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Paizo Employee Creative Director

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Joana wrote:
James Jacobs wrote:
When you get down to it... an inquisitor's job in the church is really to enforce church law and smite heretics/blasphemers. It's how each faith's laws and traditions change that determine what the inquisitor is about.
Is it safe to say that the more Lawful a deity is, the more likely they are to have inquisitors? I have a hard time figuring out what an inquisitor of a CN faith is devoted to combatting, as they don't really have church 'laws.'

Nope; Inquisitors can be any alignment. What a chaotic neutral inquisitor does depends heavily on the deity. For example:

Gorum: His inquisitors seek out deserters and cowards and root out seditious troublemakers from armies.

Calistria: Her inquisitors function sort of like bounty hunters who specialize in seeking out revenge for folks—like Repairman Jack, almost.

etc.

Paizo Employee Creative Director

Albatoonoe wrote:

I know that the selection of weapons is pretty extensive, but any chance you guys would add more? I feel like some key (and more importantly, unique) real weapons that are missing, like the Estoc, Jian, Flamberge, etc.

How do the Outer Gods compare to Rovagug in power?

Can we assume most or even all foods and drink (At least the basic ones) from the real world exist in Golarion? Gin and Tonic, Pomegranate, Pita bread, etc.

Are there any character types you feel you haven't adequately covered with the classes? Aside from psychics, of course.

I suspect that we'll continue to add more weapons now and then.

The Outer Gods and Rovagug are both full-on deities. There's a WIDE range of power among the Outer Gods. I'd say most are less powerful than Rovagug, but several are equally or more powerful.

Sure!

A lot. I've been pretty vocal on the boards about the fact that swashbuckler's not well represented yet, and there are others that I'm not ready to talk about in public at the moment.

Paizo Employee Creative Director

JMD031 wrote:

Is it amazing that this thread will have more than 10,000 posts a year of it's existence?

Is it equally amazing that this thread has been going for 2.5 years?

Yes and yes.

Paizo Employee Creative Director

AlgaeNymph wrote:

"If we'd done that change to Curse of the Crimson Throne, we would have overindulged on runelords."

True, but I asked "what if?" rather than "why didn't you?"

"I don't see her as a whiny brat at all, but as a manipulative, egotistical, conniving, intelligent mastermind"

Huh. I see her as someone who got her power purely by luck, but then I lack an insider perspective. Maybe it's her upper-class racism that irks me.

"I know what "eschew" means. She avoided using the ones I didn't list."

Ah. Sorry about misunderstanding you, I have trouble understanding implicit answers. Anyway…

1. So Sorshen didn't use fire giants for her forges?

2. Pathfinder #66 (p.73) says she used marsh giants to protect shipping, but Pathfinder #1 (p.75) says she used "ocean giants." Which one's correct?

(Ye gods, I'm like one of those stereotypical nerds with all these page references…)

3. Did stone giants meet her standards of beauty somehow, or were they simply too ubiquitous to pass up?

4. Since rune giants are based on evil samurai, would kurosho (Giants Revisited, p.42) be anything like shogi? Did Thassilon have kurosho?

5. Taking the reworked mythic rules into account, how do you plan to rework the CRs of the various demon lords (CRs given in p.55-63 of Pathfinder #18)?

6. What'll Nocticula's and Socothbenoth's CRs be?

7. What would be the CR of a level 20 tier 10 wizard?

You did ask what if. Alas... that'd be a pretty different AP, and I don't have the energy or time to work out all the details to such a different AP, especially since I'd rather not lay all the cards for what I've got planned for Sorshen out on the table in public quite yet.

1) She wasn't all that into forges. She preferred to win wars BEFORE going to war.

2) Ocean giants are things we never followed up on. Marsh giants were used to protect shipping, apparently. There might be stats for ocean giants some day. And despite what it might seem like... there is NOT a giant stash of unpublished Sorshen material. What's not in print is almost entirely half-formed thoughts in my head, and since they're not written down they are VERY subject to change and evoloution.

3) They were good workers. She doesn't have to look at them to watch them work.

4) Probably not. I wasn't involved in the direct creation of Giants Revisited, so I can't say much more about that off the top of my head.

5) Those CRs are from the 3.5 version of the game. They are not the CRs for the Pathfinder version of the game.

6) Stay tuned... but Nocticula's is higher.

7) 25.

Paizo Employee Creative Director

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Albatoonoe wrote:
Azaelas Fayth wrote:

Estoc: Rapier.

Jian: Longsword.
Flamberge: Greatsword.

Estocs are much bigger than rapiers, jians are much smaller than longswords, and the flamberge has some rather unique properties (though I'll be honest, I don't know how I would translate that into the game).

We have more than a few polearms that are about as similar to each other as those weapons. Why can't we have these swords?

Every single historical weapon has the potential to be a new weapon in the game, but the simple truth is that there's really NOT a lot of design room in the game to fit more weapons. Each new weapon we make uses up some of that design room, and makes it increasingly likely that new weapons will either....

1) Ends up duplicating an existing weapon exactly, or

2) Duplicates a weapon's niche but ends up being less powerful (and therefore will never be used because it gets passed over by the better weapon) or more powerful (and therefore replaces that weapon as the weapon of choice for that niche, which brings up a goofy disconnect—why wasn't that weapon the one everyone was using in-world BEFORE that weapon got published?)

Also: I didn't say "you can't have those swords." I know you weren't replying to me, but it's a question and it's in the "Ask James questions" thread so since this is the internet, I'm gonna be pedantic and assume it was aimed at me! :P

Paizo Employee Creative Director

Viseres wrote:

Mr. Jacobs,

A question came up with a game I'm in recently regarding the Ragechemist ability Sturdy Rage. With the errata to Rage Mutagen to only add a +2 increase to strength over what the mutagen gives, do the same form of errata apply to sturdy rage as well?

If not how would you rule the ability works?

That's a good question for the rules forum with a FAQ, so that the designers can check out if an errata they made to fix problem A didn't cause problem B.

Paizo Employee Creative Director

Memento Mortis wrote:


Dear Mr. Jacobs,

In my previous post, you missed "3) Would the PCs tangle with Razmir himself or just his agents?"

Or was that an artful dodge designed to sidestep the fact that Razmir might be a Mythic character and stat-ing him up implies that he can, in fact, be killed?

If we're gonna do a big adventure that has lots of Razmir stuff in it... it's a waste to not let the PCs tackle Razmir by the end, I think.

He is NOT a mythic character, in any event. We published his short stat block already in Inner Sea Magic. He's a 19th level wizard. If he managed to become mythic, that'd solve a fair amount of his mortality fears.

Paizo Employee Creative Director

John Kretzer wrote:

Hey James,

Some random questions.

1) Which country/region of Golarion do you think was the most risky? Meaning one that you felt might be unpopular with the fans.

2) Ever had a character you created you thought would be cool, but after a few sessions it either got old? Or it just did not work out?

3) How many different GMs have you played with?

4) Do you perfer to be a player or a GM?

5) What is your worst failure as a GM?

6) What is your biggest sucess as a GM?

1) Numeria.

2) Yes. They were very very often male characters.

3) Let's see...

Spoiler:
Spence Brooks (my 5th grade teacher)
David Mouton (a friend from elementary school)
Abel Mouton (David's older brother)
Lucienne Milchev (a friend from elementary school)
Joaquin Sherman (my best friend from elementary school)
Jeramiah Knoche (a friend from high school)
Knight Smith (a friend from high school)
Steve Ryan (a friend from high school)
Steve Enemark (my roommate in college and for some time afterward)
Rob Brownell (a friend from college)
Mike Billard (a friend from college)
Jason Farris (a friend from college)
Jim Butler (a friend from WotC)
Julia Martin (a friend from WotC)
Eric Haddock (a friend from WotC)
Phil Athans (a friend from WotC)
Jason Nelson (a friend from Seattle)
Erik Mona (a friend from Paizo)
Wes Schneider (a friend from Paizo)
Jason Bulmahn (a friend from Paizo)
Mike McArtor (a friend from Paizo)
Rob McCreary (a friend from Paizo)
Sean K Reynolds (a friend from Paizo)

That makes at least 23. I'm sure I left someone out.

4) Depends. I prefer a balanced mix.

5) Not intervening in some ugly player vs. player crap that ended up with one player breaking down in tears. During college. When we were supposed to be all grown up. That, actually, might be tied with having one of the players play a PC who was actually a GM plant bad guy, in the game where some of the other players really didn't like the guy playing the plant... very awkward bits of "If you kill my character, I'm gonna kill your character in every single game I run."

6) Making a player physically fall backwards out of their chair laughing.


James Jacobs wrote:
John Kretzer wrote:


2) Ever had a character you created you thought would be cool, but after a few sessions it either got old? Or it just did not work out?

5) What is your worst failure as a GM?

2) Yes. They were very very often male characters.

5) Not intervening in some ugly player vs. player crap that ended up with one player breaking down in tears. During college. When we were supposed to be all grown up. That, actually, might be tied with having one of the players play a PC who was actually a GM plant bad guy, in the game where some of the other players really didn't like the guy playing the plant... very awkward bits of "If you kill my character, I'm gonna kill your character in every single game I run."

I see you have my luck with male characters also...though my usualy die...or end up appearing too horribly betraying the party...

As to your answear to 5...were you the GM in the game where the player was a bad guy plant? Or did it just spill over into your game?


Starfinder Superscriber

James,

Simple questions as I sit at work:

1. Daily Show or Colbert Show?
2. What are your thoughts on the BBC's Neverwhere Radio broadcast?
3. I know that a school did the first Rise of the Runelords as a school play, have you guys ever thought about having a web/radio broadcast that would tell the first story?


John Kretzer wrote:
James Jacobs wrote:
John Kretzer wrote:


2) Ever had a character you created you thought would be cool, but after a few sessions it either got old? Or it just did not work out?

2) Yes. They were very very often male characters.
I see you have my luck with male characters also...though my usualy die...or end up appearing too horribly betraying the party...

Hah, me too. For me it always ends up being:

Play a male character? Campaign crashes and burns, people lose interest, or scheduling conflicts come up within five sessions.
Play a female character? Campaign has a decent chance of going somewhere.

Of course this is the rare times I'm not the GM >_>

Sympathies =)

Silver Crusade

Pathfinder Adventure, Adventure Path, Companion, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

What other creatures or organizations are good with teleportation/planar/reality bending-tearing-warping magic? Off the top of my head I can think of Proteans, Nex, Baba Yaga and her hut, and the Outer Gods.


Which continent do you have more interest in fleshing out first, Casmaron or Arcadia?

Paizo Employee Creative Director

John Kretzer wrote:


As to your answear to 5...were you the GM in the game where the player was a bad guy plant? Or did it just spill over into your game?

I was the GM. It was a Call of Cthulhu game.

Paizo Employee Creative Director

DJEternalDarkness wrote:

James,

Simple questions as I sit at work:

1. Daily Show or Colbert Show?
2. What are your thoughts on the BBC's Neverwhere Radio broadcast?
3. I know that a school did the first Rise of the Runelords as a school play, have you guys ever thought about having a web/radio broadcast that would tell the first story?

1) Neither.

2) Haven't listened to it.

3) They actually just did "Burnt Offerings" as a play. As for the other half of the question... that sure would be cool, wouldn't it?

Paizo Employee Creative Director

Rysky wrote:
What other creatures or organizations are good with teleportation/planar/reality bending-tearing-warping magic? Off the top of my head I can think of Proteans, Nex, Baba Yaga and her hut, and the Outer Gods.

The Blackfire Adepts are pretty much all about this. And the Riftwardens are pretty much all about fighting against it.

Paizo Employee Creative Director

Albatoonoe wrote:
Which continent do you have more interest in fleshing out first, Casmaron or Arcadia?

Arcadia.

Contributor, RPG Superstar 2010 Top 4

Have you ever read Gene Wolfe's Book of the New Sun series?

Here's a safe for work wikipedia link that can refresh your memory of the titles if you need it.

You just got me thinking when you mentioned ocean giants, as Wolfe does some neat stuff with them.

Paizo Employee Creative Director

Jim Groves wrote:

Have you ever read Gene Wolfe's Book of the New Sun series?

Here's a safe for work wikipedia link that can refresh your memory of the titles if you need it.

You just got me thinking when you mentioned ocean giants, as Wolfe does some neat stuff with them.

I have not read those.

Silver Crusade

Pathfinder Adventure, Adventure Path, Companion, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

Thankies for the continued responses :3

Has there been anything done with or will there be with the Wakeless Ones (I believe that's what they're called), the people forever dreaming who are considered a blessing by the faith of Desna?

Shadow Lodge

Has there ever been any discussion for a Kyonin faction in the Pathfinders Society? I could see them be all about reclaiming lost artifacts, treasures, lost cities or land.
Just a thought!


"Me: What would be the CR of a level 20 tier 10 wizard?"

"You: 25"

1. Interesting… Would this be for a wizard without boosted stats and artifact-level equipment?

2. Would it be accurate to say that, for level 20 characters, +2 tiers = +1 CR?

3. In converting 3.5 CRs to Pathfinder CRs, would the table below be accurate?

26-27=26
28-29=27
30-31=28
32-33=29
34-35=30

"There is NOT a giant stash of unpublished Sorshen material. What's not in print is almost entirely half-formed thoughts in my head, and since they're not written down they are VERY subject to change and evolution."

Not a problem, I just want stuff to play around with in my head. A pity I don't have a brain laser like Satori the Satori. Back to subjects you actually know about…

4. "[Stone giants] were good workers. She doesn't have to look at them to watch them work."

How would that not apply to other giants?

5. If she didn't use marsh giants then why'd she use them to protect shipping? (I know I'm being nitpicky at this point but the curiosity burns.)

6. What would Sorshen do with a captive level 17+ paladin, or similarly powerful being immune to charms and compulsions?

7. What was runelord propaganda like? What could you expect from each nation?

8. What areas in Golarion would be good for a Kingmaker-like scenario?

9. What do you think about Mage: the Awakening?

10. What companies does Paizo have close ties with?

Silver Crusade

Pathfinder Adventure, Adventure Path, Companion, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

For #6 if attractive, screaming ensues. If unattractive, screaming ensues.


If a level 20 mythic tier 10 is only CR 25, as opposed to CR 30, does that mean the mythic tiers were lowered in power? I guess I feel like only adding 5 levels worth of power doesn't seem like that much.

Paizo Employee Creative Director

Rysky wrote:

Thankies for the continued responses :3

Has there been anything done with or will there be with the Wakeless Ones (I believe that's what they're called), the people forever dreaming who are considered a blessing by the faith of Desna?

Not yet, that I know of.

Paizo Employee Creative Director

Ferathnu wrote:

Has there ever been any discussion for a Kyonin faction in the Pathfinders Society? I could see them be all about reclaiming lost artifacts, treasures, lost cities or land.

Just a thought!

Not yet.

Silver Crusade

Pathfinder Adventure, Adventure Path, Companion, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
James Jacobs wrote:
Rysky wrote:

Thankies for the continued responses :3

Has there been anything done with or will there be with the Wakeless Ones (I believe that's what they're called), the people forever dreaming who are considered a blessing by the faith of Desna?

Not yet, that I know of.

Is the Creative Director interested in using them? :3

Paizo Employee Creative Director

AlgaeNymph wrote:

"Me: What would be the CR of a level 20 tier 10 wizard?"

"You: 25"

1. Interesting… Would this be for a wizard without boosted stats and artifact-level equipment?

2. Would it be accurate to say that, for level 20 characters, +2 tiers = +1 CR?

3. In converting 3.5 CRs to Pathfinder CRs, would the table below be accurate?

26-27=26
28-29=27
30-31=28
32-33=29
34-35=30

"There is NOT a giant stash of unpublished Sorshen material. What's not in print is almost entirely half-formed thoughts in my head, and since they're not written down they are VERY subject to change and evolution."

Not a problem, I just want stuff to play around with in my head. A pity I don't have a brain laser like Satori the Satori. Back to subjects you actually know about…

4. "[Stone giants] were good workers. She doesn't have to look at them to watch them work."

How would that not apply to other giants?

5. If she didn't use marsh giants then why'd she use them to protect shipping? (I know I'm being nitpicky at this point but the curiosity burns.)

6. What would Sorshen do with a captive level 17+ paladin, or similarly powerful being immune to charms and compulsions?

7. What was runelord propaganda like? What could you expect from each nation?

8. What areas in Golarion would be good for a Kingmaker-like scenario?

9. What do you think about Mage: the Awakening?

10. What companies does Paizo have close ties with?

1) That would bee a wizard with the normal expected gear and stats for a level 20 tier 10 NPC. Artifacts might or might not adjust CR; they do such strange things that you kinda have to deal with them on a case by case basis.

2) +2 tiers more or less = +1 CR, regardless of level.

3) Nope. It should be a one-for-one conversion, but the monster being converted should be rebuilt from the ground up to match Pathfinder's expectations on table 1–1.

4) It wouldn't.

5) She did use marsh giants. I can't keep everything we've published about Sorshen in my head at once, so all these rapid-fire Sorshen questions WILL get some inaccuracies in there. The volume of questions and traffic on this thread means I don't research my answers the way I would when designing/developing a sourcebook or adventure—they're off the cuff answers in most cases and thus can be wrong.

6) There are other ways to make people do what you want that don't involve magic.

7) That's a question that's far beyond the scope of a quick answer, and also not really something I ever really considered.

8) Anywhere rural or wilderness.

9) Haven't looked at it in a LONG time... that's the comic with the redcaps in it, yeah? I liked it.

10) Wiz Kids, Goblinworks, Reaper, and Dynamite all come immediately to mind.

Paizo Employee Creative Director

Odraude wrote:
If a level 20 mythic tier 10 is only CR 25, as opposed to CR 30, does that mean the mythic tiers were lowered in power? I guess I feel like only adding 5 levels worth of power doesn't seem like that much.

Nope. It means that the result of the playtest was that the mythic tiers as presented were not as powerful as we thought they were before anyone actually used mythic characters against higher CR foes.

Grand Lodge

Pathfinder Adventure Path, Starfinder Roleplaying Game Subscriber
James Jacobs wrote:
5) She did use marsh giants. I can't keep everything we've published about Sorshen in my head at once, so all these rapid-fire Sorshen questions WILL get some inaccuracies in there. The volume of questions and traffic on this thread means I don't research my answers the way I would when designing/developing a sourcebook or adventure—they're off the cuff answers in most cases and thus can be wrong.

It probably also bears reminding people that since she was the head of an entire country, not everything done in her name would have been done or micromanaged by her personally or even was part of her direct awareness. You've got staff for a reason after all. Doing it all yourself leaves no time for fun time.

Paizo Employee Creative Director

Rysky wrote:
James Jacobs wrote:
Rysky wrote:

Thankies for the continued responses :3

Has there been anything done with or will there be with the Wakeless Ones (I believe that's what they're called), the people forever dreaming who are considered a blessing by the faith of Desna?

Not yet, that I know of.
Is the Creative Director interested in using them? :3

Not really.

Silver Crusade

Pathfinder Adventure, Adventure Path, Companion, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
James Jacobs wrote:
Rysky wrote:
James Jacobs wrote:
Rysky wrote:

Thankies for the continued responses :3

Has there been anything done with or will there be with the Wakeless Ones (I believe that's what they're called), the people forever dreaming who are considered a blessing by the faith of Desna?

Not yet, that I know of.
Is the Creative Director interested in using them? :3
Not really.

Aww oh well

Paizo Employee Creative Director

Rysky wrote:
James Jacobs wrote:
Rysky wrote:
James Jacobs wrote:
Rysky wrote:

Thankies for the continued responses :3

Has there been anything done with or will there be with the Wakeless Ones (I believe that's what they're called), the people forever dreaming who are considered a blessing by the faith of Desna?

Not yet, that I know of.
Is the Creative Director interested in using them? :3
Not really.
Aww oh well

Here's the thing: Desna's not only one of the oldest gods in the campaign setting... she's one of the oldest, if not THE oldest deity of all the ones we made up for Golarion. She was one of the first deities I invented for my homebrew world—I believe I came up with her back in the late 80s but I could be wrong—and as such I've got a LOT of info about her either in my head or in various documents at home.

But once I gave her to Paizo, she was no longer solely my creation. Other folks have added more to her over the years, and the fact that she was the first deity we really did much with in Pathfinder #2, she's the one who's had the most traction in the setting.

But that does mean that when other folks make up things about her or her faith that I didn't make up or that I don't have much invested in... I tend to be less interested in them or, in some cases (as with the "Wakeless Ones") don't even know they exist/have completely forgotten about them.

Silver Crusade

Pathfinder Adventure, Adventure Path, Companion, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

Oh okay I see, I had thought you had come up with Wakeless ones :3

As for a more upbeat question what do the Daemon plan to do once they've eradicated all other life? Destroy each other? Start anew? Play poker?


Odd question:

If you had to give Fighters an additional Good Save which would you add to them?


Just wanted to say thanks for answering the various random-y questions I've sometimes posted in this thread James, it's much appreciated.

And now.. one more (well three)!

So, the elven nation of Jinin in Tian Xia. I'm sort of torn on this place. On the one hand, I sometimes get this the more Noldor style, ordered, crafting and great society building sort of elves as projected through an eastern lens vibe from them, as opposed to the forest dwelling chaotic types, which is cool by me. But other times, some stuff bothers me a bit.

Jinin, this nation existed for several thousand (5k+ it seems) years of itself, and then some humans visited and they were so impressed by them that they threw off their entire previous culture for a Minkaian themed one one thousand years before current (unless I read that wrong).

1) What was their previous culture like?

2) What about them could be said to be still quintessentially elven in their culture/approach to the world to keep them from being something other than just pointy eared samurai?

3) As a lawful good nation, do they more cleave to Shizuru in the dominant faith there than, say, Desna?


Starfinder Superscriber
James Jacobs wrote:
DJEternalDarkness wrote:

James,

Simple questions as I sit at work:

1. Daily Show or Colbert Show?
2. What are your thoughts on the BBC's Neverwhere Radio broadcast?
3. I know that a school did the first Rise of the Runelords as a school play, have you guys ever thought about having a web/radio broadcast that would tell the first story?

1) Neither.

2) Haven't listened to it.

3) They actually just did "Burnt Offerings" as a play. As for the other half of the question... that sure would be cool, wouldn't it?

Burnt Offerings! That was it. For some reason I couldn't remember. And yes it would be cool...hmm...


Is there a reason why there is npot a fighter weapon category "Swords", I know all the swords are divided into light and heavy blades, but why aren't they also in a swords category, like it has been done for axes?

I think that would be a nice thing to have for fighters wanting to go with TWF preferring swords, because then they wouldn't have to choose between a lower damage die in the main hand, an extra -2 penalty due to a one-handed weapon in the off hand, taking weapons from different categories and thus less weapon training bonus or spending a feat on exotic weapon proficiency (two-bladed sword, or double walking stick katana)

Would introducing a swords category imbalance the game in your opinion?

Liberty's Edge

Pathfinder Companion Subscriber; Pathfinder Roleplaying Game Superscriber

Taking inspiration from a question about shadow blend and bright light, how do you treat lighting conditions as:
1) full day under a heavy overcast?
2) moonlight outdoor without cover, especially for a character with low light vision?

They are certainly not "bright light" conditions, but normally you wouldn't be suffering from a 20% miss chance like in dim light.
As a friend showed me, from the top of mountain in a moonlight night you can see for miles.


James Jacobs wrote:
Voyd211 wrote:

Is it possible for liches, raveners, graveknights, etc. to be good?

Mainly because in the campaign I'm writing, the mission-giver for good characters is an LG kobold lich... granted, you would never know he's a lich by looking at him, he's kept his body in very good shape. He's also the final boss for evil players, as a Lv30 wizard. (reason for missions: He's out of the country for various reasons)

Meanwhile, one of the evil players' bosses is an LN strix graveknight rogue. He's the kingdom's chief of law enforcement, and is Lv19.

It's possible, but it's very rare, to the point that if one were to say, "No, it's not possible," they'd mostly be right.

If it were to happen, I'd probably veto it unless the author doing so REALLY impressed me with their writing chops and skill at presenting such a unique character.

That goes out the window, of course, for home campaigns; you can do whatever you want to do in your games.

But for Golarion... my opinion is that undead are bad guys, and each one we publish that's not evil slowly erodes their status of bad guys. I'm not a fan of stories where undead are presented as anything but evil, with the rare exception (and 75% of the time, those exceptions are ghosts, the remaining 24.5% of the time they're vampires like the non-evil vampires from Near Dark or True Blood... NOT Twilight, which I would hold up as an example of what I'm trying to avoid.)

Referring to vampires, have you seen any of the BBC series 'Being Human'? Or the American version (which I haven't seen)? If so. what did you think?


Hi James,
how would sheyln interact with Rovagug. it said she gets along with all the Gods, because each in thier own right has a definition of love, which they find valid unto himself/herself. I suppose Rovagug would equate love with the destruction of everything, that doesn't seem any less valid that torturing livings to death , would the Goddess be ok with this. Pain,suffering and most likely a very painful death,(Zon-Kuthon) don't seem all that less wicked than a quick death.


Hi James,

Based on your advice I'm going to try to stat up Razmir so that I can feature him as the end boss of a homebrew I'm writing up. I'm hoping you can help.

1) You said he's a 19th Level Wizard. Is he a Universalist?
2) Are there any types of spells you think he would favor over another?
3) Inner Sea Magic says he's Taldan, I assume that means he's human. How old is he? Using age categories, middle-aged, old, or venerable?
4) Do you suppose he'd have any deep plots or is he just living it up hedonism style in Thronestep?

Thanks!


Hi James
how would rovagug inquisitor/cleric/anti-paladin of Rovagug from each other?

even more perculair how does one mantain a CN alignment as cleric or inquistitor of Rovagug? is that that even be possible. I can't think of a more inherently evil act than killing and/or destroying just beccause. You would literally have to be a servant of diety and not do the one thing that diety prizes more than anything else, if you did that, how could it be said that you are a follower, much less a servant of that diety.

Paizo Employee Creative Director

Rysky wrote:

Oh okay I see, I had thought you had come up with Wakeless ones :3

As for a more upbeat question what do the Daemon plan to do once they've eradicated all other life? Destroy each other? Start anew? Play poker?

I suspect they'd turn on each other at that point. Or perhaps just vanish or starve to death. They're nihilists, after all. That's kinda what they want—to be the last.

Paizo Employee Creative Director

Azaelas Fayth wrote:

Odd question:

If you had to give Fighters an additional Good Save which would you add to them?

Will.

They're supposed to be all about wearing the heavy armor, and I know that they learn how to move in it more easily as they level up, but to me, a heavily armored character feels more logical, flavor-wise, as being more stubborn and headstrong than more agile and adroit.

Paizo Employee Creative Director

mark kay wrote:

So, the elven nation of Jinin in Tian Xia. I'm sort of torn on this place. On the one hand, I sometimes get this the more Noldor style, ordered, crafting and great society building sort of elves as projected through an eastern lens vibe from them, as opposed to the forest dwelling chaotic types, which is cool by me. But other times, some stuff bothers me a bit.

Jinin, this nation existed for several thousand (5k+ it seems) years of itself, and then some humans visited and they were so impressed by them that they threw off their entire previous culture for a Minkaian themed one one thousand years before current (unless I read that wrong).

1) What was their previous culture like?

2) What about them could be said to be still quintessentially elven in their culture/approach to the world to keep them from being something other than just pointy eared samurai?

3) As a lawful good nation, do they more cleave to Shizuru in the dominant faith there than, say, Desna?

1) The previous elven culture of Jinin was more like Kyonin. They were part of the elven nation of Mierani, which existed alongside of Thassilon back before Earthfall.

2) Their fondness for art and beauty, and their inherent kindness.

3) Yes... although Desna's still worshiped by some there.

Paizo Employee Creative Director

Threeshades wrote:

Is there a reason why there is npot a fighter weapon category "Swords", I know all the swords are divided into light and heavy blades, but why aren't they also in a swords category, like it has been done for axes?

I think that would be a nice thing to have for fighters wanting to go with TWF preferring swords, because then they wouldn't have to choose between a lower damage die in the main hand, an extra -2 penalty due to a one-handed weapon in the off hand, taking weapons from different categories and thus less weapon training bonus or spending a feat on exotic weapon proficiency (two-bladed sword, or double walking stick katana)

Would introducing a swords category imbalance the game in your opinion?

Yes, it would imbalance things, because "Sword" is the largest category of weapon in the game if you're going down that route. There simply aren't as many axes to justify splitting that up.

Paizo Employee Creative Director

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Diego Rossi wrote:

Taking inspiration from a question about shadow blend and bright light, how do you treat lighting conditions as:

1) full day under a heavy overcast?
2) moonlight outdoor without cover, especially for a character with low light vision?

They are certainly not "bright light" conditions, but normally you wouldn't be suffering from a 20% miss chance like in dim light.
As a friend showed me, from the top of mountain in a moonlight night you can see for miles.

1) Normal light.

2) Dim light. Low-light vision doesn't affect illumination level at all. It just lets you see twice as far on a tactical level, and as indicated on page 564, lets you see in moonlight as well as other folks see during the day.

Frankly... I kinda wish that dim light didn't grant that 20% miss chance. It's too much.

Paizo Employee Creative Director

Chief Cook and Bottlewasher wrote:

Referring to vampires, have you seen any of the BBC series 'Being Human'? Or the American version (which I haven't seen)? If so. what did you think?

I haven't. Mostly because it set off my "WARNING—NOT YOUR KIND OF VAMPIRES!" alert.

True Blood would have done the same, but since it's HBO, I knew that would have been a false alarm. (AKA: Vampires need to be super violent and/or super sexy. HBO knows how to do that.)

Paizo Employee Creative Director

ikarinokami wrote:

Hi James,

how would sheyln interact with Rovagug. it said she gets along with all the Gods, because each in thier own right has a definition of love, which they find valid unto himself/herself. I suppose Rovagug would equate love with the destruction of everything, that doesn't seem any less valid that torturing livings to death , would the Goddess be ok with this. Pain,suffering and most likely a very painful death,(Zon-Kuthon) don't seem all that less wicked than a quick death.

With frustration and sadness and fear and a bit of pity.

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