Catch Off-Guard = Rogue's bestest feat, amirite?


Rules Questions

Scarab Sages

How did I miss this?

Pathfinder SRD wrote:

Catch Off-Guard (Combat)

Foes are surprised by your skilled use of unorthodox and improvised weapons.

Benefit: You do not suffer any penalties for using an improvised melee weapon. Unarmed opponents are flat-footed against any attacks you make with an improvised melee weapon.

Normal: You take a –4 penalty on attack rolls made with an improvised weapon.

emphasis mine.

So, correct me if I am wrong...walk along, pick up stick, pokey pokey bad dude, and get all them lovely sneak attack dice? Srsly?


Bomanz wrote:

Unarmed opponents are flat-footed against any attacks you make with an improvised melee weapon.emphasis mine.

So, correct me if I am wrong...walk along, pick up stick, pokey pokey bad dude, and get all them lovely sneak attack dice? Srsly?

Only if they don't have a banana.

Scarab Sages

Not sure of RAW, but i'd argue that being "armed" would mean weilding a weapon you're proficient with (thus a banana wouldn't count unless they had catch off guard too), AND/OR aware that you're going to attack them...

And yes, i'd rule that you would get sneak attack against the enemy, maybe just for the first attack however.


Only against opponents that have no weapons...or natural weapons...yeah, that's not a big group. >_> <_<

Scarab Sages

Duh me, missed the "unarmed" bit there at the beginning. Carry on, nothing to see here.

Liberty's Edge RPG Superstar 2010 Top 16

Bomanz wrote:


So, correct me if I am wrong...walk along, pick up stick, pokey pokey bad dude, and get all them lovely sneak attack dice? Srsly?

Not quite - you walk along, use your first attack to disarm your foe, then you get sneak attacks. You get bonus marks if your improvised weapons are "heavy hard-bound rulebooks" ... or any kind of fish.

Catch-off guard is also handy for Deadly Stroke fighters.

Scarab Sages

...any kind of fish eh? I HAD been sent on a quest for a herring once.

Liberty's Edge RPG Superstar 2010 Top 16

Bomanz wrote:
...any kind of fish eh? I HAD been sent on a quest for a herring once.

"Our party was killed by a red herring. Literally."


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

My next question would be "what is the game's definition of armed/unarmed?"

Is a monster with claws armed? Or is he only armed for the purposes of avoiding attacks of opportunity?

The first interpretation would make your viable group of targets very small while the latter interpretation would make it very big.

EDIT: Found the answer:

“Armed” Unarmed Attacks: Sometimes a character's or creature's unarmed attack counts as an armed attack. A monk, a character with the Improved Unarmed Strike feat, a spellcaster delivering a touch attack spell, and a creature with natural physical weapons all count as being armed (see natural attacks).

Scarab Sages

I'd also like to point out the Monk alternative class; Monk of the Empty Hand, from the Advanced Players Guide.

It's made for use with Catch off Guard and Throw Anything.

I'm currently playing one in Second Darkness, and it's really fun to play.


Dementrius wrote:
Bomanz wrote:


So, correct me if I am wrong...walk along, pick up stick, pokey pokey bad dude, and get all them lovely sneak attack dice? Srsly?

Not quite - you walk along, use your first attack to disarm your foe, then you get sneak attacks. You get bonus marks if your improvised weapons are "heavy hard-bound rulebooks" ... or any kind of fish.

Catch-off guard is also handy for Deadly Stroke fighters.

Make sure you disarm my gauntlet too otherwise I'm still armed... as well as my shield... and armor spikes... did I mention the weapon cord I use? Oh and the boot blade, and the weird beard thing I got in cheliax... elbow spike, and the spare sword I keep... oh look! A stick!


What I never understand with feats like this is why you only can get sneak attack against aware opponents who you already attacked (disarm example) when wielding a weapon you are not proficient with. It makes not sense to me. You should get it any time.

Liberty's Edge RPG Superstar 2010 Top 16

Abraham spalding wrote:


Make sure you disarm my gauntlet too otherwise I'm still armed... as well as my shield... and armor spikes... did I mention the weapon cord I use? Oh and the boot blade, and the weird beard thing I got in cheliax... elbow spike, and the spare sword I keep... oh look! A stick!

Don't worry - I'll always use Improved Sunder on your codpiece-halberd.

RPG Superstar 2010 Top 16

Dementrius wrote:
Don't worry - I'll always use Improved Sunder on your codpiece-halberd.

Good thing my codpiece is a katana, which as we all know is immune to sunder and disarm.

Liberty's Edge

tejón wrote:


Good thing my codpiece is a katana, which as we all know is immune to sunder and disarm.

Pix or it didn't happen.

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