Deep 6 FaWtL


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mourge40k wrote:
Man, the world-building stuff in the Homebrew threads is a lot more fun than I thought it would be! Who knew that random dice rolls could produce such interesting results?!

it really is. I'll get more into the thread later.


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TriOmegaZero wrote:
Life is full of contrasts. I'm at Disneyland, my brother is graduating from his college today, but the college hasn't been re-accredited yet, and my aunt, the only paternal one to us, passed away last night.

damn. What a mixed bag. I'm sorry man.


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back in the world again; it's been a long time since I've been here.


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ohhhhhhhh yeah!!!!!!!!!!!!!!!!!!


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Mmmm, so delicious!


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~charges in~ MOOOO!!!


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Tips over in shock.

Dark Archive

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Drejk wrote:
LordSynos wrote:
SotS is the best space 4X I've ever played. I love it so.
I have mixed feelings. The interface feels terribly clunky, the space combat is annoying (starting with the fact its real time instead of turn based like MoO2)... The ship building is nice but its hard to compare design choices... Do I put a blazer module or a barrage one? Etc., etc...
Aranna wrote:

SotS is the second best one in my opinion... MoO2 being the best.

I love that you can build races that play very differently in MoO2.
SotS races DO play differently but everything is pre set whether I like it or not. However SotS has the best combat system to date of any 4x game especially if you include the mods. Well SotS 1 does SotS 2 was a royal mess that destroyed the company it was so bad.

The interface takes some getting used to, for sure, and it suffers a terrible lack of proper tooltips/tutorials, but I just always felt it had the perfect level of detail in all the right places. My mates and I must have played hundreds of hours of it in college.

SotS2 was a mutilation. I'm not sure what possessed them. SotS: The Pit was a fantastic roguelike though, and was all the better for my familiarity with the lore of the characters from having played SotS.

Aranna wrote:
captain yesterday wrote:
Judging by the abbreviation MOO2 I assume it involves some sort of state of the art cyborg cow.
I can't be the only LAN party geek here... can I?

Certainly not, though I've never played MOO. Too busy playing SotS. :P And now Stellaris, which you should look in to, cause it's awesome. Imagine SotS mixed with Europa Universalis, and you're mostly there.


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Freehold DM wrote:
TriOmegaZero wrote:

Blue Bayou food coma.

I think I can't have run of the mill salmon after this.

Tell me of this salmon.

Here's the Blue Bayou menu at Disneyland. Looks like he's referring to the "Pan-seared Salmon", which does sound pretty good. It can't be as good as the filet mignon & risotto from Mythos at Universal Orlando, which bordered on orgasmically delicious.

Dark Archive

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Drejk wrote:
How is the kiddlet?

KIDLET!:
For the most part, great! He's 3'4" now, 3.5 years old, and full of chatter. Any concerns about his talking are long out the window. He's an endless well of chatter and energy and I'm really finding it hard to keep up with him, he has so much go! He's over Mickey Mouse and Paw Patrol now, and has moved on to Blaze and the Monster Machines and Cars. The fickle interests of a toddler. :P Still much prefers spending time with me over his mum, but that's because I can afford to be softer on him, I only have him every second weekend. :P Every third soon, though I plan on visiting on the intervening weekends, which I can do now, living in the same city. So, all in all, all good. :)

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Myrtle, Man Eating Cow wrote:
Mmmm, so delicious!
The 6,000,000 GP Cow wrote:
~charges in~ MOOOO!!!
Ethel, Promiscuously Tippy Cow wrote:
Tips over in shock.

Mu?

If they added Charnie, they could be a bonafide gang.


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Pathfinder Adventure Subscriber
LordSynos wrote:
Drejk wrote:
How is the kiddlet?
** spoiler omitted **

What?! No love for Doctor Snuggles? I say, the youth today...


For me, it's The World of David the Gnome - one of the most powerful and mature cartoons created, in my opinion.

* fair warning: I've not seen it since I was really little, but I always felt it was treating me like an adult, and telling me important life lessons *


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In the morning: p*l*t*cs.

In the afternoon : HEMA sparring.

In the evening: Beer.

I am slightly drunken.


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Pathfinder Adventure Path, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

We had a day out on the town. Free RPG day was a grand time, they had a 60% off all Pathfinder sale. Got Inner Sea Monster Codex, Hold of Belkzen, Ruby Phoenix Tournament, and Iron Gods Map Folio for around $30.

Also got a card game of some sort for the kids.


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Just got back from a free RPG day spent with my good friend, CH.

He got the We B4 Goblins, I got the Darazen thingie.

Also picked up Pathfinder 100!


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PLASMA BLADE!!!!

Scarab Sages

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Starship Captain Yesterday wrote:
PLASMA BLADE!!!!

Hmmm... five robot Yesterdays that combine into Yestertron, Defender of the FaWtLverse?


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It's like a light saber, except Disney won't break your kneecaps if you give it out in your adventures.

Disclaimer: Does not preclude Disney from breaking your kneecaps for other reasons.


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Mr. Pilkington, Philosoraptor wrote:
Starship Captain Yesterday wrote:
PLASMA BLADE!!!!
Hmmm... five robot Yesterdays that combine into Yestertron, Defender of the FaWtLverse?

I am the only chance to free my fellow Autobots from Michael Bay's reliance on bad scripts and Marky f@@#ing Mark or I'll do it myself, even if I have to murder every last Autobot myself.

Wait... hold on...


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Yesterday Prime, Autobot Leader wrote:
Mr. Pilkington, Philosoraptor wrote:
Starship Captain Yesterday wrote:
PLASMA BLADE!!!!
Hmmm... five robot Yesterdays that combine into Yestertron, Defender of the FaWtLverse?

I am the only chance to free my fellow Autobots from Michael Bay's reliance on bad scripts and Marky f&$%ing Mark or I'll do it myself, even if I have to murder every last Autobot myself.

Wait... hold on...

HEY!!!!!


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For anyFaWtLie interested in Free RPG Day loot, available today only:

1) Fat Goblin Games is giving away their Travel Guide to Hell. (RPGNow/DriveThruRPG account required)

b) The d20pfsrd.com OpenGameStore is giving away a bunch of stuff from many different 3PPs. Just remember to enter the discount code FreeRPGDay2016 at checkout. (OpenGameStore account required)


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Ambrosia Slaad wrote:

For anyFaWtLie interested in Free RPG Day loot, available today only:

1) Fat Goblin Games is giving away their Travel Guide to Hell. (RPGNow/DriveThruRPG account required)

b) The d20pfsrd.com OpenGameStore is giving away a bunch of stuff from many different 3PPs. Just remember to enter the discount code FreeRPGDay2016 at checkout. (OpenGameStore account required)

Thank you Slaad!

If only CH and I had been at the story earlier and got cool dice...


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Freehold DM wrote:

Thank you Slaad!

If only CH and I had been at the story earlier and got cool dice...

You're welcome.

I have enough d6's for Shadowrun's dice pools that I could use them as blunderbuss scattershot ammo against the first couple waves of attacking zombies.

A new Pathfinder set would be nice to have though...


Mike's Hard Black Cherry Lemonade is pretty f#*#ing good.


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Pathfinder Adventure Path, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

And it's a full moon. :-)


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One down, feeling somewhat buzzed, but Pea Bear isn't laughing at me, trying to get me to drink more. So let's make it two. :-)


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Stayed home today as expected. Slept until two. Then I started watching downtown abbey. That was several episodes ago....I may not sleep tonight. This show is oddly addictive.


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Pathfinder Adventure Path, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

Frogs will rule the world.


lynora wrote:
Stayed home today as expected. Slept until two. Then I started watching downtown abbey. That was several episodes ago....I may not sleep tonight. This show is oddly addictive.

I've heard that before. :-)


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Two down.


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I feel like I could have a third. Should have some water first though, don't wanna get dehydrated. :-)


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GMing for 7 players is like riding a roller coaster: fun, but not for the feint of heart, and not something you want to do for extended periods of time.


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We had 5 players but 2 are probably leaving in a month when they start new jobs, so we snagged two early to have a smoother transition when they do, but in the meantime...

In the meantime I get to throw CRs one to two levels higher at them. Let's leave it to the good stuff, because the bad is obvious to anyone who's played with such a size.


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No hangover.


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We Bare Bears, is it good?


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LordSynos wrote:
Drejk wrote:
LordSynos wrote:
SotS is the best space 4X I've ever played. I love it so.
I have mixed feelings. The interface feels terribly clunky, the space combat is annoying (starting with the fact its real time instead of turn based like MoO2)... The ship building is nice but its hard to compare design choices... Do I put a blazer module or a barrage one? Etc., etc...
Aranna wrote:

SotS is the second best one in my opinion... MoO2 being the best.

I love that you can build races that play very differently in MoO2.
SotS races DO play differently but everything is pre set whether I like it or not. However SotS has the best combat system to date of any 4x game especially if you include the mods. Well SotS 1 does SotS 2 was a royal mess that destroyed the company it was so bad.

The interface takes some getting used to, for sure, and it suffers a terrible lack of proper tooltips/tutorials, but I just always felt it had the perfect level of detail in all the right places. My mates and I must have played hundreds of hours of it in college.

I got used to and yes, it is a great game, though I would add some more option on the development and economic side, and revamped some parts of the interface.

Once I reached basic understanding of battle controls (left click target, right click move) and some decent designs the game become much better... Setting camera on an enemy ship and watch as they wriggle when a barrage of AM torpedoes and cutting beams converge on them is fun.

The game is terribly unhelpful at sides. I got information that I can start a special project. I wouldn't know what that means if I hadn't seen earlier special projects tabs in the corner research screen... The catch? I went there, selected the only available project (nine-tailed incentive I think) and that's it... I have no idea what does that do, where does it apply, nothing. It's just there, costing me 50 (or maybe 500) thousands per turn (a tiny sliver of my finances now), without telling me what it actually do. And googling "sword of the stars special projects" showed... Nothing useful. It might have been written down on old, no longer working SotS wiki. On the new one it is an empty page...

I have The Pit too and it's fun game... With much level of user-friendliness than SotS despite being a murderous Rogue-like dungeon crawler!

Also, I love Liir. How could one not love tentacled dolphins?!


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Morrigi have better looking destroyers and cruisers, though their dreadnoughts are not as great looking.


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thegreenteagamer wrote:
GMing for 7 players is like riding a roller coaster: fun, but not for the feint of heart, and not something you want to do for extended periods of time.

Try it when 6 of the 7 are 14 and under...


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Oh! Try it whilst balancing something on your head.


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captain yesterday wrote:
We Bare Bears, is it good?

Freehold thinks it is awesome.


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Pathfinder Adventure Path, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

Excellent, they just added it to Hulu. :-)


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So far I've casually walked the dog, watched Fargo, and watered and weeded the garden.

The General took the kids to see her parents earlier this morning.


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NobodysHome wrote:
thegreenteagamer wrote:
GMing for 7 players is like riding a roller coaster: fun, but not for the feint of heart, and not something you want to do for extended periods of time.

Try it when 6 of the 7 are 14 and under...

No.

I was a teacher. I voluntarily am not anymore for a reason.


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Is it because you hate how chalk feels. *sideshow bob shudder*

I get it.


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Finally got rid of those pesky humans... They must have evolved from that vermin of their planet... Rats? For every planet I cleansed of them two more were colonized, though they could not sustain the rate of building new colony ships on newly colonized and recolonized worlds so I was finally able to stamp them out.


Why must I continually go out drinking with the coworker I know to be an alcoholic? I feel like death, and I knew damn well I was going to when I did it.


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I swear, every time I go to the Safeway by work, the front end manager is doing something amusing. Today he told an associate to go do something, the associate left to do it, and he's like "That's right, I'm the boss, and this is not a negotiation! I do not negotiate with terrorists!" Confused the hell out of everybody in earshot.


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Happy Father's Day to all of the dads here. :)

Dark Archive

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Drejk wrote:

I got used to and yes, it is a great game, though I would add some more option on the development and economic side, and revamped some parts of the interface.

Once I reached basic understanding of battle controls (left click target, right click move) and some decent designs the game become much better... Setting camera on an enemy ship and watch as they wriggle when a barrage of AM torpedoes and cutting beams converge on them is fun.

The game is terribly unhelpful at sides. I got information that I can start a special project. I wouldn't know what that means if I hadn't seen earlier special projects tabs in the corner research screen... The catch? I went there, selected the only available project (nine-tailed incentive I think) and that's it... I have no idea what does that do, where does it apply, nothing. It's just there, costing me 50 (or maybe 500) thousands per turn (a tiny sliver of my finances now), without telling me what it actually do. And googling "sword of the stars special projects" showed... Nothing useful. It might have been written down on old, no longer working SotS wiki. On the new one it is an empty page...

I have The Pit too and it's fun game... With much level of user-friendliness than SotS despite being a murderous Rogue-like dungeon crawler!

Also, I love Liir. How could one not love tentacled dolphins?!

Every game you play, the tech tree is somewhat random. When you research a tech, you have a % chance to get the next tech in the tree. Your percentage varies depending on which race you're playing, just like your type of FTL drive. A special project is usually when you find a tech you didn't get access to, from the wreckage of an enemy ship. It will eventually unlock but, yes, no information on when is given. Kinda like how you can never be sure if a normal tech is going to come in over or under budget.

It was a sad day when the old rorschach SotS wiki went down, but the new one has the tech tree, at least.

I always played Humans, the Node drive was just too useful, but I thought the Hiver had the most personality. :)

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