Rend


Rules Questions


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So the eidolon can take this evolution. It states that when you hit with two claws you get to do extra damage equal to a claw's worth plus 1.5 strength mod.

My question is does this ability only apply to the first two claws to hit or does it apply to ever pair of claws that hits in a single attack?

Say I have an eidolon that has 4 claws, and all 4 claws hit. Do I get two rend bonuses or just one?

I tend to lean towards getting just one bonus per attack action. However, I can see the other side of it too.


deadman wrote:

So the eidolon can take this evolution. It states that when you hit with two claws you get to do extra damage equal to a claw's worth plus 1.5 strength mod.

My question is does this ability only apply to the first two claws to hit or does it apply to ever pair of claws that hits in a single attack?

Say I have an eidolon that has 4 claws, and all 4 claws hit. Do I get two rend bonuses or just one?

I tend to lean towards getting just one bonus per attack action. However, I can see the other side of it too.

Frankly I think it applies to every two claw attacks you make. It is unlikely that you will hit with all 4 claw attacks, but if you do you get a bonus. The Eidolon version of rend reads differently than any other rend ability in the game. As such It should be treated differently.

By the same token, you could make a multi headed eidolon with multiple bite attacks and give it a trip attack per strike.


No it doesn't apply to every two claw attack you make, it applies to all claw attacks you have (Weird phrasing, hopefully I can explain better)

If you have the Rend ability on your Eidolon, so long if you hit with 2 claws, you'll be able to deal additional damage equal to whatever damage dice is appropriate for that attack, plus 1.5 STR.

In other words, so no matter how many claws you have, so long as you hit with 2, you're able to use the Rend ability.

Highting with higher multiples of 2 doesn't increase the number of rends you get, because you can only rend once per round.

More rules on Rend here:
http://www.d20pfsrd.com/bestiary/rules-for-monsters/universal-monster-rules #TOC-Rend-Ex-


In the Eidolon section where it shows rend, it does not limit you.

If I were to make a multi-headed eidolon and gave him trip, I suppose he wouldn't get a trip attack with each of his bite attacks?


Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber

Read over the Rend ability in the Beastiary. It's under Universal Monster Rules. It specifies that the extra damage from Rend can NOT be triggered more than once per round. The same goes for Humanoid versions achieved through Two-Weapon Rend and Rending Claws.

However, you can increase the Rend damage and probability with the Rending Fury line of feats.

I get the idea that rend is meant to represent that some creatures have the power to quite literally tear chunks out of people.

Ultimately I suggest talking to your GM about it, and letting him know what you're hoping to achieve.

Just remember (as I like to warn my PC's) that any ruling that creates an exploit the players can use, will like-wise create an exploit that NPC's can use against them. So your Hydra Eidolon that rends every time it lands 2 (or a multiple there of) bites is fine. But that means that nearly every creature in the world with a rend ability can potentially do the same thing.

Silver Crusade

Eidolon's Rend wrote:
Whenever the eidolon makes two successful claw attacks against the same target in 1 round, its claws latch onto the flesh and deal extra damage. This damage is equal to the damage dealt by one claw attack plus 1-1/2 times the eidolon's Strength modifier.

It does not say every time you get two hits in one round, it says whenever you do get two hits in one round. I agree the wording is a little fuzzy, but the design seems to be that you get to do it once.

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