(Monk) Fast Movement, High Jump and Acrobatics: Stackable?


Rules Questions


Right, here we go:

PRD wrote:
Fast Movement (Ex): At 3rd level, a monk gains an enhancement bonus to his land speed, as shown on Table: Monk. A monk in armor or carrying a medium or heavy load loses this extra speed.
PRD wrote:
High Jump (Ex): At 5th level, a monk adds his level to all Acrobatics checks made to jump, both for vertical jumps and horizontal jumps.
PRD wrote:
Acrobatics [...] Creatures with a base land speed above 30 feet receive a +4 racial bonus on Acrobatics checks made to jump for every 10 feet of their speed above 30 feet.

My monk is eighth level. He has a base speed of 50ft (from fast movement) and a +8 to Acrobatics (from high jump). Does he also get another +8 for having a base speed of 50ft, as per the Acrobatics skill?


kelvingreen wrote:
My monk is eighth level. He has a base speed of 50ft (from fast movement) and a +8 to Acrobatics (from high jump). Does he also get another +8 for having a base speed of 50ft, as per the Acrobatics skill?

Yes he does. This helps the monk get to the point where he can actually take advantage of his faster speed to actually jump further.


Yes. If there's something monks are good at, it's jumping.

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