1001 Things to do to freak out and confuse players


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188) A vacuum door is a stupid trap that if you open the door you might get sucked into the void. Instead, I might have them take one round of damage then land in an airlock like in Hitchhikers Guide to the Galaxy.
Instead, they are on the Mystery Science Theater space station. They come in just as the cast is singing the theme song. While they are being forced to watch "The fly" the cast reveals they are trying to build a teleportation device. It fails, sending the PCs back into the Cleaves(or where ever they came from).

Scarab Sages

189. Pit them against your homebrewed kaiju: The Stay-Puft Marshmallow Man.


190. Enter a dark tunnel, suddenly they find themselves on a metro platform. The metro speeds by, briefly illuminating the platform, before the tunnel becomes a mere tunnel again.


191. like 190, but they were just in a TPK situation. They have all their hp and spells back, and their foes are there too. The shiny metal train arrives. The characters are told by Dumbeldore they must force their enemies into the train. As the train leaves everything on the train looks out with horror on their faces. The characters who managed to stay off the train wake up with one HP each. Everything that was on the train is dead. You need a true res or full wish dead. Soul objects are shattered and golems don't work no more.

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