New Order of the Stick Strip Up


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She might be staying slightly behind in order to not be targeted (so she can raise or otherwise restore folks, as-necessary).

Also, finally caught up, and, man, the maltheism is thick in this thread.

XD


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Hey look there are two parts to my being. One is a 12th level paladin of Torm from 2nd edition. The other is a Death Cleric of Orcus from Greyhawk from 3rd.


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Thomas Seitz wrote:
Hey look there are two parts to my being. One is a 12th level paladin of Torm from 2nd edition. The other is a Death Cleric of Orcus from Greyhawk from 3rd.

Second Ed for the Win!

Grand Lodge

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Pathfinder Adventure, Rulebook Subscriber

1162: Helping Out


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Durkon's mom took Leadership


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That was awesome!!!


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Fighting Earth Elementals; dwarven family fun time. :)

Liberty's Edge

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"It's just part of being a mother." :-D

Silver Crusade

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Hilgya's the highest level stuck behind the elementals... and the least wise.


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Still think that dwarves fighting elementals for family fun sounds good.

Grand Lodge

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1163: They Stayed Friends Though


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~LAUGHTER~ Rich has been waiting a while for that one!


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Well to be fair, everyone wants to use Dark Helmet at least ONCE.

Dark Archive

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I heard Thad wrote for the final Season of Game of Thrones, of course she broke up with him.


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I don't think that was the reason but sure...

Silver Crusade

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Replication Crisis

So apparently, the plan is to get the dwarves into the voting chamber. Got it.


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Fromper wrote:

Replication Crisis

So apparently, the plan is to get the dwarves into the voting chamber. Got it.

I'm impressed that there's a plan.


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Only dwarves can pass through the orange barrier, so it makes sense.

Anyway, I wasn't feeling the last few comics, but this one made me laugh, at least.

Also, Belkar referred to Durkon as his "buddy!" That seems significant from a character development perspective.


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I'm feeling the strips for the fact Darkhelm made an appearance.

Also yes, only dwarves can pass through the barrier.

Liberty's Edge

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Thomas Seitz wrote:

I'm feeling the strips for the fact Darkhelm made an appearance.

Also yes, only dwarves can pass through the barrier.

A dwarf who turns around the Main Proposal (so that Yes saves the day) or a dwarf that pretends to be a vampire and the whole Helish plan goes upside down.

Granted, that would require a dwarf well-versed in Trickery ;-)


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Raven,

Right now the plan of Hela's is better than the plan of the rest of the gods to just "Let's keep hitting our heads against the wall..."

RPG Superstar 2009 Top 32

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The Raven Black wrote:
Thomas Seitz wrote:

I'm feeling the strips for the fact Darkhelm made an appearance.

Also yes, only dwarves can pass through the barrier.

A dwarf who turns around the Main Proposal (so that Yes saves the day) or a dwarf that pretends to be a vampire and the whole Helish plan goes upside down.

Granted, that would require a dwarf well-versed in Trickery ;-)

Like a priestess of Loki?

Grand Lodge

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1165: Uphill Struggle


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"VHRNNNG!"

For wall of stone?

I can't even.

Liberty's Edge

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Killing two bushes with a stone axe. The dwarven hatred of trees has deep roots indeed :-P


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Indeed. Also I like the bard jokes.


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The bard jokes struck a chord with me.

Liberty's Edge

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They will be instrumental.

Silver Crusade

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Sharoth wrote:
The bard jokes struck a chord with me.

Really? I thought cracking jokes at a time like this was tone deaf.


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Wow the music puns are flowing today...


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All these music puns are going to get you guys into treble.

Liberty's Edge

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Seriously? Music puns? Can you all just give it a rest?

Grand Lodge

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1166: End of Overtime

RPG Superstar 2009 Top 32

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TriOmegaZero wrote:
1166: End of Overtime

It's easy to misunderstand why dwarves wish to die in combat so badly. Humans and elves don't know about Loki & Hel's deal.


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Dwarves are still weird.

Liberty's Edge

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Death before dishonor.

Today is a good day to die.

I think we can catch the drift pretty well ;-)

Liberty's Edge

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The Raven Black wrote:

Death before dishonor.

Today is a good day to die.

I think we can catch the drift pretty well ;-)

"Today is a good day to die. You go first."


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Thomas Seitz wrote:

Dwarves are still weird.

Aye lad


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Thanks Vid.

In any case I'm pretty sure I need to show this to my friend that showed my that one about dwarves and the digging diggity hole.

Grand Lodge

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1167: All Downhill


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Are we supposed to know who the dwarf with the blue speech bubbles is? Is it a reference to someone from a previous strip I don't remember?

Because as it stands right now, it feels like Burlew is trying to set something up for a post-OotS project.

Grand Lodge

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They were just introduced.


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I mean before this scene. The last few strips. I wasn't very clear.

I remember that some of the characters were just introduced to him, but I'm wondering if the audience has seen him before.

Grand Lodge

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Pathfinder Adventure, Rulebook Subscriber

Last panel of that strip.

"It's OK Durkon. I know what it's like to have a stunning mid-adventure reveal of a previously unknown family member."


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Andostre wrote:

Are we supposed to know who the dwarf with the blue speech bubbles is? Is it a reference to someone from a previous strip I don't remember?

Because as it stands right now, it feels like Burlew is trying to set something up for a post-OotS project.

It's Durkon's cousin's brother-in-law's niece's fiance from a few strips back.


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Also as far as "have we met this guy before?' Andostre, no. But he's clearly a parody of Lord Darkhelm from Spaceballs.

Also it appears quipping isn't a class skill for some clerics...

Liberty's Edge

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Thomas Seitz wrote:

Also as far as "have we met this guy before?' Andostre, no. But he's clearly a parody of Lord Darkhelm from Spaceballs.

Also it appears quipping isn't a class skill for some clerics...

Maybe she didn't put any ranks into it. Clerics--especially low-level clerics--don't have a lot of extra skill ranks to spare.


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John,

Maybe so but the fact is clear. Some clerics can quip well. And other...not so much.

Grand Lodge

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Pathfinder Adventure, Rulebook Subscriber

1168: Limited Motions


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Any idea what the runes in the chamber mean?

I like to think they say "No one is bellow the law"

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