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Just a Mort wrote:

Ok, here goes. I’m really NOT particularly suited for philosophy.

Sure, freedom of speech (to criticize or whatsoever) is fine and all that – but remember that the freedom to swing your fist ends at your neighbours nose.

Article here

From website:
Some of the most common cyberbullying tactics include:
• Posting comments or rumors about someone online that are mean, hurtful, or embarrassing.

I would say some of the comments on that page count – like calling the author of the comic “a passive aggressive jerk@ss”, or a “horrible douche”.

And also there is potential to sue for slander.

Do you think the author of the page would actually tell that to someone in the face in Real Life? I think not.

If people would practice a little more responsibility before posting things, the internet would be a better place.

Oh, completely agreed. But "don't be a jerk, remember there's a person on the other side" is a very distinct idea from "you cannot offer criticism if you cannot do better."

Bad: "Your movie is bad, and you should jump off a cliff."
Good: "Your sound mixing was really wonky, and I couldn't understand half the dialogue."


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...and that's the naked truth, apparently.

The Exchange

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Generally if criticism comes from a person who can do better, you get suggestions you can work on. Then it just ends there.

People who can't do it better, start criticizing, then start moving onto personal attacks because they can't think of anything else to say.

And telling someone to jump off a cliff is rather hurtful.


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Freehold DM wrote:
captain yesterday wrote:

Hmm, yup, except for the one paladin that was backstabbed in the first tavern he went into, all dwarves and halflings.

I guess I shouldn't make fun of my brother for making every single character he's ever made a human ranger, just like Aragorn.

what happened in that tavern, I wonder?

The rogue failed at picking a pocket, my paladin tried breaking up the fight and someone else backstabbed him, and that was end of Dolph Octavius, the paladin with an intelligence of 3.

Really what happened is my brother didn't believe I rolled three 18s (I did, even have witnesses) and was a dick about it.


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captain yesterday wrote:
Freehold DM wrote:
captain yesterday wrote:

Hmm, yup, except for the one paladin that was backstabbed in the first tavern he went into, all dwarves and halflings.

I guess I shouldn't make fun of my brother for making every single character he's ever made a human ranger, just like Aragorn.

what happened in that tavern, I wonder?

The rogue failed at picking a pocket, my paladin tried breaking up the fight and someone else backstabbed him, and that was end of Dolph Octavius, the paladin with an intelligence of 3.

Really what happened is my brother didn't believe I rolled three 18s (I did, even have witnesses) and was a dick about it.

Last time anyone in my family rolled three 18's and a sixteen, the goblin vigilante Nightrat was born. (it was before the vigilante class, so he was a LG rogue) a goblin batman, with a very non-goblin sense of justice. Yes, he has rat-a-rangs


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Everything on my profile should be accurate, and yes, I am tons of fun to play as. I'm basically the star of a reverse dungeon module.


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Impus Major Understands Theater:

NobodysHome: Welcome home! How did the show go?
Impus Major: It was AWESOME! We did really, really well. Which means that we're totally going to suck tomorrow night when you come to see us!


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Due to a conversation with one of my techs here at The Wayward Home for Morons work, I was reminded of an incident 10 years ago at a previous job that would seem absolutely normal to me at this job.

Every 3-4 years the Major Insurance Company I was working at would replace all the laptops and PCs in the company. A pricey endeavor, but made it easier to support, machines were replaced before they were dying en masse, etc. Lots of benefits from an IT perspective, but again, pricey to pull off.

For the agents, we bent over backwards to get their data moved from the old machine to the new one, regardless of the fact that they weren't supposed to have data locally stored on the machine.

For the corporate employees, things went a little differently. "You've been told..." was harshly enforced. "We'll attempt to migrate your data one time, but if it fails or we simply forget to do it all, well, tough. You've been told plenty of times not store stuff locally on the computers. Oh, and by the way, you better make sure you take any disc out of the CD drive, because you won't get those back either." And yeah, they were rather hardline about it.

So when one of the corporate pilots called in saying that he accidentally left a navigation CD in his laptop when it was swapped out, we said "Don't hold your breath, but we'll forward your request on to the project team. Keep in mind that your laptop has already been transferred to the lockdown facility."

Amazingly, the project team said no promises, but we'll take a look for it. I was shocked by that alone.

Then they found the laptop and retrieved the disc.

It wasn't a navigational CD.

It was Celine Dion.

He didn't get it back.


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Vanykrye wrote:

...So when one of the corporate pilots called in saying that he accidentally left a navigation CD in his laptop when it was swapped out, we said "Don't hold your breath, but we'll forward your request on to the project team. Keep in mind that your laptop has already been transferred to the lockdown facility."

Amazingly, the project team said no promises, but we'll take a look for it. I was shocked by that alone.

Then they found the laptop and retrieved the disc.

It wasn't a navigational CD.

It was Celine Dion.

He didn't get it back.

One of your corporate pilots is Deadpool? Doesn't that unnerve the passengers a little bit?

OMG, he's not in charge of parachutes is he? Don't put him in charge of parachutes.


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So, in my 40+ years of working with computers, I have learned some fundamental truths:

  • If something is easy to use, it doesn't matter what you call it, because people will figure it out and won't care about the name
  • If something is hard to use, changing the name won't help.

  • In spite of this, corporations spend billions every year renaming stuff that customers don't like in an attempt to make them like it.

    So, yesterday I wrote about the hilariously bad attempt to make our documentation more user-friendly.

    Well, last year Global Megacorp decided that the words "custom" and "customize" had a connotation of "difficult to use", so spent millions having us purge the application, the training, the documentation, and the help of the words.
    The clueless team that wanted to produce the "user-friendly" docs handed off to a third-party company to "fluffify" the language. And apparently "custom" is very user-friendly, according to them, since now our published docs have had "custom" re-added all over the place.

    Corporate is pissed. I'm just giggling because they care SO MUCH which word we use. I don't think "configure" or "customize" sound all that much different, and I've been in the industry a few years...


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    Tequila Sunrise wrote:

    I've been watching the Ken Burns Civil War documentary for the past week, with the volume cranked up so I can hear it over my nebulizer. I think I saw it when I was a kid, but it's so much more interesting now that I'm older and have more context. Before the war, Americans said "The United States are doing yadda yadda...," and after the war we began saying "The United States is doing yadda yadda..." Which is hugely significant, but I wouldn't have even noticed that kind of detail as a kid.

    Well look at me, I'm becoming a walking cliche, a middle-aged white guy watching Civil War docus. Pretty soon I'll start looking for antique firearms and reinactments...

    The Game Hamster wrote:
    There are a few antique malls around me whenever you wish to start surveying them.
    Limeylongears wrote:
    DO IT DO IT DO IT NOW.

    I'll meet you both at the Union costume shop. I may be late tho, I haven't been sleeping well and I've been getting heartburn lately. And I'll probably complain about both while we salivate over replica muskets.


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    NobodysHome wrote:

    So, in my 40+ years of working with computers, I have learned some fundamental truths:

  • If something is easy to use, it doesn't matter what you call it, because people will figure it out and won't care about the name
  • If something is hard to use, changing the name won't help.
  • In spite of this, corporations spend billions every year renaming stuff that customers don't like in an attempt to make them like it.

    So, yesterday I wrote about the hilariously bad attempt to make our documentation more user-friendly.

    Well, last year Global Megacorp decided that the words "custom" and "customize" had a connotation of "difficult to use", so spent millions having us purge the application, the training, the documentation, and the help of the words.
    The clueless team that wanted to produce the "user-friendly" docs handed off to a third-party company to "fluffify" the language. And apparently "custom" is very user-friendly, according to them, since now our published docs have had "custom" re-added all over the place.

    Corporate is pissed. I'm just giggling because they care SO MUCH which word we use. I don't think "configure" or "customize" sound all that much different, and I've been in the industry a few years...

    That's hilarious, though I'm no longer dismissive of the power of words. A different adjective won't change how user-friendly something actually is, but it can change the perception of user-friendliness and that's just as important. Maybe more so than the reality itself.

    I know that one of those words sounds much more user-friendly to me.


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    Tequila Sunrise wrote:
    NobodysHome wrote:

    So, in my 40+ years of working with computers, I have learned some fundamental truths:

  • If something is easy to use, it doesn't matter what you call it, because people will figure it out and won't care about the name
  • If something is hard to use, changing the name won't help.
  • In spite of this, corporations spend billions every year renaming stuff that customers don't like in an attempt to make them like it.

    So, yesterday I wrote about the hilariously bad attempt to make our documentation more user-friendly.

    Well, last year Global Megacorp decided that the words "custom" and "customize" had a connotation of "difficult to use", so spent millions having us purge the application, the training, the documentation, and the help of the words.
    The clueless team that wanted to produce the "user-friendly" docs handed off to a third-party company to "fluffify" the language. And apparently "custom" is very user-friendly, according to them, since now our published docs have had "custom" re-added all over the place.

    Corporate is pissed. I'm just giggling because they care SO MUCH which word we use. I don't think "configure" or "customize" sound all that much different, and I've been in the industry a few years...

    That's hilarious, though I'm no longer dismissive of the power of words. A different adjective won't change how user-friendly something actually is, but it can change the perception of user-friendliness and that's just as important. Maybe more so than the reality itself.

    I know that one of those words sounds much more user-friendly to me.

    It's customize isn't it?

    ten out of seven Eidolons agree with you.


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    We're sodding today, definitely not one of my favorite things to do.

    I get to work with the other guy with the same first name as me and three other guys, so that's as hilariously confusing as one might expect, so there's an upside at least.


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    How many people name their kid "Captain"?


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    In my part of the world "custom" has a few different meanings:

    1) Unique, probably (but not necessarily) very expensive. Orange County Choppers' custom jobs.

    2) Unique, very cheap, and is likely going to kill you. Custom repairs. Stuff like this. The entire Red Green Show. Stereotypical redneck/hick/hillbilly kind of stuff.

    3) Software that a company bought and then "customized" it with in-house developers to the point the original manufacturer will no longer honor the support contract your company paid for (true story).


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    A lot.

    One place I worked had five of us, just in landscaping.

    These two brothers always requested at least two of us so they could introduce themselves "Hi, I'm Ronny and this is my coworker Captain, and my other coworker Captain"

    Except our actual names and all.


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    Vanykrye wrote:

    In my part of the world "custom" has a few different meanings:

    1) Unique, probably (but not necessarily) very expensive. Orange County Choppers' custom jobs.

    2) Unique, very cheap, and is likely going to kill you. Custom repairs. Stuff like this. The entire Red Green Show. Stereotypical redneck/hick/hillbilly kind of stuff.

    3) Software that a company bought and then "customized" it with in-house developers to the point the original manufacturer will no longer honor the support contract your company paid for (true story).

    What in the world is that?

    What is that supposed to accomplish?
    What is the reason for it's existence?
    I'm having a serious existential breakdown over here...


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    Pitching in to the conversation from the last page:

    If I play a core race, it tends to be dwarf, halfling, gnome, or half-orc. But more often than not I prefer the weirder options; I've played core races for years and am pretty tired of them.

    My recent characters have been a harpy, a leanai-dubh (plantlike fey), an arachne (drider without the drow connection), a suli, a sylph, a dwarf, a changeling, and a halfling. I don't get to play much though and most of those campaigns died at one point or another for various reasons. The harpy is the only one still active.


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    I love sylphs.


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    I think one of my techs is having to verbally describe a power cord to a work-at-home user. I really need to keep whiskey in my desk (NO, NO I SHOULD NOT).


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    Nothing quite like the last day or two before a large number of guests arrive to put you through exercise like nothing else. My legs are aching and my back sore and I'm only half done with the day's list of things to do.


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    Vanykrye wrote:
    I think one of my techs is having to verbally describe a power cord to a work-at-home user. I really need to keep whiskey in my desk (NO, NO I SHOULD NOT).

    Confirmed.

    You Make Me...


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    Vanykrye wrote:

    In my part of the world "custom" has a few different meanings:

    1) Unique, probably (but not necessarily) very expensive. Orange County Choppers' custom jobs.

    2) Unique, very cheap, and is likely going to kill you. Custom repairs. Stuff like this. The entire Red Green Show. Stereotypical redneck/hick/hillbilly kind of stuff.

    3) Software that a company bought and then "customized" it with in-house developers to the point the original manufacturer will no longer honor the support contract your company paid for (true story).

    Oh, trust me, I think #3 is what they're thinking. SOOOOO many enterprise software retailers say, "If you customize our software, you violate the license agreement and you're SOL."

    But consider we have an in-app tool that creates custom objects and custom fields, you'd think they'd understand from the context.

    On the other hand, after 3 years of teaching real-time engineers and loving their ability to assimilate anything quickly, 14 years of dealing with enterprise software "implementers" has given me a whole new disdain for the entire field.

    They of the, "How many levels of management can you have?"
    "1800."
    "What if you need more?"
    fame.


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    In terms of races, I've been all over the map, but then I've played a LOT of different systems. And in terms of FRPRPGs, I "only" played from 1978-1991, then from 2011-2018 I was almost always a GM.

  • Mostly Human. In RQ especially, GMs prefer that you're human. And it drives me crazy, because no matter how many bonuses they give humans ("If you're rolling for stats, use the best 3 rolls on 4d6. Take a bonus feat to start the game, and an extra skill point per level"), the utterly-crippling lack of low-light vision always ruins them for me. "Sorry. It's night and there's no moon out. You can't fight."
    Every GM I've ever played under has encouraged people to play humans. Every GM I've ever played under has then specifically put in low-light situations where as a human you're hosed.
    It's not fun.
  • One-offs. I played a halfling thief based on Bilbo Baggins back when I started playing with my brother in 1976. He got to 5th level before getting killed by a wraith and raised as undead. In Runequest I had an elf Rune Lord of Aldryama, a full priest dragonewt of Humakt (all kinds of fun RP involved in that particular anachronism), and a dark troll Rune Lord of Kyger Litor.
    In modern times I tried to play a Lawful Good life oracle aasimar (everybody hated her), and when that campaign died I resurrected her as a NG tiefling and everybody loved her.
    Similarly, for our original Crimson Throne game I ran a GMNPC gnome rogue that everybody loved, so I resurrected her for our current Shiro campaign, and she's ludicrously fun, although she's hitting that rogue ceiling at around 8th level when they just start sucking compared to anything else.

  • Other than that, at GM requests I've almost always played humans, and pretty much always hated it. "Oh, look, it's ghouls! Well, all the elves are immune, so they all attack you! Oh, and it's dark, so you can't defend yourself..."

    EDIT: At the risk of being "too political" for FaWtL, it's one of those things with which I have massive issues, being Lawful: "Punish those who follow the rules."
    It's similar to the carpool lanes around here. They put them in, and then don't enforce them. The violation rate holds steady at 40% (40% of all cars in the carpool lane aren't carpools). At the entrances with 24/7 dedicated carpool lanes, the violation rate is closer to 80%. So only those who follow the law in spite of the lack of enforcement are "punished" by getting stuck in traffic, and the powers-that-be look at the always-jammed carpool lanes and say, "See? They don't work. Experiment over. Let's try something else."
    It would be nice to try putting a dedicated motorcycle officer in every carpool for a year (I know, at a cost of $20-$30 million), and see whether the carpool lanes mysteriously sped up...


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    O.o

    Why would the GMs specifically request/expect you to play certain races? I admittedly don't know jack about RQ, so maybe it's something to do with that system or maybe it's a cultural thing, but I wouldn't ever think of telling players what race (or class, or...) they should play unless they specifically ask for recommendations.

    Without any outside context, with all that other information it sounds like they just want people to play humans so they can put them in disadvantageous situations and screw them over. But I'm guessing there's some information that I'm not privy to that makes it less damning in hindsight.


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    Orthos wrote:

    O.o

    Why would the GMs specifically request/expect you to play certain races? I admittedly don't know jack about RQ, so maybe it's something to do with that system or maybe it's a cultural thing, but I wouldn't ever think of telling players what race (or class, or...) they should play unless they specifically ask for recommendations.

    Without any outside context, with all that other information it sounds like they just want people to play humans so they can put them in disadvantageous situations and screw them over. But I'm guessing there's some information that I'm not privy to that makes it less damning in hindsight.

    Runequest is a very human-centric world, where the other races are extremely rare and standoffish. Since it was all "build your own campaign" stuff, it was harder to write explanations as to just why this exotic race would be hanging out with humans.

    In Pathfinder I think it's more GM laziness. "I don't want to have to remember the abilities of the other races, so I'm just going to ask people to be human."

    I'm surprised you've never experienced it. It's fairly typical at my tables. But I think that's because so many of the players focus entirely on, "Which race will be the most powerful in this campaign?" (for example, a dhampir in Carrion Crown), so instead of banning specific races, the GMs say, "Please play humans unless you have a darned good background story and reason you don't want to."

    And the low-light thing is a Pathfinder trope. EVERY AP has you stuck in the dark a huge percentage of the time. It's a PITA, because you end up with entire parties with darkvision. GothBard got really frustrated running Skull & Shackles because every single player had darkvision, and 3 of the 4 were aquatic, so all the stuff they put into the AP to make it hard for the players ("It's dark. You're underwater") were meaningless for the party.

    So I can definitely see GMs restricting races to those that won't mess up the AP/homebrew.


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    NobodysHome wrote:

    In terms of races, I've been all over the map, but then I've played a LOT of different systems. And in terms of FRPRPGs, I "only" played from 1978-1991, then from 2011-2018 I was almost always a GM.

  • Mostly Human. In RQ especially, GMs prefer that you're human. And it drives me crazy, because no matter how many bonuses they give humans ("If you're rolling for stats, use the best 3 rolls on 4d6. Take a bonus feat to start the game, and an extra skill point per level"), the utterly-crippling lack of low-light vision always ruins them for me. "Sorry. It's night and there's no moon out. You can't fight."
    Every GM I've ever played under has encouraged people to play humans. Every GM I've ever played under has then specifically put in low-light situations where as a human you're hosed.
    It's not fun.
  • One-offs. I played a halfling thief based on Bilbo Baggins back when I started playing with my brother in 1976. He got to 5th level before getting killed by a wraith and raised as undead. In Runequest I had an elf Rune Lord of Aldryama, a full priest dragonewt of Humakt (all kinds of fun RP involved in that particular anachronism), and a dark troll Rune Lord of Kyger Litor.
    In modern times I tried to play a Lawful Good life oracle aasimar (everybody hated her), and when that campaign died I resurrected her as a NG tiefling and everybody loved her.
    Similarly, for our original Crimson Throne game I ran a GMNPC gnome rogue that everybody loved, so I resurrected her for our current Shiro campaign, and she's ludicrously fun, although she's hitting that rogue ceiling at around 8th level when they just start sucking compared to anything else.

  • Other than that, at GM requests I've almost always played humans, and pretty much always hated it. "Oh, look, it's ghouls! Well, all the elves are immune, so they all attack you! Oh, and it's dark, so you can't defend yourself..."

    EDIT: At the risk of being "too political" for FaWtL, it's one of those things with which...

    Low-light shouldn't bother any human except an archer. you can still see 30-60ft generally, low-light vision is only supposed to double the range, not create it. Darkness is what bothers human players, and a wizard should usually fix that (light having become unlimited in its use.)

    Edit: keep in mind I usually play human/half-humans myself. I play a human fighter generally speaking, because I LOVE the absolute flexibility of the fighter.

    Re:edit: The only core races not bothered by darkness is the Dwarf and half-orc, which most people don't play in my experience. (I do have trouble remembering that gnomes don't have dark vision) My dad's way of dealing with the AP problem is therefore to restrict access to only core races, which is fair, and keeps most APs difficulty about right.


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    NobodysHome wrote:
    Orthos wrote:

    O.o

    Why would the GMs specifically request/expect you to play certain races? I admittedly don't know jack about RQ, so maybe it's something to do with that system or maybe it's a cultural thing, but I wouldn't ever think of telling players what race (or class, or...) they should play unless they specifically ask for recommendations.

    Without any outside context, with all that other information it sounds like they just want people to play humans so they can put them in disadvantageous situations and screw them over. But I'm guessing there's some information that I'm not privy to that makes it less damning in hindsight.

    Runequest is a very human-centric world, where the other races are extremely rare and standoffish. Since it was all "build your own campaign" stuff, it was harder to write explanations as to just why this exotic race would be hanging out with humans.

    In Pathfinder I think it's more GM laziness. "I don't want to have to remember the abilities of the other races, so I'm just going to ask people to be human."

    I'm surprised you've never experienced it. It's fairly typical at my tables. But I think that's because so many of the players focus entirely on, "Which race will be the most powerful in this campaign?" (for example, a dhampir in Carrion Crown), so instead of banning specific races, the GMs say, "Please play humans unless you have a darned good background story and reason you don't want to."

    And the low-light thing is a Pathfinder trope. EVERY AP has you stuck in the dark a huge percentage of the time. It's a PITA, because you end up with entire parties with darkvision. GothBard got really frustrated running Skull & Shackles because every single player had darkvision, and 3 of the 4 were aquatic, so all the stuff they put into the AP to make it hard for the players ("It's dark. You're underwater") were meaningless for the party.

    So I can definitely see GMs restricting races to those that won't mess up the AP/homebrew.

    One of my players did a homebrew and DMed to give me a break to play. Her campaign rule was "no humans allowed" for that one. Humans went to war with all the other races, going on some fundamentalist extermination campaign, categorizing all non-humans as demons. I made a half-elven ranger/fighter/rogue for that campaign, about 15 years ago or so.

    So it happens, and sometimes for a reason. I have not experienced it anywhere near to the degree NH has.


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    NobodysHome wrote:
    I'm surprised you've never experienced it. It's fairly typical at my tables. But I think that's because so many of the players focus entirely on, "Which race will be the most powerful in this campaign?" (for example, a dhampir in Carrion Crown), so instead of banning specific races, the GMs say, "Please play humans unless you have a darned good background story and reason you don't want to."

    I haven't experienced it because my group is really, really good about being very open to players doing whatever. We have our own homebrew setting with a lot of custom races and specifically designed it to allow us to fit in anything that we don't already explicitly have a place for, and almost all of us operate on a creed of "say no only when you absolutely have to, otherwise look at your reasons to see if you have a really, really good purpose for not saying yes" with regard to PC options.

    I cannot imagine anyone in my group who does GMing saying that line. It's just so out of character for all of us.


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    Re criticism, (and to a lesser degree censorship):
    Too complex a topic to give any quick or adequately covering answers to. I'll just reiterate my plea of "why can't we all just get along?"
    Do we really have to be so fixated on policing the behaviour's of others?
    Can't we just accept that "always" actually tend to mean "often" or "mostly" most of the time?
    Don't know...
    I just tend to live and let live. Unless you're an active threat to me, friends or my surroundings, I'm perfectly fine with letting you and your's be.

    Re Races played:
    Tend to play a bit of everything, with a slight slant towards Humans, depend on system, setting and so on of cause. Though I tend to also avoid small characters, especially if I'm playing martial characters. Don't really think there much of a reason why, other then the weird mind aesthetics of having difficulty seeing a fierce "smallish" warrior type, though the have been exceptions - Halfling climbing allover his enemies, and such.


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    Playable species...

    Let's see:

    Legend Of Five Rings not only a human-centric but also a status-centric game. Theoretically you could play a nezumi, a naga, a peasant, or a (gasp!) eta, but that would be awkward, complicated, and often useless.

    Star Wars playing a human has its perks - you can actually speak to Imperial officers or pretend to be one. Not so much when you are non-human (our Duros spy) and not so likely when you are near-human (our Miralan pilot, doubling as my pretend-wife).

    Fading Suns another human- and status- centric universe. I played a human bastard noble who rose in position from wealthy but untitled to filthy rich wealthy marquise. Although in another campaign I played an ukar (not-a-space-dark-elf-at-all) sumggler who got ennobled for saving a bunch of nobles during the war. To make it more fun he was one completly humanised urkars with little knowledge of traditional culture of his species.

    Pathfinder I GMed a Forgotten Realms... No one asked to be anything exotic. Human, human, human, two half-elves, and a halfling followed by a halfling...

    D&D my recent character is a tiefling, there is another tiefling in the party, followed by a gnome, and two humans.


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    I roll for stats, races and often alignment as well, as I have dice especially for that. Random stuff happens.

    Unusual races can be a problem in most settings as unless we are going the mmo/anime fantasy world route, there really is no good reason why a (insert your preferred unusual race here) is chilling at the inn, waiting for someone to come in and toss them a bag of gold to go out murderhoboing with a group of strangers they just meet 10 minutes ago.

    Yes, years of forgotten realms/ planescape nonsense have only hardened me on this.


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    Freehold DM wrote:
    Yes, years of forgotten realms/ planescape nonsense have only hardened me on this.

    Ooo, that's a paddlin' Maze-ing.


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    Tequila Sunrise wrote:
    Tequila Sunrise wrote:

    I've been watching the Ken Burns Civil War documentary for the past week, with the volume cranked up so I can hear it over my nebulizer. I think I saw it when I was a kid, but it's so much more interesting now that I'm older and have more context. Before the war, Americans said "The United States are doing yadda yadda...," and after the war we began saying "The United States is doing yadda yadda..." Which is hugely significant, but I wouldn't have even noticed that kind of detail as a kid.

    Well look at me, I'm becoming a walking cliche, a middle-aged white guy watching Civil War docus. Pretty soon I'll start looking for antique firearms and reinactments...

    The Game Hamster wrote:
    There are a few antique malls around me whenever you wish to start surveying them.
    Limeylongears wrote:
    DO IT DO IT DO IT NOW.
    I'll meet you both at the Union costume shop. I may be late tho, I haven't been sleeping well and I've been getting heartburn lately. And I'll probably complain about both while we salivate over replica muskets.

    Different civil war over here. It's all pikes 'n' lobster-tail helmets and kings with no heads. I'm with you on the replica muskets, though.

    I like best to play elves, preferably single or multi-classed rogues, but I haven't actually played one for years, mainly because one of the other players in the group makes it his mission to have the same Lesbian Drow assassin every time, and because I often end up volunteering to play the cleric.


    1 person marked this as a favorite.

    It turns out when you're working full-time and don't get itchy anymore from facial hair growth shaving is hard.

    Shadow Lodge

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    I am honored to have been mistaken for a bit by the website antispam countermeasures.


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    My mother just called me from home. It seems that there's been an auto accident in the vicinity of my house, that may involve the street-level wall in front of my house.

    The Exchange

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    Cover Turtle wrote:

    Re criticism, (and to a lesser degree censorship):

    Too complex a topic to give any quick or adequately covering answers to. I'll just reiterate my plea of "why can't we all just get along?"
    Do we really have to be so fixated on policing the behaviour's of others?
    Can't we just accept that "always" actually tend to mean "often" or "mostly" most of the time?
    Don't know...
    I just tend to live and let live. Unless you're an active threat to me, friends or my surroundings, I'm perfectly fine with letting you and your's be.

    Re Races played:
    Tend to play a bit of everything, with a slight slant towards Humans, depend on system, setting and so on of cause. Though I tend to also avoid small characters, especially if I'm playing martial characters. Don't really think there much of a reason why, other then the weird mind aesthetics of having difficulty seeing a fierce "smallish" warrior type, though the have been exceptions - Halfling climbing allover his enemies, and such.

    *grins impishly at cover turtle*

    *eats a bowl of turtle soup in front of him*

    Yeah my food habits are...controversial. I'm pretty much known to eat nearly everything.

    Useful feat I'd say, at least when I go travelling I don't turn my nose up at local food or can't find stuff to eat.

    The Exchange

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    John Napier 698 wrote:
    My mother just called me from home. It seems that there's been an auto accident in the vicinity of my house, that may involve the street-level wall in front of my house.

    Oh no. Check if your mom is all right, then check if the street level wall in front of your house is your responsibility, then check if home insurance includes the street level wall in front of your house. If you're responsible for the wall but is not covered by insurance you'll need to fly CY over to fix the wall, hopefully not with the souls of aethetists.


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    Just a Mort wrote:
    John Napier 698 wrote:
    My mother just called me from home. It seems that there's been an auto accident in the vicinity of my house, that may involve the street-level wall in front of my house.
    Oh no. Check if your mom is all right, then check if the street level wall in front of your house is your responsibility, then check if home insurance includes the street level wall in front of your house. If you're responsible for the wall but is not covered by insurance you'll need to fly CY over to fix the wall, hopefully not with the souls of aethetists.

    She's safe. It's a rental, so fixing it is the Landlord's responsibility. But I won't know the extent of the damage, if any, until I get home. I'm still at work.

    The Exchange

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    I'm waiting for the doctor so I can see her about my sniffles. Then I notice people dancing in the void deck(probably one of those initiatives by health promotion board to get people to exercise via group dance sessions).

    As a responsible GM, I do my PBPs first, then I really do zip off to join the dancing.

    The Exchange

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    I did play a dwarf before. In 5e. It's so long that I've forgotten. In my games it's 15 RP and below races, so tiefling and aasimars are allowed, and no drow, because it's Golarion and I don't want to deal with another Drizzt do'urden.

    I generally do not play up xenophobia unless the AP/mod says so. Even when I do so, you just get dirty looks, or people calling you an alien from outer space. Shopkeeper and quest NPCs will still talk with you though. It's more of the player freedoms thing.

    I did restrict to only arcane classes but that was in the name of science. My players were my guinea pigs so to speak. I wanted to see what playstyle changes how differently the AP would be with no divine and martial classes. I know it is against player freedoms but alas, sacrifices have to be made in the name of science.


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    Freehold DM wrote:
    How many people name their kid "Captain"?

    lets see thiers

    Caveman
    America
    Kangaroo
    Flint
    Harlock
    Hook
    Jack Harkness (rawr)
    Atom

    Quite a few really.


    captain yesterday wrote:
    I like drinking, when it's warm out, it's gotta be 75 degrees or above.

    Your liver will thank you for not moving to Florida.


    7 people marked this as a favorite.

    Why, yes, that's page 3768, and, yes, I'm starting all the way back there, and, yes, that's more than 100 pages, and, yes, at 50 posts each, that's more than 5,000 posts. I don't know if I'll make it, but HERE WE GO.

    The Exchange

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    And a Wild TL appeared!

    *Throws an ultraball at TL*


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    Perfect


    1 person marked this as a favorite.

    time


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    to

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