Exeter |
During the preparation og Seven Days To The Grave some questions poped up in my head. I think there are some serious plot flaws, and perhaps you could tell how you managed them.
# The "Direption" is red hering created by the Red Mantis/Urgathoa cult to draw attention from the real source of Blood Veil - the tained coines in the Abbadar temple.
Question 1: How can the PC get to know this? I searched the adventure over and over (and perhaps I've something overlooked), but the re is no chapter which deals with the revelation of the real source and the purification of the tainted coins. It looks for me as if there is a whole plot string missing. And if I am right and there is no such chapter/paragraph - the whole tainted coin thing is almost redudant: There could be a lot of people who git sick due to the contact with a Death Head Coffer (in fact, the first person the PCs have to cure is such an example), and a disease as contagious as Blood Veil does not really need an additional vector like the coins: it spreads fast enough all by itself. So: When there is no real chance that the PCs can deal with the temple/coin thing and the coins being not needed - why was this plot string implemented at all?
Question 2: The Red Mantis/Urgathoa cult want to draw attention away from the coins by creating the "Mysterious Plague Ship Incident" (MPSI). So why, oh why did they leave evidence onboard that directly lead to them? In the text that is justified as they don't expect the ship to be examined? Really? I mean, the whole MPSI was created as a red hering! It should draw attention, and the plotters had to reckon that there would be some examination of the ship. It showed the plague light when it sailed to Korvosa and some time later the whole city is getting ill - but, hey, that's not reason enough to examine the wreck, is it?
It is more than careless and irresponsibly to leave such evidences on the "Direption", it is stupid - especially for such assissination pro as the Red Mantis.
# Dr. Davaulus and his of doctors are introduced as some sinister bunch of strangers: The Guard doesn't trust them, and the text mentions it that a lot citizens don't trust them either - there are even rumors that they expect that one will get sick if one visits the doctors. So. As I know my group they won't trust them either. The doctors are somehow fishy and so my PCs will surely plan to check them. My point is: The won't need the advice found on the "Direption" to focus on Davaulus and his men. They will take action from the first moment (perhaps the second) and the Hospice is the natural first place to go (the adventure mentions this, too). And therefore I fear that they will ignore all the minor quests. Okay, I could somehow force them or to encourage them to do this or do that. But that's not the point. The point is: The Hospice is the crux, the key to the later part of the adventure. And it is right there from the beginning... That's some really unfortunate adventure design here.
Tangible Delusions |
# The "Direption" is red hering created by the Red Mantis/Urgathoa cult to draw attention from the real source of Blood Veil - the tainted coins in the Abbadar temple.Question 1: How can the PC get to know this?
Question 2: The Red Mantis/Urgathoa cult want to draw attention away from the coins by creating the "Mysterious Plague Ship Incident" (MPSI). So why, oh why did they leave evidence on board that directly lead to them?
The biggest worry I had about the ship is them going for it right off the bat, so I really down played it as much as I could. I had the guards shoot at a ship earlier in Part 1 (a smuggler). The guards say that ships try to smuggle things in all the time, but usually they turn around and get away before they can sink it. So later it was a big deal they sank one, but not out of the ordinary they fired on a ship.
Squeeks |
Re Question one:
Re Question two:
Re Question three:
It's all how you weave the story as a DM. I hope my comments help!
hogarth |
There's some discussion of the Direption in this (linked) thread.
There's also some discussion of possible different clues to use in this thread.