Dealing with Grigori... (Spoilers possible)


Kingmaker


So, this weekend my players had the Grigori encounter from RRR. After dealing with him on the streets, they took him in for interrogation, got out of him whom he was working for, then paid him to go back there and cause unrest in return.

I was so amused, and flabergasted, that I had to agree. Then felt I had to share with any other DMs out there. I'm still thinking of what I'd like to happen next, after he returns from whence he came and starts up trouble.

Should be fun and crazy! Anyone else have something similar happen? If so, what did you decide to do?


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In Chapter 5, I recommend that your PCs encounter Grigori as an "art exhibit". ^_^

Good stuff!

Liberty's Edge

Turin the Mad wrote:

In Chapter 5, I recommend that your PCs encounter Grigori as an "art exhibit". ^_^

Good stuff!

That is excellent!! I hadn't read that yet.

Grigori was left alone for three month allowing him to make a BIG mess. It nearly wiped out the kingdom. They were up to 9 unrest at one point.

The PCs argued among themselves about how best to handle him. The problem was though he was disturbing the peace there had yet been some sort of code of laws designed - they didn't have any and were trying to be as good as possible in not looking like tyrants. Plust Grigori never lied - he spoke only truths, albeit exagerrated. He pointed out all of the mishaps, failings, bad events and spoke of these ad nauseum to the populace to point out how horrible the leaders were.

Ultimately the players had him arrested and charged him with being a spy. They make a plea bargain with him.

Either admit publicly you are a spy to our people, which will lose your following and reingratiate ourselves to them, in which case we let you go freely. Or stand trial - take a gamble that a fair trial may find you innocent or not - if found guilty, you will hang. Is your life worth that gamble?

I played it out like a diplomacy skill challenge. 4 out of 7 wins of the check for the PCs convinced him to take the deal and leave (among thrown fruit) after declaring himself a fraud and hired thug.

Ultimately my players (all good alignment) had to bite back their tongues and wanted so badly to kill him. Funny that he was actually one of the worst hated enemies over anything they've ever faught.

Having him show up as "art" would really tickle them.

Robert

Dark Archive

Pathfinder Lost Omens, Rulebook Subscriber

I haven't gotten to Grigori in my game yet, but so far, he sounds like one of the biggest rage inducers in the AP. I mean, monsters and invading armies can be beaten to death, but what do you do with a guy you can't kill without severe repercussions, who's turning your hard-won kingdom against you?

Depending on how things go this Sunday, my PCs might get far enough to run into him. I'm really curious how my PCs will deal with him. The group's almost entirely good-aligned, though they do have a CN rogue who might take it into his own hands to deal with the problem (something tells me he'll be out-voted on this plan, but I'm mentally prepping for the possibility).

Keep up the "Tales of Grigori," though. I like getting ideas on how PCs might deal with the problem.

Good comment on the laws, too, BTW. I think I might work with a few of the PCs to design a legal code like some of the old Greyhawk/Forgotten Realms ones. Time to go dig out the Crimmor article from Dragon.

Liberty's Edge

N'wah wrote:

Good comment on the laws, too, BTW. I think I might work with a few of the PCs to design a legal code like some of the old Greyhawk/Forgotten Realms ones. Time to go dig out the Crimmor article from Dragon.

The rogue may do so behind the other PC's back, however.

"Moi? You told me that we were to leave him alone....of course I had nothing to do with it."

It's not what you know - it's what you can prove.....

Interestingly, after this encounter, the discussions began about putting together a code of laws for the kingdom, and tasked the ruler with setting up some standars - with the councilor's input.

Robert


My group is cycling through 3 games on friday nights playing each 3 weeks at a time. Grigori is looking to be introduced right at the end of the last session this cycle, and I plan on giving them a month to stew over it OOC and come up with some good material to use against them. The party really needs to hate him for it to feel right. I would not be suprized if he meets an untimely end at the royal assassin's fingers, without the others knowing about it.


Greetings, fellow travellers.

I, too, like the idea of Grigori a lot. I have a Pal (who wants to become ruler) and a LG cleric - this is going to be so much fun!
All four PCs have CHA>16 actually and want to invest heavily into the social skills, so they might actually beat the diplomacy check DC on Grigori, but I will not let him tell by whom he was hired - the text in #2 actually says he was hired by Baron Drelev and that his employment is not back-trackable to Irovetti.

But I want to use him to good effect. I still need to prepare his speeches in detail - he really calls for acting it out at the table!

Ruyan.

Liberty's Edge

RuyanVe wrote:

Greetings, fellow travellers.

I, too, like the idea of Grigori a lot. I have a Pal (who wants to become ruler) and a LG cleric - this is going to be so much fun!
All four PCs have CHA>16 actually and want to invest heavily into the social skills, so they might actually beat the diplomacy check DC on Grigori, but I will not let him tell by whom he was hired - the text in #2 actually says he was hired by Baron Drelev and that his employment is not back-trackable to Irovetti.

But I want to use him to good effect. I still need to prepare his speeches in detail - he really calls for acting it out at the table!

Ruyan.

I never revealed his employer either.

Also, to help w/ the dialogue that he espouses:

I used all of the negative events that had happened to the kingdom and really exaggerated it all.

Bad snowstorm (disaster) that destroyed homes.
Lyncanthrope attack
food shortage.

Plus the fact that PCs are always out and about doing adventures adding to their inability to prepare for turmoil in the kingdom. And got some kobold haters to resent the fact that the kobolds are in trade w/ the kingdom. Rallied some fey haters to resent the fact that certain areas are off limits for logging or construction to presevers tree hugging fey. How spineless the leaders must be! We have no barracks yet - no protection from enemy invasion - we're paying all these taxes without any form of organized defense.....what are the taxes paying for? more adventuring gear for the leaders???

Robert

Dark Archive

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Pathfinder Lost Omens, Rulebook Subscriber
Robert Brambley wrote:
Interestingly, after this encounter, the discussions began about putting together a code of laws for the kingdom, and tasked the ruler with setting up some standars - with the councilor's input.

I actually just started a discussion with the PCs about the legal system for their country after posting here, and, funny enough, the PC whose character is Councilor- who moved out of state and whose character is now an NPC- has been the biggest proponent so far.

I dug out my old issue of Dragon #334 and sent them a list of potential sentences, and I hope to have a codified legal systen up and in PDF form sometime soon. Depends on PC interest/involvement. Without them, I'll leave it up to my NG Ulfen barbarian Warden GMPC to decide, and she might have crazy ideas about justice. :D

Liberty's Edge

N'wah wrote:


I dug out my old issue of Dragon #334 and sent them a list of potential sentences, and I hope to have a codified legal systen up and in PDF form sometime soon. Depends on PC interest/involvement.

oooh, referenced the actual Dragon issue for us FTW!!!

N'wah wrote:


Without them, I'll leave it up to my NG Ulfen barbarian Warden GMPC to decide, and she might have crazy ideas about justice. :D

"I'll be the judge......if you can out-drink me you're innocent!"

Dark Archive

Pathfinder Lost Omens, Rulebook Subscriber
Robert Brambley wrote:
"I'll be the judge......if you can out-drink me you're innocent!"

More or less; Brighde's got a bottle of Oldlaw whiskey she splits with the old-man Aldori master marshal at important events (or just for, you know, whatever). I'm seriously considering picking up Great Fortitude for her, since she has a tendency to roll crap on those, and that's her bread-and-butter save. High Con won't help you when you roll low single digits on a Fort save, dammit...

That, or bring back our old Curse of the Crimson Throne group's version of Knivesies, known as Axeies... :D

Liberty's Edge

N'wah wrote:


That, or bring back our old Curse of the Crimson Throne group's version of Knivesies, known as Axeies... :D

I'm almost positive Knivesies appeared in Age of Worms a few years before Curse was written, too.

It's been a while since I ran those mods, though so I could be mistaken, but the name sounds familiar.

Robert

Dark Archive

Pathfinder Lost Omens, Rulebook Subscriber
Robert Brambley wrote:

I'm almost positive Knivesies appeared in Age of Worms a few years before Curse was written, too.

It's been a while since I ran those mods, though so I could be mistaken, but the name sounds familiar.

Robert

I know it got a mention in the old Falcon's Hollow adventures, but I'm not sure if it also popped up in Age of Worms. Might look it up later if I got the time.


Pathfinder Adventure Path, Rulebook, Starfinder Roleplaying Game Subscriber

My twice a month Sunday group hasn't gotten to RRR yet either, and I'm really curious as to what they will do and how they might deal with Grigori.

The ideas that are popping up are interesting, and might help me out with what to do or how to deal with certain PCs and their actions (or lack of action).

Cheers!

Dean; The_Minstrel_Wyrm

Liberty's Edge

N'wah wrote:
Robert Brambley wrote:

I'm almost positive Knivesies appeared in Age of Worms a few years before Curse was written, too.

It's been a while since I ran those mods, though so I could be mistaken, but the name sounds familiar.

Robert

I know it got a mention in the old Falcon's Hollow adventures, but I'm not sure if it also popped up in Age of Worms. Might look it up later if I got the time.

If it is as I remember it - it was one of the games that the female elf adventurer/hero/champion of the gladiator games that the PCs meet in Diamond Lake plays in the Feral Dog tavern. (Tila was her name or or something like that).

Again it's been a long time since I had PCs hanging out in Diamond Lake; so I may be way off base on the games; but that just sounds so familiar.

Robert


my players just ran into grigori, and our half orc bard baron immediately went up next to him and they started debating, going back and forth.

and the players kept losing the opposed diplomacy checks, it was so bad, and then in keeping with character the baron says "okay who here wants to see me punch this bastard in the face?" and grigori tried to take that point to show how bloodthirsty the baron is, however he was drowned out by a cheering crowd and then got laid out by the baron.

after trying to escape as he was dragged into custody we let him stew in his cell for a bit and ran damage control, started construction on some buildings the people were wanting. the players then went in to question grigori however none of them are torturers, and they asked him some questions and only one character has sense motive... so yeah... grigori rolled incredibly once again and the baron said that while he disproved of his motives he thought his points were valid and offered him the chance to help improve things rather than simply heckle... so yeah... grigori is now our grand diplomat. giving him the perfect opportunity to go about and report in to his bosses. grigori even gave a speech to the populace about how wrong he was and how the nobility had shown him a second chance etc. and got rid of the unrest he put in place.

right now my party is saving up BP for a some big budget buildings, so grigori is going to bide his time for awhile im thinking appearing to be the perfect civil servant and then double cross both them and his employers and try to make off with the country's treasury.

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Much thread necromancy later...

My players just had their Grigori encounter and were initially flabbergasted by an encounter they couldn't just stab and burn into submission.

After a good ten minutes of verbal drubbing they started to give as good as they got, and the old debating tricks surfaced. Once they'd got him on the back foot (and won some rolls) they arrested him, got some info then banished him minus his gear (court costs) and his right hand.

I think he'll be back, but whether as bad guy or art exhibit - I'm not sure. Tartuk has also escaped, so there's always a possibilty of a League of Super Villains :-D


I ran two parties through that encounter.

For the first, the Baroness and her Councilor had a lot of fun debating him back and forth, and driving him out of her realm. He actually came back to warn them that his patron was dealing with whoever was riling up the trolls in the south to attack their lands. Seems like he actually had a conscience, and feeding helpless farmers to monsters was where he drew the line.

He was later captured by Hags working for you-know-who. They needed someone with the Perform skill to play a magic flute that would summon the Talonquake to the capital. Once he'd done what they needed him to do, they murdered him.

The second party had serious trouble handling him - nobody had the Diplomacy skill to take him on. We actually had a player get pissed I wouldn't let him use his Perform skill to argue against Grigorij in public.

They finally settled on doing the sneaky thing: have the Spymaster follow him, search both his room and his secret hiding place to discover Forgery implements and other incriminating evidence. Grigorij was arrested, offered what little information he had on his patron in exchange for exile instead of death, and was banished. I don't think he'll be back.

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