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Sovereign Court

I have come to think that Golarion is an horror setting with a fantasy coating. The reasons of this are the lack of typical fantasy tropes like profecy, war, chosen-ones, and epic alliances between peoples against an evil nation/enemy. And the overabundance of dark and evil (and alien and monstruous) powers lurking in the shadows, sociopaths and the like.

Also, Paizo has applied a dark spin to some of the Bestiary low-CR critters (goblins, ogres, gnolls, bugbears ...)..

Also, I think most countries of Golarion are not... "medieval" (save probably Brevoy) in their ways of living, culture... I think that Firemountaingames AP "Way of the Wicked" have more "medieval" tones than any Paizo AP.

Now, onto the questions!:

1) Am I mistaken in mi suppositions?
2) Are there any plans for a "more medieval/fantasy" AP/module in the far/near future?
3) Do you think people assumes that "fantasy" settings and adventures are medieval by defect?
4) Are there any plans (maybe not in the inmediate future) for an AP in the great countries of the central Inner Sea? (Absalom/Osirion/Taldor/Cheliax/Andoran/Qadira).

Pd: Sorry for my poor English. My post is not a critic! I have enjoyed all the Paizo Pathfinder APs. I haven't found a single number I didn't want to play or run. Please keep the good work!.

The Exchange

My question is inspired by the thread you started in the AP general dicussion forum, about dropping the adventure synopsis and convincing authors to use less "parts" in their adventures.

That had me thinking, "why do adventures even have parts?"
Obviously an AP adventure is huge and dividing it into smaller sections makes sense, but is there something more to the idea of parts in adventures? are they used as guidelines while in development, for example? how would reducing the number of parts affect the AP content?


How old is Nethys? Most PF gods seem to fall into "around when Rovagug was sealed" "younger than that" and "ascended in an amount of time comprehensible to humans in the past". While clearly not the last one (he was already a god when Osriion first came into existance) was he around during the Rovagug fight?

Shadow Lodge

What breed of daemon would be associated with electrocutions? I couldn't find one among the listing on d20pfsrd - there were a few based on specific kinds of executions (suffocating for hanging, drowning, exsanguination, etc.) but not one for what I'm looking for - death by electrocution, in this case the result of a setting's first death by nonmagical electric chair, though I suppose such a daemon would be equally fitting for death by lightning strike, unless that falls under the "natural disasters" clause of the olethrodaemon, which is a lot higher CR than I'm looking for and seems to be more large-scale natural catastrophe.

Thanks for your input =)

Paizo Employee Creative Director

Azaelas Fayth wrote:


Also if a Pathfinder HBO Series was to be created if they cast Sean Bean as Valeros do you think him getting Maimed or Killed then healed by Kyra become a recurring gag?

Nah.

Paizo Employee Creative Director

Alan_Beven wrote:
In most of the modules and APs I have read electrum pieces seem to be nearly absent. And Platinum pieces seem to be rarer in later APs. What is the relative frequency of these types of currency in Varisia?

Electrum pieces are not just "nearly absent." They're COMPLETELY absent, and have been more or less for over a decade. They left the game in 3rd edition, and haven't come back.

Platinum pieces are relatively uncommon, yeah. They're the $100 bills of the game world. They certainly exist, and are no more or no less common in Varisia than they are anywhere else.

Paizo Employee Creative Director

AnnoyingOrange wrote:
James, what are your thoughts on the spell blood money, do you use it in your games ?

I've not seen it used in any games I play or run. Which is fine with me. It's supposed to be a pretty rare spell that's associated with Thassilon, not with every adventure.

Paizo Employee Creative Director

scifan888 wrote:
Did Pharasma participate in the original battle against Rovagug?

No.

Paizo Employee Creative Director

Rynjin wrote:

You (or was it someone else) mentioned a book coming out with a Lich-esque transformation specifically for Druids here a while back (in the Vampire Druid thread, I believe).

I seem to have completely forgotten what you called it, since I'm pretty sure you said the name as well.

Would you mind reminding me what the name was so I can look out for it, and some kind of ETA on its arrival (if there is one)? It sounded really cool.

It's the siabrae template; it's going to be appearing in the Worldwound 64 page book. Should be out sometime in July, I suspect.

Paizo Employee Creative Director

Lawful GM wrote:

1) If I used regular dispel magic targeted, which spell would be dispelled if all the enemies buffs were the same CL

2) Prismatic Wall does not affect the caster. Can the caster send spells through the wall? If so to what extent. Ranged touch attacks, area of effect, targeted spells like dominate, creating and summoning creatures or effects (hand, grease etc)?

3) Shades duplicates any conjuration. Can it call creatures, raise the dead and teleport people?

4) Can we have a hint of the 2014 adventure paths? Maybe some cryptic rhyme for each of them.

1) CL doesn't matter. It's only the roll of the caster of dispel magic that matters.

2) The caster's spells are blocked just as much as any one else, as far as I can tell. The spell CERTAINLY blocks line of sight.

3) You'll note that shades says it works like shadow conjuration. Checking THAT spell, we see that it (and therfore also shades) can only duplicate summoning and creation spells.

4) Nope. Too soon.

Paizo Employee Creative Director

Kanebaenre wrote:

Now, onto the questions!:

1) Am I mistaken in mi suppositions?
2) Are there any plans for a "more medieval/fantasy" AP/module in the far/near future?
3) Do you think people assumes that "fantasy" settings and adventures are medieval by defect?
4) Are there any plans (maybe not in the inmediate future) for an AP in the great countries of the central Inner Sea? (Absalom/Osirion/Taldor/Cheliax/Andoran/Qadira).

Pd: Sorry for my poor English. My post is not a critic! I have enjoyed all the Paizo Pathfinder APs. I haven't found a single number I didn't want to play or run. Please keep the good work!.

1) Mostly. There's certainly an undercurrent of horror in a lot of the regions of Golarion. Not all, but most.

2) Not really. Golarion is not meant to be limited to "just medieval fantasy." There'll be elements of medieval fantasy continuing all the time, but it's not something we're ever planning on limiting ourselves to.

3) I do, and that's not the case. There's as much, if not more inspiration from the modern world and the ancient world (like ancient Rome or Greece) and fantasy (like Atlantis or Conan stories) in most "fantasy" campaign settings.

4) Maybe.

Paizo Employee Creative Director

Lord Snow wrote:

My question is inspired by the thread you started in the AP general dicussion forum, about dropping the adventure synopsis and convincing authors to use less "parts" in their adventures.

That had me thinking, "why do adventures even have parts?"
Obviously an AP adventure is huge and dividing it into smaller sections makes sense, but is there something more to the idea of parts in adventures? are they used as guidelines while in development, for example? how would reducing the number of parts affect the AP content?

Adventures have parts because it makes them easier to read and navigate, and because like any story (novel or play or whatever) it's traditional.

Paizo Employee Creative Director

deuxhero wrote:
How old is Nethys? Most PF gods seem to fall into "around when Rovagug was sealed" "younger than that" and "ascended in an amount of time comprehensible to humans in the past". While clearly not the last one (he was already a god when Osriion first came into existance) was he around during the Rovagug fight?

When Earthfall happened, the Azlanti god of magic was killed.

Many years passed and then Jatembe "rediscovered" magic and introducted it back into the world and de-sitgmatized it from the fear and superstision it had become associated with.

Some time thereafter, Nethys came along near the start of Osirion and became a deity at that point. SO: Nethys is relatively young, as far as gods go. He's about as old as Gorum.

Paizo Employee Creative Director

Orthos wrote:

What breed of daemon would be associated with electrocutions? I couldn't find one among the listing on d20pfsrd - there were a few based on specific kinds of executions (suffocating for hanging, drowning, exsanguination, etc.) but not one for what I'm looking for - death by electrocution, in this case the result of a setting's first death by nonmagical electric chair, though I suppose such a daemon would be equally fitting for death by lightning strike, unless that falls under the "natural disasters" clause of the olethrodaemon, which is a lot higher CR than I'm looking for and seems to be more large-scale natural catastrophe.

Thanks for your input =)

That'd likely be a new daemon we haven't statted up yet.


@deuxhero, there's more about Nethys in the Lost Kingdoms Campaign Setting. I suggest you check it out.


James Jacobs wrote:
scifan888 wrote:
Did Pharasma participate in the original battle against Rovagug?
No.

Why not?


James Jacobs wrote:
deuxhero wrote:
How old is Nethys? Most PF gods seem to fall into "around when Rovagug was sealed" "younger than that" and "ascended in an amount of time comprehensible to humans in the past". While clearly not the last one (he was already a god when Osriion first came into existance) was he around during the Rovagug fight?

When Earthfall happened, the Azlanti god of magic was killed.

How did the Azlanti god of magic die?


When a cultist of Cthulhu uses Greater Planar Ally and asks the Great Old One for aid, what sort of critters get sent in response?


1 person marked this as a favorite.
Zhangar wrote:
When a cultist of Cthulhu uses Greater Planar Ally and asks the Great Old One for aid, what sort of critters get sent in response?

Indescribable ones ;)


So, my favorite thing about these games are the monsters, hands down, but I'm a bit of a novice in roleplaying games. Having found that Demodands have a bit of a history in the game sparked so more interest in where other monsters started.

Do you know any good sources on the history of these D&D monsters (and other such elements)?

Grand Lodge

Pathfinder Adventure Path, Starfinder Roleplaying Game Subscriber
Glutton wrote:
James Jacobs wrote:
Glutton wrote:

James Sir;

What do blind people in Golarion read? Is there some equivalent to Braille? I have a blind spell caster in my upcoming game and I didn't think about his spell book until now, was thinking of mahjong tiles, but if you have something somewhere I would dearly love to hear it.

There'd probably be some sort of equivalent to braille, I suppose... but remove blindness is a pretty low level spell...

would remove blindness remove genetic blindness then?

"The spell does not restore ears or eyes that have been lost, but it repairs them if they are damaged."

If someone was born blind they would be considered damaged?

Consider it this way. Remove Blindness would not grant sight to a creature that is naturally blind, i.e. missing or nonfunctional eyes. In the same vein a creature that is genetically blind has no natural sight to restore. It would take miracle/wish level magic to grant sight to such a creature.

Silver Crusade

Pathfinder Adventure, Adventure Path, Companion, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

"The Worldwound 64 page campaign setting book will present stats for the siabrae, an undead druid template somewhat akin in power to the lich template; siabraes are the result of the powerful druids of Sarkoris sacrificing themselves to try to prevent the demons of the Worldwound from completely destroying one of the most sacred sites of the Green Faith."

DO WANT!


Which side would win in a fight: the rest of the PF pantheon vs all the outer gods?

Paizo Employee Creative Director

scifan888 wrote:
James Jacobs wrote:
scifan888 wrote:
Did Pharasma participate in the original battle against Rovagug?
No.
Why not?

That's a good question. And it's not one that I'm ready to answer.

Paizo Employee Creative Director

scifan888 wrote:
James Jacobs wrote:
deuxhero wrote:
How old is Nethys? Most PF gods seem to fall into "around when Rovagug was sealed" "younger than that" and "ascended in an amount of time comprehensible to humans in the past". While clearly not the last one (he was already a god when Osriion first came into existance) was he around during the Rovagug fight?

When Earthfall happened, the Azlanti god of magic was killed.

How did the Azlanti god of magic die?

As mentioned (briefly) in Pathfinder #39, this deity, who was named Amaznen, died during Earthfall. His worship was forbidden in Thassilon, and he was the primary god of magic in Azlant. I do not believe we've detailed yet HOW he died... but it absolutely had something to do with Earthfall and the powerful magic involved in making that event occur.

Paizo Employee Creative Director

1 person marked this as a favorite.
Zhangar wrote:
When a cultist of Cthulhu uses Greater Planar Ally and asks the Great Old One for aid, what sort of critters get sent in response?

Well... he doesn't actually ask Cthulhu for aid in that case. This is more of a case where the cultist casts the spell and knows what he's going for—he can conjure any outsider he wants, as a result.

There's not currently a spell in the game, really, that lets you conjure things like star spawn of Cthulhu or other Lovecraftian monsters, many of which are NOT outsiders.

That's a kind of spell that would likely be invented as part of a big "Mythos on Golarion" type book we may someday do...

Paizo Employee Creative Director

1 person marked this as a favorite.
Albatoonoe wrote:

So, my favorite thing about these games are the monsters, hands down, but I'm a bit of a novice in roleplaying games. Having found that Demodands have a bit of a history in the game sparked so more interest in where other monsters started.

Do you know any good sources on the history of these D&D monsters (and other such elements)?

Demodands have been a part of the game since the 1st edition Monster Manual II, I believe. I'm pretty sure they were inspired by Jack Vance's stories (mostly still unread by me, alas!), in which there are creatures called deodands.

We did a LOT with demodands in the Shackled City adventure path—they're one of the major bad guy elements in that campaign.

We're doing some more with them in Wrath of the Righteous, so stay tuned!

Paizo Employee Creative Director

Buri wrote:
Which side would win in a fight: the rest of the PF pantheon vs all the outer gods?

Since we don't have rules for how gods fight or what their stats are, I can't (and won't) say.

If this event took place in world, I would decide which side wins in order to justify whatever repercussions I want to occur. If I wanted to excise the Lovecraft mythos from Golarion, the PF pantheon would win. If I wanted to excise the PF pantheon and go all Lovecraftian, then the Outer Gods would win.

As I don't want to do either, it's not something that anyone has to worry about.


Pathfinder Adventure Subscriber
James Jacobs wrote:
scifan888 wrote:
James Jacobs wrote:
deuxhero wrote:
How old is Nethys? Most PF gods seem to fall into "around when Rovagug was sealed" "younger than that" and "ascended in an amount of time comprehensible to humans in the past". While clearly not the last one (he was already a god when Osriion first came into existance) was he around during the Rovagug fight?

When Earthfall happened, the Azlanti god of magic was killed.

How did the Azlanti god of magic die?
As mentioned (briefly) in Pathfinder #39, this deity, who was named Amaznen, died during Earthfall. His worship was forbidden in Thassilon, and he was the primary god of magic in Azlant. I do not believe we've detailed yet HOW he died... but it absolutely had something to do with Earthfall and the powerful magic involved in making that event occur.

Could the deity-raising power of the Starstone have something to do with his death?

Paizo Employee Creative Director

Kajehase wrote:
James Jacobs wrote:
scifan888 wrote:
James Jacobs wrote:
deuxhero wrote:
How old is Nethys? Most PF gods seem to fall into "around when Rovagug was sealed" "younger than that" and "ascended in an amount of time comprehensible to humans in the past". While clearly not the last one (he was already a god when Osriion first came into existance) was he around during the Rovagug fight?

When Earthfall happened, the Azlanti god of magic was killed.

How did the Azlanti god of magic die?
As mentioned (briefly) in Pathfinder #39, this deity, who was named Amaznen, died during Earthfall. His worship was forbidden in Thassilon, and he was the primary god of magic in Azlant. I do not believe we've detailed yet HOW he died... but it absolutely had something to do with Earthfall and the powerful magic involved in making that event occur.
Could the deity-raising power of the Starstone have something to do with his death?

Perhaps.


James Jacobs wrote:

Electrum pieces are not just "nearly absent." They're COMPLETELY absent, and have been more or less for over a decade. They left the game in 3rd edition, and haven't come back.

Platinum pieces are relatively uncommon, yeah. They're the $100 bills of the game world. They certainly exist, and are no more or no less common in Varisia than they are anywhere else.

Thanks! I read so much material across so many editions I could not be sure! Do you miss ep? I kinda have a soft spot for them myself.


James Jacobs wrote:


That's a kind of spell that would likely be invented as part of a big "Mythos on Golarion" type book we may someday do...

Tease. ;D

Paizo Employee Creative Director

Alan_Beven wrote:
James Jacobs wrote:

Electrum pieces are not just "nearly absent." They're COMPLETELY absent, and have been more or less for over a decade. They left the game in 3rd edition, and haven't come back.

Platinum pieces are relatively uncommon, yeah. They're the $100 bills of the game world. They certainly exist, and are no more or no less common in Varisia than they are anywhere else.

Thanks! I read so much material across so many editions I could not be sure! Do you miss ep? I kinda have a soft spot for them myself.

I'm a HUGE sucker for nostalgia... but weirdly enough, I do not miss ep at all. For 2 reasons.

1) They broke the easy conversion pattern where each coin is a multiple of 10.

2) They tended to confuse folks since "EP" is what you get if you abbreviate Experience Points. (This is, by the way, why we abbreviate Experience Points as "XP" instead... )


James Jacobs wrote:
scifan888 wrote:
Did Pharasma participate in the original battle against Rovagug?
No.

is this a retcon of God's and magic? as she is listed as one of the God known to opposed Rovagug in the great war along with Abadar, Aspu, Asmodeus,Calistria, Curchanus, Dahak, Desna, Dou-Bral, Erastil, Gozreh, Minderhal, Sarenrae and torag.

and if it is a retcon Why is it being retconned?


James Jacobs wrote:
Alan_Beven wrote:
In most of the modules and APs I have read electrum pieces seem to be nearly absent. And Platinum pieces seem to be rarer in later APs. What is the relative frequency of these types of currency in Varisia?

Electrum pieces are not just "nearly absent." They're COMPLETELY absent, and have been more or less for over a decade. They left the game in 3rd edition, and haven't come back.

Well in the Guide to Absalom on page 6 there is the Electrum Crest. There are no longer minted and equal in value to a silver piece...and are only accepted in Absalom.

When or if you guys revisit Absalom will you leave them out? I thought it was interesting because of the piece of history that went with them and the shout out to us old timers.

Silver Crusade

Pathfinder Adventure, Adventure Path, Companion, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

I think you said previously you would have liked to have given Daemons their own language, if so, what would you call it?

And in the highly likely chance that I am remembering incorrectly, let me rephrase: If you were to give Daemons their own language what would it be?

Paizo Employee Creative Director

ikarinokami wrote:
James Jacobs wrote:
scifan888 wrote:
Did Pharasma participate in the original battle against Rovagug?
No.

is this a retcon of God's and magic? as she is listed as one of the God known to opposed Rovagug in the great war along with Abadar, Aspu, Asmodeus,Calistria, Curchanus, Dahak, Desna, Dou-Bral, Erastil, Gozreh, Minderhal, Sarenrae and torag.

and if it is a retcon Why is it being retconned?

It's not a retcon. It's me not remembering something we already mentioned. Which is why it's good that we write these things down.

I'd forgotten we included that list.

So, yeah. She did indeed participate in that fight.

Paizo Employee Creative Director

John Kretzer wrote:
James Jacobs wrote:
Alan_Beven wrote:
In most of the modules and APs I have read electrum pieces seem to be nearly absent. And Platinum pieces seem to be rarer in later APs. What is the relative frequency of these types of currency in Varisia?

Electrum pieces are not just "nearly absent." They're COMPLETELY absent, and have been more or less for over a decade. They left the game in 3rd edition, and haven't come back.

Well in the Guide to Absalom on page 6 there is the Electrum Crest. There are no longer minted and equal in value to a silver piece...and are only accepted in Absalom.

When or if you guys revisit Absalom will you leave them out? I thought it was interesting because of the piece of history that went with them and the shout out to us old timers.

That's one of many things in "Guide to Absalom" that needs to be fixed. There's a LOT of great ideas in that book, but it was written and developed at a time where Paizo was in GREAT flux... we didn't even know for sure what game system the book would be used for, which is why there's no game rules in it.

When (not if!) we revise and update our Absalom book, it's likely that the book will expand significantly in size, but it will probably simply not mention electrum pieces at all.

Paizo Employee Creative Director

Rysky wrote:

I think you said previously you would have liked to have given Daemons their own language, if so, what would you call it?

And in the highly likely chance that I am remembering incorrectly, let me rephrase: If you were to give Daemons their own language what would it be?

I would call the language "Daemonic."

Since we don't have a "Demonic" language, we don't have to worry about pronunciation similarities.


Why is Glorion not more screwed up ecologically. What i mean by this is that, the devasation caused to Nex was done by wish level magic.

Wish is an 9th level spell, hard but not impossible, and through the history of glorion i can imagine there must have been countless arcane casters who developed thier magic to that level and possessedthe modern day equilivent of a nuke.

Why didnt more wizards go crazy just blighting everything like terrorist wizards, or extortionist, or the magical equivilent vikings or huns who threaten states for money or face blight.


So, you mentioned revisions to the Absalom book. What other books are from that period and up for revision?

Paizo Employee Creative Director

Albatoonoe wrote:
So, you mentioned revisions to the Absalom book. What other books are from that period and up for revision?

I should have been more clear—I I would LIKE to revise the Absalom book. It's not something we're currently working on.

Honestly... there's not a lot of "revisions" I'd like to do. I'd rather be publishing and creating new stuff or expanding on existing stuff.

Paizo Employee Creative Director

ikarinokami wrote:

Why is Glorion not more screwed up ecologically. What i mean by this is that, the devasation caused to Nex was done by wish level magic.

Wish is an 9th level spell, hard but not impossible, and through the history of glorion i can imagine there must have been countless arcane casters who developed thier magic to that level and possessedthe modern day equilivent of a nuke.

Why didnt more wizards go crazy just blighting everything like terrorist wizards, or extortionist, or the magical equivilent vikings or huns who threaten states for money or face blight.

Because it's a fantasy setting, and one where we often twist the rules of reality in order to make a more interesting and more varied place to play games in.

The Mana Wastes ARE messed up quite a lot, ecologically speaking. Because it's the border between two warring wizards. That's the story we wanted to tell there. That didn't happen elsewhere merely because we didn't need to tell that story more than once.

Silver Crusade

Pathfinder Adventure, Adventure Path, Companion, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

When we eventually get the Mythos Revisited, Mythos of Golarion, and Aberration Hunters Handbook what are the chances of getting things similar to the Aberrant Blood feat tree from Lords of Madness?


John Kretzer wrote:


Well in the Guide to Absalom on page 6 there is the Electrum Crest. There are no longer minted and equal in value to a silver piece...and are only accepted in Absalom.

When or if you guys revisit Absalom will you leave them out? I thought it was interesting because of the piece of history that went with them and the shout out to us old timers.

That's where I saw it! Thanks. I picked up Guide to Absalom a few weeks back.


James Jacobs wrote:


When (not if!) we revise and update our Absalom book, it's likely that the book will expand significantly in size, but it will probably simply not mention electrum pieces at all.

Awesome to hear!!! I really would love to see Absalom done big. So much potential there. The other book I am dying for is GMG II. More advanced GM topics and how to GM over 10th level. It is a hole in the Paizo lineup due for attention. Pathfinder is an awesome game, but it requires a vast amount of system mastery (ie time) to get good at GMing.


James Jacobs wrote:
scifan888 wrote:
James Jacobs wrote:
deuxhero wrote:
How old is Nethys? Most PF gods seem to fall into "around when Rovagug was sealed" "younger than that" and "ascended in an amount of time comprehensible to humans in the past". While clearly not the last one (he was already a god when Osriion first came into existance) was he around during the Rovagug fight?

When Earthfall happened, the Azlanti god of magic was killed.

How did the Azlanti god of magic die?
As mentioned (briefly) in Pathfinder #39, this deity, who was named Amaznen, died during Earthfall. His worship was forbidden in Thassilon, and he was the primary god of magic in Azlant. I do not believe we've detailed yet HOW he died... but it absolutely had something to do with Earthfall and the powerful magic involved in making that event occur.

Did it involve any particular fallout? Are there any catastrophes/areas of odd weather/natural disasters that you can say were caused directly by the result of the death of a god in/around that area? It would be interesting for player characters to visit the site where a god died. I imagine that there'd have to be some sort of metaphysical "stain" or "impact" left behind afterwards, yes?

Paizo Employee Creative Director

3 people marked this as a favorite.
Rysky wrote:
When we eventually get the Mythos Revisited, Mythos of Golarion, and Aberration Hunters Handbook what are the chances of getting things similar to the Aberrant Blood feat tree from Lords of Madness?

23%

Paizo Employee Creative Director

Alleran wrote:
Did it involve any particular fallout? Are there any catastrophes/areas of odd weather/natural disasters that you can say were caused directly by the result of the death of a god in/around that area? It would be interesting for player characters to visit the site where a god died. I imagine that there'd have to be some sort of metaphysical "stain" or "impact" left behind afterwards, yes?

Nope. Not every deity death causes storms. Furthermore... it wasn't necessarily Aroden's death that caused the other events of that time either.


James Jacobs wrote:
Alleran wrote:
Did it involve any particular fallout? Are there any catastrophes/areas of odd weather/natural disasters that you can say were caused directly by the result of the death of a god in/around that area? It would be interesting for player characters to visit the site where a god died. I imagine that there'd have to be some sort of metaphysical "stain" or "impact" left behind afterwards, yes?
Nope. Not every deity death causes storms. Furthermore... it wasn't necessarily Aroden's death that caused the other events of that time either.

Ah, I didn't mean to imply that it caused storms in the case of the Azlanti god (or Aroden, really). I'm wondering what sort of events it did cause. Granted, with Earthfall there was a lot of destruction happening anyway, but were there things that happened as a direct result of the death of the god, rather than the impact/arrival of the Starstone?

As a tangentially related question to gods, IIRC you've mentioned that when books are released, you try to make sure that they match up with the actual reason for Aroden's death you devised, although you/Paizo don't plan to reveal it. Do you think there have been enough clues scattered in what's been published that might relate to it, for somebody to actually come to the correct answer, or build a relatively accurate, albeit incomplete, picture of what happened and how?

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