Lathiira |
Can someone help me with the cost of creating an amulet of life protection a.k.a. death ward. It has 10 charges per day. This is what I have so far, but I getting confused on the "divide by (5 divided by the charges per day)."
cl 7 x spell level 4 x 2000 = 56,000gp from that point i'm lost.
56K divided by (5 divided by 10)
56K divided by 1/2=112K
You've got a lot of charges in the item, enough to see the typical party through several encounters. It's equal to 10 castings of the spell, or what a staff could do at 1 charge a pop. Wondrous item pricing is more art than science at times, but by the formulas you get 112K.
Anfalas, the One True God |
THANK YOU!
56K divided by (5 divided by 10)
56K divided by 1/2=112K
You've got a lot of charges in the item, enough to see the typical party through several encounters. It's equal to 10 castings of the spell, or what a staff could do at 1 charge a pop. Wondrous item pricing is more art than science at times, but by the formulas you get 112K.
Happler |
Since Death ward has a duration in Minutes, you follow this thing on the chart:
If a continuous item has an effect based on a spell with a duration measured in rounds, multiply the cost by 4. If the duration of the spell is 1 minute/level, multiply the cost by 2, and if the duration is 10 minutes/level, multiply the cost by 1.5. If the spell has a 24-hour duration or greater, divide the cost in half.
So, the price works out like this:
CL = 7
SL = 4
(7*4*2000)*2= 112,000 GP
this would be the cost for making it continuous.
Strangely, if you make it a charged item based on this, you make it more expensive? like double the price?
Since pricing wondrous items is an art, I would instead drop the price for a charged item, rather than double it. But also, 10 charges would cover a character for pretty much the whole day no matter what, so might as well make it continuous.
Oliver McShade |
Note = If you are basing this off Scarab of Life Protection as a magic item. Some notes to remember.
Death Ward the spell worked differently in 3.5 than it does in Pathfinder.
The magic item, Scarab of Life Protection makes more since as a magic item if you look up the 3.5 magic spell Death Ward.
............
I have a question.
Are you tring to emulated the Scarab of Life Protection? With charges
Do you just want the spell Effect Death Ward on all the time ?
aaron Ellis |
Anfalas,
I don't think you need to specify a daily activation limit on your amulet. You may have noticed that the Core Rulebook never mentions Wondrous Items with more than 4 activations per day. However, there are WIs that do not specify any per-day activation limits and are treated essentially as usable at will. The listings for those items do not raise market prices above the SLxCLx2000 rate.
From what I can tell, the use per day mechanic seems to be designed only to lower the price of limited utility wondrous objects, not elevate at-will items above the base rate formula.
Here's one specific example, but I found several more . . .
Aura faint conjuration; CL 3rd
Slot —; Price 2,000 gp; Weight 1 lb.
Description
This small bugle allows its possessor to blow forth a thick cloud of heavy fog similar to that of an obscuring mist spell. The fog covers a 10-foot square next to the horn blower each round that the user continues to blow the horn; a fog cloud travels 10 feet each round in a straight line from the emanation point unless blocked by something substantial such as a wall. The device makes a deep, foghorn-like noise, with the note dropping abruptly to a lower register at the end of each blast. The fog dissipates after 3 minutes. A moderate wind (11+ mph) disperses the fog in 4 rounds; a strong wind (21+ mph) disperses the fog in 1 round.
Construction
Requirements Craft Wondrous Item, obscuring mist; Cost 1,000 gp
Based on these observations, I would say your Amulet of Life Protection should be priced at 56,000 market (or 28,000 craft) and can be used at-will an unlimited number of times per day.
Oliver McShade |
= Death ward the spell changed from 3.5 to Pathfinder. The magic item Scarab of Life Protection still works as it had in past edition. So re-creating this item by the rules would be fuzzy. (just a warning)
.......................................................................Based on Pathfinder rules.
I would rather have Amulet of Death Ward = Permanent spell effect of the Spell Death Ward as listed in the spell, 24 hours a day, 352 days a year.
Death Ward: Duration: 1min/level. Spell Level = cleric 4. Minimum Caster Level = 7th.
Continuous item = ( 4 x 7 x 2000) = 56,000
Duration ( multiple cost by 2 ) = 112,000 Retail Price.........................
If that cost to much. You might want to reduce the price. So it only protects you against the first 50 attacks. Each attack using up a charge (regardless if the attack is successful or not). After 50 uses, the item losses its magical ability (or destroyed).Charged (50 charges) = 1/2 of 112,000 = 56,000 Retail Price
Since you ask this question in another thread. Linked it below for easy referencing.