Guide is a feat Ki Diversity that allows to spend ki points for additional uses of deflect/snatch arrow.

Scarab Sages

This is so epic. So, so epic. Bulletproof Monk flicking bullets back at the gunslinger... What a fantastic moment. I would rule that they only do 1 damage (or, at most, 1d2) due to the size modifier, but the first time it happened I'd probably make it an instant kill just from the sheer WIN.


Just as trollish as the first combo, a 3rd Level Human/Elf/Half-Orc/-Elf monk with the Run feat and the Fleet feat can go from outside a musket's max range (200 feet on the musket) to in your face, in one turn.

Our monk's base speed would be 30+5+10=45. 45*5=225. He can go from 225 feet away from a Gunslinger, to his in face.

The Exchange

Damn I sure hope Wonder Woman is not told she can't deflect bullets with her bracers of deflect arrows.


In our game a monk caught a bullet in his teeth and spat it back at the shooter. It was cool.

I don't see why the same level of coolness should be denied anyone else.


LoreKeeper wrote:
AvalonXQ wrote:
Mr Jade wrote:
You have two free hands no?
The feat is still once per round, not once per free hand.
He's refering to Deflect AND Snatch Arrow feats. So one is snatched (and returned with interest) the other is just deflected.

This doesn't work. The Snatch Arrow feat is an extra ability you can use when you successfully use the Deflect Arrow feat. It doesn't give you the ability to respond to a second arrow.


What are you trying to tell me....that I can catch bullets?


bugleyman wrote:
What are you trying to tell me....that I can catch bullets?

No, I'm saying that when your ready... you won't need to.

Lol sorry, couldn't help it.

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