Deep 6 FaWtL


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Hey, it's Saturday!

F!@~ Yes!


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I rather like Pathfinder Legends, it reminds me of the old NPC books for Forgotten Realms (Heroes and Villains, I believe).

They went all out with the artwork that's for sure, and no stat blocks so there's more room for writing and it's fairly edition neutral if you don't care for Pathfinder 2.


The Starfinder Starship Operations Manual is pretty sweet!


There is a 20th level bard feat called Pied Piping.

Bards also get a Warrior Muse.


Witch's Hut no longer has a time limit, though it's now a 20th level feat instead of 18th level grand hex in Classic.


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We're finishing up book 5 of Ruins of Azlant tomorrow.
Now WW and Hermione are arguing with each other over who gets to run the next game after we finish the AP in a few months; Hermione wants to run a homebrew game, and WW wants to run some classic Greyhawk, converted for Fate system.

All I know is, after two years, it will be good to be a player again.


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What a minute, Kobolds as an ancestry don't suck in Pathfinder 2.

Of course this only means Kobold Cleaver is going to be insufferable.


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The game world seems to be heading away from humanocentricity.


Oracles are still the Beezneez.


Freehold DM wrote:
The game world seems to be heading away from humanocentricity.

It's definitely getting furry.


captain yesterday wrote:
Freehold DM wrote:
The game world seems to be heading away from humanocentricity.
It's definitely getting furry.

Too many years of too many disruptive players demanding to be an overpowered/painfully silly race and acting stupid in game has me leery of such a move. But I guess the world has changed.


lisamarlene wrote:

We're finishing up book 5 of Ruins of Azlant tomorrow.

Now WW and Hermione are arguing with each other over who gets to run the next game after we finish the AP in a few months; Hermione wants to run a homebrew game, and WW wants to run some classic Greyhawk, converted for Fate system.

All I know is, after two years, it will be good to be a player again.

why converted to FATE?


Freehold DM wrote:
lisamarlene wrote:

We're finishing up book 5 of Ruins of Azlant tomorrow.

Now WW and Hermione are arguing with each other over who gets to run the next game after we finish the AP in a few months; Hermione wants to run a homebrew game, and WW wants to run some classic Greyhawk, converted for Fate system.

All I know is, after two years, it will be good to be a player again.

why converted to FATE?

::shrug::

He likes it. I don't know why, I know nothing about it.


Freehold DM wrote:
captain yesterday wrote:
Freehold DM wrote:
The game world seems to be heading away from humanocentricity.
It's definitely getting furry.
Too many years of too many disruptive players demanding to be an overpowered/painfully silly race and acting stupid in game has me leery of such a move. But I guess the world has changed.

I can understand that.

They also have versatile heritages (for any ancestry) like changelings, dhampir, Aasimar, Duskwalkers, and Tieflings.

New ancestries are Catfolk, Kobolds, Orcs, Ratfolk, and Tengu.


lisamarlene wrote:
Freehold DM wrote:
lisamarlene wrote:

We're finishing up book 5 of Ruins of Azlant tomorrow.

Now WW and Hermione are arguing with each other over who gets to run the next game after we finish the AP in a few months; Hermione wants to run a homebrew game, and WW wants to run some classic Greyhawk, converted for Fate system.

All I know is, after two years, it will be good to be a player again.

why converted to FATE?

::shrug::

He likes it. I don't know why, I know nothing about it.

suspicious freehold is suspicious...


captain yesterday wrote:
Freehold DM wrote:
captain yesterday wrote:
Freehold DM wrote:
The game world seems to be heading away from humanocentricity.
It's definitely getting furry.
Too many years of too many disruptive players demanding to be an overpowered/painfully silly race and acting stupid in game has me leery of such a move. But I guess the world has changed.

I can understand that.

They also have versatile heritages (for any ancestry) like changelings, dhampir, Aasimar, Duskwalkers, and Tieflings.

New ancestries are Catfolk, Kobolds, Orcs, Ratfolk, and Tengu.

its funny too because of my love for Spelljammer and its inordinately silly/incredibly overpowered races. But there were so many blatant warnings written over a lot of early spell jammer work that it was pretty obvious what a player was meant to play and what they were meant not to play.


captain yesterday wrote:

What a minute, Kobolds as an ancestry don't suck in Pathfinder 2.

Of course this only means Kobold Cleaver is going to be insufferable.

Mathematically impossible.


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Freehold DM wrote:
lisamarlene wrote:

We're finishing up book 5 of Ruins of Azlant tomorrow.

Now WW and Hermione are arguing with each other over who gets to run the next game after we finish the AP in a few months; Hermione wants to run a homebrew game, and WW wants to run some classic Greyhawk, converted for Fate system.

All I know is, after two years, it will be good to be a player again.

why converted to FATE?

Because it's a story-centric system that is actually (virtually) impossible to min-max, with inter-party world creation, a (legally) free PDF, and tons of support for multiple settings.

Or I would guess that's the reasoning.


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New computer is here! Wooooooooooooo!


2 people marked this as a favorite.
lisamarlene wrote:
Freehold DM wrote:
lisamarlene wrote:

We're finishing up book 5 of Ruins of Azlant tomorrow.

Now WW and Hermione are arguing with each other over who gets to run the next game after we finish the AP in a few months; Hermione wants to run a homebrew game, and WW wants to run some classic Greyhawk, converted for Fate system.

All I know is, after two years, it will be good to be a player again.

why converted to FATE?

::shrug::

He likes it. I don't know why, I know nothing about it.

Its very arbitrary, and "convince/bargain/plea/whine to the GM that you can do it, have access to it, know the right NPC" is basically a core mechanic.


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Drejk wrote:
lisamarlene wrote:
Freehold DM wrote:
lisamarlene wrote:

We're finishing up book 5 of Ruins of Azlant tomorrow.

Now WW and Hermione are arguing with each other over who gets to run the next game after we finish the AP in a few months; Hermione wants to run a homebrew game, and WW wants to run some classic Greyhawk, converted for Fate system.

All I know is, after two years, it will be good to be a player again.

why converted to FATE?

::shrug::

He likes it. I don't know why, I know nothing about it.
Its very arbitrary, and "convince/bargain/plea/whine to the GM that you can do it, have access to it, know the right NPC" is basically a core mechanic.

Lmao.


Freehold DM wrote:
captain yesterday wrote:
Freehold DM wrote:
The game world seems to be heading away from humanocentricity.
It's definitely getting furry.
Too many years of too many disruptive players demanding to be an overpowered/painfully silly race and acting stupid in game has me leery of such a move. But I guess the world has changed.

Oh, gods, does that bring back painful memories!

Every player in Runequest playing an INT 21, DEX 21 dwarf.
Every healer in Pathfinder playing an aasimar life oracle.
And on, and on, and on...

Just, "If I need to fulfill this role in the party, I am playing this race, and this class, and taking these feats in this order, so there will be no variety whatsoever, ever, in the PC I play."

It does get boring to GM. Very quickly.

FULL DISCLOSURE: For GothBard's game I indeed had a character concept that required my being an aasimar life oracle. So GothBard said, "No elemental resistances. No darkvision. No aasimar-specific feats except for the wings that go with your backstory. No aasimar class bonuses."
And even with that she was a darned powerful life oracle, but I really tried to work with my GM so she wasn't ridiculous.

Scarab Sages

My PF1 race / class combos have been:

Elf Witch
Sylph Druid
Tiefling ninja/palladin
Tengu alchemist
Ratfolk cavalier
Ganzi (unchained) summoner
Ifrit swachbuckeler
Grippli monk
Halfling Skald
Kitsune rogue
Human fighter


I don't get to play often, so my list is limited. I've had:

Tiefling Inquisitor [Sin Eater/Preacher] (pbp)
Illumian Paladin/Crusader
Naga (homebrew ver) Sorcerer [Crossblooded]
Suli Barbarian [Masquerade Reveler] (pbp)
Gnome Witch (pbp)
Sylph Magus [Bladebound/Kensai] (pbp)
Arachne (homebrew race) Paladin
Halfling Witch
Dwarf Barbarian [Invulnerable Rager] (pbp)
Harpy (homebrew ver) Zealot
Leanai-dubh (homebrew race) Monk [Zen Archer]
Changeling Oracle (pbp)
Fetch Summoner (not unchained) [Shadow Caller] (one shot)


Last night, I read ALL (DE) to sleep with 'The Eye of Argon', since she enjoyed dropping off to me reciting 'Brak the Barbarian' to her (but wasn't so keen on Lin Carter's 'Thongor', and one can hardly blame her).


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The "everyone plays this combo" problem is a system issue, not player.

If the game didn't punish players for wanting an unusual group composition or class/race mix, maybe people wouldn't look for weird corner cases to fill in gaps they lacked.

Another point for "why FATE"

...Or classless systems in general, frankly.

Scarab Sages

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With luck next week MrT and I will be happily owned by two wonderfull maine coons.


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I like a lot of non-human races... :(


My favorite Pathfinder Classic character was my dwarven stargazer oracle for Iron Gods.

And I had an Elven Medium.

Edit: The two classes we've never had in our games are cleric and paladin.


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I tried playing a paladin once.
I was sooooo happy when my PC died and I could swap for my Grey Maiden with severe PTSD fighter instead.

Shadow Lodge

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The Vagrant Erudite wrote:
The "everyone plays this combo" problem is a system issue, not player.

"Hate the game, not the player"?

Nah, I'll hate both, thank you.


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Orthos wrote:
New computer is here! Wooooooooooooo!

Play battletech!


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lisamarlene wrote:

I tried playing a paladin once.

I was sooooo happy when my PC died and I could swap for my Grey Maiden with severe PTSD fighter instead.

I'm having a good time with my half-orc paladin of Abadar at the moment...


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We got two new baby goats at school this week.

Which hs been a lot of fun for my essential worker kiddos. They've been picking all the bolted, slug-eaten cabbage and kale from our classroom garden plot to feed them.


TOZ wrote:
The Vagrant Erudite wrote:
The "everyone plays this combo" problem is a system issue, not player.

"Hate the game, not the player"?

Nah, I'll hate both, thank you.

Well, some issues are MORE the responsibility of the player, some more the game.


Paladin and paladin-like classes like Cleric, Oracle, Inquisitor, Crusader, Warder, Zealot, etc. tend to be my favorite classes.


Orthos wrote:
Paladin and paladin-like classes like Cleric, Oracle, Inquisitor, Crusader, Warder, Zealot, etc. tend to be my favorite classes.

For Pathfinder Classic my favorite classes are the occult classes, followed by the APG classes. I haven't used a CRB class in years.

For Starfinder my favorite classes are Solarian, Mechanic, Envoy, and Biohacker ("That's DOCTOR Biohacker to you!").

I actually do like the cleric and champion in Pathfinder 2 and have been seriously tempted to trying out either one. Though I think my favorite classes are Rogue, Oracle, Alchemist, Investigator, and Barbarian.

Druid and Ranger also look like a lot of fun.


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Assassins no longer have an evil alignment requirement.


captain yesterday wrote:

What a minute, Kobolds as an ancestry don't suck in Pathfinder 2.

Of course this only means Kobold Cleaver is going to be insufferable.

What else is new?


captain yesterday wrote:
Assassins no longer have an evil alignment requirement.

But do they get spells?

Silver Crusade

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Thoughts/prayers/positive waves requested.

My sister - with a long history of serious and debilitating lung issues - has been diagnosed with COVID. So far, her condition is mild, but her risk of complications is very high. We really needed her not to get this.


*hugs*

Silver Crusade

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Limeylongears wrote:
captain yesterday wrote:
Assassins no longer have an evil alignment requirement.
But do they get spells?

I hope not. The one time I tried to create an assassin character in PF1, I just could not bring myself to use that PrC. I re-skinned a ninja instead. The ninja mechanics are way more assassin-y than the actual assassin PrC.


Celestial Healer wrote:
Limeylongears wrote:
captain yesterday wrote:
Assassins no longer have an evil alignment requirement.
But do they get spells?
I hope not. The one time I tried to create an assassin character in PF1, I just could not bring myself to use that PrC. I re-skinned a ninja instead. The ninja mechanics are way more assassin-y than the actual assassin PrC.

It is an archetype and all archetypes are class neutral so if you want to make a wizard-assassin that's entirely up to you.


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Celestial Healer wrote:

Thoughts/prayers/positive waves requested.

My sister - with a long history of serious and debilitating lung issues - has been diagnosed with COVID. So far, her condition is mild, but her risk of complications is very high. We really needed her not to get this.

And you shall have them. Best wishes to her, and I sincerely hope she pulls through.


After working overtime the last four weeks in a row I could use an extra weekend on top of this weekend.


Celestial Healer wrote:
Thoughts/prayers/positive waves requested

On their way.


Celestial Healer wrote:

Thoughts/prayers/positive waves requested.

My sister - with a long history of serious and debilitating lung issues - has been diagnosed with COVID. So far, her condition is mild, but her risk of complications is very high. We really needed her not to get this.

Will do.


>_<

Best of luck to you.


Just to go back a page. I have yet to play starfinder but I keep buying the books with high hopes that one day I will. I think after my current game I will.

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