Alternate Drowning Rules


Homebrew and House Rules


Pathfinder Adventure, Adventure Path, Lost Omens, Rulebook Subscriber

Well we had ourselves a nice water adventure that didn't go so good for the PC's. They were not at all happy about the drowning rules and how once you hit 0 hp the next round you are essentially dead.

So I proposed the following change.

You get your Con divided by 4 extra rounds before you are truly drowned. For example a person with a Con of 18 is knocked out under water, he has 4 more rounds before death. While an 8 Con would get two more rounds.

Too little? Too much? Anyone else have any alternate rules they have used?

Grand Lodge

Pathfinder Adventure, Rulebook Subscriber

Were they in the water for more rounds than their Con score? I seem to recall characters being able to hold their breath for a number of rounds equal to their Con score.

Edit: Twice their Con score in rounds, I was wrong. And then they have to make Fort saves. They must have been really bad off.

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