Deep 6 FaWtL


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dragontoad


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Heard at the zoo: "Mommy, why is the Dragon naked?" :D


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Drejk wrote:
dragontoad

isn't there a way for this creature to be a familiar?


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Happy birthday, Tequila!


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Freehold DM wrote:
Drejk wrote:
dragontoad
isn't there a way for this creature to be a familiar?

<.<

>.>

Dragontoad familiar: CR 2; N Tiny Dragon; Init +7; AC 17 (+3 Dex, +2 natural, +2 size), 3d12 HD (19 hp); Fort +3; Ref +6; Will +4; Atk bite +4 (1d6 plus attach) or spit +7 (1d4 acid, 1d4 fire); Str 10; Dex 16; Con 10; Int 5; Wis 13; Cha 11; Feat Improved Initiative; Skills Acrobatics +6 (+36 while jumping), Perception +7, Stealth +17 (+21 in marsh or swamp).

Improved Familiar, level 5th.

Note that the familiar version doesn't get mighty jaws and its caustic spit doesn't entangle... It still jumps like a crazy.


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Drejk wrote:
Freehold DM wrote:
Drejk wrote:
dragontoad
isn't there a way for this creature to be a familiar?

<.<

>.>

Dragontoad familiar: CR 2; N Tiny Dragon; Init +7; AC 17 (+3 Dex, +2 natural, +2 size), 3d12 HD (19 hp); Fort +3; Ref +6; Will +4; Atk bite +4 (1d6 plus attach) or spit +7 (1d4 acid, 1d4 fire); Str 10; Dex 16; Con 10; Int 5; Wis 13; Cha 11; Feat Improved Initiative; Skills Acrobatics +6 (+36 while jumping), Perception +7, Stealth +17 (+21 in marsh or swamp).

Improved Familiar, level 5th.

Note that the familiar version doesn't get mighty jaws and its caustic spit doesn't entangle... It still jumps like a crazy.

Duh.

3d12+3 HD (22 hp)
Atk bite +5 (1d6) or spit +8 (1d4 acid, 1d4 fire)
Feats Improved Initiative, Toughness


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"Look dude, I'm playing a little bit of catch up, I was stuck in the body of a pig most of the day" - Soos, Gravity Falls.

The Exchange

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Was sick on the weekend, but a fairy happy one, since I was levelling my contagion trickster in path of exile. DOTS everywhere!

It's like once you drop the AE dot, the mobs are dead mobs walking. They just havent realized it yet...


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Drejk wrote:
Drejk wrote:
Freehold DM wrote:
Drejk wrote:
dragontoad
isn't there a way for this creature to be a familiar?

<.<

>.>

Dragontoad familiar: CR 2; N Tiny Dragon; Init +7; AC 17 (+3 Dex, +2 natural, +2 size), 3d12 HD (19 hp); Fort +3; Ref +6; Will +4; Atk bite +4 (1d6 plus attach) or spit +7 (1d4 acid, 1d4 fire); Str 10; Dex 16; Con 10; Int 5; Wis 13; Cha 11; Feat Improved Initiative; Skills Acrobatics +6 (+36 while jumping), Perception +7, Stealth +17 (+21 in marsh or swamp).

Improved Familiar, level 5th.

Note that the familiar version doesn't get mighty jaws and its caustic spit doesn't entangle... It still jumps like a crazy.

Duh.

3d12+3 HD (22 hp)
Atk bite +5 (1d6) or spit +8 (1d4 acid, 1d4 fire)
Feats Improved Initiative, Toughness

Needs a speed. I'm guessing it's a tadpole or pollywog, meaning it probably also needs a swim speed.


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Things that are not listed stay the same. It's a variant creature entry, not an animal companion.


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Ah, so noted.


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Quiet night.


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Tiny T-Rex: Yes! I finally know what job i want to have when i grow up!!

Mom: Oh yeah, what's that?

Tiny T-Rex: A Power Ranger!

Grand Lodge

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Pathfinder Adventure, Rulebook Subscriber

Busy with a Roll20 game. I have a singing muppet playing in it.


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captain yesterday wrote:

Tiny T-Rex: Yes! I finally know what job i want to have when i grow up!!

Mom: Oh yeah, what's that?

Tiny T-Rex: A Power Ranger!

i am disappointed...


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I bought the complete series of Death Note. I'll watch it at work over the week.


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We'll have lived in this house for five years next month, and I only found out today that there is a disused dumbwaiter shaft.
Sure, it's got ductwork running through it now, but once upon a time, it held an actual dumbwaiter.


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Also, HAPPY BIRTHDAY, MR. SUNRISE!


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lisamarlene wrote:

We'll have lived in this house for five years next month, and I only found out today that there is a disused dumbwaiter shaft.

Sure, it's got ductwork running through it now, but once upon a time, it held an actual dumbwaiter.

TURN IT INTO YOUR SECRET BASE


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The waiter does not appreciate you calling him dumb!


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You know, I thought about making that joke but decided it was beneath me. How does that make you feel? That you made a joke that I decided wasn't good enough for me? And I tell some really bad jokes.

The Exchange

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Eh I wouldn't watch death note, but I find it too morbid anyway. I'm more about fantasy themed anime, like scrapped princess, shaman king etc. My brother said twelve kingdoms was good but he couldn't find them online.

I did watch some RWBY, claymore,log horizon, fate stay night...

I'd say I resemble Weiss from RWBY, Saber from Fate Stay Night.

Not that I have the time for anime anyway, PBPs keep me busy.


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gran rey de los mono wrote:
You know, I thought about making that joke but decided it was beneath me. How does that make you feel? That you made a joke that I decided wasn't good enough for me? And I tell some really bad jokes.

That I should of waited a few more moments.

The Exchange

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Gran, I think you may be feeling unwell. You found a joke beneath you?

*checks Gran for a temperature*


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I probably shouldn't have sat on the joke book.


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gran rey de los mono wrote:
I probably shouldn't have sat on the joke book.

And you thought the dumbwaiter one was low.


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Just a Mort wrote:

Eh I wouldn't watch death note, but I find it too morbid anyway. I'm more about fantasy themed anime, like scrapped princess, shaman king etc. My brother said twelve kingdoms was good but he couldn't find them online.

I did watch some RWBY, claymore,log horizon, fate stay night...

I'd say I resemble Weiss from RWBY, Saber from Fate Stay Night.

Not that I have the time for anime anyway, PBPs keep me busy.

It's just that Horror is one of the anime genres that interest me, the others being Fantasy, Sci-Fi, and Action/Adventure.


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I've seen better days. Drama among friends who I played D&D with, homework and deadlines piling up, been sleeping poorly for the last three days. I can't get codes to work, especially since the course requires these custom setups that apparently aren't even used on other courses. I'm trying not to burn out from the pressure.

The Exchange

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Yeah I hate dealing with people. I don't do the people thing well. Again, I'm a cat. I bickered with my D&D group in 5e over where my +1 bonus for armor/weapons was going to. They said I should use it to cover the fighters armor.

I said I no, I'm using it on my weapon instead since I want to take the - 5 to hit for +10 to damage for sharpshooter. So I need it more.

Besides if the fighter wanted better armor class, she should have been using a shield which one variant of my tank Clerics do. Then go around thwacking people with a quarterstaff and polearm master. Instead of going greatweapon master for more damage.

You see if your armor class is low, a +1 isn't helping much. So it's essentially a wasted bonus which could be used to enhance both my attack and damage.


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Food poisoning.

All day.

This is the worst feeling.

The Exchange

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John I can't watch horror. Im too twitchy and will start yowling when I watch horror stuff.

Generally not into Sci Fi.

Says the GM running Strange Aeons.


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Isn't SA more Cthulhu mythos though? That's not super sci-fi.

The Exchange

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Tell me about it I had it on Sat and had a bad headache as well as feeling nauseous. Once I puked my lunch out, I was fine, though.

Trinam - try get to the restroom for a good puke.

The Exchange

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SA is Cthulhu Mythos. I will admit my failings as a GM since I have read none of it. I don't have the patience to plough through his works as they are hard to comprehend.

Besides I tend to run APs like the universe is one bad joke...

For Anime or other stuff, including pathfinder, not into Sci Fi. Like I can't play alchemists unless bombs are removed and I will never play a gunslinger.

Grand Lodge

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Pathfinder Adventure, Rulebook Subscriber

Aww, the online players weren't that bad. Just cheesy. :P

The Exchange

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I generally tolerate whatever cheese you want to bring to the table. It has to be rules legal though. Again the odds are stacked against them, since I insisted on only arcane classes of 6th to 9th level allowed (alchemists and investigators count). I wanted to see if an AP could be run with only 6th-9th level arcane casters only, and what difference it would make.

And 4 players because my ears are too sensitive to take 5 players on a table.

For Science!


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They have to do the entire path as 6th-9th level? That seems impossible.

The Exchange

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No. They level as per normal. It's just that they can only play classes with 6th-9th level arcane casting.

I.e Witches, wizards, bards and magus are fine, stuff like bloodrager, paladins, fighters, Clerics are not.

It means no full BAB classes, occult classes or divine spellcasters.

I don't set my players impossible tasks.

*hears Parsley, Sage, Rosemary and Thyme play in the background*

The Exchange

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I realize that it seems most people on the paizo boards do not seem to be as much as being stickler for rules as I do. Maybe I've been burned too many times by unfair rulings that I insist on strictly following RAW.

I do not know why people would want anything different though.


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Fun?

The Exchange

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Having a GM arbitrarily decide what will happen as he/she deems fit does not strike me as fun. The amount of uncertainty seems to point at just the opposite.

If you know what happens, you can prepare for it, as opposed to an unknown situation.


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I remember this conversation. Mort doesn't is almost OCD in her commitment to the rules. Understandable. We rarely change some rules when they don't fit the game but we default to Raw. Rai when necessary. I personally put the story as the most important part of the game.


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I can't be expected to remember all the rules, if that's a problem for you it's a good thing we don't game together. :-)


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I have a new alias for you. "Captain memory lose"


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Not that it matters, as no one seems to want to play with me anyway.

The Exchange

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I don't expect you to remember all the rules. Heck, I don't either =) But I expect you to know the rules concerning your character, like how to calculate your attack modifiers, what happens when you get grappled, what are the effects of the spells/attacks(if there are riders) you're throwing out...

Like if you asked me on psychic casters, I'd not know much about them since I haven't had much experience with them. I know psychic casters can cast in full plate as they don't use somatics...but that's about it.

I'm still not any good at calculating how the kineticist overload mechanics works. Don't even ask me about elemental annihilators, or overwhelming souls. Or how gun twirling, so you can dual wield pistols and fire them off, or how startoss throw really works.


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captain yesterday wrote:
Not that it matters, as no one seems to want to play with me anyway.

Is it cause you can't remember all the rules?


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Vidmaster7 wrote:
I have a new alias for you. "Captain memory lose"

It would probably just get deleted or I'd get a 24 hour ban for using it.


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I try to follow RAW as much as possible, and then my team decides to do things that are not covered anywhere in the CRB and I have to roll with it. Or plot happens and I wiggle for the sake of verisimilitude.

My Iron Gods group, for instance, has a 7th level character currently running around with a 6th level cohort. Not technically raw, but since the minion's an ex-cleric and that makes them basically 2/3rds of a fighter I'm going to allow it.


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captain yesterday wrote:
I can't be expected to remember all the rules, if that's a problem for you it's a good thing we don't game together. :-)

I like your new hat!

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