Proposed Gunslinger upgrades


Gunslinger Discussion: Round 1

Scarab Sages

I posit that the gunslinger is currently less good with guns than a fighter. Its especially bad if the fighter takes Armature Gunslinger feat (mostly just to quick clear).

I think that two things of fix this are more bonus feats. I'd recommend start at 2 and going every 2. Another possibility is to give Rapid Reload as a bonus feat at level 2 and keep the current bonus feats though I don't think that's as good an option.

Also I believe that the Gun Training feature needs to level up and continue to provide increasing bonuses on the first guns picked similar to a fighters Weapon Training.

As a side note Deadly Aim clearly needs to work better with guns but I hope that you guys are already on top of that.

Liberty's Edge

Matthew Trent wrote:

I posit that the gunslinger is currently less good with guns than a fighter. Its especially bad if the fighter takes Armature Gunslinger feat (mostly just to quick clear).

I think that two things of fix this are more bonus feats. I'd recommend start at 2 and going every 2. Another possibility is to give Rapid Reload as a bonus feat at level 2 and keep the current bonus feats though I don't think that's as good an option.

Also I believe that the Gun Training feature needs to level up and continue to provide increasing bonuses on the first guns picked similar to a fighters Weapon Training.

As a side note Deadly Aim clearly needs to work better with guns but I hope that you guys are already on top of that.

I believe that he reload time should be shortened for a gunslinger, but not for other classes. That might give him the edge over the fighter.

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