Kilmore's spell thread


Homebrew and House Rules


Here I shall post various spells that I have created over the years. I will post one spell for every day that I update, which won't be every day, but I'll do what I can.

Starting with this:

FELROE’S FRANTIC FEAST
Illusion (Glamer)
Level: Sorceror/Wizard 5
Components: V, S, M
Casting Time: 1 Swift Action
Range: Close (25 ft + 5 ft / 2 levels)
Effect: Creates illusory food for pursuing creatures to keep them from eating caster
Duration: 1 round per level
Saving Throw: Will disbelief
Spell Resistance: No

One fine day while Felroe was being hotly pursued by hill giants bent on roasting him alive and devouring him, it occurred to him that if he was able to create an appealing meal while on the run and make good his escape while his pursuers dined, his life would be much less tense.
To that end, he created the Felroe’s Frantic Feast spell. This spell creates a meal behind the caster that is custom made to appeal to the creature or creatures pursuing the caster, whether it be a finely prepared fois du gras pate’, a pathetic three legged wildebeest, or a perfect clone of Felroe roasted to perfection with an apple in his mouth. Unlike most spells, this spell is designed to be cast while running like hell: it could be cast during a full-action move.
The feast created looks real, smells real, tastes real, and is perfectly satisfying, at least until the spell ends. Hopefully, the caster will be long gone by then.
The spell has the following limitations: the spell only caters to the particular palates of one particular creature or group of creatures if their tastes are similar. So if both a starving lion and a pack of ghouls are pursuing you, the spell only leaves behind either a lame water buffalo or a thick juicy pile of bone marrow. Also, the illusion automatically creates the feast based on the taste of the target selected; you can’t choose it yourself. Finally, and most importantly, if the pursuer would rather catch you than eat like a king, you’re out of luck.


Eye of the Sun
Evocation
Level: Sun God 4
Components: V, S, F
Casting Time: 1 minute
Range: 1 mile per caster’s level
Effect: 30 ft. diameter sunray illuminates target.
Duration: 1 minute / level.
Saving Throw: None
Spell Resistance: No
Target: One person or item.

This spell sends a very bright and visible sunray down from the heavens to illuminate the target’s location. The sunray is visible from miles away and is directly centered on the target, surrounding it with a thirty-foot diameter sunbeam. If the target gets under cover, the sunbeam illuminates the area over the target. The beam is noticeably warm but is not damaging unless the target is vulnerable to sunlight or moderate warmth in which case it inflicts 1d6 points of damage / round. The focus is a magnifying lens.


Why not add them to the Pathfinder Database?

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