Benchak the Nightstalker Contributor, RPG Superstar 2010 Top 8 |
Played a Gunslinger for the first time tonight, and I had ridiculous amounts of fun earning Grit. It really made me think about the environment and how I could use it to do something cinematic and cool. I fired at guys through soft cover, used a door as an improvised weapon (by kicking it into a guy's face), and had loads of fun looking for daring things to try.
Spending Grit, however, felt a little 'meh'. All of the deeds I could use at 1st level seemed very situational. I don't think I found myself out of the first range increment once during the game (we were indoors for most of it), and the one time one of my pistols jammed, it was easier for me to switch to my other gun that it was to spend a standard action in combat to Quick Clear it.
It doesn't look like it's going to get any better for some time either. At 3rd level, I get Pistol Whip, which again seems pretty situational (also, since my Gunslinger has a low Str, his attack bonus is going to be underwhelming) It's not until 7th level that he'll get something worth using regularly (Targeting).
I'm really digging Grit as a class feature, I just think the Gunslinger needs a go-to deed at first level. Something that you can fall back on when you've got Grit to spare and none of your other deeds seem appropriate. Maybe a boost to damage? Or a way to use a gun attack to make intimidate checks or apply the shaken condition (sort of Startling Shot Lite)?
Benchak the Nightstalker Contributor, RPG Superstar 2010 Top 8 |
flash_cxxi RPG Superstar 2009 Top 32 |
Benchak the Nightstalker Contributor, RPG Superstar 2010 Top 8 |