*blows with the wind, Vidmaster7 not really mattering to him*
I don't think that Vidmaster7 is very popular with some of these people.
*Shrugs*
Anyway, my bats have returned to me and say that the western path leads to an unmarked door, painted white and (both the door and the room beyond) smells like seawater. While the eastern path leads to an unmarked door painted black (and the unpleasant aroma of an animal is prevalent). But the question remains, which way do I...
*Spots something on the wall of the junction.*
How did I miss this? It's a plaque and there's writing on it.
*Reads aloud the writing on the plaque.*
"Only one may go beyond, but the challenges must be met by two". I wonder what that means?
*Suddenly, my two bats drop to the ground, dead.*
I guess it means that a person must find a way to split themselves in half and complete both challenges. Fortunately, I can do that.
*Uses magic to split self apart and goes down to each path. Then discovers that the doors ARE marked (bats are illiterate). The white door has a plaque that reads "sea serpent" and the black door has a plaque that reads "three-headed lion".*
Okay, here I go.
*Enters the rooms.*
Ok, you choose to go EAST.
The passage soon comes to an end at a locked door.
You listen at the door but hear nothing.
Will you try to BREAK DOWN THE DOOR or GO BACK to the other
junction?
This one applies to me! And I choose to break down the door!
You charge the door and deliver a might kick.
Hai Ya!
Skill: 2d6 ⇒ (1, 4) = 5
The door cracks and splits much easier than you planned and your
momentum carries you forward through the door.
Your heart jumps as you realize you are not landing on the floor, but
plunging down into a 10' pit.
Falling Damage: 1d6 ⇒ 5
You climb out the other side with a few bruises and look around to make
sure no one saw you just do that.
Nice one vampire.
Vampires, vampires. Always with the vampires.
*Dusts self down.*
All in a day's work, now, onwards I go!
Looks like someone had it easy!
*Dodges a giant claw and the swipe from a scaly tail (I split myself in two and I'm currently fighting for my life, somehow).*
I'm guessing that whoever owns this labyrinthine dungeon is really into exotic animals (hence the massive sea serpent and the gigantic three-headed lion). And I have to best them both in order to pass!
One thing about living in Santa Carla I never could stomach; all the d*** vampires.
1 person marked this as a favorite.
|
Wish. They. All. Could be. California. GHHOOOOOUUULSSS...!
"Vampires pretending to be humans, pretending to be vampires."
Ya never know who's gonna be 'necks'.
Honk honk hawwwww!
"Interesting. I've been stabbed, and I've been hanged, and I've been burned. Even broken on the rack once, but I've never been shot before. Kind of itches a little!"
Ah, yes, weapons technology! An undeniably fascinating and *most* fruitful field, but indeed, much of the 'progress' is, as a qualitative matter, little more than cosmetic...*shakes head*
*puts a boot to Vidmaster7's head, Vicious Stomps him until he is dead*
*returns to old abbey, enters confessional suspiciously reminiscent of an iron maiden*
Mother Superior, I have just killed (what I think was) a man...and why I am I telling you that when I already killed YOU years ago...?
Put my "gun" against his head.
Pulled my "trigger", now he's dead.
My dear, Kali Altzairu, you can kill someone many years ago but their spirit could easily remain. Trust me, I know what I'm talking about.
The passage ahead leads you northwards. The rocky
floor becomes sandy until eventually you are walking
on a sort of coarse sand. You notice the passage is
widening and ahead you can hear a flowing river.
GoatToucher wrote: Put my "gun" against his head.
Pulled my "trigger", now he's dead.
Or wishes he was.
*Momma, Life had just begun.
But now I've gone and thrown away my HOTPANTS!!!!
Sounds like I'm reaching some sort of underground beach. Perhaps I can rest there for a while.
*floats by*
OOOOooooOOOOOOOOOOO...!
I most eagerly study the grade and various properties of the sand!
Appraise: 1d20 + 10 ⇒ (10) + 10 = 20
Knowledge (Geography): 1d20 + 14 ⇒ (2) + 14 = 16
Knowledge (Nature): 1d20 + 11 ⇒ (7) + 11 = 18
Now you've gone and thrown it all away!
Didn't mean to make Ukraine.
Well If i'm not back again this time tomorrow carry on carry on.
NOTHING really MATTERS.
*conjures an orb of gleaming metal ex nihilo to prove point*
*holds up an hourglass (the sand in which seems remarkably indecisive about whether to fall down or up)*
Too late; your Time has come!
*stabs Vidmaster7 in the back of the neck with electrified rapier with medical precision, sending shivers down his spine and leaving him with chronic aches*
Finally! I defeated those two beasts!
*After leaving the rooms, enters into a large corridor, rejoins and walks on.*
What challenges await me next?
*Continues to walk, notices the corridor getting even wider and the floor giving way to sand.*
Now this is interesting. And is that water I can hear?
*Goes at a even more brisk pace down the path, towards the sound of the water.*
As you step closer the trickling sound of running water meets you.
Then, a woman's voices calls out, "Is that you?"
You stand for moment, hearing only the water, not replying just yet.
"Seriously, is that you? Can you come and help me? What took you so long?"
Sorry but you can kill me but I just get better. I was once a newt even.
Don't worry madam, I'll help you!
*Foolishly runs towards the mysterious woman's voice.*
No wait, come back, you stupid and utterly decrepit excuse for a vampire.
*Gets ignored.*
Alright, be like that then!
*Comes out of nowhere and tackles Nosferatu Fester Addams to the ground.
It's a Trap
Thank you! I swear that idiot almost got himself killed or worse!
Can't possibly be any more worse than fighting against two of my beasts, hey, count? And yes they doing just fine thanks, for all your power (which is considerable, I will grant you that), it will take more than that to get the better of them.
*Wrenches Vampire Schism off.*
I'm still coming to help!
*Races all the way to the end before anyone can do anything.*
Juliette! You're already over your monthly Undead Allowance! You'll never fit into that dress for Justine's wedding if you keep going!
*Ooof
Is that guy girl crazy?
Hey, there is a perfect good, well bad, girl right here.
"Help me. I've fallen and and can't get up.
Help! Help! Won't someone please help me?"
As you approach the water's edge your foot steps give you away.
"Hang on, silly, let me light a torch before you fall in again."
A torch flares into light.
*Firmly, but gently, pulls Vampire Schism off the ground.*
Please stop embarrassing yourself.
THE LIGHT! IT BURNS! IT'S SO BRIGHT!
*Begins to roll around on the floor, as if in intense pain, despite not being injured (or even blinded).*
|