Round 4 - Location, Location, Location...


RPG Superstar™ 2011 General Discussion


Is there a guideline/requirement for scale? How large an area are we taking about, here?


Hassan Ahmed wrote:
Is there a guideline/requirement for scale? How large an area are we taking about, here?

Not to sound rude, but are you going for post count or something? Round 2 questions I get, even round 3, but round 4 is so far off it's ridiculous. I mean, they've already said they aren't releasing any rules details yet, so why do people keep asking questions about future rounds?

Again, not to be a downer, but lets worry about one round before we start going to the next two or three rounds. It's called patience. :)


Post count... really?

Nah, just anxious and I know I will not be able to complete the task in 3 days from scratch.

It would be cosmic "suckage" to on the off chance... progress to the round and flop because I waited.

I'd like to at least think on it in vague terms. Guess I'm blessed with a 2-hour commute.

Sorry to upset.


Hassan Ahmed wrote:

Post count... really?

Nah, just anxious and I know I will not be able to complete the task in 3 days from scratch.

It would be cosmic "suckage" to on the off chance... progress to the round and flop because I waited.

I'd like to at least think on it in vague terms. Guess I'm blessed with a 2-hour commute.

Sorry to upset.

I'm not upset, lol. It's just a bit much to follow all of the threads with your questions (you have alot) about future rounds, in hopes that the judges might reveal something. Checking on all of the various threads in case they do say something is a bit of a hassle, but if someone does miss out on what they said in response to your question and say they make it to the top 32, then they don't have the same starting point as someone else. So if early information is being released, but those who took a break from the forums (as advised by many people) to wait out the contest, miss that information.

All I'm saying is relax a little bit. Work on some rough drafts, and be prepared to change things around a little bit. Honestly, nobody from previous years got an early hint at what stuff would be, and they still were able to win just fine. The idea is to get an idea, and then refine it with the three day time period. For example, I've got a few archetypes written up, that I can change on the fly if I need to. So should I win and they suddenly say (though they said no twist) that it has to be an archetype based off of science fiction or something, I'll be ready to tweak it. You're just going to stress yourself out if you're so focused on all the rounds at once.

Just sayin'

Liberty's Edge Dedicated Voter Season 6

Hassan Ahmed wrote:

Post count... really?

Nah, just anxious and I know I will not be able to complete the task in 3 days from scratch.

It would be cosmic "suckage" to on the off chance... progress to the round and flop because I waited.

I'd like to at least think on it in vague terms. Guess I'm blessed with a 2-hour commute.

Sorry to upset.

You could review all the past locations and see what kind of scale they are on.

Liberty's Edge RPG Superstar 2013 Top 32, RPG Superstar 2010 Top 16 , Marathon Voter Season 6, Dedicated Voter Season 7 aka Draconas

Going on previous years, by location it is generally a specific locale area, building, or ruins. You generally don't get the space to go into vast details on everything about the place but basic information, some history, and the rest of the space is taken up by an encounter in the location.

So while it might be possible, I wouldn't try to create a whole lost city as your location cause you'll be spreading yourself alittle thin with word count. Examples in previous years of the general scale: an observatory, a bridge, a old winery, an ancient pyramid, mansions, etc.

But as others have said, it is alittle premature to try and pry out details on this round yet as the judges rarely leak info until shortly before the round begins at earliest. Just be glad you know the overall theme of each round this year. Last year, we went into each round blind as to what we would be doing other than the last round which is always an Adventure Proposal.

For now, review what has come before, last year's Round 4 Golarion Locations and 2009's Round 4 Villian Lairs.

RPG Superstar 2009 Top 8 , Star Voter Season 9 aka Zynete

Hassan Ahmed wrote:

Post count... really?

Nah, just anxious and I know I will not be able to complete the task in 3 days from scratch.

It would be cosmic "suckage" to on the off chance... progress to the round and flop because I waited.

I'd like to at least think on it in vague terms. Guess I'm blessed with a 2-hour commute.

Sorry to upset.

Overall, the problem you are going to run into with precise preparation is that they might not give exact rules for the rounds until they start. There have been many rounds where the contestants were given an goal to use another of the contestants submission's in their entry. In my experience, the three days is a good chuck of time as long as you don't waste too much time.

I still recommend you get ready for each of the rounds. For the Golarion Location with a map, I would recommend poking around various setting books for Golarion or the Pathfinder Wiki to get a feel for the world and maybe come up with few places you would like to put down on the map. Also, I would suggest that you create a map and get it onto computer (some scan hand drawn maps, others use computer programs to create theirs), that way you know what to expect when you have to do it when the round finally comes.

For other rounds, my advice would be similar. Create an archetype. Look at the Advanced Player's Guide to see how Archetype's work and what Archetype's already exist. Think of any that you feel are missing. Maybe even figure out what you would replace and add with the archetype. Type out one of the replacement abilities, extrapolate from that how long you think it would take to write up that archetype to possibly get a better idea of how much space you really have to work with.

Villains? Imagine you a few if you have time. Check out how NPC statblocks work so you know sort of what format they will be expecting.

And for each of them, check the entries for previous years. The only round that is new to me is the "Create An Archetype" round. If you go into previous years you should be able to see some pitfalls to avoid and what the judges (and voting public) are expecting.

Silver Crusade

Pathfinder Adventure Path Subscriber

Meanwhile, we can discuss the rules for round 13 of the RPGSS 2023 ...

RPG Superstar 2013 Top 32 , Dedicated Voter Season 6, Star Voter Season 7 aka Standback

Joshua Kitchens wrote:
For now, review what has come before, last year's Round 4 Golarion Locations and 2009's Round 4 Villian Lairs.

Yeah, these are your guides, in more way than one.

That's the approximate length to expect. Also expect a twist, most likely pertaining to content from the previous round - which basically means that no matter what you do, you can't possibly come up with a full location until Round 3 is over.

You can start coming up with general location concepts ("Wineries are cool!", "I should do something in the air!", etc.), and interesting twists to combat encounters that lend your location its own uniqueness (unusual enemy tactics and original ideas for making the terrain dynamic have both been popular). These are ideas that will serve you well whether you use them here or later... and might be possible to use for the round... as long as it doesn't require too much shoehorning to work, and gives room to make good use of the spotlighted content.


Gorbacz wrote:
Meanwhile, we can discuss the rules for round 13 of the RPGSS 2023 ...

Uhh, I bet it's "create a simulspace adventuring environment" , But I would like to ask, should it Be Full immersion or Avatar-bound/filtered-experience, and is an Augment-Sense environment viable too?

Scarab Sages RPG Superstar 2013 , Dedicated Voter Season 6, Dedicated Voter Season 7, Dedicated Voter Season 8, Star Voter Season 9 aka Steven T. Helt

Hassan Ahmed wrote:
Is there a guideline/requirement for scale? How large an area are we taking about, here?

There's nothing wrong with asking ahead to be prepared. An experienced free lancer has good ideas in the kitty constantly. As the studtastic Greg Vaughan once told me, "I give them what I have, and if they don't use something, I send it off to the next guy."

So, not only should freelancers hoping to work be constantly producing and upgrading material, but it's also wise to stay ahead of the schedule. One snow storm and you're out of the contest - so being as closed to polished as you can before seeing the official rules is smart. I am working on every round of this contest right now.

For premature advice on the locations, check out the locations and encounters for the previous years. You get an idea of what they want in maps, what was over the top, what ratio of fluffy prose to wicked tactical stuff is enclosed. Not the full story, but helpful.


Gorbacz wrote:
Meanwhile, we can discuss the rules for round 13 of the RPGSS 2023 ...

I support this.


I'm wearing a white dress shirt today that has a mini-check pattern (light blue/grey lines).

All I can think of is graph paper and Round 4!

Oy!

Shadow Lodge

Hassan Ahmed wrote:

I'm wearing a white dress shirt today that has a mini-check pattern (light blue/grey lines).

All I can think of is graph paper and Round 4!

Oy!

LOL Once the shirt has been worn for a while, you should absolutely draw a map on that shirt and wear it for Halloween. "I'm going as a map." rofl

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