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Mom called.

Dad went to hospital again. Apparently his hearth failure is getting worse. He got bloated with excess of water and they are getting him on stricter regime to get rid of it. Apparently he wasn't exactly keeping up with the dosage of one of his medications that he was supposed to take - though in his defense, having to go every hour is a bother when you work menial job in a factory.

We'll see how bad it will get. *sigh*


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It's 111˚F (44˚C) in Pleasant Hill right now, after the peak heat of the day.

For some reason Impus Minor is asking whether he can skip school tomorrow.

Yes, they have air conditioning, but once you're well into the, "You would die without shade and fluids," territory, it's hard to argue with him.


Drejk wrote:

Mom called.

Dad went to hospital again. Apparently his hearth failure is getting worse. He got bloated with excess of water and they are getting him on stricter regime to get rid of it. Apparently he wasn't exactly keeping up with the dosage of one of his medications that he was supposed to take - though in his defense, having to go every hour is a bother when you work menial job in a factory.

We'll see how bad it will get. *sigh*

Ugh. Good luck!


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NobodysHome wrote:
EDIT: And for those not familiar with 5e, you can move in 20', cast a healing spell without provoking an attack of opportunity, and then move back 10', all in the same round as long as you keep your prone companion between you and the bad guy. So it wasn't a high-risk move for either of them.

Damn, between death saves and the ALL POWERFUL Healing Word, it's been impossible for anyone to die in the 5e game I'm in.

In my Iron Gods game, someone got crit by a chainsaw but time got rolled back due to Spheres shenanigans. Which is fair...but damn! Let me have my BIGGLY crits too!


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If you were 4 years old when the song "Rock Lobster" was released, you'd B-52 now.


Drejk wrote:

Mom called.

Dad went to hospital again. Apparently his hearth failure is getting worse. He got bloated with excess of water and they are getting him on stricter regime to get rid of it. Apparently he wasn't exactly keeping up with the dosage of one of his medications that he was supposed to take - though in his defense, having to go every hour is a bother when you work menial job in a factory.

We'll see how bad it will get. *sigh*

Best wishes, Drejk. Hope it works out!


Spoilered 'cause Entertainment:

I'm Smiling Inside:
have you seen the rotten tomatoes score for Bezos' Billion-Dollar Bungle?


Syrus Terrigan wrote:

Spoilered 'cause Entertainment:

** spoiler omitted **

You'll have to be more specific then that I'm afraid.


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Ah, the wonders of deferred maintenance!

As I think I've mentioned, we've been eliminating all non-mortgage debt this year, so the Celica hasn't been getting the TLC it deserves: It needs new brake pads (maybe $200), a new oil pan ($300), and the air conditioner isn't working which is at least a flush ($300) and probably more.

Then, of course, Impus Minor starts learning to drive, the kids mess up their college schedules so on Tuesdays and Thursdays they need both cars, and it's supposed to "cool down" to 110°F in Pleasant Hill today. And of course, GothBard is still unemployed so we can't drop $1200 on a car that's still running fairly well.

I've never so fervently hoped that one of my kids would cut class before...

(If Impus Minor skips math, he can ride to and from school in the Prius with Impus Major, and it's not like I can't catch him up in math.)


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*Math teacher urges students to skip math classes!*


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*checks mail*

Awww, thank you Lisa!


Drejk wrote:

Mom called.

Dad went to hospital again. Apparently his hearth failure is getting worse. He got bloated with excess of water and they are getting him on stricter regime to get rid of it. Apparently he wasn't exactly keeping up with the dosage of one of his medications that he was supposed to take - though in his defense, having to go every hour is a bother when you work menial job in a factory.

We'll see how bad it will get. *sigh*

wishing nothing but the best for your dad.


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Drejk wrote:

*Math teacher urges students to skip math classes!*

head explodes


NobodysHome wrote:

It's 111˚F (44˚C) in Pleasant Hill right now, after the peak heat of the day.

For some reason Impus Minor is asking whether he can skip school tomorrow.

Yes, they have air conditioning, but once you're well into the, "You would die without shade and fluids," territory, it's hard to argue with him.

Jesus.


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Freehold DM wrote:
NobodysHome wrote:

It's 111˚F (44˚C) in Pleasant Hill right now, after the peak heat of the day.

For some reason Impus Minor is asking whether he can skip school tomorrow.

Yes, they have air conditioning, but once you're well into the, "You would die without shade and fluids," territory, it's hard to argue with him.

Jesus.

It's funny; I complain about the heat and I assume that people worldwide have to deal with heat like this all the time, and it's just my spoiled Bay Area genes. Arizona is legendarily hot, and heck the California Central Valley is 95-105 every day from May through October.

Then you start doing research. The infamous African savanna? Listed as in the 80s all summer long. Bangalore, India? Not as bad as the Central Valley. There aren't many places in the world where 110°F is a "perfectly normal day" (Baghdad is the only easy one I can find; even Phoenix has an average high of "only" 106°F in the high summer.)

So yeah, I'll submit that two 110°F days in a row is hot enough to be noteworthy.

(FTR, Albany's staying in the high 90s, so it's not nearly as much of an issue here.)


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Drejk wrote:

*Math teacher urges students to skip math classes!*

Former math teacher, he no longer needs to abide by the laws of physics.


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captain yesterday wrote:
Drejk wrote:

*Math teacher urges students to skip math classes!*

Former math teacher, he no longer needs to abide by the laws of physics.

So he's transcended them, is what you're saying?


I seriously wonder what the purpose of California's unemployment office is, other than to fund organized crime.

GothBard's last day of work was August 8. We've received one check for less than minimum wage for one week. We're not supposed to request another check until next week.

So, a month of unemployment for a worker who was making over $100k a year amounts to $405. It reminds me of California's jury duty: The $15/day proves that California understands that jury duty costs the juror money, but doesn't understand that the compensation they're offering is an order of magnitude lower than it should be. (I'd guess at $150/day there wouldn't be nearly as much of an issue finding jurors around here.)

I have no idea what we'd be doing if I'd lost my job as well. Oh, yes I do: We'd be selling the house and looking to move to a cheaper locale.

It's pretty pathetic to see 1.1% of your gross income going to "insurance" that can't even cover your groceries, much less your rent or other expenses.

Ah, well, at least I still have a job. Which I should be doing right now...

/vent


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WOOT! GothBard got a callback for her dream job!

It's only the second interview, but, "This is the job I've always dreamed of doing," and, "Yes, we want to bring you in for a second interview," is awesomeness!


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Good luck to GothBard for Round 2!


NobodysHome wrote:

WOOT! GothBard got a callback for her dream job!

It's only the second interview, but, "This is the job I've always dreamed of doing," and, "Yes, we want to bring you in for a second interview," is awesomeness!

W00t! Keeping fingers firmly crossed!


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NobodysHome wrote:
(FTR, Albany's staying in the high 90s, so it's not nearly as much of an issue here.)

I stand corrected. My outdoor thermometer reads 100°F, while the Weather Underground site a couple of blocks away is reading 102°F.

So I guess we are breaking 100°F today after all.

(My one preference of Fahrenheit over Celsius: "It's over 40!" doesn't sound hot. "It's over 100!" does).


Drejk wrote:

Mom called.

Dad went to hospital again. Apparently his hearth failure is getting worse. He got bloated with excess of water and they are getting him on stricter regime to get rid of it. Apparently he wasn't exactly keeping up with the dosage of one of his medications that he was supposed to take - though in his defense, having to go every hour is a bother when you work menial job in a factory.

We'll see how bad it will get. *sigh*

I'm so sorry. Prayers for your folks.


Vanykrye wrote:
captain yesterday wrote:
Drejk wrote:

*Math teacher urges students to skip math classes!*

Former math teacher, he no longer needs to abide by the laws of physics.
So he's transcended them, is what you're saying?

Yes, that's just how math works.


NobodysHome wrote:
NobodysHome wrote:
(FTR, Albany's staying in the high 90s, so it's not nearly as much of an issue here.)

I stand corrected. My outdoor thermometer reads 100°F, while the Weather Underground site a couple of blocks away is reading 102°F.

So I guess we are breaking 100°F today after all.

(My one preference of Fahrenheit over Celsius: "It's over 40!" doesn't sound hot. "It's over 100!" does).

We're currently at 75. But it's sunny, so it's a warm 75.


captain yesterday wrote:
NobodysHome wrote:
NobodysHome wrote:
(FTR, Albany's staying in the high 90s, so it's not nearly as much of an issue here.)

I stand corrected. My outdoor thermometer reads 100°F, while the Weather Underground site a couple of blocks away is reading 102°F.

So I guess we are breaking 100°F today after all.

(My one preference of Fahrenheit over Celsius: "It's over 40!" doesn't sound hot. "It's over 100!" does).

We're currently at 75. But it's sunny, so it's a warm 75.

Well, it's Albany. It managed to stay over 100 for all of half an hour or so, then pooped out. We're down to 92°F, which is still uber-high for Albany, but perfectly tolerable since I learned to live on a student budget in the valley. (Everything open all night, close all the windows and curtains as soon as the outside temperature is within 5°F of the inside temperature.)


captain yesterday wrote:
Drejk wrote:

*Math teacher urges students to skip math classes!*

Former math teacher, he no longer needs to abide by the laws of physics.

Maybe he doesn't need to, but remember he is self-proclaimed (and vouched for by LM) lawful...


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Mom called again. Dad is feeling somewhat better, and already five kilograms less as his body is getting rid of excess water expressly once he got hospital-grade medicine.


captain yesterday wrote:
NobodysHome wrote:
NobodysHome wrote:
(FTR, Albany's staying in the high 90s, so it's not nearly as much of an issue here.)

I stand corrected. My outdoor thermometer reads 100°F, while the Weather Underground site a couple of blocks away is reading 102°F.

So I guess we are breaking 100°F today after all.

(My one preference of Fahrenheit over Celsius: "It's over 40!" doesn't sound hot. "It's over 100!" does).

We're currently at 75. But it's sunny, so it's a warm 75.

Today was around 70, maybe 70-something. I went to library. When it occurred to me that I won't make it before closing time (I leaped into a bus that I thought will be stopping nearby on the way but it didn't) I turned it into a small walk instead.

And then I got groceries.


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Drejk wrote:
captain yesterday wrote:
Drejk wrote:

*Math teacher urges students to skip math classes!*

Former math teacher, he no longer needs to abide by the laws of physics.
Maybe he doesn't need to, but remember he is self-proclaimed (and vouched for by LM) lawful...

Are you kidding? Today's a "spare the power" day in California, so in spite of having a massive solar array that covers more than I use, I'm air-drying all of Impus Major's bedding.

Of course, drying sheets and blankets on a line in the back yard on a 100°F day is practically cheating, but still, I want credit for not using the dryer!


Freehold DM wrote:


Jesus.

4 more degrees and they're giving the other guy equal time :)


DM today did a perfectly splendid job of creating an NPC that the whole party JUST WANTS TO KILL, and this game (5e Curse of Strahd) is generally one where combat happens fairly infrequently.


NobodysHome wrote:
Drejk wrote:
captain yesterday wrote:
Drejk wrote:

*Math teacher urges students to skip math classes!*

Former math teacher, he no longer needs to abide by the laws of physics.
Maybe he doesn't need to, but remember he is self-proclaimed (and vouched for by LM) lawful...

Are you kidding? Today's a "spare the power" day in California, so in spite of having a massive solar array that covers more than I use, I'm air-drying all of Impus Major's bedding.

Of course, drying sheets and blankets on a line in the back yard on a 100°F day is practically cheating, but still, I want credit for not using the dryer!

...

And now I remembered that I planned to do laundry today.

It's past 3 am, so no point in starting now...

*sigh*


NobodysHome wrote:

WOOT! GothBard got a callback for her dream job!

It's only the second interview, but, "This is the job I've always dreamed of doing," and, "Yes, we want to bring you in for a second interview," is awesomeness!

YEAH!!!


2nd shift wrote in following in the pass on log:

"Boring, easy day today. Laundry done before 5."

And yet, she didn't fold it. Now, there wasn't much (I got it done in about 8 minutes), but if it ain't folded, then it ain't done.


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gran rey de los mono wrote:

2nd shift wrote in following in the pass on log:

"Boring, easy day today. Laundry done before 5."

And yet, she didn't fold it. Now, there wasn't much (I got it done in about 8 minutes), but if it ain't folded, then it ain't done.

It's progress at least.


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captain yesterday wrote:
gran rey de los mono wrote:

2nd shift wrote in following in the pass on log:

"Boring, easy day today. Laundry done before 5."

And yet, she didn't fold it. Now, there wasn't much (I got it done in about 8 minutes), but if it ain't folded, then it ain't done.

It's progress at least.

Sorta. The guy I've been complaining about a lot for the last year or so either quit or got fired last week, I'm not sure which, just that he's not here anymore. So this is a new girl who I'm not sure about yet. She hasn't lied to my face about the laundry yet, but this isn't the first time she's misrepresented it.


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I know a lot of people have said over the years that the relatively easy access to resurrection spells in Pathfinder makes death fairly meaningless, but last night I killed Talky's tiefling gunslinger (he moved away from the rest of the party so the enemies could easily focus fire on him) and his reaction was, "Well, that was dumb of me. Now I'm in the penalty box."

And that's all that death is -- a "penalty box" that takes about half an hour of roleplay to fix.

While I don't like permadeaths because they mess up storylines, and I mislike the old "you lose XP" because there's nothing less fun than being a lower level than your comrades, I think for my next campaign I'll emphasize that getting raised is hard, as in, "You guys are going to have to spend a full session or two finding someone able to raise him."

It's a very delicate balance, but the overall response to the death at the table last night was, "Oh, well, we have a scroll of Teleport and the loot from the bad guys will pay for everything, so we'll just fix it right after we question this giant."

Not exactly an epic gaming moment.


NobodysHome wrote:

I know a lot of people have said over the years that the relatively easy access to resurrection spells in Pathfinder makes death fairly meaningless, but last night I killed Talky's tiefling gunslinger (he moved away from the rest of the party so the enemies could easily focus fire on him) and his reaction was, "Well, that was dumb of me. Now I'm in the penalty box."

And that's all that death is -- a "penalty box" that takes about half an hour of roleplay to fix.

While I don't like permadeaths because they mess up storylines, and I mislike the old "you lose XP" because there's nothing less fun than being a lower level than your comrades, I think for my next campaign I'll emphasize that getting raised is hard, as in, "You guys are going to have to spend a full session or two finding someone able to raise him."

It's a very delicate balance, but the overall response to the death at the table last night was, "Oh, well, we have a scroll of Teleport and the loot from the bad guys will pay for everything, so we'll just fix it right after we question this giant."

Not exactly an epic gaming moment.

If you're looking for a reason why it's hard to find someone to do resurrection spells, you could borrow from Knights of the Dinner Table lore. In their system, the person casting the spell ages as part of the casting. I'm not sure, but I think it was 1 year per level of the person being brought back (or the equivalent number of years for longer lived races). Makes it real hard to find someone willing to give up 1/10 of their lifespan to bring back some random adventurer. And more expensive.

Or you can just make the spells higher level so it's harder to find someone who can cast them.


Death and injury in tabletop gaming remains an issue. In today's...permissive? Environment, death means little. Earlier editions of d&d and similar games were so caught up in placing the player against the DM(and sometimes other players)means death was very much a punishment for the player(and sometimes other players). I wish that Paizo did things differently with respect to 1e and prior, but now death means little. What exactly it SHOULD mean, however, I am not sure. But I would like it to be something more than a penalty box.

With respect to my own stuff, I have experimented with Thieves World D20 esque critical hit/wounds, Stat damage/drain, and variant losses of experience points. Nothing seems to satisfy all players.


It's significantly more work for the GM, but I like the idea of a full-session quest: If you die, the rest of the group has to go on a quest to raise you.

Keeps things interesting, makes death a PITA for you since you have to play a one-off NPC during the quest (I wouldn't make the player sit there and watch), yet is fun for both the GM and the players.

But you need a tight-knit group and the GM has to have a set of pre-prepped, "Death Quest" scenarios...

Oooh -- Or even make the PLAYER write up and run a one-off as to how they get raised.

"You died? Congratulations! You're the GM next session!"


Death should be a part of the game, and some of these are good ideas to make death almost fun. I am partial to ability drain or ability damage myself.


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In my campaigns,first challenge is finding someone high enough level to cast them, but more importantly, raise dead and resurrections are cast by clerics of religions and particular ideals. You gotta give them a compelling reason to bring someone back. They aren't going to do it just because you've got the coin. If you don't hold up your end of the deal, there can be additional serious consequences.

I'm a permissive DM, but I still believe in danger and actual consequences.

Grand Lodge

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Pathfinder Adventure, Rulebook Subscriber

Death is just another status condition to heroes. You never hear anyone complain about how easy it is to remove diseases after a night out on the town.

(Just kidding, gamers always complain. What status conditions matter changes as you level up. At first level disease is a problem, by 15th not even death is a problem.)


Starfinder Superscriber

Above level 10, death is only an inconvenience I agree, but that's ubiquitous across all media, even Lord of the Rings.

Still, a Level 5 Ritual or Level 6 spell is nothing to sneeze at in terms of either cost or scarcity.


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NobodysHome wrote:

I know a lot of people have said over the years that the relatively easy access to resurrection spells in Pathfinder makes death fairly meaningless, but last night I killed Talky's tiefling gunslinger (he moved away from the rest of the party so the enemies could easily focus fire on him) and his reaction was, "Well, that was dumb of me. Now I'm in the penalty box."

And that's all that death is -- a "penalty box" that takes about half an hour of roleplay to fix.

While I don't like permadeaths because they mess up storylines, and I mislike the old "you lose XP" because there's nothing less fun than being a lower level than your comrades, I think for my next campaign I'll emphasize that getting raised is hard, as in, "You guys are going to have to spend a full session or two finding someone able to raise him."

It's a very delicate balance, but the overall response to the death at the table last night was, "Oh, well, we have a scroll of Teleport and the loot from the bad guys will pay for everything, so we'll just fix it right after we question this giant."

Not exactly an epic gaming moment.

On the flip side I don't miss having to bring five different characters to a game.


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It really does get tiresome getting reminded every day how hard the government works to hose the poor.

Mother-in-law hired a lawyer to do her will for her, and he immediately recommended a trust. Why?

Because if you're poor in California and you die and leave a will, the state pops in, takes 4% of your total assets, keeps the rest of the money for 12-18 months, then finally distributes it to your heirs. If there's too much (unlikely, but still), the tax man cometh.

If you're "rich" in California you pay a lawyer $2000 to set up a trust. Same will, no probate, no fees, no taxes. Your heirs get the money instantly.

And just for added insult, the probate fee drops the richer you are: 4% for the first $100,000, 3% for the next $100,000, 2% for the next $800,000, and at that point the table dropped off because you should already be in a trust...


captain yesterday wrote:
NobodysHome wrote:

I know a lot of people have said over the years that the relatively easy access to resurrection spells in Pathfinder makes death fairly meaningless, but last night I killed Talky's tiefling gunslinger (he moved away from the rest of the party so the enemies could easily focus fire on him) and his reaction was, "Well, that was dumb of me. Now I'm in the penalty box."

And that's all that death is -- a "penalty box" that takes about half an hour of roleplay to fix.

While I don't like permadeaths because they mess up storylines, and I mislike the old "you lose XP" because there's nothing less fun than being a lower level than your comrades, I think for my next campaign I'll emphasize that getting raised is hard, as in, "You guys are going to have to spend a full session or two finding someone able to raise him."

It's a very delicate balance, but the overall response to the death at the table last night was, "Oh, well, we have a scroll of Teleport and the loot from the bad guys will pay for everything, so we'll just fix it right after we question this giant."

Not exactly an epic gaming moment.

On the flip side I don't miss having to bring five different characters to a game.

I like having to roll up characters on the fly, and then have to think of a remotely plausible reason why they just happen to be hanging around in Zambulisk's Magmatorial Temple of Toads, but PF and most editions of D&D (maybe BECMI?) do not suit that style of play.


Limeylongears wrote:
I like having to roll up characters on the fly, and then have to think of a remotely plausible reason why they just happen to be hanging around in Zambulisk's Magmatorial Temple of Toads, but PF and most editions of D&D (maybe BECMI?) do not suit that style of play.

For Sunday's game it was literally, "Hey, you! Help us carry these two corpses to town hall! We'll pay you 5 gold pieces!"

So my new character got an extra 5 gold in starting money...


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Big Brother Moment:

Impus Minor: Hey, Dad! What's our Amazon Prime password?
NobodysHome: 123Password
IM: Thanks! (returns to his room)
NobodysHome's Phone: (bing!)

Text Message: Someone at your current IP address just signed in to your account! Do you recognize this activity?

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