Reliable and Steadfast weapon enchanments


Gunslinger Discussion: Round 1

Sczarni RPG Superstar 2012 Top 32

Quote:

Reliable: A reliable gun is enchanted so that it is less

likely to jam than other firearms. It reduces the misfire
value of the affected firearm by 1 (minimum 1). This
reduction occurs after any increases are calculated for
firing with the broken condition, or for any other effect
that may increase the misfire value of a firearm.
Moderate transmutation; CL 8th; Craft Magic Arms
and Armor, mending; Price +1 bonus.

The fact the reduction only happens if the weapon is broken reduces the chance these would every be used. If they reduced the chance of any misfire would be better for the price. 2,000 gp to reduce the misfire on a broken weapon by 1 is too much considering what other weapon enhancements grant for +1 enhancement. Or am I reading it wrong?

Changed to:"Reliable: A reliable gun is enchanted so that it is less likely to jam than other firearms. It reduces the misfire value of the affected firearm by 1 (minimum 1). The reduction is applied even if the weapon has the broken condition or any other effect would increase the misfire chance."
Is this what is meant? If so, my issues disappear.

Steadfast:
And a +4 weapon enhancement to decrease the misfire of a weapon by 2? Doesn't scale at all. 32,000 gp? Seriously... I would reduce the misfire by 3 for +2 enhancement (8,000 gp, 2,666gp per +1). And by 5 for a +3 enhancement (18,000 gp, 3,600 gp per +1), which would probably never be needed unless the firearm is sundered.

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